Twilight 2000 4e - Solo RPG Actual Play - Series 2 Episode 12

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ความคิดเห็น • 7

  • @DavidBrockley
    @DavidBrockley 2 หลายเดือนก่อน +1

    p66 seems to say you can add ammo dice up to the ROF or ammo remaining -1, rather than ROF -1 so you may be denying our heroes an ammo dice. Also on the same page, you can make just one attack for multiple NPCs in the same hex and just add +1 for every similarly armed shooter - may save some rolling and tracking.
    I'm on tenterhooks for the next episode.

    • @HollowPondsSoloSagas
      @HollowPondsSoloSagas  2 หลายเดือนก่อน

      I caught this the next episode thank you so much 😁 great minds. The one roll thing I didn’t catch. That is going to save a lot of time in episodes to come. 👍

  • @TracyKarjala
    @TracyKarjala 2 หลายเดือนก่อน +1

    I don't think Soviet troops wear body armor, so killing the one hit in the torso was correct. The book says you can make one roll for blast damage and apply it to everyone in the hex, but I roll for each person like you did.. 100% the occupants of the BTR need to make a CUF roll since they're wearing the remaining bits of the passenger and driver. Jane lives! What a nail biter. I'm honestly not sure the remaining Soviets would chase, as they're down a truck, some infantry, and the BTR is down crew and filled with gore. If they have a radio maybe they report what happened though. Great job as always.

    • @HollowPondsSoloSagas
      @HollowPondsSoloSagas  2 หลายเดือนก่อน

      Thank you :) I saw an opportunity for a potential APC chase .. a touch of Mad Max ...

    • @TracyKarjala
      @TracyKarjala 2 หลายเดือนก่อน +1

      @@HollowPondsSoloSagas Sounds like fun for sure!

  • @firefritter
    @firefritter 2 หลายเดือนก่อน +1

    Poor Jane!! Again?!😳

    • @HollowPondsSoloSagas
      @HollowPondsSoloSagas  2 หลายเดือนก่อน

      She does seem to catch a lot of the flying lead.