I just wanna give u the biggest thankyou ever!!! I spent over two months trying to do this watching multiple tutorials and I finally found urs and it helped so much, seriously thankyou!!!
Thank you for the video. I have a question: You created Material Parameters for Mouth, etc and you created Curves in the Skeletal Mesh Editor. Aftwards you used the SET CURVE VALUE node. But I dont understand how do you connect the Smiling Mouth which is in the Material Graph to the Curves and Rig. It just has the same names, but how is the connection set up between Materials and RigVM?
Hi have published lego rig in unreal for free you can download it and understand the material, how it works and all here is the link below to download it www.cgtrader.com/free-3d-models/character/other/lego-rig-free-3d-model
Thank you very much, this was exactly the use case I needed.
Cheers
Good work! Thanks for sharing your workflow with us! 🦾
I just wanna give u the biggest thankyou ever!!! I spent over two months trying to do this watching multiple tutorials and I finally found urs and it helped so much, seriously thankyou!!!
Your most welcome
Thank you for the video. I have a question:
You created Material Parameters for Mouth, etc and you created Curves in the Skeletal Mesh Editor.
Aftwards you used the SET CURVE VALUE node. But I dont understand how do you connect the Smiling Mouth which is in the Material Graph to the Curves and Rig.
It just has the same names, but how is the connection set up between Materials and RigVM?
Hi have published lego rig in unreal for free you can download it and understand the material, how it works and all here is the link below to download it
www.cgtrader.com/free-3d-models/character/other/lego-rig-free-3d-model