QoL Settings for Improved Gameplay in FFXIV

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  • เผยแพร่เมื่อ 19 ธ.ค. 2024

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  • @iveyyewitt1621
    @iveyyewitt1621 ปีที่แล้ว +75

    The HUD layout you start with in 14 is awful. Clean it up, adjust it to your liking, and it'll definitely make a huge difference.

    • @nynpun
      @nynpun  ปีที่แล้ว +6

      Completely agree with you. I plan on making a video on that in the future.

    • @Rammster621
      @Rammster621 ปีที่แล้ว

      your hud layout is clean, hope you do make that video. @@nynpun

    • @EdgeKisaragi
      @EdgeKisaragi ปีที่แล้ว +1

      This and the turn off all animations were the biggest game changers for me. Especially making debuffs bigger was so core for late game content

    • @dirtysprite2012
      @dirtysprite2012 11 หลายเดือนก่อน

      Please make the video. Also, I want to be able to enjoy the visuals/world without being distracted by all the dang widgets on screen.

    • @Pikachu-qr4yb
      @Pikachu-qr4yb 11 หลายเดือนก่อน

      @@EdgeKisaragilimited is just enough. I do turn party effects on on 4 man content since it’s nice and it’s not challenging but def for ex and savage turn it off

  • @stealthassassin7
    @stealthassassin7 ปีที่แล้ว +43

    I've been playing for a few years but I never knew of the mouse cursor size change. In my defense, I never had a reason to use this option but recently I upgraded to a 4K monitor and I find myself losing the cursor ever so often since it's "smaller" now, so this option is pretty useful.

    • @Aberusugi
      @Aberusugi ปีที่แล้ว

      First save all your systema nd character settings before you take my advice. Next go to System Configuration --> Display Settings and start playing with the High Resolution UI Settings and Default UI Size till you find a happy medium. You then also have to adjust HUD elements, it can be a pain, but it may help you situation.

    • @shoux
      @shoux ปีที่แล้ว

      that was one of the first settings i was forced to look for haha... i'm relieved to hear i'm not alone :P no matter what i did to try focus, during fights i kept losing sight of the standard cursor size, even tried minimizing or slowing down mouse movements, still didn't help. idon't have this problem doing daily work on the same screen tho, maybe it's an age thing, sobeen on large ever since... pray i do not have to "upgrade" to maximum size one day xD

  • @CortezLogan
    @CortezLogan 9 หลายเดือนก่อน +1

    Returning player. Haven't played since April of last year. Thank you for this video bro. God bless. #TeamBalmung

  • @greedx__
    @greedx__ ปีที่แล้ว +27

    a quick note, showing no effects on others (i.e. other alliances in an AR) is fine, as their healer bubbles actually don't affect you.
    other healers in ARs *can* heal/rez you, but bubbles are party only

  • @BrianWhiting
    @BrianWhiting 9 หลายเดือนก่อน +2

    It has taken me so many years to think of or look at doing a party menu scroll wheel option as a healer. This will save my life for sure and make it easier to heal party members in raids.

  • @Choco-Mel
    @Choco-Mel ปีที่แล้ว +11

    This was very handy! I was just playing with my little brother and we tried to figure out some of these but it was just too overwhelming xD Thank you so much for the video

    • @nynpun
      @nynpun  ปีที่แล้ว +1

      Glad i could help ^^

  • @MrNikolidas
    @MrNikolidas 7 หลายเดือนก่อน

    For camera angle, the default keybind is ctrl+up and ctrl+down, so you can adjust on the fly without having to go into your settings.

  • @spahgames
    @spahgames ปีที่แล้ว +3

    As a newer player (A ninja main just starting savage this tier, started March 23) I found all of these tips useful, even if half of them ive seen in other videos. Definitely some new ones tho ill be using, especially the sprint macro and disabling click on screen to unselect target. Like holy shit ty

    • @nynpun
      @nynpun  ปีที่แล้ว +2

      Thank you. Even though all of this info is nothing new and can be found somewhere else too, it was very important to me to share this on my channel.

  • @EvelynV123
    @EvelynV123 ปีที่แล้ว +21

    I've found an interesting use case for Reverse Camera (default 'V' keybind)!
    When doing pulls in a dungeon, holding V and pressing Tab makes it easy to cycle through the enemies chasing you.
    Could be for a tank getting more ranged-attack enmity built up, or for anyone with DOTs applying them to everything (as you're unlikely to have an Enemy List populated while running, especially casters).

    • @nynpun
      @nynpun  ปีที่แล้ว +6

      Nice, never thought about that. I guess there is always something new to learn. Thanks for sharing! :)

    • @mosley3485
      @mosley3485 ปีที่แล้ว +3

      This seems overly complex when you could just click the enemy list.

    • @BeatdownGG
      @BeatdownGG 11 หลายเดือนก่อน +1

      you can just go through the enemy list instead.

    • @fourswords77
      @fourswords77 3 หลายเดือนก่อน

      @@BeatdownGG That wont select enemies you havent interacted with though

  • @obliviouschipmunk6539
    @obliviouschipmunk6539 7 หลายเดือนก่อน

    Thanks for the job plate thing, over two year of playing and I didn't know about that.

  • @Heklr7
    @Heklr7 ปีที่แล้ว +1

    I did recently switch to Legacy type, and after some tweaking I made it work better for me. You can still Strafe in Standard mode, it defaulted to Q and E for me. I actually hated Legacy Mode for the most part because A and D were strafe. So what I did was change A and D to Camera Movement Left and Right, so I could still turn in motion, and still use Q and E for Strafe. Made my life a lot easier in the Game.

  • @RoanRetro
    @RoanRetro หลายเดือนก่อน

    Amazing video! Thanks a lot for the tips!

  • @mistsinthenight
    @mistsinthenight 9 หลายเดือนก่อน

    Thanks for the video! I didn't know about placing the command for an action multiple times in macros!! That's why my raises sometimes wouldn't go off!!
    I have another way of doing single target heals. I have the F1 to F8 keys bound to the respective party members, and can quickly target whoever I want, use the action, and swap back to the boss via either focus target or nearest target, both of which I have bound to easy-access keys (F and Q respectively). I think the party member selection on F1-F8 and select focus target on F might even be the default, I've had it that way for so long I can't remember if they ever were anything else. I don't think it's any harder to memorize the position of the F keys than to learn how to use the scroll method like you showed, it'll just come down to personal preference. The only disadvantage might be that I have to briefly untarget the boss to do it, but it hasn't been any hindrance in my experience, as long as I have it on focus target to see cast bars and status effects.

    • @nynpun
      @nynpun  9 หลายเดือนก่อน +1

      Thank you for your comment :D Yes it really comes down to preference as long as it works well for you ^^ Some things are also depending on your hardware too, like some people use smaller keyboards that are missing the F-Keys entirely so it's always good to have different options :3

  • @AlleluiaElizabeth
    @AlleluiaElizabeth 11 หลายเดือนก่อน +1

    You could just put /mlock on a line above that /ac Sprint in the sprint macro, rather than repeat /ac Sprint. mlock (or macrolock) locks other button inputs from being acknowledged till the macro fully executes. Since its a one line, one action macro, this isn't a problem. mlock won't make it get in the way in combat. Same goes for the shirk macro and other single skill macros, in my experience.

    • @nynpun
      @nynpun  10 หลายเดือนก่อน

      I will test this out and look into this. Thanks for the info!

    • @AlleluiaElizabeth
      @AlleluiaElizabeth 10 หลายเดือนก่อน

      @@nynpun np :)

  • @OgreHammer
    @OgreHammer ปีที่แล้ว

    Ah! Thank you for this! There are so many times I forget the settings and some of the improvements they make for me in game and there are times I'm asked and I don't know what to tell people! Sometimes I give them misinformation and I don't like ruining someone else's game experience with my forgetfulness.

    • @nynpun
      @nynpun  ปีที่แล้ว

      I feel you. I used all of them way before making this video and had to research them again for this xD

  • @Shveet
    @Shveet 10 หลายเดือนก่อน

    12:40
    me as an AST Main using F1-F8 keys to fast select party members and mouse clicks my spells to heal and fight with hitting tab to select the boss...
    Look at what he has to do to reach a fraction of my power!
    But a lot of these tips are oh so much more helpful

  • @RuruXIV
    @RuruXIV ปีที่แล้ว +3

    Another thing I personally can recommend is going to Keybind>Chat and removing every Keybind you are not using so you won't have Alphabet and Number spaghetti in your chat window when you accidentally hit one of them in combat.
    (Keep Ready Chat Log for sure and probably Reply Temporarily (Forward) if you create pf's frequently.) ((Useful if you are on PC))

  • @yeetahoy
    @yeetahoy ปีที่แล้ว

    Hallo!
    Extra info about mouseover macro and macros in general as i don't see it mentioned in the vid or in the comments, i might have missed it if i did i am sorry.
    This game has a skill queue mechanic so you can press a skill and it will Q up to be used to make your skills go off faster, just when the cd is done the next queued skill will be used. If you have it macro you cannot use the Skill queue and take an extra time before you can start off casting/using it as the CD must be done completely before you even can press the button and most of the time it takes 2-3 seconds longer if it is a chain macro like swift cast raise.
    Its not impossible to play with everything macro like wow (tho wow is better in the macro aspect as there is no delay like it is in FF macros) just have to pre plan a bit more.
    I always suggest having a mix as some skills work to have macro without issue, but with cure for example or swift cast/raise macro where you usually need to be quick to pop off you need to count in the delay if you have it as a macro.
    Good info to know if new players are thinking of jumping into dabble with macros!

  • @wezzco_br8169
    @wezzco_br8169 ปีที่แล้ว +3

    Good video! Just a tip, try to lower the background music volume a bit.

  • @IceWolve67
    @IceWolve67 ปีที่แล้ว

    Thanks, helped me a lot ! Never knew you could show remaining hp % :D

  • @eliasvm9554
    @eliasvm9554 ปีที่แล้ว

    Thanks for the tips my dude

  • @lf4186
    @lf4186 9 หลายเดือนก่อน

    Thought the background music was a bit loud in comparison to you. I had to turn on closed captions. Ty for the vid.

  • @SephWise
    @SephWise ปีที่แล้ว +2

    0:35 Text needs to be easier to read. Put an opaque background under the text so it's more visible and legible.

    • @nynpun
      @nynpun  ปีที่แล้ว +1

      Thanks, really helpful advice. I added some background to a similar list in the next video ^^

  • @zSarayu
    @zSarayu ปีที่แล้ว

    Thank you so much for this!

  • @dinguskahn4855
    @dinguskahn4855 ปีที่แล้ว

    A lot of the mouse and keyboard things I didn't know, being a PS4 player. I've dabbled in K&M but it just doesn't feel as good as controller to me personally. Always good to know more tho!!

  • @HappyHubris
    @HappyHubris ปีที่แล้ว

    A ton of useful tips; thanks!

  • @caiobarbosa5705
    @caiobarbosa5705 10 หลายเดือนก่อน

    Fun tip: you can use your NumPad to micro adjust the placement of each feature when setting up your hud 🤠👍

  • @AdamKafei
    @AdamKafei ปีที่แล้ว

    One keybind I can't live without is "Assist Target", I can't mouse hover heal to save my life because I lose my mouse as soon as I take my eyes off it, that and I use my numpad for activating everything so using F-keys to target party members (except the tank because Assist Target is a thing), casting a heal, and then Assist Target to come back to any hostile entity all in the span of half a second is really useful. Of course with tank it's Assist Target>Heal>Assist Target and that timing can be measured in frames.

    • @Inuzika
      @Inuzika 8 หลายเดือนก่อน

      a better way would be to focus target the tank and just normally go through enemies as you normally would and use the select focus target to heal the tank whenever they take damage.

    • @AdamKafei
      @AdamKafei 8 หลายเดือนก่อน

      @@Inuzika That'd be a waste of my focus target, not that I use it overmuch anyway, it's not especially helpful with the way I play healer. Using Assist Target for this purpose is far and away better since I don't have to move my hands to do it allowing me to switch, OGCD heal and switch back in under a second.
      You might point out that the focus target element gives me that target's buffs/debuffs but so does my party list unless I'm doing a fate but chances are then I don't care and assist target works anyway.

    • @Inuzika
      @Inuzika 8 หลายเดือนก่อน

      @@AdamKafei I understand. One of the best parts of FFXIV is how many different playstyles and methods of playing that works! I find focus target to be more consistent since it's a single button to retarget the tank for healing and it means I don't have to have an entirely different mindset for healing since I stick with regular TAB targeting for when I choose to engage in damage over healing.

  • @WikiED
    @WikiED ปีที่แล้ว +2

    I wish i could disable effect from just summoner and red mage as these 2 have the most vision obscuring effects. Show limited is so limited while all i needed was just blocking these two.

    • @nynpun
      @nynpun  ปีที่แล้ว +1

      I can understand you. Also i am reminded of how many people got yeeted of the platform by landslides in Titan Unreal because there was a Redmage LB3 happening xD

    • @BeatdownGG
      @BeatdownGG 11 หลายเดือนก่อน

      @@nynpun was happening long before red mage. the trick is to LB after you see the landslide come out and dodge accordingly since it randomly targets someone.

  • @Sadeyr
    @Sadeyr ปีที่แล้ว +2

    Doesn't the strafing turned on with legacy defeat one of the big reasons to change, since with strafe on legacy, you will back pedal if you touch A or D while holding S? I tried it for a while and theres a lot I like with it, but the backpedal can be a bit painful if you need to move at an angle.

    • @nynpun
      @nynpun  ปีที่แล้ว +1

      Ah yes thanks for pointing that out! Should've mentioned that in the video, but forgot about it because i've been using that movement for so long. True, you have to get used to only pressing S when you want to move back quickly. When i need to move back at an angle, for example straight back and left, i turn my camera slightly to the right and hold S. Still better than having to turn around completely imo. The gaze evasion outweighs this small inconvenience for me personally. If you don't do that though and only want that simple movement i would stay on legacy, keep move left/ right and disable camera pivot.

    • @Sadeyr
      @Sadeyr ปีที่แล้ว +1

      @@nynpun Thats true! Atm I have mine set up to have turn on A and D and shift A and D are strafe. However, this causes some trouble with my abilities tied to shift buttons

    • @nynpun
      @nynpun  ปีที่แล้ว +1

      Hmm to be honest i would try to keep shift out of movement and only use it for hotbar switching to keep things simple. Will probably lead to some frustration in the long run 🤔 But some of this stuff is just trial and error until you find the best setting for yourself ^^ I'm just recommending the things that helped me the most.

    • @Leacee25
      @Leacee25 ปีที่แล้ว

      @@Sadeyr why do you need strafe? turn left / right on legacy is just moving you left / right like strafing would do.

    • @Sadeyr
      @Sadeyr ปีที่แล้ว

      @@Leacee25 Strafing makes a few things feel smoother, such as adjusting in auto-run or slight adjustments, but the main reason is for cheesing gaze mechanics. You can completely ignore gaze mechanics using strafe, whereas with turn you have to hold three buttons down to continue attacking while turned away.

  • @SantosSilva9901
    @SantosSilva9901 ปีที่แล้ว +2

    The music is on the same if not louder than your voice, a typo lower your background song volume

  • @davidepannone6021
    @davidepannone6021 ปีที่แล้ว

    To me the biggest QoL change that improved my gameplay MASSIVELY (i main blm and pretty much play only that 90% of my ingame time) was changing camera to legacy. To me is counterintuitive AF to have to move my camera if i was to run backwards. With legacy i only need to press S and be done with it. I genuinely don't understand how people play with the normal camera setting.

  • @paigerocks884
    @paigerocks884 ปีที่แล้ว +7

    People have already brought up the fact that your mic is way too quiet compared to the music, but also try to speak a little slower and enunciate your words. Even if the music was lower, it'd still be hard to understand you because of the mumbling. You've got potential, keep it up!

  • @AquaMusica305
    @AquaMusica305 11 หลายเดือนก่อน

    So like I usto use mouse over macros for my gcd skills and ogcd as healer but I realized that you can fall behind in uptime and I kept it to only what’s single target ogcds. Idk if what I heard could be wrong so do read watch and test it out urself. It’s not like a combat macro doing 1-2-3 rotation

  • @Tory-JJ
    @Tory-JJ ปีที่แล้ว

    When you got 20gb of mods like I did back when I was a bit more active towards beginning of endwalker, there is no smooth gameplay.
    But... Game looks fucking good.
    4k+ textures/better shading.. etc

    • @nynpun
      @nynpun  ปีที่แล้ว

      Well let's see what the graphics update brings. Probably won't compare to your 20 Gigs of mods tho xD

  • @loudkoroshi6584
    @loudkoroshi6584 ปีที่แล้ว

    Really good video Thanks

  • @swagikuro
    @swagikuro ปีที่แล้ว +3

    Super helpful video for a new player. But please lower the music or invest in a better mic- it is a little difficult to hear you. Great informative video, still!

    • @nynpun
      @nynpun  ปีที่แล้ว

      Will try to improve that in the next video and onwards. Maybe get a better Mic too. Thanks for the feedback!

  • @FynitieLockheart
    @FynitieLockheart ปีที่แล้ว +8

    But I like being spammed by the system telling me my glaring as a white mage is excessive and I feel much joy from it 😂

    • @nynpun
      @nynpun  ปีที่แล้ว +1

      Fair point xD

  • @IsaButecos
    @IsaButecos 10 หลายเดือนก่อน +1

    I will never understand why the character movement is on Standard by default.

  • @mamiudontneedtoknow4515
    @mamiudontneedtoknow4515 11 หลายเดือนก่อน

    all of this is just personal opinion on how he likes his gameplay. In the end do what you feel is best for your gameplay. I've been playing for years and dont use most of this as an older player.

  • @crimson_ae7178
    @crimson_ae7178 ปีที่แล้ว +1

    I'm on legacy but when turning my character around they wont hit the enemy that im targeting idk how to fix that

    • @crimson_ae7178
      @crimson_ae7178 ปีที่แล้ว

      nvm i fixed it lol

    • @nynpun
      @nynpun  ปีที่แล้ว +2

      Is the option "automatically face target when using action" enabled for you? It's in Controll Settings -> Target. If not then that should fix the issue.

    • @crimson_ae7178
      @crimson_ae7178 ปีที่แล้ว

      @@nynpun yes i just changed it to that thank you!

    • @nynpun
      @nynpun  ปีที่แล้ว

      Glad it worked ^^

  • @Nantorias
    @Nantorias ปีที่แล้ว

    Standard I feel is great for parkour and other gamemodes as opposed to legacy which is way better for combat.

  • @air_born_ninja
    @air_born_ninja ปีที่แล้ว +2

    Thank you

    • @nynpun
      @nynpun  ปีที่แล้ว +1

      You're Welcome :)

  • @yuki_musha
    @yuki_musha ปีที่แล้ว +4

    For the "Movement Types", the Standard type has its perks and saying the Legacy one is making life easier with no counterarguments at all is misleading.
    First: there's no need to turn the camera to turn around. It's been known since WoW that it's easier to just turn and strafe at the same time.
    Then, the fact that the camera always turns towards where the character is looking makes it easier to turn around the boss with just strafing and adjusting with small taps on the opposite key to turn (though you can use the "Face Target" key for that, on 'F' by default). It also helps to always know where to look on the screen for the boss, like a reminder bar but for boss tells for mechanics.
    By the way, strafe is binded by default with Standard so... no, it's wrong to say you need to hold right click on your mouse to move left or right. And even if it wasn't binded, you could just do that yourself.
    Finally, about the "it has no use in combat whatsoever" gimmick, it helps for users only using keyboards (there aren't many of them but they exist). Without the mouse, not having to bind more keys to turn the camera left or right is quite helpful.
    Legacy is useful to hit while moving backward and not to have the camera control binded to movements for those that it disturbs. Those are good arguments to switch. But it doesn't make it better than Standard in every way.

    • @nynpun
      @nynpun  ปีที่แล้ว

      Alright so, how do you turn and strafe at the same time while looking at the boss with your camera in FF14? So what movement and buttons do you need for that?
      I'm really curious about that, cuz i never seen anyone do that yet in FF.
      Also i know there are some times where you need to face bosses in WoW while moving for mitigation reasons, but that's not the case in FF.
      Then you only really need to hold one key while strafing to keep looking away on legacy (with strafe bound ofc).
      For what do you need the face target key? Isn't it easier to just turn your camera away than holding or pressing an extra key while moving?
      That seems more complex to me, especially when you also use the keyboard for your skills.
      There is also an option for "auto face target when attacking which makes that keybind kinda useless for me (I unbound it an never used it once).
      You only need to look away from the boss for gazes or maybe "forced movement mechanics" which is rare and not used in more difficult content.
      So you don't really need to look at the boss, you already know he's doing a gaze.
      And even then position yourself more to the side so you can do positionals, look at the boss with cam while looking away and attacking, when used to it.
      Strafe is used in standard movement by default, yes.
      But only when you hold right mouse key (if not you turn on the spot).
      When binding strafe manually to standard and legacy, then it's almost the same but legacy still has the advantage that you can run backwards with "S".
      Then about the "gimmick thing" i said.
      This might be true for players that only use keyboard (tbh i don't have experience with that, so yeah no idea xD)
      But i will bet on it that this is way harder and not as efficient as using a mouse for camera movement.
      But if those players decided for themselves that they don't want to use a mouse, then they can skip this point, it's only for players that use mouse and keyboard and they can probably tell.
      If there are some really good players that only use keyboard tho, they probably have it all figured out and know what they are doing xD
      If they are struggling with this setup however and want to try something else, then i would recommend trying a mouse (can be a really cheap one) and going with this setup.
      I recommended the legacy-strafe movement because i genuinely believe it's the easiest to use in most cases and has the most advantages overall (for combat).
      I should have gone a bit more in-debth about all this and explained myself a bit more, true.
      So yeah it might not be the best for everyone (different setup), but i believe it's still the best overall in terms of ease of use and advantages.
      Still wanna know how to turn, strafe, attack without looking away with cam.
      Also in case someone mentions it.
      You can cheese gazes with standard another way by holding "S", "A", "D" and both mouse buttons at the same time while looking away.
      I don't think it's that useful because you are pressing 5 keys, while also needing to look away and you can't move at all while doing this.
      I don't say you are completey wrong or anything, just trying to discuss this and get more info out of this.

    • @yuki_musha
      @yuki_musha ปีที่แล้ว

      @@nynpun No problem, I love a good discussion. :)
      "how do you turn and strafe at the same time while looking at the boss with your camera in FF14?"
      You don't. That's why it's one of the receivable arguments for Legacy. What happens is that you sort of zigzag because you face towards the boss at each attack... or you don't hit. But if you have to do that, that means your need to use ranged instant attacks and you need to be far quickly. Who does it concern? Tanks, healers that don't have any options to do something else while fleeing, MCH, DNC, and SMN. And only tanks cannot preplace themselves (unless it's an in/out mech). Melee DPS have tools to manage those situations, BLM has a TP, RDM and BRD have a back jump.
      The common problem to every player is more attacking while not looking because of sight mechanics. But that's a problem most people have, even in Legacy because they bind their most used actions on 1234 and have trouble moving (or even cannot) like you show in the "Strafe left/right" part while hitting the boss. It's at most a lost GCD if you know when to greed.
      "For what do you need the face target key? Isn't it easier to just turn your camera away than holding or pressing an extra key while moving?"
      The "face target" just locks your character sight towards the boss and your strafes now make you circle around the boss. You cannot not look at the boss while your locked. It's not a hold nor do you need to press it while moving: you just lock your sight before the movement and unlock it after. And I don't understand why you talk about turning the camera away; I mentionned that option only for circling around the boss without adjusting the camera, not for anything else.
      "There is also an option for "auto face target when attacking which makes that keybind kinda useless for me (I unbound it an never used it once)."
      That's the keybind I was talking about. And yes, I've unbound it too.
      "You only need to look away from the boss for gazes or maybe "forced movement mechanics" which is rare and not used in more difficult content."
      And that's an argument against the switch to Legacy: not being able to hit because you need to look away is a problem in HL content but it's rare so it doesn't really matter to lose a GCD or two during the course of a fight, unless it happens during the burst (and I don't recall it does in Endwalker) or you're a parser. So changing for something that rarely happens and causes an really small DPS loss when DPS matters (HL content) can be considered not worth the hassle to change habits.
      "Strafe is used in standard movement by default, yes.
      But only when you hold right mouse key (if not you turn on the spot)."
      No. You strafe normally. You don't need the mouse.
      "But i will bet on it that this is way harder and not as efficient as using a mouse for camera movement."
      Not as efficient for camera movement? Sure. Mouse is more precise, no question about it. Way harder? No. It's sufficient and you only need to bind the up/down camera movement (on [ and ' can do the trick). And there's the massive advantage to have an easy acess to all buttons without an MMO mouse and to always be able to move while using most actions without contorting your fingers (you put the most used ones on 890-).
      "If there are some really good players that only use keyboard tho, they probably have it all figured out and know what they are doing xD"
      Ultimate is perfectly doable in that config.
      "It's true that standard can have it's advantages in certain setups or specific situations."
      Same for Legacy. Hitting while not looking is a specific situation.
      "Still wanna know how to turn, strafe, attack without looking away with cam."
      Again, it's a Legacy pros and a Standard cons.
      "You can cheese gazes with standard another way by holding "S", "A", "D" and both mouse buttons at the same time while looking away.
      I don't think it's that useful because you are pressing 5 keys, while also needing to look away and you can't move at all while doing this."
      Only doable with an MMO mouse, yup.
      And on that topic: the best world of everything we talked about is that: an MMO mouse. You don't use actions and move with the same hand and unless you care about having the target almost always in the same place on your screen or you don't like managing your camera, then it's a Legacy win for that device.

    • @nynpun
      @nynpun  ปีที่แล้ว +1

      ​ @yuki_musha I get your points like most jobs have some sort of ability to back off when you have to withdraw from the boss.
      With that you can greed even more if you want of course than just running away normally or strafing sideways to get away from the boss.
      Also i get that it can be difficult or not worth to do the gaze evasion strafe without a mmo mouse depending on your keybinds and configuration.
      Now i understand what you meant with the "face target" key.
      You can do that i guess.
      For the strafe on standard.
      If i use "A" or "D" to move left/ right without holding the right mouse button when using standard, i turn on the spot like i show in the vid.
      After i hold my right mouse button, i start strafing on standard (only when i have default keybinds - move left/ right and not strafe).
      If it's different for you then idk why.
      When i bind "A" or "D" to strafe on standard then the turning on the spot "gimmick" (i'm gonna call it that from now on) is gone and only strafing remains, yes.
      In the video i said that i don't think the "gimmick" is useful.
      So you can bind strafe manually to standard (which i didn't mention specifically in the video) or switch to legacy to get rid of it.
      You said the "gimmick" can be useful to keyboard only players.
      Agree with that, but if you use this, you can't move and turn the camera at the same time, so you have to bind left/ right camera movement anyways, when only using keyboard.
      If you only have the "gimmick", you are going to get hit everytime you need to move your cam left/ right and run at the same time.
      "Ultimate is doable in that config".
      Yes not doubting that at all. You don't need crazy fast or precice camera movement in FF.
      Some people with really unusual setups still manage to clear everything on patch and so on.
      Only wanted to say that they already know that most of this doesn't exactly apply to them and know they have to do things differently than others when choosing to play without a mouse.
      Good you brought this up, was some useful info there.
      All advantages legacy provides doesn't work for every setup equally or doesn't apply for everyone, but they still do exist and will make your life easier if you can use them.
      Thing is, i recommend legacy over standard because of the advantages, but also because i don't know of any perks or specific situations where standard is better or easier to use than legacy.
      If there are some good ones please let me know.

    • @yuki_musha
      @yuki_musha ปีที่แล้ว

      @@nynpun I don't even remember binding the strafe keys on Q and E. They've always been there... Even when I'm creating a new character, it's binded. And it doesn't seem to be some shared parameter because none of the custom keybinds I have on my existing characters are on the new ones. And if I change it for one, it's not modified for the others. If it's not binded by default for you, I don't understand why, but that would be another mystery of the spaghetti code of FFXIV.
      And I finally understand what you meant by strafing requiring to hold right click. We were talking about different keys. It indeed works, but since there are default keys to strafe, I never used that.
      If you really need to move the camera without moving the character, yeah, you can bind other keys, or use the default ones: the arrow keys. Quite a hassle to reach, though. And it's not needed as long as you put the character turn speed to the max (helps a lot to turn your back to the boss, btw).
      Also, another situation where Legacy is superior if you target with the mouse: PvP. Having a camera that moves a lot makes it hard to target precisely and I find it far better to use the Legacy mode for that. (but in CC, it's just better to bind a targetting macro like "/ta

    • @TheSageJ
      @TheSageJ ปีที่แล้ว

      Another benefit of standard is you can cheese gazes my just holding right click and slightly wiggling your mouse slightly back and forth because your character always looks where your camera is looking. The wiggle is to just cancel out the auto-face target. Doing this trick in legacy is a lot more complicated.
      I also played hunter from wow launch to the end of mop, so strafe evasion (turning camera 90 degrees and strafing) was already natural for me since it allowed you to run away from targets at full speed while still being able to fire on them. Wow didn't have auto-face targets. If you ever pvp'd as hunter, you literally had to learn how to do this, because you wouldn't survive if you didn't.

  • @gris587
    @gris587 ปีที่แล้ว

    Thanks, meanwhile I am pretty much more interested on the name of that pink sweater your cat lady is wearing. 😁

    • @nynpun
      @nynpun  ปีที่แล้ว

      haha, this one? 😄
      na.finalfantasyxiv.com/lodestone/playguide/db/item/f69420a7db4/

    • @gris587
      @gris587 11 หลายเดือนก่อน

      @@nynpun Alright the "casting" variant made me switch to a BLM. Lol

  • @Elyndyr
    @Elyndyr 11 หลายเดือนก่อน

    I honestly love Standard Movement.
    Legacy feels clunky

  • @IndigoVagrant
    @IndigoVagrant ปีที่แล้ว

    I can barely hear what is being said over the music in the background

    • @nynpun
      @nynpun  ปีที่แล้ว

      Yeah, sorry.. planning to redo this video after i got one or two more videos out.

  • @Nodnarb59
    @Nodnarb59 ปีที่แล้ว +5

    I'll never use Legacy mode I hate it

    • @nynpun
      @nynpun  ปีที่แล้ว

      Is okay, i won't force you >.

  • @KoriKaminari
    @KoriKaminari ปีที่แล้ว +1

    Is there any way to create a mouseover macro for reviving teammates where you also announces who you're reviving into the party chat?

    • @nynpun
      @nynpun  ปีที่แล้ว +2

      I tried this and it seemed to work for me:
      /merror off
      /p Reviving
      /ac "Raise"

      /ac "Raise"

      /ac "Raise"

      /ac "Raise"

      /ac "Raise"

      /ac "Raise"

      /ac "Raise"

      /ac "Raise"

      /ac "Raise"

      /ac "Raise"

      /ac "Raise"

      /ac "Raise"

      /micon "Raise"

    • @KoriKaminari
      @KoriKaminari ปีที่แล้ว

      I'll try it out when i get a chance! Thanks a bunch!

  • @Nimoot
    @Nimoot ปีที่แล้ว

    Improved Gameplay is a bit subjective imo... and you find most of these digging through the settings yourself.

  • @j0m3m53
    @j0m3m53 ปีที่แล้ว

    Thanks

  • @dabK3r
    @dabK3r ปีที่แล้ว +1

    Considering your macro page looks very similar to mine, another enjoyer I assume? xD Possibly coming from WoW? xD

    • @nynpun
      @nynpun  ปีที่แล้ว +1

      Yes absolute enjoyer here xD But i never had the chance to play WoW. I switched from console to pc 2 years ago and was already playing 14 at the time.

    • @dabK3r
      @dabK3r ปีที่แล้ว

      @@nynpun Ah, okay. I couldnt get my head around targeting a player any other way since in WoW it is the way to go for a healer. Although I have heard that apparently you are not supposed to use macros as a healer since it is supposedly suboptimal because of spell queing(no idea about those peoples play strength though since that information comes from reddit posts I read during my research phase of ffxiv). I dont know what level of play that would even really matter on. I just think that having to constantly switch between boss and party would cause me to lose my sanity and therefore be more detrimental xD

    • @nynpun
      @nynpun  ปีที่แล้ว +1

      There is no problem with using on single target healing spells or abilities. There can be a really small delay on single target spells because they have no real queue like you said. So it's not wrong. But that stuff would only matter for someone that is doing logruns or speedkills in endgame raids (less than 1% of players). But even they don't care because they never want to use single target healing spells. They wanna get through the fight with only using abilities for healing and just keep doing damage to the boss in optimized scenarios. If you want to heal people fast because they made a mistake then you will probably never notice a difference when using other than easier targeting.
      Hope this clears that up somewhat :D

    • @dabK3r
      @dabK3r ปีที่แล้ว

      @@nynpun Thanks, never really thought of it like that but this makes total sense.

  • @tomoken1144
    @tomoken1144 ปีที่แล้ว

    This is very legit

  • @Lola_Greens
    @Lola_Greens 11 หลายเดือนก่อน

    I'm not the only one that's worried about this quality of life trend. The video game industry is taking right?

  • @Coreycry
    @Coreycry ปีที่แล้ว

    good content, music too loud, voice too low

  • @Inuzika
    @Inuzika 8 หลายเดือนก่อน

    why does everyone make DPS red? enemies should be red when claimed, purple when unclaimed. Make DPS yellow or something geeeze...

  • @thebomu
    @thebomu ปีที่แล้ว +2

    Where's the option impactful and responsive gameplay? Yeah, I said it!

    • @nynpun
      @nynpun  ปีที่แล้ว

      I would like to know where it is too... madge.

  • @akyura00
    @akyura00 ปีที่แล้ว

    ADVENTSCHA

  • @DoremiFasolatido1979
    @DoremiFasolatido1979 10 หลายเดือนก่อน

    The quantity of guys who use hot-chick characters is deeply disturbing.

  • @Nebulolsis
    @Nebulolsis 6 หลายเดือนก่อน

    Deus te ensaboe

  • @BeatdownGG
    @BeatdownGG 11 หลายเดือนก่อน

    This video could have been 30 seconds with you repeating "go into your settings and look at stuff"
    How do people play a game and not look at any kind of settings whatsoever? PC console doesn't matter. be smarter yall.

    • @nynpun
      @nynpun  11 หลายเดือนก่อน

      My goal was to safe people some time by going over the most important stuff that i think is good to know. Also with that many different settings it is easy to get overwhelmed or miss something (sometimes new settings are added with patches too that people might not know about). I can imagine some of these look kinda useless or unimportant to a new player, who doesn't really have an understanding how the game works yet.

    • @AquaMusica305
      @AquaMusica305 11 หลายเดือนก่อน

      Imagine being condescending to people who may have issues observing shit for whatever reason and would like to know more . Like dude not everyone is as smart and able to take everything in as you are. Chill.
      Sometimes people pointing out a handful of settings that really matter versus every single fucking setting being read from beginning to end is all they need to help them get started. Please don’t be a dick.