Remaking Five Nights at Freddy's in Godot - Part 4 (Power and time)

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  • เผยแพร่เมื่อ 20 ม.ค. 2025

ความคิดเห็น • 51

  • @nz-marl
    @nz-marl 20 วันที่ผ่านมา +13

    One thing as well, When you close the door on foxy and he bangs on it, he reduces the power by 1% the first time he knocks on the door. Then the amount of power he takes increases by 5% with each subsequent attack. For example, the second time he knocks, he will reduce the power by 6%, the third time by 11%, and so on. Amazing videos as well man!

  • @shrippie-4214
    @shrippie-4214 20 วันที่ผ่านมา +5

    Getting Vietnam flash backs to when I programmed my own Five Nights At Freddy's
    in Godot

  • @polyhally
    @polyhally 10 วันที่ผ่านมา +1

    watching this series as a developer within the godot environment made me realize how easy godot is to use, this fantastic developer used very simple but very effective solutions to the issues he encountered. nice work !

  • @JakeyRoundHead
    @JakeyRoundHead 20 วันที่ผ่านมา +4

    11:22 Getting scared to your own game tells you how good it is already 😅

    • @RhythmButtons
      @RhythmButtons 14 วันที่ผ่านมา +1

      i mean technically not his

  • @maxsilva3164
    @maxsilva3164 20 วันที่ผ่านมา +3

    Each episode is getting really good. I'm very excited.

  • @FreddyFreddyYT
    @FreddyFreddyYT 20 วันที่ผ่านมา +4

    I always wanted to make my own game like fnaf in real time but I would just do a parodie like animate the animatronics Doing memes or something, thank you for inspiring me to do it!

  • @huffie4u
    @huffie4u 20 วันที่ผ่านมา +2

    HEY MAN!!!!
    Im glad that you back with us! Its so nice to see a progress with every video, it actually makes me happy, i'll look forward for next episode

  • @nocluebruh3792
    @nocluebruh3792 20 วันที่ผ่านมา +4

    This is looking really good dude!
    keep up the good work

  • @Wonskaaa
    @Wonskaaa 20 วันที่ผ่านมา +6

    Also! The only thing that's left on the cameras are the names of the restaurant areas

  • @cryokine
    @cryokine 20 วันที่ผ่านมา +4

    just wanna say ive been thoroughly enjoying this series! would be awesome to see u tackle FNAF 2 or something after

    • @Xenix-xb4gw
      @Xenix-xb4gw 20 วันที่ผ่านมา +1

      i met this guy in highschool. he remade fnaf 1, 2, and 3 in scratch too.

  • @Boostwoob_2
    @Boostwoob_2 20 วันที่ผ่านมา +2

    Great video. Loved seeing you get freddy jumps scared again lol

  • @texticks
    @texticks 19 วันที่ผ่านมา +1

    at 2:05 you can notice that the power usage meter only increments once the door is fully closed, when i believe it's supposed to count as closed as soon as the first frame of the door animation is played (or, more simply put, when the player clicks the door button). this might seem like a minor nitpick but if the door isn't counted as closed as soon as the player clicks the door button it could potentially lead to the animatronics getting into the office while the door is closing, which wouldnt make sense.

    • @Speed-TV
      @Speed-TV  19 วันที่ผ่านมา +1

      The usage meter waits for the door animation to finish, but the door is counted as toggled as soon as the button is clicked

    • @texticks
      @texticks 18 วันที่ผ่านมา +1

      @Speed-TV never noticed that, it looks so bizarre so i didn't realize it was correct :'] sorry for not looking if it was the case or not b4 posting it was like 3 am

  • @sdxqw_
    @sdxqw_ 20 วันที่ผ่านมา +2

    fav Godot series, next remake Slanderman

  • @JDoughnutYT
    @JDoughnutYT 20 วันที่ผ่านมา +1

    I love watching these videos! Amzing watching how accurate you are to the game.

  • @matheuspires2462
    @matheuspires2462 20 วันที่ผ่านมา +1

    Dont forget, when the characters appear at your door and you use the light button a errie sound plays

    • @anyapeanutlover
      @anyapeanutlover 20 วันที่ผ่านมา

      Unless if you're going for the "FNAF in real time" route where it doesn't play an eerie sound.

    • @matheuspires2462
      @matheuspires2462 20 วันที่ผ่านมา

      @anyapeanutlover yeah but in this case he's trying to recreate fnaf accurately

  • @MrEyez2518
    @MrEyez2518 20 วันที่ผ่านมา +3

    You should make the hallucinations and rare screens after the core elements, cuz they're seem pretty easy to implement compared to the other things

  • @nick-gamerOfficial
    @nick-gamerOfficial 20 วันที่ผ่านมา +2

    really great episode! i like where this is going. btw where did you get the raw clickteam file for fnaf 1 from?

    • @nick-gamerOfficial
      @nick-gamerOfficial 20 วันที่ผ่านมา +2

      btw specifically when you shut the door, the usage meter immediately goes up by 1 instead of waiting for the animation to finish

    • @nick-gamerOfficial
      @nick-gamerOfficial 20 วันที่ผ่านมา +1

      also, i dont think its necessary, but maybe adding the halloween decorations or maybe features from the mobile port? idk. still a really good video, keep it up!

    • @Speed-TV
      @Speed-TV  20 วันที่ผ่านมา +1

      @nick-gamerOfficial The usage meter does wait for the door to finish

    • @nick-gamerOfficial
      @nick-gamerOfficial 20 วันที่ผ่านมา +2

      @@Speed-TV DANG IT I REMEMBERED WRONG IM SO SORRY :(

    • @nick-gamerOfficial
      @nick-gamerOfficial 20 วันที่ผ่านมา +1

      @@Speed-TV btw how did you get the raw clickteam file?

  • @Chris_dose_stuff
    @Chris_dose_stuff 20 วันที่ผ่านมา +1

    A funny idea is to add sparky the dog as a very very very very very rare easteregg

  • @GamedevDev
    @GamedevDev 20 วันที่ผ่านมา +1

    Dude ur and more TH-camr make games and the more I watch urs it makes me want to make my own game

  • @ayazyurdasan6103
    @ayazyurdasan6103 16 วันที่ผ่านมา +2

    I thought u were trolling for a minute becouze it is the EXACT same how did you manage that???? (My english is bad srry if there was any tpos)

  • @MahNamJeff
    @MahNamJeff 20 วันที่ผ่านมา +2

    I cant tell from this video but does the game in its current state contain the camera stalling mechanic?
    for context, when watching a camera which contains any animatronic their movement opportunities will always be blocked, thus preventing them from moving.
    after enough movement blocks they'll just ignore it eventually and will also block out the monitor for a decent while.

    • @Speed-TV
      @Speed-TV  20 วันที่ผ่านมา

      Camera stalling is when having the camera on an animatronic prevents them from moving even when the camera is down. The only animatronic who has this feature is Freddy, but only when he's in the west hall corner.

  • @Taklacı_king
    @Taklacı_king 20 วันที่ผ่านมา +1

    i think you should add the ambiance sound

  • @ItzCyn
    @ItzCyn 20 วันที่ผ่านมา +1

    just saw this after finishing my own fnaf in godot i was wondering if its okay for me to use some of your code as reference for some stuff to make things a little more accurate

    • @Speed-TV
      @Speed-TV  20 วันที่ผ่านมา

      Sure!

  • @D3VH
    @D3VH 20 วันที่ผ่านมา +1

    🦊

  • @RonieSchmith
    @RonieSchmith 15 วันที่ผ่านมา +1

    Is it possible to get to playtest it? I don't mind it is very broken. I lowkey just wanna try it out for funs

    • @Speed-TV
      @Speed-TV  15 วันที่ผ่านมา +1

      @RonieSchmith I cannot because it would be piracy

  • @bc100dev
    @bc100dev 20 วันที่ผ่านมา +1

    Will you be open-sourcing this? Just a wonder, tho.

    • @Speed-TV
      @Speed-TV  20 วันที่ผ่านมา

      No

    • @bc100dev
      @bc100dev 20 วันที่ผ่านมา

      @Speed-TV crap. I was about to reverse engineer the save files.

    • @Speed-TV
      @Speed-TV  20 วันที่ผ่านมา

      @@bc100dev I did make a tutorial how to do save files. Although it's an old video so it's not really good

  • @Wonskaaa
    @Wonskaaa 20 วันที่ผ่านมา +1

    Do you have a Discord?

    • @Speed-TV
      @Speed-TV  20 วันที่ผ่านมา +1

      I used to but it's deleted now. Maybe one day I will

    • @Wonskaaa
      @Wonskaaa 17 วันที่ผ่านมา

      ​@Speed-TV yikes