So HOW did you make it? I have searched everywhere on how to create the B5 jump point but no one shows HOW they made it. It is getting very frustrating because I need the effect.
They didn't have UV maps in 1993. This is a more regular cylinder but tapers a bit, this causes a noise texture to -roil- a bit, and a morph shape target which can be generated in most 3d programs. I'm actually reworking to do with 3d volume particles.
I remember how weird, but incredibly awesome. powerful and violent the remake was for the lost tales
I actually thought that was quite good! Prob the best I've seen outside the show! Cheers!
Impressive!
What I love about jump points generated by ships is that they seem to tear through space first before the portal proper opens.
And the stereo sound effect is awesome with headphones.
Pretty!!!
Cool 😎
So HOW did you make it? I have searched everywhere on how to create the B5 jump point but no one shows HOW they made it. It is getting very frustrating because I need the effect.
They didn't have UV maps in 1993. This is a more regular cylinder but tapers a bit, this causes a noise texture to -roil- a bit, and a morph shape target which can be generated in most 3d programs. I'm actually reworking to do with 3d volume particles.
@@michaelcooney9368 Thanks for the reply, I really appreciate it. What program do you use? I use Blender 3.2
@@p.c.windhamparanormalroman4339 It says in the description, Lightwave 11.
@@raymondgradzewicz Oh, there it is. Sorry, I didn't read the description, how embarrassing.