Thank you all for checking out the video! If you are interested in seeing the first level, click the link here: th-cam.com/video/T3CQZZp2uyE/w-d-xo.html
This really looks very nice. Would love to play it. It might need some better audio mixing and the music needs to stop if it is playing for too long. Also gameplay could be improved on the first look. But overall this looks so freaking good. Amazing work transferring music, sound, graphics and level design into thr game boy color era
@@sonfrieza There's nothing adult about this version tho. I mean you are just shooting aliens, 007 The World is not Enough was released on the GBC and that had you shooting people.
There's something so special about demakes. To see everything created in the "realistic" era of gaming built as the games that got me started-out. Part of it is the simplicity. I look at that MC and it throws me back to being a kid, when we had to imagine what our battles and adventures really looked like.
It's really cool to see other people with the same point of view. The right mix of gameplay that encouraged imagination that just took things further and made it much more personal for each person. I hope newer/younger players these days still have ways to experience it.
There were some pretty neat at the time demakes, like Metal Gear Solid ps1 and Metal Gear Ghost Babel for the Gameboy Color, and also the Snes had Link to the Past, but the GB(c) had Link's Awaken which is very much like the snes zelda rather than the nes zelda games.
Honestly I think nintendo is sitting on a gold mine. They could go back and make more games for old consoles and simultaneously release them on virtual console. Who wouldn't pay for a 3rd zelda game for the n64 or earthbound 64 or even demakes like a luigis mansion 64 or a metroid prime 64? They already finally released star fox 2 for the snes. Do more of that. All the half finished games and ideas along with everything that 'should have been' like banjo threeie or super mario world 2 and 3 (not yoshis island)
Its not "more devolved" but there's a quite fun mobile game called Spartan Firefight that is 2d and has PvP and firefight, as well as forge. There is Halo 2600 as well, for the Atari.
Yeah, I can't believe they shelved it at the last minute. It would've sold billions! Too bad the Gameboy advance overshadowed it near the end of its lifecycle.
If you haven't yet, I suggest playing Halo Zero by Dobermann Studios. It's a decent 2d, retro feeling fan made Halo game that takes place in between reach and the events of halo 1
The creator of this had to rethink how the levels look at a certain angle and detail to be recognizable yet new. This is sick and needs to be released in a full play for the public haha!
Honestly, I find it to be the weakest part of this endeavor. ...Buuuuut I listen to a lot of chiptune, and am honestly kinda spoiled for decades of crazy quality material, demos, experimental prog albums and tracks on hardware, but with zero concerns of memory whatsoever. And not every title is Pictionary, after all. I'll cut em some slack because its a competently executed piece to a really delightful project. One that's honestly more enjoyable than most licensed/ported GBC titles, lets be real. (oh, so much disappointment was had back in the day...)
@@OnlyTwoShoes The name of the type of covenant dropship in the first game is called Spirit. In the first game Bungie just called it "covenant dropship" but with every other vehicle having a name and with the covenant also having another troop carrier (Phantom) it made sense for the ship to have its own name too so they called it Spirit
This sounds like an exaggeration but I can't really think of anything that they did that was even remotely dope. I guess MCC after it took years to fix but nothing else lol
@@ThePilleroflightning Halo 5 and Halo Infinite are indeed their games. Their just not that good cause 5 is a completely different and unconnected game to infinite and both don't do really anything but leave more questions on how, what and where.
@sinisterisrandom8537 while the person who responded to me worded it kind of poorly, they meant that out of the 6 games in the MCC collection, 5 of them are made by Bungie. That's why he put 5/6 because 1, 2, 3, ODST, and Reach are the 5 halo bungie titles and 343i only had halo 4 in the collection.
@@ddunfuh9239 A. Doom on the SNES was a disaster. B. Marathon exists. Halo would be an Apple exclusive franchise unless Jobs got his turtleneck all stuffy from there being a successful game on the Mac.
@@EbonySaints A)Doom has a version on the GBA which works pretty well from how it looks as such could probably be ported to GBC B) Im aware of Marathon but i think it would be much harder to port that gameplay to GBC than Doom
I like the way the book does it best, cause Cortana mentions she scanned a cave formation up ahead that doesnt seem natural. You cross over the hill and THEN see the tunnel
@@ColonelMetus I think the story goes that they recorded the voice lines before they finalized the level designs. So maybe the intention was to make it look more like a normal cave, but they decided to make it a metal tunnel and just left the voiceover the same. Maybe that story isn't true, just what I've always heard.
This is awesome. I love the little details. Almost no one would have noticed the little effect you put on the light bridge as the warthog goes over it.
@@mikemiller7788 thats sick.. i had a gbc I didn’t think it would be capable of playing this level of music. Awesome! (Of course i could be remembering wrong.)
This is so well done! I thought it was going to be a generic 2D platformer, but you got the feel of it for a Gameboy game with the amazing music to boot! It's been a while since I've been impressed with anything Halo related. Great job!
The attention to detail here is great. Can't 1 shot the pipsqueaks from behind but can head shot them from the front. Pistol is so overpowered I love it. Layout is very accuarate. I only wish there were a little more color variation in the level textures and a little more variation in music. Keep going!
Colour me impressed! Even the title screen music captures the eeriness I feel when playing the original Halo: CE. Very well done, I'll be off to watch the video of the 1st level soon!
Cool! I didn't expect that I would ever see a chibi pixel form of Master Chief but here we are! This fanmade top down Gameboy Color looking Halo game looks fun too!
This is really cool. Can't wait for the project to be completed and put it on cart and play it on one of my gbc and show it off at work!! Amazing work keep it up!
Microsoft realizing they didn't make a handheld console: Before you say anything, yes i know this is a fangame, though it was the reason as to why they let Rare publish Banjo Kazooie Grunty's Revenge on GBA.
This is a pure delight and obviously a labour of love. You've made me want to play the original again too: I know that thing like the back of my hand and it's amazing how you've adapted it to the GameBoy colour both in terms of hardware limitations and aesthetics.
This looks like so much fun. I grew up with GBA, but had a few GBC games. They were definitely unique with how they did things. Cutscenes were always fun. Because all it is is text and very big pixle art.if i ever get the right stuff ill download this and try to play it on my lime GBC. I got a plastic attachment that goes on it that makes the Dpad an analog stick
Fantastic work. Really captured the magic of the second level on a tiny format with tiny memory and limitations, that level was expertly crafted, I would of LOVED a game like this during car rides when I couldn't get my real HALO fix, this is that bite sized 30 seconds of fun transported to 8bit format, I fucking love what you did with the level design, the vehicles, the enemies, and the sniping sections. I could just imagine the amazing halo GB games we could of had if halo went to Nintendo.. But how neutered it would of become also so I'm glad it went where it was supposed to. The Xbox. This game though, I'd love to see more levels!
This is great. I love all of the little subtleties. Bumping into things, not knowing what to do, friendly fire. It's one of my favorite demakes that I've seen. Edit: Also, the sniper rifle section being kinda sucky was a nice touch 👌
Should be called Halo: Anemoia (nostalgia for a thing that never existed) This is absolutely stunning. And the music and audio design is utterly gorgeous. As someone who grew up with the SNES and original Xbox and put countless hours into the original CE and Legend of Zelda, I feel a profound sense of nostalgia watching this!
very cool game! I have one small piece of criticism, and that is the music itself. Im not sure if its an artistic choice for this game in particular, but music should not always be playing on a loop. It would be great to see it swapped out for ambient music or different tracks. I personally would play ambient music for most of the time (maybe a different ambient track for different areas), which sets the tone but barely gets into the players way, while having a level specific "hype" track that plays shortly during specific scenes. Super Metroid would be a great title to take inspiration from in terms of ambient music. The main menu of that game is very minimalistic, but immensely atmospheric. As for one ambient track i would personally would like to see, there is one specifically that sounds like church bells in the library, im not sure if its possible to 8bit-ify, but that is one of my favourite ambient tracks in the entire franchise
@@FuzedBox I know. None of what i said goes against that. My criticism is an artistic one, not a capability or technology issue. It was also in no way shape or form devaluing the project as a whole, i very much praised it. I gave deep and properly phrased input on my personal opinion and they, as an artist can either take it to heart or decide not to, weather or not they disagree with that artistic preference or because its indeed technologically infeasable. This is how constructive criticism works. They did an amazing job with this and nothing in my previous comment takes away from that.
@@MrMegaMetroid I have no idea why people are being rude to your good criticism of the music (which you did made a very good point up there btw.) I think the creator of this project should also take a look at other adventure games from nintendo, one good example from the Gameboy platform would be The Legend of Zelda Oracle of Ages.
Youre 100% Correct, they treat the IP like a distant relic. Could of easily made a Halo Battle Royale, too compete alongside other Battle Royales. The BR genre killed the Halo, Gears, 360 golden era of games but 343 could of established a Halo BR & the franchise would still be heavily relative and Peak Gaming as it once was regarded. Now Halo is like.. Forgotten. But Halo's fudemental Gameplay formula is forever top of the food chain. Its Combat & Various Enemies... Its 10/10. There's only one "Halo" theres ever only going too be One "Halo" 👊🏼👍🔥 @@coolbrotherf127
Probably technical limitations and or was trying to make it a lot closer to what a Gameboy color was actually capable of and I don't believe it was capable of doing something of that sort.
Only thing I wish was done differently was the music. How cool would it have been to hear a GBA cover of A Walk In The Woods, or Under The Cover Of Night? Or hell, Covenant Dance?
Thats pretty cool. I woke up and felt like TH-cam was the thing to watch for the morning and i came across this. I was born in 94 but if i was a kid again back in 2000-2001 and this was available id love it. Reminds me of The Legend of Zelda on the Super Nintendo. Bad ass to the developers of this. Big ups to you guys at Crusader Games
Me: Oh, this is cute, oh wow he did the whole first section… wait… 20 minutes! You mad lad did the whole thing. Each section kept going harder and harder. That midi music was killer.
So creative. 3 things would like to see: walking sideways to shoot, limited ammo, and places to take cover. Not crazy about the “you died” screen but it’s not bad. Overall excellent game!
Strafing while shooting is a feature of the Assault Rifle it seems. Magnum seems to only shoot forward. I can imagine a Battle Rifle shooting diagonally only or something.
God, there's so much love put into this, little details that would go unnoticed if you never played the game. Great stuff. I wish the og Bungie devs would comment on this and see what they think about it. ...Now I want to see what Halo ODST would look, play and sound like.
Thank you all for checking out the video! If you are interested in seeing the first level, click the link here: th-cam.com/video/T3CQZZp2uyE/w-d-xo.html
Did they finish it???
Cuz the first level demo was actually pretty fun
@@shepardren8006 Just levels 1 and 2 are complete for now. Hopefully we will see more soon!
@xXBarthXx what is it available on?
okay, please tell me this is a legitimate fan-made game that has been made available for download lol i need this lol
This really looks very nice. Would love to play it. It might need some better audio mixing and the music needs to stop if it is playing for too long. Also gameplay could be improved on the first look.
But overall this looks so freaking good. Amazing work transferring music, sound, graphics and level design into thr game boy color era
Captain: "Chef, what are you doing?"
Chef: "Sir, i am getting more AA batteries"
Chief but lmfao
Chef🤣 This comment feels like old youtube
Underrated comment. 😂
THANK YOU CHEF
Whats he cookin? lmao
What's crazy is that this could've theoretically been an actual thing. Halo: Combat Evolved came out while the Game Boy Color was in production.
@@BLSN1 The GB Color was discontinued in 2003. It was in production for more than one year.
@@TheOriginalJphyper yeah you're right my bad, deleted my comment to avoid confusion. I was thinking about development cycles.
Oh tease, oh tease
Easily could've been, except that nobody at the time wanted to put adult games on handhelds for liability reasons.
@@sonfrieza There's nothing adult about this version tho. I mean you are just shooting aliens, 007 The World is not Enough was released on the GBC and that had you shooting people.
The pixel art for the more cinematic shots is actually incredible.
There's something so special about demakes. To see everything created in the "realistic" era of gaming built as the games that got me started-out. Part of it is the simplicity. I look at that MC and it throws me back to being a kid, when we had to imagine what our battles and adventures really looked like.
Active imagination will always be better than any 8K HDR 144fps display ever will be.
It's really cool to see other people with the same point of view.
The right mix of gameplay that encouraged imagination that just took things further and made it much more personal for each person.
I hope newer/younger players these days still have ways to experience it.
There were some pretty neat at the time demakes, like Metal Gear Solid ps1 and Metal Gear Ghost Babel for the Gameboy Color, and also the Snes had Link to the Past, but the GB(c) had Link's Awaken which is very much like the snes zelda rather than the nes zelda games.
@glitchy000 said no one ever,you,the ones who gave you likes & the rest of these farts are obviously always wrong on everything,these are facts.
Honestly I think nintendo is sitting on a gold mine. They could go back and make more games for old consoles and simultaneously release them on virtual console. Who wouldn't pay for a 3rd zelda game for the n64 or earthbound 64 or even demakes like a luigis mansion 64 or a metroid prime 64? They already finally released star fox 2 for the snes. Do more of that. All the half finished games and ideas along with everything that 'should have been' like banjo threeie or super mario world 2 and 3 (not yoshis island)
The way the “no shield” beeping interrupts the music is so on-point
I already wanted to play this hella bad, but that sold it. Awesome mechanic that gets your attention.
Never thought I'd see Halo more devolved than the Halo: Zero sidescroller. It's beautiful
Its not "more devolved" but there's a quite fun mobile game called Spartan Firefight that is 2d and has PvP and firefight, as well as forge.
There is Halo 2600 as well, for the Atari.
Have you not seen Halo 2600 for the Atari 2600? One of the Halo devs made it for funsies way back in the day
@AJordan44- if I'm not mistaken, Spartan Firefight and Spartan Runner are made by the Halo Zero dev.
@@xolotlvt honestly I always thought it was another dev that just ripped off the assets.
@@AJordan44- It's Dobermann Studios, so same people yeah
Finally, a sequel to Halo on the Atari 2600
Halo 2600 walked so combat Devolved could run
Yeah, I can't believe they shelved it at the last minute. It would've sold billions! Too bad the Gameboy advance overshadowed it near the end of its lifecycle.
If you haven't yet, I suggest playing Halo Zero by Dobermann Studios. It's a decent 2d, retro feeling fan made Halo game that takes place in between reach and the events of halo 1
*Atari 2552
@@austinabbott1120 Sega New Mumbasa
At least someone is doing something good with this Franchise.
ikr
although i liked Halo 4 and Infinite
Infinite is pretty good. I liked the campaign
@@sporadiccreations6797 to each their own, but it's really not that good and certainly not up to the bar the Bungie games set
@@mapache-ehcapam it's you who's too demanding
LMAO that intro splash screen had me dying. "Bungie and 343 industries..... had nothing to do with this game"
🤣🤣 the ost at the beginning of the start screen had me dying
The creator of this had to rethink how the levels look at a certain angle and detail to be recognizable yet new. This is sick and needs to be released in a full play for the public haha!
You can play it online
@@Deadchannel06 Can I play it on android?
@@World36599 yes
@@World36599 I can try to send a link. No guarantee it will let me.
Ok the 8-bit Halo theme goes unimaginably hard
Also this is such a cozy form of Halo I love it
Honestly, I find it to be the weakest part of this endeavor.
...Buuuuut I listen to a lot of chiptune, and am honestly kinda spoiled for decades of crazy quality material, demos, experimental prog albums and tracks on hardware, but with zero concerns of memory whatsoever.
And not every title is Pictionary, after all.
I'll cut em some slack because its a competently executed piece to a really delightful project. One that's honestly more enjoyable than most licensed/ported GBC titles, lets be real. (oh, so much disappointment was had back in the day...)
@@Birdsflight44lmao no way this comment is real
That’s an interesting way to handle the sniper sections
I was already onboard, but that bit sold it for me :)
The grunt's death noise is peak
blAAAAH!
The "Checkpoint ... Done" is my favorite part.
It even does a tiny lag spike during it for full authenticity sake. A+ work.
Wow, the warthog is actually implemented very well. I can't wait to see more of this!
I think it needs a little bit of inertia. At least for acceleration and steering, but it should still *stop* on a dime.
Your mom was actually implemented very well
@@AmaroqStarwind Yeah, even The Lost World for the Genesis had vehicle physics.
the spirit looks so cool
Did you mean SPRITE or did I miss something?
@@OnlyTwoShoes he is talking about the ghost of his brain. it wasn't much, but it was all he had
@@OnlyTwoShoes The name of the type of covenant dropship in the first game is called Spirit. In the first game Bungie just called it "covenant dropship" but with every other vehicle having a name and with the covenant also having another troop carrier (Phantom) it made sense for the ship to have its own name too so they called it Spirit
@@HarleyHerbert I remember now. That's ancient lore
@@maxchan179you tried buddy. But forgot that you’re stupid too 😢
seeing the "checkpoint..... done!" message brings back memories
Let's be real, 343 couldn't come up with something this dope.
This sounds like an exaggeration but I can't really think of anything that they did that was even remotely dope. I guess MCC after it took years to fix but nothing else lol
@@SoulbentAnimeand 5/6 aren’t even their games lol
@@ThePilleroflightning Halo 5 and Halo Infinite are indeed their games.
Their just not that good cause 5 is a completely different and unconnected game to infinite and both don't do really anything but leave more questions on how, what and where.
@sinisterisrandom8537 while the person who responded to me worded it kind of poorly, they meant that out of the 6 games in the MCC collection, 5 of them are made by Bungie. That's why he put 5/6 because 1, 2, 3, ODST, and Reach are the 5 halo bungie titles and 343i only had halo 4 in the collection.
Not legally, since Halo is a Microsoft exclusive.
I'd always imagined halo 1 as a snes game and would play out more like metroid and the warthog parts like a f-zero racing segment
Hmm, you may be on to something with that idea
I would say more so like doom
@@ddunfuh9239
A. Doom on the SNES was a disaster.
B. Marathon exists.
Halo would be an Apple exclusive franchise unless Jobs got his turtleneck all stuffy from there being a successful game on the Mac.
@@EbonySaints A)Doom has a version on the GBA which works pretty well from how it looks as such could probably be ported to GBC
B) Im aware of Marathon but i think it would be much harder to port that gameplay to GBC than Doom
I would love to see Halo as a Super Metroid style game.
I love that Cortana's text box is blue
And behold: Halo on Gameboy color.
And what a sight it was to behold.
"Chief, mind telling me what you're doing in that console?"
"Sir, giving the Covenant back their bits"
I'm so lonely
You're not alone in being lonely.
Well, I mean, actually you are...
But others are also being lonely alone as well.
Goddamn, that song is so frickin' ICONIC! it's gorgeous regardless of soundfont. 💚
All the rocks are the same rock!
Just like in the real game!
Such dedication to realism.
I didn't see that until I saw your comment! Now I can't unsee it.
it is law that you must include the cave joke
What's the cave joke
@@ColonelMetus "This cave is not a natural formation" - Cortana, the super duper smart AI woman
Cortanas dumbass comment always bothered me
I like the way the book does it best, cause Cortana mentions she scanned a cave formation up ahead that doesnt seem natural. You cross over the hill and THEN see the tunnel
@@ColonelMetus I think the story goes that they recorded the voice lines before they finalized the level designs. So maybe the intention was to make it look more like a normal cave, but they decided to make it a metal tunnel and just left the voiceover the same. Maybe that story isn't true, just what I've always heard.
This is so beautiful 😍😍😍 and the music is fantastic! Its very well done!
This is awesome. I love the little details. Almost no one would have noticed the little effect you put on the light bridge as the warthog goes over it.
truly a labor of love.
Chief looks so cute. And I thought the medipacks/health containers were Yoshi eggs at first.
This is an incredibly faithful demake. I'm actually kinda blown away!
I want to see what fighting the Flood looks like.
How about every level of the whole game, and then maybe just maybe two more games?
I wasnt expecting the gba ost to slap this hard
I actually think it has to many notes. Im not sure a real GBC would be cable of this level of music.
Still sounds good. 😅
@@dnegel9546 It is :) I created the game and it runs on actual hardware. The .gb rom is available at the link in this video's description!
@@mikemiller7788 thats sick.. i had a gbc I didn’t think it would be capable of playing this level of music. Awesome!
(Of course i could be remembering wrong.)
*gbc
@@Crimcomet Same difference. You can play gba games on gbc and vice versa.
This is so well done! I thought it was going to be a generic 2D platformer, but you got the feel of it for a Gameboy game with the amazing music to boot! It's been a while since I've been impressed with anything Halo related. Great job!
I gotta say I was not expecting this type of video lol. But this is very cool!
The attention to detail here is great. Can't 1 shot the pipsqueaks from behind but can head shot them from the front. Pistol is so overpowered I love it. Layout is very accuarate.
I only wish there were a little more color variation in the level textures and a little more variation in music. Keep going!
"Pistol is so overpowered" ah, just like the actual Halo CE Pistol
It is as it should be
so overpowered it takes like 20 shots to kill the weakest enemy lol
- You tell your mom that you want the new Halo game. -
This is what she gets you... xD
8 Bit Warthog Run is so underrated throughout this video. Hats off to you for making something so awesome!
The little 8bit grunt scream was so cute I gasped!
I like the "checkpoint... done" message. That is a good detail.
You should 100% try to make a full game of this! I’d love to actually buy it and play!
Microsoft would be pissed. If he makes a profit.
Yeah sadly cool shit is snuffed out by corporate greed these days
Link in the description for the .gb rom 🔥🚒
he did
I haven't stared at the TV with my mouth open and tears running down my face like I did after watching this at any other point in my life.
Man that sniper section was so creative. I love this!
I love the way the music has to be cut in half for the shield warning. It's such a nostalgic detail.
This music GOES SO HARD
Colour me impressed! Even the title screen music captures the eeriness I feel when playing the original Halo: CE. Very well done, I'll be off to watch the video of the 1st level soon!
Lol when you attacked the marines 😂
I was shocked! I did this one time and felt so bad I never did it again!
Cool! I didn't expect that I would ever see a chibi pixel form of Master Chief but here we are! This fanmade top down Gameboy Color looking Halo game looks fun too!
I like the screen shake to indicate damage super cool
Fantastic! The audio alone was amazing, well done... Only bad thing is after watching theses it always makes me want to play a version like this:)
When Halo 64 wasn't enough, this comes into place.
You mean jet force gemini?
Sergeant Johnson is so cute! Also, the bridge in the Halo combat music really kicks in 8-bit!
Area 51 alien gargle screams = perfect nostalgia 😢
This is really cool. Can't wait for the project to be completed and put it on cart and play it on one of my gbc and show it off at work!! Amazing work keep it up!
Microsoft realizing they didn't make a handheld console:
Before you say anything, yes i know this is a fangame, though it was the reason as to why they let Rare publish Banjo Kazooie Grunty's Revenge on GBA.
The music is on point!
This is a pure delight and obviously a labour of love. You've made me want to play the original again too: I know that thing like the back of my hand and it's amazing how you've adapted it to the GameBoy colour both in terms of hardware limitations and aesthetics.
This looks like so much fun. I grew up with GBA, but had a few GBC games. They were definitely unique with how they did things. Cutscenes were always fun. Because all it is is text and very big pixle art.if i ever get the right stuff ill download this and try to play it on my lime GBC. I got a plastic attachment that goes on it that makes the Dpad an analog stick
Pc
Fantastic work. Really captured the magic of the second level on a tiny format with tiny memory and limitations, that level was expertly crafted, I would of LOVED a game like this during car rides when I couldn't get my real HALO fix, this is that bite sized 30 seconds of fun transported to 8bit format, I fucking love what you did with the level design, the vehicles, the enemies, and the sniping sections. I could just imagine the amazing halo GB games we could of had if halo went to Nintendo.. But how neutered it would of become also so I'm glad it went where it was supposed to. The Xbox. This game though, I'd love to see more levels!
This is great. I love all of the little subtleties. Bumping into things, not knowing what to do, friendly fire. It's one of my favorite demakes that I've seen.
Edit: Also, the sniper rifle section being kinda sucky was a nice touch 👌
This idea is so cool, good job !😊
While I was watching this video. YT adds purposed me view from top games... amazing work ! All my childhood love resumed in one gameboy video
The longer I watch, the better it gets
Theme tune is ICONIC even on a gameboy
Master chief looking like he got sucked up by kirby
This is literally incredible, the music is on point!
Should be called Halo: Anemoia (nostalgia for a thing that never existed)
This is absolutely stunning. And the music and audio design is utterly gorgeous. As someone who grew up with the SNES and original Xbox and put countless hours into the original CE and Legend of Zelda, I feel a profound sense of nostalgia watching this!
I'm super impressed how accurate they got the elite and grunt sounds! I have no idea how you make a Gameboy do that lol
very cool game! I have one small piece of criticism, and that is the music itself. Im not sure if its an artistic choice for this game in particular, but music should not always be playing on a loop. It would be great to see it swapped out for ambient music or different tracks. I personally would play ambient music for most of the time (maybe a different ambient track for different areas), which sets the tone but barely gets into the players way, while having a level specific "hype" track that plays shortly during specific scenes.
Super Metroid would be a great title to take inspiration from in terms of ambient music. The main menu of that game is very minimalistic, but immensely atmospheric.
As for one ambient track i would personally would like to see, there is one specifically that sounds like church bells in the library, im not sure if its possible to 8bit-ify, but that is one of my favourite ambient tracks in the entire franchise
Dude, it's a Gameboy game...
@@FuzedBox I know. None of what i said goes against that. My criticism is an artistic one, not a capability or technology issue. It was also in no way shape or form devaluing the project as a whole, i very much praised it. I gave deep and properly phrased input on my personal opinion and they, as an artist can either take it to heart or decide not to, weather or not they disagree with that artistic preference or because its indeed technologically infeasable. This is how constructive criticism works. They did an amazing job with this and nothing in my previous comment takes away from that.
Why don't you make it yourself and upload it?
@@DrManhattan8472 why would I, its not my project? Why so rude?
@@MrMegaMetroid
I have no idea why people are being rude to your good criticism of the music (which you did made a very good point up there btw.)
I think the creator of this project should also take a look at other adventure games from nintendo, one good example from the Gameboy platform would be The Legend of Zelda Oracle of Ages.
Wow, this looks so good.
The music is so well done!
Halo franchise is gaming Royalty..✨⬆
Too bad Microsoft and 343 treat it like trash.
Youre 100% Correct, they treat the IP like a distant relic. Could of easily made a Halo Battle Royale, too compete alongside other Battle Royales. The BR genre killed the Halo, Gears, 360 golden era of games but 343 could of established a Halo BR & the franchise would still be heavily relative and Peak Gaming as it once was regarded. Now Halo is like.. Forgotten. But Halo's fudemental Gameplay formula is forever top of the food chain. Its Combat & Various Enemies... Its 10/10. There's only one "Halo" theres ever only going too be One "Halo" 👊🏼👍🔥 @@coolbrotherf127
Hahaha, congratulations xXBarthXx, you've made a hilarious but quite charming homage to Halo. Well done. :^) Keep up the good work.
Only thing I didn't like was that you can't run over the enemies anymore. Also that created some glitches
Probably technical limitations and or was trying to make it a lot closer to what a Gameboy color was actually capable of and I don't believe it was capable of doing something of that sort.
@@sinisterisrandom8537 uh you could just make it so when you touch enemies they die even the first Mario had that.
This is one of the coolest things I’ve ever seen. Great job!
Dear god its beautiful 😍 great work!! More proof the fans are better care takers of a franchise than 343
I can’t begin to describe how well done and awesome this is
Only thing I wish was done differently was the music. How cool would it have been to hear a GBA cover of A Walk In The Woods, or Under The Cover Of Night? Or hell, Covenant Dance?
True but it is a Gameboy color. Were pretty limited. Though I suspect the person who made it might work on it more who knows.
For a sprite, he flew pretty good!
Wouldn't have been better to have match up with how Megaman is done?
Oh my God I've never loved that anything more than that lil tiny warthog
The fade to white upon the health pickup was nice attention to detail
This is awesome. It would be cool to see the rest of the levels but this is amazing on its own
Launched and playing in the background! This shit is so LIT! I didn’t know I needed this is my life, but I’m locked in for it!
I am 28 seconds in and i am throwing a like in just out of respect for how much work went into this
Thats pretty cool. I woke up and felt like TH-cam was the thing to watch for the morning and i came across this. I was born in 94 but if i was a kid again back in 2000-2001 and this was available id love it. Reminds me of The Legend of Zelda on the Super Nintendo. Bad ass to the developers of this. Big ups to you guys at Crusader Games
This is absolutely amazing man. Hell yea. 👍
So well done. Fantastic job bro.
The retro version of the soundtrack hit so hard
Every sixty seconds you spend angry, upset or mad, is a full minute of happiness you will never get back.
This is awesome! Very well done. Congrats and thank you for posting!
Me: Oh, this is cute, oh wow he did the whole first section… wait… 20 minutes! You mad lad did the whole thing. Each section kept going harder and harder. That midi music was killer.
Pretty sweet, well done!
So creative. 3 things would like to see: walking sideways to shoot, limited ammo, and places to take cover. Not crazy about the “you died” screen but it’s not bad. Overall excellent game!
Strafing while shooting is a feature of the Assault Rifle it seems. Magnum seems to only shoot forward. I can imagine a Battle Rifle shooting diagonally only or something.
I would have added a bit of redux to the enemy vocals sfx. Badass video!
God, there's so much love put into this, little details that would go unnoticed if you never played the game. Great stuff. I wish the og Bungie devs would comment on this and see what they think about it.
...Now I want to see what Halo ODST would look, play and sound like.
Love how the sound buffer actually takes out the music when the shield down alert is playing
I just want to have the entire ost done in this style in a Playlist for work hahaha
Me toooo!!! me too, me too. that is an awesome idea 😮
I feel like the trees are flipping me off
That is the cutest spartan *EVER* !!
God I would have loved this growing up! Guess it's time to jump back in the warthog!
you guys really have some spare time!!!
Amazing!!!!