In the gameplay tweakers, make sure both movement modifier and jump modifier are set to 0%. Make sure you have the 2nd output of each selector wired to the gameplay tweakers. If that doesn't work, try setting it to "affects owner" instead of "activating player".
@@afrosackgpcreates thanks so much I figured out the problem , certain logic doesn’t work with glitched backgrounds. Very unfortunate but thanks for the reply !
THANKS AFROSACK!
THANK YOU SO MUCH OMGGG I HAVE BEEN GIVING MYSELF A HEADACHE FOR HOURS
You're welcome! Glad I could help!
dude thank you so much I’ve been trying to figure this out forever
You're welcome!
Same
Great job yo
Thanks :)
I’m having trouble. I changed the gameplay tweaked to 0% but my sack person is still able to move , I need help
In the gameplay tweakers, make sure both movement modifier and jump modifier are set to 0%. Make sure you have the 2nd output of each selector wired to the gameplay tweakers. If that doesn't work, try setting it to "affects owner" instead of "activating player".
@@afrosackgpcreates thanks so much I figured out the problem , certain logic doesn’t work with glitched backgrounds. Very unfortunate but thanks for the reply !
TYTYTYTYTYTY
You're welcome!