I'm waiting for you to make the modified objects visible. I tested this thing in Multiplayer by the way, players don't see the modified items, but their effect on Enemies or Scripts is working. For example, Roger with Kevin's gun. Players see the weapon change animation, but the weapon itself is not there Also, when I shoot at an enemy, the other player sees that the character just stands still and the enemy just takes damage out of nowhere
When playing online, you will not be able to sync up unless you are using the same modifications. If the people you are playing with know the situation, there is no problem, but if they don't, they will mistake you for a nuisance player using cheats. Be careful, as you may be reported to the OBSRV administrators and banned.
@@obsrvtest4380 The only thing I did was to give several characters weapons and one character 1 key item. The amount of ammo I used was default (except for the rifle for Arnold, 20 bullets). Question, what does Daylight do in each level? And what happens if I choose a modified character? (I changed McDownell's type from George to Kevin.)
Wow, I didnt even know you could edit the wall like that. I wish you luck on this part of the editor. Thank you again for all your hard work. ❤
I'm waiting for you to make the modified objects visible.
I tested this thing in Multiplayer by the way, players don't see the modified items, but their effect on Enemies or Scripts is working.
For example, Roger with Kevin's gun. Players see the weapon change animation, but the weapon itself is not there
Also, when I shoot at an enemy, the other player sees that the character just stands still and the enemy just takes damage out of nowhere
When playing online, you will not be able to sync up unless you are using the same modifications.
If the people you are playing with know the situation, there is no problem, but if they don't, they will mistake you for a nuisance player using cheats.
Be careful, as you may be reported to the OBSRV administrators and banned.
@@obsrvtest4380 The only thing I did was to give several characters weapons and one character 1 key item.
The amount of ammo I used was default (except for the rifle for Arnold, 20 bullets).
Question, what does Daylight do in each level?
And what happens if I choose a modified character? (I changed McDownell's type from George to Kevin.)