With how I've found myself optimizing the gameplay in AoE and esp on bosses in terms of weavin in more tight animation overlaps, I find that the value gained from the runeglass dots is nowhere near worthwhile anymore. in terms of armor runeglass: Hard to gauge the risk vs reward since I'd loose 5% elemental resist. If anything the punishing gems' hidden 1s cooldown make em very inconsistent, so the elemental damage boosters are worth considering. The Normal Dmg vs Bleed Dmg ratio is about to be skewed heavily into the bleed portion with the march patch, so I'd skip out on the runeglasses still
@@Hrodgir So that's why you don't use attunement in your builds because of 1 sec cd? Still it would increase dps i think over vicious and especially while it is possible to get three dps perks like void attu, trenchant and ancient bane for GS even if it might cost a little
It'll be mostly the same. Drexen will most likely drop SnS for GS, Benedict dropping GS for Spear and R2 staying on GS, with a rare SnS dps and/or FS+IG.
FIRE MUSIC
I see you dont use runeglass. What's your opinion about it? Is it worth it, or m10 doesnt require it?
With how I've found myself optimizing the gameplay in AoE and esp on bosses in terms of weavin in more tight animation overlaps, I find that the value gained from the runeglass dots is nowhere near worthwhile anymore.
in terms of armor runeglass: Hard to gauge the risk vs reward since I'd loose 5% elemental resist. If anything the punishing gems' hidden 1s cooldown make em very inconsistent, so the elemental damage boosters are worth considering. The Normal Dmg vs Bleed Dmg ratio is about to be skewed heavily into the bleed portion with the march patch, so I'd skip out on the runeglasses still
@@Hrodgir Thanks for the insight! It was really helpful and enlightning!
@@Hrodgir So that's why you don't use attunement in your builds because of 1 sec cd? Still it would increase dps i think over vicious and especially while it is possible to get three dps perks like void attu, trenchant and ancient bane for GS even if it might cost a little
@@ggoddkkiller1342 It'd be passable on bossfights but it falls behind on anything else due to the 1s cooldown. (for rapier)
@@Hrodgir Thank you very much, i guess it is same as rapier for hatchet. It will be tricky crafting them with vicious or even worse with enchanted
Awesome! As the fortify and rend nerf in next patch, is group set up gonna be any different?
It'll be mostly the same. Drexen will most likely drop SnS for GS, Benedict dropping GS for Spear and R2 staying on GS, with a rare SnS dps and/or FS+IG.
@@Hrodgir Finally FS builds are returning! Always loved playing FS and IG in m10s but sadly they were lacking so badly for months.
@@Hrodgir sns dps?????? nah you gotta make a vid on that
@@kaleb5926 maybe something big around the time patch hits live, idk