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@@andrewsimmons2711 yes agree. Really thinking about either this, or herbs paired with tailor for my main. Not sure where I should get any herbs from instead :P I really lean towards your mentioned combo
Thanks for the vid! Am going the card farming build on my tailor/inscription farming alt. Kind of tempted to try one more alt for milling or profession tools rather than just another tailor/alch cooldown alt. The only thing is if herbs are really expensive it might be hard to keep up with the big time goblins since it doesn’t seem like milling and inks have a cooldown to slow down the big boys who will have more skill points and better profession tools.
hey @solheimgaming, how is it with farming the darkmoon cards. When exactly are we able to do so? Do we have to spend any points into Inscription or do we get the ability to collect them directly? Or do we even have to choose the archival additions specialisation first to even get our hands on them? I cant find the thumbnail which gives me this information. thank you sir!
Inscription or Alchemy :) If I focus only on one of these with the mainfocus to make gold. I think it would be alchemy, right? I understand that this is very dependable on servers and how far we are into the expansion. but you as an expern Solheim, may I ask your opinion on this? thanks man :) cheering up your content!
That's a tough choice as I love both 😂😂 I love Inscription, specifically Milling, making inks & crafting reagents at the highest quality possible with as much multicraft as possible. Since you're making reagents further used in crafting, they sell incredibly fast. Usually I would say Alchemy, but for TWW I actually think if I had to choose one it would be Inscription 🥵
Monk & Boomkins are great choices! Hunters, Mages, Warlocks & Shadow Priests also works Hunters have good pulling + decent aoe Warlocks good pulling + huge aoe burst + brings a group teleport through demonic gateway which anyone can use for help with pulling Shadow Priests can also pull really well and deal consistend damage while pulling. Most people will want a combination of the classes above + a monk for statue. Boomkins are a solid pick because they are always wanted, any other class is usually less wanted. For me for example I like having 1 monk, 5 druids, and 2 classes focused more on aoe + some pulling, where mages + warlocks might be better than boomkins
► Check Out My Goldmaking Guide for The War Within: solheim.gumroad.com/l/goldguidetww
► Get 20% off Zygor Guides with the code "SolheimTV" zygorguides.com/ref/SolheimTV/
Milling herbs was how I made all my passive gold in DF. Love the Darkmoon changes!
With Delves I see scribe/tailor being a very enjoyable combo on my main.
@@andrewsimmons2711 yes agree. Really thinking about either this, or herbs paired with tailor for my main. Not sure where I should get any herbs from instead :P I really lean towards your mentioned combo
@@andrewsimmons2711 I was thinking the same thing. Just rake up all the extra's whilst killing stuff anyway and process that.
Thanks for the vid! Am going the card farming build on my tailor/inscription farming alt. Kind of tempted to try one more alt for milling or profession tools rather than just another tailor/alch cooldown alt. The only thing is if herbs are really expensive it might be hard to keep up with the big time goblins since it doesn’t seem like milling and inks have a cooldown to slow down the big boys who will have more skill points and better profession tools.
Solid plan! :D
Very interesting! thanks for all the time you put into these guides
Thank you for the continued support 🤩🤝
23:30 "As long as this is profitable, I'm literally making gold right now." 💀
Hi! thx for the tips! Profession tools can be put on action house or binded to craft as usual? Multicraft is useless in the last case...
hey @solheimgaming, how is it with farming the darkmoon cards. When exactly are we able to do so? Do we have to spend any points into Inscription or do we get the ability to collect them directly? Or do we even have to choose the archival additions specialisation first to even get our hands on them? I cant find the thumbnail which gives me this information. thank you sir!
Inscription or Alchemy :) If I focus only on one of these with the mainfocus to make gold. I think it would be alchemy, right? I understand that this is very dependable on servers and how far we are into the expansion. but you as an expern Solheim, may I ask your opinion on this?
thanks man :)
cheering up your content!
That's a tough choice as I love both 😂😂 I love Inscription, specifically Milling, making inks & crafting reagents at the highest quality possible with as much multicraft as possible. Since you're making reagents further used in crafting, they sell incredibly fast.
Usually I would say Alchemy, but for TWW I actually think if I had to choose one it would be Inscription 🥵
Which class is best for tailor and inscription farming toon? And which one is good for skinning/inscription?
Boomkin, hunter are best for pulling mobs in a party or 2x4 raid. monk has ox statue to pull all mobs together
Monk & Boomkins are great choices!
Hunters, Mages, Warlocks & Shadow Priests also works
Hunters have good pulling + decent aoe
Warlocks good pulling + huge aoe burst + brings a group teleport through demonic gateway which anyone can use for help with pulling
Shadow Priests can also pull really well and deal consistend damage while pulling.
Most people will want a combination of the classes above + a monk for statue.
Boomkins are a solid pick because they are always wanted, any other class is usually less wanted.
For me for example I like having 1 monk, 5 druids, and 2 classes focused more on aoe + some pulling, where mages + warlocks might be better than boomkins
Any reaction to turtle got hacked?
actually noone doing crafting orders, the system feels so bad with that