@@ZNX05 Yay, I'm glad you approve!!! Especial with the comparators I tried really hard to make it simple. They get such a bad rep for being complicated X] Ngl though, they confused me for the longest time as well!
@@cadekelliher2620 Yayay! That's an exciting thing :D I remember when I could 1st put redstone things together & make it work; it might have been way too big & not optimized at all, but i felt really happy and proud :3 Glad I could help you on your journey!
@@JordoSez X] yeah, comparators are one of the more complex things. Plus having to bring in signal strength as well. For signal strength, one way to think about it is every dust subtracts 1 from the original strength. Most things provide a strength of 15, meaning they can power up to 15 dust. Like buttons, levers, pressure plates, repeaters, torches, etc etc. So a lever with 16 dust going off in a straight line; the dust next to the lever has a strength of 15. So 14 more dust could be powered off of that one, because each dust subtracts 1 from the strength. The 2nd dust then has a strength of 14. Then the next has 13. Then 12, 11, 10, 9, 8, 7, 6, 5,4,3,2,1,0. Dust with 0 strength is off. Strength doesn't matter for most things, but it does for like comparators, sculk sensors, and a few other things. Hope that helps! Haha If you ever have any questions feel free to ask! I'll do my best to clarify whatever it may beee
Man. Definitely one of the most underexposed channel on YT. One of the best instructional videos on any topic I have watched. And I watch a lot of them.
@@agustinriverus Yesssss!!!! I'm actually about to upload it right now!!! :D I actually forgot that I hadn't made a full video guide on it X] meant to do it sooner. Oh wait no, logic gate video is in 2 days XD haven't finished editing! Mb I'm sleepy brained still XD
@@gaiasoul9030 2.5 items per second. So 1 stack is about 30 seconds. Or about 60 seconds if it has to go back & forth per activation. Depends on how you're obtaining an output.
man you deserve way more recognition This series is amazing
Yay tysm!! Glad you enjoy :DD
Maybe someday!! With the support of 1 awesome person like you at a time :D
10/10 video, professional and thorough with explaining the fundamentals in the simplest ways
@@ZNX05 Yay, I'm glad you approve!!!
Especial with the comparators I tried really hard to make it simple. They get such a bad rep for being complicated X]
Ngl though, they confused me for the longest time as well!
I’m finally understanding red stone
@@cadekelliher2620 Yayay! That's an exciting thing :D
I remember when I could 1st put redstone things together & make it work; it might have been way too big & not optimized at all, but i felt really happy and proud :3
Glad I could help you on your journey!
These guides have been so helpful in making me finally understand Redstone! Thank you so much!
@@jamesharris5156 Yay that's really awesome!! I'm glad I could help :D
Nah you are too underrated. Thank you so much for these vids🙏
@@EfrainHernandez-lu3dn
Episodes 1 and 2 were so much help. This comparator stuff? I dont understand a single word of this video lmao
@@JordoSez X] yeah, comparators are one of the more complex things. Plus having to bring in signal strength as well. For signal strength, one way to think about it is every dust subtracts 1 from the original strength. Most things provide a strength of 15, meaning they can power up to 15 dust. Like buttons, levers, pressure plates, repeaters, torches, etc etc. So a lever with 16 dust going off in a straight line; the dust next to the lever has a strength of 15. So 14 more dust could be powered off of that one, because each dust subtracts 1 from the strength. The 2nd dust then has a strength of 14. Then the next has 13. Then 12, 11, 10, 9, 8, 7, 6, 5,4,3,2,1,0. Dust with 0 strength is off.
Strength doesn't matter for most things, but it does for like comparators, sculk sensors, and a few other things. Hope that helps! Haha
If you ever have any questions feel free to ask! I'll do my best to clarify whatever it may beee
Understanding comparators is like seeing the Buddha floating past.
@@mad-zr8wy XD hahaha nice analogy. The truth behind comparators is why he started his journey to enlightenment initially X]]
Man. Definitely one of the most underexposed channel on YT. One of the best instructional videos on any topic I have watched. And I watch a lot of them.
These guides are so helpful, thank you!!
Yay!! glad you enjoy!! :{ lolol
I was trying to learn redstone to make a puzzle, and wanted to make an observer function like a lever and this episode is all i needed, thanks!
Super glad I could help!! :D
Sry for the late reply, yt didn't give me notifications for some of the comments haha
Very helpful info🤗
Yay! I'm glad :D
@@OmLedu 🙏🙏🙏
Can you make a logic gates tutorial
@@agustinriverus Yesssss!!!! I'm actually about to upload it right now!!! :D
I actually forgot that I hadn't made a full video guide on it X] meant to do it sooner.
Oh wait no, logic gate video is in 2 days XD haven't finished editing! Mb I'm sleepy brained still XD
Logic Gates & Memory Circuits :DD
th-cam.com/video/hmYhK_Vk7Fs/w-d-xo.htmlsi=DZQxC8Pt2dZ_Qrwj
@@OmLedu thank you >:)
@@agustinriverus Anytime :DD
To set a custom time on a hopper clock, is there a general guide or is it just put some items in and time it to try and get it to the right duration?
@@gaiasoul9030 2.5 items per second. So 1 stack is about 30 seconds. Or about 60 seconds if it has to go back & forth per activation. Depends on how you're obtaining an output.
This help us
Yay!! I'm glad to have been able to help :D
What causes the hoppers to lock?
@@KelvinWarren-eh9jp Being powered by redstoneee
@@OmLedu Oh
@@KelvinWarren-eh9jp Yusss. Or if the block next to the hopper is powered, that will also lock the hopper :>
@@OmLedu does it need to be strong or weak power?
@@KelvinWarren-eh9jp Either or :D