@@ploxyzero got stomped by a sweatrizion today just air stafeing and not missing any shots with a eva.... also ran into a hacking bloodhound also using eva
Mozambique is broken because you can deal much more damage while moving jumping taking horizon q fallin strafing and still hitting easy shots which why most noobs use em 🌝 and car you just have to ads first hip fire and pray to god and not miss a shot
One Mozambique shot does to you 45 damage taking tha lil cover without getting hit by the enemy and swinging on him again and blasting him the chances of you killing him are really high and thats why i don't like these guns one small mistake and your always getting outplayed
16ms difference between a lot of guns is an artifact of recording at 60fps and measuring by frames. You should be recording at 240fps if possible to reduce that error.
Ya I realized that after but it's just a quick general test to get a kind of baseline number for everything. i don't have the software to record, or edit at 240 unfortunately. After i realized, i checked and I can do 120fps so I measured the CAR SMG on it and it was 1.17 vs 1.18 so... about 10ms
Great video man! Keep up the good work!
Definitely gonna run the rampage like normal but with the RE 😎 as my secondary! Great Video!
Nice quick test! Thanks for the insight
I re-tested the eva since you missed pellets in your testing and was surprised to find that it had a TTK of 1.05. So ye up close Eva is king.
Woah! Ya the shotguns are hard to test at 10m since they're better at point blank, as they should be. I should probably have tested them from 5 or 3m
ty for this, I was mainly wondering what shotgun is best currently since they're all pretty good options
@@ploxyzero got stomped by a sweatrizion today just air stafeing and not missing any shots with a eva.... also ran into a hacking bloodhound also using eva
Why is the aspect ratio so wonky? Great video and audio though
Thanks! I play ultrawide so I just zoomed in for better visibility
Mozambique is broken because you can deal much more damage while moving jumping taking horizon q fallin strafing and still hitting easy shots which why most noobs use em 🌝 and car you just have to ads first hip fire and pray to god and not miss a shot
One Mozambique shot does to you 45 damage taking tha lil cover without getting hit by the enemy and swinging on him again and blasting him the chances of you killing him are really high and thats why i don't like these guns one small mistake and your always getting outplayed
@@N7K0S obligatory "git gud" comment
Yep absolutely. Usability and use case will definitely be different for everything. I was really testing just straight ttk.
Mozambique was nerfed acouple hours ago
@@RickOne-p7k i dont know if your being hyronic but my friend im d2 rn and i play on internet coffe so i dont know wha you saying
akimbo mozam nerf is live waiting for an updated vid
Ah ffs! Right after I make the video ehh
3030 isn’t on your list at the end 🥺
😰
@@ElderTrollsGaming Hemlock isn't either
peacemaker? 7:33
Haha yes like the show. John Cena
16ms difference between a lot of guns is an artifact of recording at 60fps and measuring by frames.
You should be recording at 240fps if possible to reduce that error.
Ya I realized that after but it's just a quick general test to get a kind of baseline number for everything. i don't have the software to record, or edit at 240 unfortunately. After i realized, i checked and I can do 120fps so I measured the CAR SMG on it and it was 1.17 vs 1.18 so... about 10ms
Ever since I switched to reWASD, my controller feels so much more intuitive! Who else is a fan? 😍