Beam Walking Mechanic in Unity3D | Unity Tutorial

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  • เผยแพร่เมื่อ 24 มิ.ย. 2024
  • Learn how to implement the beam walking mechanic in Unity3D using two different techniques. We will discuss various methods, fix multiple issues, and finally, we will create a different camera behavior that is commonly used in games when the player walks on the beam.
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    ► Assets used in the video
    ● Download the Unity Third Person Controller: assetstore.unity.com/packages...
    ● Get the third-person controller I used in the video:
    github.com/TareqMalkawi/Unity...
    ● Get the Project files on GitHub: github.com/TareqMalkawi/Unity...
    ● Watch the third-person camera tutorial: • How to Create a Third ...
    Follow me on Instagram: / tareqmalkawi11
    Check out my projects: tareqgamedev.com/projects/
    -----------------------------------------------------------------------------------------------------
    Time Stamps:
    0:00 Intro
    0:29 Project Setup
    1:27 Beam Detection
    11:15 Beam Walking Implementation
    36:53 Camera Behavior
    #unity #unity3d #gamedev
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ความคิดเห็น • 9

  • @ducnguyenzz
    @ducnguyenzz 14 วันที่ผ่านมา

    Great!

  • @vanan2235
    @vanan2235 10 วันที่ผ่านมา +2

    Will you work on Unity in the future?

    • @tareqgamedev
      @tareqgamedev  10 วันที่ผ่านมา +2

      Absolutely! I plan to upload two videos each week-one focusing on Unreal Engine as part of the Advanced Locomotion series, and the other on Unity.

    • @vanan2235
      @vanan2235 10 วันที่ผ่านมา

      @@tareqgamedev 🥰🥰🥰

  • @_alieutu9303
    @_alieutu9303 17 วันที่ผ่านมา

    continues the weapon system, with a scheme to equip 2 or more and inventory

    • @tareqgamedev
      @tareqgamedev  17 วันที่ผ่านมา +1

      I initially planned to create a series on inventory systems, but when I looked it up after uploading the video, I found numerous tutorials on inventory systems in Unity. Therefore, I decided not to create another inventory series. I am currently working on a comprehensive series about a locomotion system in Unreal Engine 5 and C++, covering basic movement, and advanced topics like turning in place, leaning, and more, which takes a huge amount of time and effort, and I am not even sure when I will upload the first video, so maybe in the future, I will consider creating a new series focused on implementing an inventory system. However, if you want to add an inventory system, there are plenty of helpful series on TH-cam that you can follow to easily implement it with the weapons systems.

    • @_alieutu9303
      @_alieutu9303 17 วันที่ผ่านมา

      @@tareqgamedev

    • @_alieutu9303
      @_alieutu9303 17 วันที่ผ่านมา +1

      I'll look for a good inventory tutorial, thanks for the help, I really liked the weapon system

    • @tareqgamedev
      @tareqgamedev  17 วันที่ผ่านมา

      You're welcome. I'm glad you found the tutorial helpful.