Nintendo’s Lawyers are Ready This Time - Nintendo Wii Dev Kit

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  • เผยแพร่เมื่อ 24 มิ.ย. 2024
  • Remove your personal information from the web at joindeleteme.com/LinusTechTips and use code LTT for 20% off
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    The Nintendo NDev is the Wii that Nintendo doesn’t want you to have. What sets it apart from the default bog standard Wii? Is it filled with the usual hardware and software or is it stuffed with beta quirks and Miyamoto’s secret poetry?
    Discuss on the forum: linustechtips.com/topic/15018...
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    MUSIC CREDIT
    ---------------------------------------------------
    Intro: Laszlo - Supernova
    Video Link: • [Electro] - Laszlo - S...
    iTunes Download Link: itunes.apple.com/us/album/sup...
    Artist Link: / laszlomusic
    Outro: Approaching Nirvana - Sugar High
    Video Link: • Sugar High - Approachi...
    Listen on Spotify: spoti.fi/UxWkUw
    Artist Link: / approachingnirvana
    Intro animation by MBarek Abdelwassaa / mbarek_abdel
    Monitor And Keyboard by vadimmihalkevich / CC BY 4.0 geni.us/PgGWp
    Mechanical RGB Keyboard by BigBrotherECE / CC BY 4.0 geni.us/mj6pHk4
    Mouse Gamer free Model By Oscar Creativo / CC BY 4.0 geni.us/Ps3XfE
    CHAPTERS
    ---------------------------------------------------
    0:00 The first Wii was fake
    0:30 All the Wii dev kits
    1:40 Teardown
    2:05 JK, here's the outside first
    3:24 Ok, NOW we look at the insides
    7:10 Turning it on (feat. Windows XP)
    8:15 The Simpsons game demo
    9:50 Heat & power draw
    10:56 GoldenEye game demo
    13:22 Naruto game demo
  • วิทยาศาสตร์และเทคโนโลยี

ความคิดเห็น • 1.4K

  • @Slap_Ninja
    @Slap_Ninja ปีที่แล้ว +4133

    Nintendo has been real lawsuity this month
    I'm amazed you posted this

    • @mortiarty7842
      @mortiarty7842 ปีที่แล้ว +231

      They giving all their fans the Ferrari treatment

    • @JupiterGuy1
      @JupiterGuy1 ปีที่แล้ว +14

      ​@@mortiarty7842😂

    • @censoredialogue
      @censoredialogue ปีที่แล้ว +36

      copyright strike incoming lmao

    • @censoredialogue
      @censoredialogue ปีที่แล้ว +100

      @@mortiarty7842 even Ferrari won’t send you a cease and desist if you mod your exhaust/body kit lol

    • @Jason_Bover9000
      @Jason_Bover9000 ปีที่แล้ว +5

      Wii would like to play 😅

  • @SakuraShuuichi
    @SakuraShuuichi ปีที่แล้ว +1153

    A blockout in game dev terms is a rough design of a level containing no detailed models, just blocks to show the general layout and design. they are good for testing the flow of the level before adding environmental details.

    • @gorkskoal9315
      @gorkskoal9315 ปีที่แล้ว +16

      Right and sometimes low polly assets or even default cubes as a bad proxy for what npc's and environments will be like.

    • @andrew4042
      @andrew4042 ปีที่แล้ว +6

      geometry dash moment

    • @TheSpatialTheory
      @TheSpatialTheory ปีที่แล้ว +7

      I used to play Hawken on PC and we had blockout maps a few times. They were very fun and a great way to provide feedback to the devs and for them to see what does and doesn't work

    • @randomblock1_
      @randomblock1_ ปีที่แล้ว +4

      Yes, and the first pass means the first iteration the art team completed. A rough draft basically

    • @doggo_woo
      @doggo_woo ปีที่แล้ว +2

      @@TheSpatialTheory Ayy, a fellow Hawken player! Unfortunate they shut down the game though :(

  • @maquiavelmg
    @maquiavelmg ปีที่แล้ว +488

    4:00: the Wii retailed with 512mb of storage, not 256mb, so it was not the double, but the same.
    Love to see these videos of dev kits, but what I love more is this segue, to our sponsor!

    • @Acts19quiz
      @Acts19quiz ปีที่แล้ว +12

      Why does this not have more upvotes, lol.

    • @JoseLgamer05
      @JoseLgamer05 ปีที่แล้ว +2

      Came here to say the exact same thing.

    • @dakrazyk_
      @dakrazyk_ ปีที่แล้ว +7

      I can confirm because my BootMii Nand backups are ~512MB.

    • @EdTheNerd
      @EdTheNerd ปีที่แล้ว +19

      Not to mention calling this some precursor to the wii. This was the main dev kit used throughout the wii's entire lifespan.

    • @girlsdrinkfeck
      @girlsdrinkfeck ปีที่แล้ว +5

      also this is why a soft modded wii only usb 2 can be used for disk image ,ssme protocal as the dev kit instructions

  • @Lucifuh
    @Lucifuh ปีที่แล้ว +504

    very brave video considering all the pointcrow drama with nintendo copystriking lmao

    • @jcchasezdream
      @jcchasezdream ปีที่แล้ว +1

      fr

    • @alexcop77
      @alexcop77 ปีที่แล้ว

      when will vince upload??

    • @fenneck9676
      @fenneck9676 ปีที่แล้ว +3

      Nice spam TH-cam short lol

    • @d0kk542
      @d0kk542 ปีที่แล้ว +9

      And the ridiculous Gary bowser sentencing

    • @Lucifuh
      @Lucifuh ปีที่แล้ว +8

      @@fenneck9676 "spam" lol

  • @the_peace_i_crave
    @the_peace_i_crave ปีที่แล้ว +4820

    Nintendo really needs to allow content creators to make content about its games. It's ridiculous at this point.

    • @mortiarty7842
      @mortiarty7842 ปีที่แล้ว +616

      That company is ran by boomers who know little about the internet lol

    • @S41L0R
      @S41L0R ปีที่แล้ว +15

      ikr

    • @hedlund
      @hedlund ปีที่แล้ว +100

      Eh, 'it', and Nintendo at large, has been exactly this ridiculous for decades already.

    • @shellderp
      @shellderp ปีที่แล้ว +251

      They also delete people's mario maker levels willy nilly and ban peoples entire accounts. They hate their fans

    • @ForeverHobbit
      @ForeverHobbit ปีที่แล้ว +67

      @@shellderp they do, better keep buying

  • @ryanthetide
    @ryanthetide ปีที่แล้ว +2026

    Linus really do be testing Nintendo lately 😂
    For real though glad to see a stance against Nintendo’s crazy actions.

    • @JasperPeters
      @JasperPeters ปีที่แล้ว +20

      How is this a stance against it?
      I mean at most they are risking Nintendo taking this down too. But that's hardly a stance. Just the title ain't enough, the video did not discuss any stance against Nintendo. The WAN Show actually takes a stance on Nintendo.

    • @emanuelperez3595
      @emanuelperez3595 ปีที่แล้ว +11

      Nintendo will have a hard time trying to screw Linus. The man and his team know what they do. Im sure they can fight well and they fanbase alone is enough to shake nintendos core.
      Linus has been such a wonderful youtuber. I really believe everyone will come together and fight. He has only given us entertainment and quality content.

    • @chrisakaschulbus4903
      @chrisakaschulbus4903 ปีที่แล้ว +2

      @@emanuelperez3595 "Linus has been such a wonderful youtuber. I really believe everyone will come together and fight."
      Oh well that's nice and dandy... last time i checked many smaller creators still can't show an emulator running because nintendo will destroy them.
      Good for LMG that "they can take it".

    • @yerielzamora
      @yerielzamora ปีที่แล้ว +1

      @@chrisakaschulbus4903 And that's why it's good Linus and people with large channels do stuff like this that dances on Nintendo's thin line of copyright in order to try to set a precedent and push it a bit forward each time.

    • @chrisakaschulbus4903
      @chrisakaschulbus4903 ปีที่แล้ว +3

      @@yerielzamora They get the topic a bit more attention, that's good.
      But many in this comment section are praising them like linus and co are heroes. When they are just using their damn freedom of expression.
      That shouldn't be "brave"... that shouldn't be something that earns you respect or anything.

  • @Lethaltail
    @Lethaltail ปีที่แล้ว +303

    YES!! I lent this kit out to LMG a few months back, and it was great talking with them to coordinate that. I really like how this devkit series is going.

    • @fish3977
      @fish3977 ปีที่แล้ว +10

      Did it get tagged?

    • @Lethaltail
      @Lethaltail ปีที่แล้ว +19

      @@fish3977 i don’t think it happened, i assume that train stopped when Linus said he didn’t want to in the video. We’ll take a look at it when DeadlyFoez receives the kit, i told them to ship it to him.

    • @caelblanch2737
      @caelblanch2737 ปีที่แล้ว +3

      @@Lethaltail what were your thoughts on the tagging?

    • @Lethaltail
      @Lethaltail ปีที่แล้ว +19

      @@caelblanch2737 I was told by DeadlyFoez that it was supposed to be only an easter egg for me. If he knew I was lending the kit to LMG he would've asked me to remove the decals. :p

    • @Lethaltail
      @Lethaltail ปีที่แล้ว +13

      He told me that but then just now changed his mind. He thinks that everyone who opens the kit should tag the inside, including Linus. I'll have to talk about that.
      EDIT: The email's been sent.

  • @yaustar
    @yaustar ปีที่แล้ว +359

    Having enough USB ports free for the Wii dev kit was a bit of a challenge at times 😅
    The IDE was CodeWarrior (the Code Masters guess was close!)

    • @CouchPotator
      @CouchPotator ปีที่แล้ว

      could you use a USB hub?

    • @yaustar
      @yaustar ปีที่แล้ว +20

      @@CouchPotator Yes but for other devices. I vaguely remember that you couldn't use it for the dev kit cables due to some issue.

    • @Mueller3D
      @Mueller3D ปีที่แล้ว +16

      @@CouchPotator You could use a USB hub. It was easier to move an SDEV with the plugged-in hub than otherwise. The 4th hub port was taken up by the USB-serial adapter (for the serial debug output).

    • @isaac10231
      @isaac10231 ปีที่แล้ว +1

      You were a Wii dev?

    • @yaustar
      @yaustar ปีที่แล้ว +23

      @@isaac10231 I worked on a couple of cross platform games at EA during the Wii, PS2/3 and Xbox era :)

  • @HarisKhan-ju4mg
    @HarisKhan-ju4mg ปีที่แล้ว +2067

    Linus way of telling companies to do better is just on another level
    Edit: Mom I am famous now😂

    • @fleurdewin7958
      @fleurdewin7958 ปีที่แล้ว +65

      " Linus does what Nintendon't "

    • @KelBShobra
      @KelBShobra ปีที่แล้ว +9

      ​@@fleurdewin7958 genisis denisis what nintendenisisis

    • @jemiebridges3197
      @jemiebridges3197 ปีที่แล้ว +1

      ​@KelBShobra Uncle Yosuke Shibazaki is that you?

    • @billyhatcher643
      @billyhatcher643 ปีที่แล้ว +2

      i would like to stream nintendo games but i might do it on twitch cause they cant get u so easily on twitch compared to youtube

    • @Seikushim0
      @Seikushim0 ปีที่แล้ว +1

      Its like the Apple Inc., if they stop being so edgy, they'll prob lose a lot of interest.
      In this case, Nintendo actually makes good stuff idk

  • @memetech-
    @memetech- ปีที่แล้ว +8

    “Wired wifi” Nintendo is like that

  • @MrWhiteRabbitt
    @MrWhiteRabbitt ปีที่แล้ว +18

    About Goldeneye;
    It's a "gate deliverable." Could've been for a Kick-Off, First Prototype, Alpha, etc.
    David is pretty much correct; it's the package you show to editorial about the progress of the game and make sure things are still going as planned. Sometimes they're "vertical slices" of the game, where it's a short part of the actual full game. Sometimes they're tech demos and prototype showcases like in this case.

  • @okawaffles
    @okawaffles ปีที่แล้ว +21

    the eject button is probably detectable by the game, and the physical eject button gave game devs a way to test if the game disc was being ejected mid-game

    • @DunaLAR
      @DunaLAR ปีที่แล้ว +3

      Disc eject bugs were the worst too!

  • @culdavid
    @culdavid ปีที่แล้ว +15

    First DevKit I had the chance to work with when beginning my career at Ubisoft back in 2009. I felt so privileged working on stuff under NDA back then. With hindsight its just a funny piece of hardware hastily put together.

  • @JasperPeters
    @JasperPeters ปีที่แล้ว +102

    You could also use the SD slot with the photo channel. And because Nintendo put in some fun "tools" I actually liked doing that from time to time as a kid. Go through our photos on the TV and maybe doodle something on it, do a sliding puzzle of one of the photos. 'twas good fun.

    • @grn1
      @grn1 ปีที่แล้ว +2

      I remember doing that for a short while but having a ton of issues with it not recognizing files. Turns out JPG is not an actual file format but rather a container format and the Wii could only handle certain actual formats (pretty much just JFIF I think) under a certain size (don't remember the limit) and had no correction capabilities (JPGs were easily corrupted but most software could correct the files on the fly).
      A lot of newer hardware uses the EXIF format (still JPG files) which are much higher resolution though even a "lossless JPG" format isn't truly lossless due to the quantization methods used by all JPG formats (it's actually pretty neat how it works and definitely worth a trip down the image compression rabbit hole). PNGs are truly lossless but can't be compressed as small.

    • @aceae4210
      @aceae4210 ปีที่แล้ว +2

      @@grn1 looking it up JFIF stands for "JPEG File Interchange Format" in case anyone wants to know

  • @RGDYouTube
    @RGDYouTube ปีที่แล้ว +4

    That's us at 1:05! We uploaded a complete-in-box NDEV unboxing.

  • @fastest_mia
    @fastest_mia ปีที่แล้ว +24

    As someone studying games development I always love seeing these dev kit videos from you guys.

  • @kiritian2
    @kiritian2 ปีที่แล้ว +218

    Seeing this video of someone using Windows XP just brought back so many memories of simpler times. It may not have been the most advanced OS, but there was something charming about its familiar startup sound and colorful interface. Nostalgia hits hard when I think about all the hours I spent customizing my desktop and playing classic games like Minesweeper and Solitaire. Thanks for taking me down memory lane!

    • @PaintsAreOp
      @PaintsAreOp ปีที่แล้ว +8

      I used XP as my main OS for 11 years, 2001 to 2012, as long as XP has been unsupported now. Strange how time flies...

    • @arnox4554
      @arnox4554 ปีที่แล้ว +6

      Yeah, I remember too when Windows didn't suck ass.

    • @brobeckskazooremixes8703
      @brobeckskazooremixes8703 ปีที่แล้ว

      Just installed it on my steamdeck lol

    • @Pasi123
      @Pasi123 ปีที่แล้ว

      I used Windows XP in 2006*-2013 until I switched to Windows 7 which I used until late 2020.
      *On my mom's laptop which was basically the family computer. My own PC ran Windows ME until 2009

    • @Roxor128
      @Roxor128 ปีที่แล้ว +1

      I still end up using Windows XP a few times a year. I have an old scanner that doesn't have drivers past XP and doesn't work properly under Linux (everything comes out pink), so an XP virtual machine keeps it in use.

  • @xaytana
    @xaytana ปีที่แล้ว +21

    As far as the Wii Mini goes, it has the hardware for at least half of the GC compatibility, that can be modded back in. I did some light diving into the idea when some channel was doing Wii mods, and found this out, I'm not sure if the other half of GC compatibility exists elsewhere on the board, or if there was a chip change that sacrificed compatibility, etc., but there's at least pads for two controller pinouts and a memory card pinout.
    The wired WiiMote thing is also a bit weird. I went patent diving at one time and there was a full wireless variant based on the GameCube, controller port wireless module and a full WiiMote. IIRC this was also during the middle of the GC's lifecycle, wireless was _super_ early in development and probably an extension of the WaveBird's wireless, so these wired WiiMotes must've been super early, and for some reason retained throughout the devkits. It also has nothing to do with the IR, as tracking is internal to the WiiMote themselves, the sensor bar was just an emitter with standardized placement of the LEDs for the WiiMote's tracking triangulation. Assuming GC had the API overhead for motion tracking (which realistically was just a stick replacement in most uses), motion could've existed on the platform, given how the dev cycle for the Wii played out; which also means those GC-Wii dev units had updated firmware to allow for this, which makes me curious how forward-compatible the GC could've been with updated firmware.

    • @grn1
      @grn1 ปีที่แล้ว +1

      I'm assuming power and security were probably the main factors. Wii Motes are generally pretty good on batteries but they won't last all day under heavy testing. The wired controllers would also be just about useless if someone tried to walk off with them since retail units only supported wireless.

    • @weberman173
      @weberman173 ปีที่แล้ว +1

      @@grn1 its also just.... better to have it wired if you have like a dozen Dev units in the same building to ensure no mixup happens between what kit had what set of controllers, also it would complety remove any potential interference by other wirelesse sourcse

  • @4593c
    @4593c ปีที่แล้ว +31

    I got to round Eurocom (the Goldeneye reboot Dev) in Derby, UK, right after they closed down. They had piles of Wii U dev Kits in the main corridor (I assume Dev kits, they had the same controllers but different chassis). One of the coolest things was the MoCap studio to the rear of the site, a big warehouse lined with black sheeting. The cameras had been removed but all the mounts were still in place.
    A lot of the art dept was still full of sketches of the Tarzan game they did from the late 90's, a massive Batman stature, and a post it Pikachu.
    Shame they went they way they did, went from a 250+ employee company to bust in a year.

  • @JoeyPerleoni
    @JoeyPerleoni ปีที่แล้ว +10

    4:56 This comment is gonna get buried, but in 2017 DeadlyFoez personally repaired my childhood Wii that had a super rare issue with the NAND flash. He’s the only person that could’ve done it. Seeing his name in an LTT video was certainly surprising! Not sure where he’s at today, but he was a pretty cool dude.

    • @NatetheNintendofan
      @NatetheNintendofan 3 หลายเดือนก่อน

      Guy who made the Nintendo DS Mario party DS anti-piracy

  • @mattosborne3252
    @mattosborne3252 ปีที่แล้ว +50

    The controllers were removed due to the hack that allowed you to use a wii with an external HDD that contained all the games and would be fine unless you tried to play any title that connected up to the net. I knew some of the guys in the CS dept of uni where I was at the time who successfully did this. They bought units that had a broken CD drive and got them "Working" again.

    • @grn1
      @grn1 ปีที่แล้ว +1

      I have a soft modded Wii with DI support (my brother uses it to play and practice competitive Melee). Don't remember ever having issues back in the day with online games, the only thing I had to be careful on was making sure I didn't update the official way (and even then it didn't take long for a new exploit to be found). Perhaps there was an even older hack that used GC controllers but by the time the Mini rolled out soft mods with DI support were quite robust so I can't see that being a reason to remove controller ports, it was almost certainly to cut cost.

  • @stevekanavel3286
    @stevekanavel3286 ปีที่แล้ว +9

    I love seeing all the dev kits

  • @Quizack
    @Quizack ปีที่แล้ว +35

    Linus’s DILF joke is an instant classic. That needs to be memed.

  • @hefty8876
    @hefty8876 ปีที่แล้ว +14

    Absolutely love these dev kit videos. Great stuff!

  • @CoolioAlert
    @CoolioAlert ปีที่แล้ว +5

    I wish these videos were way longer and more in depth, love dev kit content!

  • @TheJaimemorais7
    @TheJaimemorais7 ปีที่แล้ว +23

    That is the secret, mates. Nintendo's Lawyers are always ready to go crazy.

  • @t0biascze644
    @t0biascze644 ปีที่แล้ว +1

    2:40 it also was used to view photos from digital cameras. the wii had built in photo channel for that

  • @Abaw
    @Abaw ปีที่แล้ว +9

    The dev kit booting up reminds me of that wii menu uninstaller channel that resulted in a similar screen and was apparently used by developers as they didn't need the wii menu when developing games saving them time.

  • @RolomirFenrir
    @RolomirFenrir ปีที่แล้ว +8

    Love videos like this, always nice to see a bit of gaming history.

  • @victinizz634
    @victinizz634 ปีที่แล้ว +4

    Really like this Devkit series

  • @philstephes
    @philstephes ปีที่แล้ว +1

    DI is Disc Interface, COM is communication, OSReport/Panic or MetroTRK would print to it using the SI (serial) bus, DEBUG would interface with CodeWarrior, the IDE that was used, and breakpoints were handled by the aforementioned MetroTRK (Target Resident Kernel)

  • @thel3218
    @thel3218 ปีที่แล้ว +1

    4:00 The retail console also had a 512MB NAND, but some devkits had more RAM

  • @FloodExterminator
    @FloodExterminator ปีที่แล้ว +6

    Being a QA tester, seeing you explore early pre-alpha builds is quite fun xD

  • @MinorLG
    @MinorLG ปีที่แล้ว +3

    The software for the ndev is online thanks in part to me. I shared the software to some homebrewing circles years back.
    And it's a good thing you all did choose xp, cuz it requires XP Service Pack 2 won't work on anything else

  • @LukeIsASmurf
    @LukeIsASmurf ปีที่แล้ว

    12:50 givin me some BIG RIGS vibes where you infinitely go backwards

  • @princeoinkins8408
    @princeoinkins8408 ปีที่แล้ว +1

    seeing the goldeneye part was so cool! Goldeneye on the wii was literally my favorite game as a kid, and got me into FPS games.

  • @chuckthetekkie
    @chuckthetekkie ปีที่แล้ว +4

    At least this was before you needed an online verification to use the dev kits. Really cool stuff. I love seeing early progress of games. Very cool to see.

  • @babygorilla4233
    @babygorilla4233 ปีที่แล้ว +13

    It'd be sick if we could like maybe emulate it so the Wii homebrew community can continue their shenanigans. They get up to some strange adventures.

    • @secureb00t39
      @secureb00t39 ปีที่แล้ว +1

      I don't think there's much reason to since we can develop Wii games without one

    • @PatrickThomasBrady
      @PatrickThomasBrady 11 หลายเดือนก่อน

      Am I missing something? Emulate a Wii devkit? We have Wii emulators and modding a Wii is simple today, I’m sure there’s still a small homebrew community even if many have moved onto other consoles

  • @EliasSchnetzer
    @EliasSchnetzer ปีที่แล้ว +2

    The Goldeneye Remake on Wii was one of my favourite Wii games back then! The online mulitplayer was amazing! :D

  • @cskiller86
    @cskiller86 ปีที่แล้ว

    Wow, this reminded me of the time I was testing WatchDogs on the Wii U. I remember the screen on the controller was used for the in-game map, and that the file extension for the builds was called ".wumad".

  • @A3N-
    @A3N- ปีที่แล้ว +7

    I've played through the entirety of the goldeneye 007 story mode and it was super cool to see what the levels looked like during development. I have to say it was surprisingly close to the actual game as far as level layout goes. It would be amazing if someone some how got the early development copy to run on a emulator or something.

    • @Dash120z
      @Dash120z ปีที่แล้ว +2

      also graphically it's one of the prettiest Wii titles

    • @petervestifrendrup1307
      @petervestifrendrup1307 ปีที่แล้ว

      I worked on it. Super fun to see. Is there more footage from this?

  • @mosemister
    @mosemister ปีที่แล้ว +4

    Wish they showed more of the software side of things (other than games). I get the wii menu wasnt in the firmware they were running. But maybe more on the windows xp side of things?

  • @andrewk1499
    @andrewk1499 ปีที่แล้ว

    That version of goldeneye was my first FPS and still one of my all time favorite games

  • @moonlightfilms5279
    @moonlightfilms5279 ปีที่แล้ว

    if anyone is wondering what the background song was for the video, its called "Are You Gunna Sue, Nintendo?" by Jet.

  • @TheAlmosted
    @TheAlmosted ปีที่แล้ว +56

    As a Wii modder, This is the best video of Ltt yet. No, I am not biased 😜

    • @Paul-hq7gf
      @Paul-hq7gf ปีที่แล้ว +1

      I agree :)

    • @shush2534
      @shush2534 ปีที่แล้ว +4

      Uh oh u r a modder? Better delete this comment before Nintendo sees it

  • @hoverbike
    @hoverbike ปีที่แล้ว +3

    7:35
    "I was a Vista boy"
    We all knew that Linus. You were what mom would've called "special".

  • @Pejjabers204
    @Pejjabers204 ปีที่แล้ว +2

    I would like to see you guys collab with a game development company to see the insides of game development and how the next gen hardware effects their processes.
    I'm not sure what it would look like but these are always neat to see.

  • @simpiosis3241
    @simpiosis3241 ปีที่แล้ว

    0:23 i enjoyed the TWOWS reference, very nice

  • @onfire60
    @onfire60 ปีที่แล้ว +7

    I remember using this when i helped build guitar hero games back in the day. Pretty cool to see it again. Thanks for the video and a trip down memory lane! 😊

    • @isaac10231
      @isaac10231 ปีที่แล้ว +2

      Wow, what did you do?

    • @onfire60
      @onfire60 ปีที่แล้ว +2

      @@isaac10231 Did a bunch of the art assets for the UI on Guitar Hero 5 and a bit on Guitar Hero 6.

  • @Eli-zb2yj
    @Eli-zb2yj ปีที่แล้ว +7

    There is no wii controller, so Linus can't drop him and break the TV

  • @coolbrotherf127
    @coolbrotherf127 ปีที่แล้ว

    I loved the Wii's Goldeneye game as a kid. it's really cool to see the early build of it.

  • @TRC98
    @TRC98 ปีที่แล้ว

    My wii we got at launch had the game cube slots and controllers on top

  • @To1ne
    @To1ne ปีที่แล้ว +3

    8:15 No wayyyy, F*** sake!

  • @zedbrassica8630
    @zedbrassica8630 ปีที่แล้ว +4

    audio on this video was a little low, and by a little i mean like 15 difference between video and end ad/other videos

    • @frankb5728
      @frankb5728 ปีที่แล้ว +1

      searched the comments for this just to confirm it wasn't just me

  • @jnut1246
    @jnut1246 ปีที่แล้ว

    Again, just like the 3ds devkit, it's really cool to see a devkit of a console I played on a lot as a kid. (Also, I think Nintendo might have still sold the versions of the console that are fully backwards compatible with the GameCube well past when the later revisions of the Wii were released, since the red Mario edition of the console (which, btw, is NOT a Wii mini) that came with Wii Sports and New Super Mario Bros Wii that I played on as a kid is a fully backwards compatible model, and I don't think we got that until a year or 2 before the Wii U launched.)

  • @chimeron260
    @chimeron260 ปีที่แล้ว

    A blockout is used during level design in game dev for designing what the level will be before going back and making/placing real assets. Pretty common design process for games

  • @IngwiePhoenix
    @IngwiePhoenix ปีที่แล้ว +57

    Sometimes, I feel like Linus is just ready to challenge Nintendo, full force, and is just waiting for them to strike first. xD
    Always love a look at a devkit, those things are true gems!

    • @ev6910
      @ev6910 ปีที่แล้ว +3

      There's nothing challenging Nintendo in this video. You got baited.

    • @grn1
      @grn1 ปีที่แล้ว +6

      @@ev6910 Have you met Nintendo? They are super sue happy even when they have no real case. Many smaller creators have had to take down similar videos because they can't afford to fight.

    • @thatoneannoyingtornadosire8755
      @thatoneannoyingtornadosire8755 ปีที่แล้ว +1

      Nintendo is... weird.
      They seem to attack at random, however fan games and people that make console mods are absolutely high priority. It is interesting that nintendo hasn't gone after LTT for videos like this, but i highly doubt Linus is actually looking for a fight- moreso just playing a cheeky game of cat and mouse.
      It's more likely that these videos rank in views and he himself probably just has an interest in this type of tech to make them worth it.

    • @coolyeh1017
      @coolyeh1017 ปีที่แล้ว

      @@thatoneannoyingtornadosire8755 Also likely Linus has a better defense than say the modders or people literally modifying and distributing fna games that use Nintendo assets.

  • @danwhite3224
    @danwhite3224 ปีที่แล้ว +3

    I'm not so much of a console person but the Nintendo Wii was easily the peak of consoles. The fact that it used barely any power, the games ran pretty much perfectly and the wireless motion controllers somehow worked flawlessly is really impressive.

  • @ShankMods
    @ShankMods ปีที่แล้ว +1

    -A trimmed 4 layer Wii (later 65nm revision) draws about 5-6 watts (half an amp at 12v)
    -A trimmed 6 layer Wii (earlier 90nm revision) draws about 8.5 watts
    -The NDEV uses a different GPU than the retail unit, and I have not measured its power consumption.
    These numbers include CPU, GPU, RAM, Flash Memory, and Video Encoder/DAC. The rest of the power consumption of the Wii is the disc drive, regulator inefficiencies, and peripherals. So yea, the console is wicked easy to cool. The stock fan/heatsink on retail Wiis is completely overkill.

  • @Welshmanshots
    @Welshmanshots ปีที่แล้ว

    I had a early model with the GameCube Ports although i didn't realise that until like 2012.

  • @alreadyexistjs
    @alreadyexistjs ปีที่แล้ว +3

    7:30 DILF ;)

  • @pol_
    @pol_ ปีที่แล้ว +68

    Considering how much lawsuits nintendo's lawyers have done recently, you better be prepared for the worst Linus!

    • @cubedmelons876
      @cubedmelons876 ปีที่แล้ว +19

      Something tells me he's doing whatever he can to provoke a lawsuit and is just itching to fight Nintendo's lawyers.

    • @erik3371
      @erik3371 ปีที่แล้ว

      Which lawsuits?

    • @boltez6507
      @boltez6507 ปีที่แล้ว +5

      @@cubedmelons876 nah that would be a bad bad decision, I don't think Nintendo would strike him

    • @lieutent2654
      @lieutent2654 ปีที่แล้ว +6

      @@boltez6507 its crazy to think that Nintendo may be only issuing take downs on people they believe won't fight it. If that's the case, it couldn't be any more bully mentality if they tried.

    • @toonpik7
      @toonpik7 ปีที่แล้ว

      @@lieutent2654 Linus didnt even show any of their copyrighted stuff? He specifically said no Nintendo games. There was not as much risk here as he wants you to think there is.

  • @productionbynova
    @productionbynova หลายเดือนก่อน

    the gamecube + wii remote was actually used by the third party developers. The internal stuff done for the wii pre-NDEV was on a bunch of custom boards connected to 2 laptops and a gamecube.

  • @Kromiball
    @Kromiball ปีที่แล้ว +1

    12:55 We've got a bad boy

  • @blaatzak
    @blaatzak ปีที่แล้ว +22

    Very ear-Wii to this video. This dev kit breakdown looks interesting.

  • @antbarredo
    @antbarredo ปีที่แล้ว +5

    As a former QA. Thank you so much linus for showing the world what people suffer through to make games. Games take a lot of development and that development starts with worlds of garbage

  • @wbwillie
    @wbwillie ปีที่แล้ว

    those headers connecting the top board to the two others remind me of the ones that Apple used in the Core 2 Duo Mac mini

  • @leandroP2323
    @leandroP2323 ปีที่แล้ว +1

    Very cool video, I would love to see a similar video about the Sega Saturn.

  • @justcallmeeluke
    @justcallmeeluke ปีที่แล้ว +8

    Let's go Linus 🔥🔥🔥

  • @ccvideotech
    @ccvideotech ปีที่แล้ว +4

    Please stop advertising these PII deletion services. I signed up for the last one and it ended up being a massive headache and not much help.

  • @protheu5
    @protheu5 ปีที่แล้ว

    Tanner smiling at the end is so charming.

  • @leoneltorres133
    @leoneltorres133 ปีที่แล้ว

    3:25 Canadian Linus started talking

  • @The_NJG
    @The_NJG ปีที่แล้ว +4

    Thought this was going about how Nintendo sued a guy so hard he owes 10 million to them. The guy is 53.

  • @ninjadev64
    @ninjadev64 ปีที่แล้ว +35

    I love how he just tells companies to do better. Thank you for the amazing work, LMG!

  • @epicthief
    @epicthief ปีที่แล้ว

    3:30 love the Canadian "eh"

  • @DexterTedrick
    @DexterTedrick ปีที่แล้ว +2

    love the new mini screwdriver looks amzing

  • @CaelThunderwing
    @CaelThunderwing ปีที่แล้ว +6

    given how lawsuit happy Nintendo's been, this has some balls to be posted :/ best of luck it stays up for more than a few days!

    • @markus1351
      @markus1351 ปีที่แล้ว +1

      They don't tinker with Nintendo IPs, so all fine

    • @toonpik7
      @toonpik7 ปีที่แล้ว

      There were no Nintendo early builds shown. There was never much risk, it was all clickbait.

  • @SamaelQuinn
    @SamaelQuinn ปีที่แล้ว +5

    As a GameDev student, and aspiring Level Designer, seeing you and the team figure out the term "Blockout" was cute ;P

  • @gmt1
    @gmt1 ปีที่แล้ว

    Did not know about the Wii Mini, it was never sold or advertised in my country apparently.

  • @rpavlik1
    @rpavlik1 ปีที่แล้ว

    These were actually some cool leaks of dev builds. Better than some of the others

  • @Zaaf2003
    @Zaaf2003 ปีที่แล้ว +3

    Nintendo looking at this like 👁️👄👁️

  • @micheldonais7476
    @micheldonais7476 ปีที่แล้ว +15

    Quick comment on the "not yet wireless" for the controller. Actually, this is a sought-out feature that you'd pay extra. Imagine you have 12 close-by desks of developers and testers all around different Wii dev kits (or test kits - closer to the actual hardware) with 1-2-3-4 bluetooth wireless remotes. All those Bluetooth wireless signals would interfere together. At one point, you need to be empirically developing without fear of actual signal interference and degradation. So developers would end up purchasing mostly wired kits and wired controllers at a premium, and have 1-2 official test kits for demoing game or testing game in a faraway room.

    • @micheldonais7476
      @micheldonais7476 ปีที่แล้ว +3

      Adding one more comment on this, we would also purchase a Bluetooth multiplexer box, where you'd plug this in the dev kit, and have 4 different outputs for the 4 controllers.

    • @toonpik7
      @toonpik7 ปีที่แล้ว

      Basically everything he tried to criticize had a purpose he didnt know about.

    • @RomansFiveDotEight
      @RomansFiveDotEight ปีที่แล้ว

      FCC certification is a factor as well. If the devices aren’t certified by the FCC, they can’t be used wirelessly. Even for testing purposes.

    • @micheldonais
      @micheldonais ปีที่แล้ว

      @@RomansFiveDotEight not false, and maybe early on in the lifetime of the device, it’d be a concern. But even in the first dev kits, you could purchase either models for dev and test kits. And the later model has a switch to choose which output to have.
      Honestly, for larger companies used to them, FCC and other spectrum allocating bodies are mere paperworks not worth mentioning.

    • @micheldonais
      @micheldonais ปีที่แล้ว

      @@toonpik7 yeaaaah… but then, that’s Linus geeking out, and showing the wares. And he didn’t complain much, he merely gave an uninformed first impression. I’m not exactly surprised.

  • @bronwaith
    @bronwaith ปีที่แล้ว

    3:22 it was to test if you'd software handled being ejected properly x

  • @rsCubeNoob
    @rsCubeNoob ปีที่แล้ว

    14:03 best smile ever

  • @johndododoe1411
    @johndododoe1411 ปีที่แล้ว +4

    "power" in the board name doesn't mean power supply. It means the POWER(PC) architecture also used in PowerMac computers and one PlayStation generation. So all those pins are probably a complete bus connecting the two halves of the computer, in particular notice where the WiFi adapter is connected to the computer. That coiled up black cable is probably the same coaxial cable that connects Laptop WiFi to the antenna in the lid, only folded up due to the short distance.

  • @JoachimSauer1
    @JoachimSauer1 ปีที่แล้ว +5

    I'm pretty sure that the non-deliverables were meant to be presented by someone who was intimately briefed with where they could and could not go. They'd have a standard script that they play through and if someone asks them something, they'd know if they could deviate from it and how far. Showing the sub-ocean to the investors doesn't go over too well.

  • @djneon12
    @djneon12 ปีที่แล้ว

    4:09 when is that mini LTT screwdriver coming out?

  • @thatzaliasguy
    @thatzaliasguy ปีที่แล้ว +1

    The "Eject" button is a physical button to digitally unmount a disc image.

  • @Ruzty08
    @Ruzty08 ปีที่แล้ว +4

    I love how every time LTT posts a video millions of people's phones vibrant at the same time 😂😂

  • @Neoxon619
    @Neoxon619 ปีที่แล้ว +5

    Fun Fact: The Wii’s actual widescreen aspect resolution is just short of 16:9 in horizontal length, the Wii just stretches the image to fit the display. If games were made with this aspect ratio in mind depends on the developer.
    That said, the Wii had some really cool games. Sure, Brawl is still the worst in the Smash series up to this point. But we got bangers like Galaxy 1 & 2, Xenoblade 1, and even Rhythm Heaven Fever.

    • @saricubra2867
      @saricubra2867 ปีที่แล้ว

      "Brawl is still the worst in the Smash series"
      No, Brawl has Subspace and Project M patch, meanwhile Smash Wi U has nothing, it's the beta of Ultimate.

  • @3lH4ck3rC0mf0r7
    @3lH4ck3rC0mf0r7 ปีที่แล้ว

    13:23 There's a possibility that, the USB DI port of the NDEV unit is USB 1.1. That's slower than the DVD drive of the retail unit. It's trying to stream that video from the computer and it's just not fast enough.
    When USB loaders for the Wii first came out, some people tried them with their old, dinky USB 1.1 flash drives (I know I did), and had issues just like these.

  • @shawkindustries9521
    @shawkindustries9521 ปีที่แล้ว

    I find it funny I was recommended this whilst reading about the Gary Bowser situation

  • @ReadonRTX
    @ReadonRTX ปีที่แล้ว +3

    Linus always finds a creative way to Segway to the sponsors

  • @leonro
    @leonro ปีที่แล้ว +4

    Nintendo didn't use the eShop branding back then, it was called the Wii Shop Channel. I know that Wii Shop sounds an awful lot like eShop, but Linus did clearly say "eShop" at 2:37. I know, I'm an awfully picky person. But otherwise, fantastic video!

  • @Trillyana
    @Trillyana ปีที่แล้ว

    4:08 Is that a Donkey Kong 64 tree in the background?

  • @beenjammin1750
    @beenjammin1750 ปีที่แล้ว

    Love the wolf of Wall Street reference

  • @eldibs
    @eldibs ปีที่แล้ว +4

    I remember when the Wii came out. Lots of people complained about how it was underpowered, and basically last-gen hardware. It then proceeded to beat the tar out of Sony and Microsoft, because Nintendo understood that games are supposed to be fun above all else.

  • @Zeruyu
    @Zeruyu ปีที่แล้ว +3

    The Super Mario Bros. Movie showed me that Nintendo tightly controlling their IPs can also be of advantage, as they really forced Illumination Entertainment to respect the established Mario canon and not to sideline Mario in his own movie.

  • @hidde8232
    @hidde8232 ปีที่แล้ว +2

    I would love more videos about the Wii, brings such a good nostalgic feeling. By far the best console i had.

  • @masterquest91
    @masterquest91 ปีที่แล้ว

    Deadlyfoez was a wii scene legend. Cool to see his name again.