0:00 Intro 0:19 On "not enough support" 5:17 Laying out roads 6:45 Aligning foundation with roofs 8:54 Making half-platforms 10:12 Using defensive walls to improve the looks 11:28 Getting creative with triangles 12:18 Make space within the base at least 2 or 3 floor talls for Pals 13:25 Closing
I think "Let's Game It Out" actually proved that there is a build height limit in the game, but it's pretty high, so most people don't need to worry about it (Except if you are Josh from Let Game It Out).
Yep. The maximum world height is relative to sea-level, so it's the same everywhere. That means if you build your stuff in a low-elevation area you have all the space in the world to go up.
Amazing tips! I've been struggling with basebuilding alot. All my bases just ended up looking like warehouses because I got frustrated that Pals kept getting stuck or i simply couldn't build the way I wanted to! Really thanks for the video!
Heres a building tip my sister found but haven't seen anyone else mention. If you can't place a foundation to finish of something you can place a set of stairs down off the last foundation in the line, add a wall in the same spot, than add a ceiling at the base of the wall. Once the ceiling is there delete the wall. The stairs will act as the support allowing you to slightly build off/over a cliff or low spot. The ceiling will be slightly higher than the foundations around it but it will allow you to cover small gaps foundations won't.
I really hope they add the ability to actually craft a bridge, and to build over water. Having a nice bridge over the water as a segue to the other side of your base would make it look cool, but also be very convenient.
I just wish you could snap foundations to stairs. It wouldn't be hard for the dev to implement, and as long as the position would be suitable for a normal foundation placement it would clear. That would allow you to have everything EXACTLY continuous. I also wish there was a couple half-elevation blocks. In tandem with the normal blocks it would add a lot of depth.
@@AveryCreates They use them better than stairs. I've watched pals pathing completely meltdown because stairs were a factor, and replacing said stairs with angled roofing immediately solves the problem. Just imagine all your pals are secretly dudes in wheelchairs under inflatable costumes, and suddenly pathing problems disappear.
Currently working on my own huge castle - I personally love building and pushing what limited building mechanics and items to it's limit to make a very detailed and beautiful base.
Also another tip you can see a compass at the top of your screen, Navigate to one of the 4 Primary directions and place down your structures. That way you will be able to keep everything in line at 90 degrees.
I have used the compass thing to place mounted torches around the edges of my open-air base in 8 compass directions surrounding the palbox. Gives it a simple, tribal-like look.
we really need a simpler means to snap a roof directly to a foundation edge and foundations to each other at half and 1 full length below the one were trying to snap to. and provide greater leniency to clipping for all items.
I really don't understand why the building system is so limited. If you ever played craftopia, which this game clearly used a lot of assets from the building system is easier to work with and much less limited
@@jesse123185they migrated from Unity to UE5, at the start the game used a Lot of stuff from craftopia, but they had to rebuild everything from scratch in Unity. Thats why the systems are different.
My sister found a way but it involves stairs and a wall. Add stairs going down off a specific foundation than add a wall to the same spot. Place the ceiling at the base of the wall than delete the wall. The stairs act as a support for the ceiling. Can't build too far off it without the foundation support but it lets you cover low spots foundations can't be placed in.
WinterIsNeverGone, when you break the Pal Boxes all objects that your pals can interact with (ranch, spa, stone pit, etc) will break. Other than that, no
One of the biggest issues I've run into on my first playthrough of building my own castle/keep is that some of the furniture is surprisingly tall. At only single wall height, I cannot even place a bookshelf because it clips into the roof so bad it's actually attempting to place the furniture on the floor above me and failing to go down because it's too tall. So unless a floor is only going to be filled with things like chests, low dressers, and a bed, you want to have all of your floors two wall sections high so as not to limit your decorating options.
You can take out the flat roof place the items (bathtub,bookshelf e.t.c) and then place roof above, certain things have a “PLACE ORDER”, once you figure it out building gets easier.
I have a 2x3 platform, single story, wood house with a bed, located at the open lot South East of the Desolate Church, with everything I need to produce hundreds of Pal Bars a day, and everything else I need. My second base is just Nortb, right behind the Church, where I have easy access to hundreds of ore per day, and am easily able to glide a few dozen ore down within a minute or so, and repeat, (or if you have the death penalty turned off, just collect all of the ore, and respawn at your main base). My third base is set just a few yards West of Anubis, where this is a ton of coal to easily mine, which you simply port back to your main base. It's also a great spot to easily port to for a quick Pal Oil farm. Life has been pretty easy with this setup. 😅
Theres a perfectly sized mostly flat pillar east by north east of vaelet that has like 9 ore nodes and 7 coal nodes got mine with a bunch of dark types so they work 24/7 and one of everything to keep em all happy just check it once and awhile and free coal and ore
WOW, order of operation brought my sanity back. Foundation, triangle, roof, and then stairs!!!! Wonder why the large defensive walls don't snap together? They should give the option.
I wondered about the defensive walls too, heres my theory: the base sites are round and they maybr assumed we would be using those walls at that round perimeter for the most part. That means snapping at 90 degrees has no value for making a round wall, and the cosing to build in a second snapping system but on a weird angle to create a round wall is too much work 😅
An interesting tip if you wanna make a pal base in midair, since the whole radius is an actual sphere, you can put the palbox on the upper levels of the ground level and then make a lot of roads underneath and make a big tower for your base to have a 'floating' platform. Unfortunately it doesn't play well for your pals if you go offline on a dedicated server, they just die due to clipping issues and fall damage. But there IS some tactical use out of palbox bases though, if you wish to set up a base not just for resource and crafting, but for hunting specific legendary schematics off of boss spawns in the field by setting up your base 'just outside' a field boss spawn, so you can mob them to death with your base pals.
Honestly breed yourself 4 tocotocos and try to get as much damage and ideally neutral damage. I fucking shred anyone around my level and usually I have another tocotoco gl up before I'm done with my last one. It also knocks them back so you can literally juggle them for a perfect fight (no damage taken)
I was having so much trouble figuring out how to get a base with at least two stories. Things in my base are starting to get pretty packed. So this video was exactly what I was looking for. Thank you
I didn't know foundations could be put under the ground like that. This upped my game along with the defensive wall trick. I have another base I can build soon and I'll definitely be using these tips.
Don't forget corner roof pieces to go along with them. I would love to have a way to connect my slanted roofs together. I also want guardrails for my balconies.
How close can you build to ore/coal etc without it just not spawning again? In my first base, I built pretty close to an ore node and it just never respawned. I then was super reluctant to build anything close to it at future bases, but @5:57 when you are building a path you build MUCH closer than I did to ore in my first base, will that just not respawn and it's not an issue for you?
Actually from my experience playing, u rather have another base that fully focus on mining. Its much more efficient. Base 1: My main base Base 2: Mining base Base 3: Money base. I built it near the black marketer so easy for me to kill him & have a ranch full of mau’s
I built a fortress base southwest of the small settlement and wanted a mining dungeon of sorts, so I built a stone foundation perimeter around the ores but since I couldn't support roof tiles above the ores to create that dungeon effect, i carefully place a few foundations in between the ores with walls on top to act like cave pillars. i had one specific area on my roof that was too far from any supporting foundations and walls so I sacrificed one ore node to add the last roof tiles. I ran into issues with a few nodes despawning so i tediously deleted a few nearby foundations and waited for the ore to respawn the next day. if one node didn't respawn i deleted some more foundations until i found a good layout that allowed all of them to keep respawning. so yeah, idk how you can truly tell the spawn area of a node without this kind of trial and error by simply building and seeing if they respawn or not and then changing whatever is too close. 🤷♂️
I think I figured most of this out on my own but I was expecting a totally different kind of video. The way you go into building, how you like to do it and make stuff look cool was great. So many TOP SECRET TRICK U MUST KNOW videos are so bland and uninteresting but this is great. The building is so bare bones in this game atm so I really appreciate the creativity and thoughts being shared so candidly. It's great stuff man.
I suck at building in games, so these are super-helpful! One thing I have noticed is that particularly large Pals (especially Alphas) get stuck in even three-wall-high structures with Pal Beds in them. It's like they get stuck on the beds themselves.
My take-away so far: * Use Foundations, especially on the perimeter of your base, for roads. Using them on roads will serve double duty as marking your territory, which is a multi-outcome investment. I'm willing to eat the structural integrity rules for building structures, because I'm okay with construction limitations in games that offer this feature. Needing a pure creative mode is something I've always considered a secondary feature. Secondary Feature meaning something that's optional, or that could serve as a cheat to be unlocked, rather as a core primary feature of how the game was meant to be played.
Thanks for these tips, i'm currently sufferimg from "Not enough Support" issue on my 2nd base located at -188,-38 it's high up in the mountains, good source of Ore and Coal nodes but the terrain isn't flat so i'm having a rough time building structures.
Videos like this are helpful because I'm kind of a funny duck when it comes to building a base. Early on, I just build the stuff needed to progress, but eventually I desire a base that is visually pleasing and also functional. I get annoyed when certain furniture ETC doesn't line up with the walls correctly. I get annoyed when some of the floor is set up with foundation tiles but others are not. But mostly I get annoyed with the lack of horizontal space to spread out. Ideally, I want one base that can do it all. A mega base that is also a home if that makes sense. The only way to maybe come close is to build upward. I don't want to build like 20 levels, no. But 3 would be cool.
I don't know if this was possible at the time this vid was made, but I know that now you can link foundation and roof pieces together. Combine this with the pillar piece, and it is actually easier to start building from the top of an uneven ground location and work down instead of the other way. I've done this with a mini base that I built on one of those tall, square shaped rock formations you see scattered around the islands and ocean. I was able to make an 8x wide by 10x long base with it, which is pretty impressive considering that the top was a lot smaller.
Awesome video! The only frustrating shortcoming to the building in this game is that it won’t let you build foundation over even very shallow water. I built a lake base and continually ran into issues. In the end I had to squares that were un-connectable? That’s not a word
A tip I figured out was if you're building away from the foundation and it won't let you place stairs saying not enough support, you can substitute it for roof pieces. Roof's can attach and clip through even more stuff than stairs can.
The trouble with building vertically is that you can't put anything upstairs or inside that pals need to interact with. They don't path well. But putting breeding pens up there makes sense. Perhaps they should have their own upstairs feed box, bed, and hot spa so they don't have to go downstairs? Or do you just summon them downstairs to eat, shack them back up after, and repeat between breeding cycles?
Maybe they fixed it by now, but you can build vertically, you just gotta make sure the pals are able to get up and down the stairs. If they're hungry, they'll go up / down to where the food box is, eat, then go back. Similarly, any pals that aren't nocturnal will look for bed when night time comes (except those in a breeding pen for some reason) and go back in the morning. I currently have a base like this: Ground floor: Generators and forges (and oil rigs) 1st floor: Craft stations (assembly lines, repairs, etc.) 2nd floor: The mines (and logging) 3rd floor: The farm (crops and ranches) 4th floor (outer): Breed stations 4th floor (inner): Soundproofed personal bedroom Luxury pal beds and high quality break stations are scattered throughout.
If you only have 2 bases and carry the materials for a pal box you have a portable fast travel which you can dismantle from the map screen, so you dont need a grapling gun. Also if your having trouble with an open world boss like Jormuntide, build a Pal box close as you can to him, put all your high level pals out and bait them to you
You can build secret bases underwater too, if you can find a "noclip" section of the water that doesn't put you into the swimming animation. The base location I chose has a little tiny gap where the water line doesn't fully meet up with the rocks, it's just big enough for a player to drop down into the "lake" where you can walk around freely. Water, apparently, is just a flat plane. If you can get beneath that plane, it's just like regular land--walk, jump, roll, build whatever. Makes me wonder if anyone has some really clever underwater bases on PvP servers.
really great and helpful tips! i wish they added a function to building that toggled on and off the snapping feature, and also extended the availability of what can snap together as well as more snapping angles. also wish more if not all building pieces could be allowed to clip through each other. give us creative freedom with what we can build pocket pair!
STORAGE TIP: The cargo shipping containers are massive game changers for storing items. Although pricey starting out, they have 3x-4x the amount of inventory slots and can phase into rock walls. I have 6 of them placed into the side of the mountain at the popular base location (up on a rock pillar, no raids, perfect weather for incubation for about 80% of elements, half ore half coal). They are completely out of the way, and the only thing you see is the front of them barely protruding through the rock face. I'd recommend at least one that you can throw all building materials in.
I realised the best trick on how to build with stairs is... to simply use a slanted roof instead LOL. I have not found any instance where a stair is better than slanted roof so far.
Only do that if it's not important that the pals make it inside on their own. I've found that the slanted roofs will confounded them versus working stairs.
for players yes, sadly pals are rather stupid sometimes, so i try to build rather flat for the basics and only really higher up for myself or with multiple entries and exits so they can't get stuck
7:28 you don't need to do that. build a wall on that roof platform then bridge a roof off that wall. then you build another opposite wall and you can lay another roof right next to the other. if you play around enough you can use roof to foundations to keep everything level and snapping together
how does the structure decay outside of base work? i have seen a lot of base builds where a lot of foundations etc. go outside the base circle. Did they just disable the decay or does it not decay as its somehow connected to inside the circle?
[7:40] At this point you should use pillars under the ceiling to create foundation support. That is better compared to eyeballing it and hoping it is correctly aligned. I'm not a Palworld player, so I could be wrong. But since the building mechanics look identical to Ark Survivor Evolved and Ark Survivor Ascended ...
Another tip is, when u start to build a base you will have to place the palbox on the ground, but if you plan and start to build a base from where the palbox rly will be you can build this place, remove the palbox and build again on a foundation.
The building up part is great to know but my question is is there a way to build down from a higher point? My main base is slightly off & I want to move the lower bits to match up with the upper. Like is there a way to snap foundations to the _bottom_ of stairs now?
I put a couple hundred hours into valheim, the construction was a little more advanced over most games I played. The only thing I have some problems with are building stairs up, needs a wall, and placing foundations. Foundations sometimes don't register they are in ground, and cannot connect to roof tiles as you demonstrated around 8:00 mark. And even if a foundation is mostly out of the ground, it's enough to inhibit wall placement below ground, stopping further stair progression.
Ah thank you for this demonstration… After watching your video, I’m going to go reconstruct my base because it just looks like poop lol. I was building to build without no type of plan on how I want things. Also I started building my house & different props on not so balanced land so my buildings look slanted & hardly connected lol
Thank you! Thank your wife, too lol. Adding dimension is something I've consistently seen in building videos for games makes things look so much nicer. I hope they add proper pillars to this game and water building after they've worked out some of the bugs and such P.S. some pals like Cattiva mention in their descriptions that they increase your carrying capacity a little, and... I think it stacks? Helpful for building.
One issue with using foundations all over the place and on different levels is, which was also mentioned in many other videos, that the pathfinding of the pals is so ugly programmed that they some times do not find the way up/down the different levels or even are unable to located machines which are on the same level but on a foundation. The recommendation for this always was do not put things on foundations or different levels which has to be reachable for pals. Put everything on the pure unmodified ground. This is the reason why I am thinking about moving my main base again which is on two levels and everywhere there is foundations. It may be the bad programming of the pal AI in general but in my case 50% of my pals are not doing the task I assigned them to and even do not find open tasks which they could do , instead of that they wandering around idling mode. Hope they will fix that in future.
Now I want to try that foundation road trick! Although, every additional base on my Xbox is bugged to where the pals get stuck in a combat loop or something and hold still. I don’t think I can utilize multiple bases on console. And my starting base is utter trash for usual beginner inexperience and being crowded out with the ruins in the starter area. It felt cool at first, like I was reviving ruins or something, but it just hurts so bad to feel claustrophobic and unorganized compared with almost every streamer’s base I’ve seen. And with the enormous material investments in my trash base, it’d feel impossible to effectively move it.
Have you tried using that alarm bell thing to reset them by changing it to work mode? I'm pretty sure that will fix the issue. But yeah I'm in the same situation with my base lol. Its basically a trailer home made out of popsicle sticks 😆
Will ore and coal nodes still respawn if you build a structure floating over them? Like if I leave the ground bare and build over the nodes two stories off the ground will they still be built over and not come back as a result? I’m trying to make an all in one base on the mountaintop with all the coal and ore because my console is old and can’t handle two bases.
I like to build my 'rooms' 4 walls high. 3 wall height to fit the big palls and the 4th wall of height to put in a large electric light chandelier looking box.
For next building video could you demonstrate how close you can build to an ore node and not break it please? Like encircle it with foundations it each direction for a visual on how close stuff can be. I saw a little bit in this video but don't know if any of your ore nodes broke or if all stayed safe. Thank you so much for your content.
How do pals take to this format? Can they get up and down stairs or do they glitch out when fast traveling? Mine get glitched out on top of ore rocks then starve/get depressed so I’m not optimistic
Nowadays, they don't get stuck on top of stuff as much, but they sometimes randomly bug out and don't move. Reset them periodically. These days, if you want your pals to go up and down stairs, make it at least 2 tiles wide and 3 tiles high. make sure the opening over the stairs is at least 2×3 as well. Also avoid using alpha pals, they tend to get stuck way more.
i have one more tip for your videos, i had some trees in the middle of my castle that i wanted to keep but you cannot build walls and roofs near trees, cut the tree down, place foundation, place walls and roof, delete foundation, the tree grows back clipping through everything, i managed to make it work 3 times out of 5, maybe im missing something
I actually haven't found it necessary to have a huge multilevel structure yet as my bases are divided by function. But sure they look cool. Maybe if I get bored I'll build something unique but I'm just not bored yet.
yeah they need to work on building snaps and assets ASAP, its missing a ton of things like pillars L roofs and etc... not to mention the nightmare that it is to connect different ground levels
What button do you press to quick select the same «block» that you just placed? Annoying having to press b, then select wall, then place it, then press b again and select wall. In stead of it just keeping wall auto-selected until you select something else again.
thank you very much for the video, I'm trying to learn the mechanics during my lunch breaks at work so I can hang out with my kids over the weekend and help them with the game. When you build a second or third level above your home base (within the circle) does it act like part of the base in that Pals can access those areas and work in them too? eg. ground level is mining, level 1 is farming, level 2 is breeding?
A tip that is pretty obvious but I overread it until it was too late: be careful that your structures are 100% in your base radius. Half my base collapsed because I build a bit over the edges😅 it took quite a while so I was confused at first till I found out what happened. The games warns you about this happening but I've always ignored it 😅
0:00 Intro
0:19 On "not enough support"
5:17 Laying out roads
6:45 Aligning foundation with roofs
8:54 Making half-platforms
10:12 Using defensive walls to improve the looks
11:28 Getting creative with triangles
12:18 Make space within the base at least 2 or 3 floor talls for Pals
13:25 Closing
Thx bro
Hero
I think "Let's Game It Out" actually proved that there is a build height limit in the game, but it's pretty high, so most people don't need to worry about it (Except if you are Josh from Let Game It Out).
I think it was 255 walls high
It may be higher than 255, as he wasn't as close to sea level as he could get. It wouldn't be much higher though, 260, max.
i reached it in my final base, its on one of the black pillars i was only able to build like 15 walls high
Mine is 240ish walls high but as someone mentioned, I’m not building from sea level
Yep. The maximum world height is relative to sea-level, so it's the same everywhere. That means if you build your stuff in a low-elevation area you have all the space in the world to go up.
Amazing tips! I've been struggling with basebuilding alot. All my bases just ended up looking like warehouses because I got frustrated that Pals kept getting stuck or i simply couldn't build the way I wanted to!
Really thanks for the video!
Heres a building tip my sister found but haven't seen anyone else mention. If you can't place a foundation to finish of something you can place a set of stairs down off the last foundation in the line, add a wall in the same spot, than add a ceiling at the base of the wall. Once the ceiling is there delete the wall. The stairs will act as the support allowing you to slightly build off/over a cliff or low spot. The ceiling will be slightly higher than the foundations around it but it will allow you to cover small gaps foundations won't.
Honestly I didn't get most of your explanation 😢 but I would love to see a video explanation if you know any!
@@YourCrazyCatNeighbor_randz if I remember I'll take a short video later tonight.
@@ThirstyThurman that's would be really cool, thank you !
Nice, I never would've found this on my own
This also allows you to easily line things up perfectly at different elevations!
I really hope they add the ability to actually craft a bridge, and to build over water. Having a nice bridge over the water as a segue to the other side of your base would make it look cool, but also be very convenient.
I just wish you could snap foundations to stairs. It wouldn't be hard for the dev to implement, and as long as the position would be suitable for a normal foundation placement it would clear. That would allow you to have everything EXACTLY continuous. I also wish there was a couple half-elevation blocks. In tandem with the normal blocks it would add a lot of depth.
@@zinivixdo the pals use them as stairs?
@@AveryCreates Yes. I've used them because for some reason you can connect roofs directly to each other going down, but can't do the same for stairs.
@@AveryCreates They use them better than stairs. I've watched pals pathing completely meltdown because stairs were a factor, and replacing said stairs with angled roofing immediately solves the problem.
Just imagine all your pals are secretly dudes in wheelchairs under inflatable costumes, and suddenly pathing problems disappear.
Currently working on my own huge castle - I personally love building and pushing what limited building mechanics and items to it's limit to make a very detailed and beautiful base.
Same, I like living in the world more than achieving the end game goals.
Yeah I’d rather explore and take care of the base than do boss fights
I'm building mine over the water using the foundation tip.
Also another tip you can see a compass at the top of your screen, Navigate to one of the 4 Primary directions and place down your structures. That way you will be able to keep everything in line at 90 degrees.
I have used the compass thing to place mounted torches around the edges of my open-air base in 8 compass directions surrounding the palbox. Gives it a simple, tribal-like look.
we really need a simpler means to snap a roof directly to a foundation edge and foundations to each other at half and 1 full length below the one were trying to snap to. and provide greater leniency to clipping for all items.
i just want to be able to make stairs
I really don't understand why the building system is so limited. If you ever played craftopia, which this game clearly used a lot of assets from the building system is easier to work with and much less limited
@@jesse123185they migrated from Unity to UE5, at the start the game used a Lot of stuff from craftopia, but they had to rebuild everything from scratch in Unity. Thats why the systems are different.
My sister found a way but it involves stairs and a wall. Add stairs going down off a specific foundation than add a wall to the same spot. Place the ceiling at the base of the wall than delete the wall. The stairs act as a support for the ceiling. Can't build too far off it without the foundation support but it lets you cover low spots foundations can't be placed in.
@@jesse123185I think it’s on their roadmap to improve their building system so I’m looking forward to it!
Watched a ton of videos without learning anything new. This one had a couple of game changers 👍
Now I know how I'm getting those extra breeding pens in my mining outpost. Time to build into the sky!
Sounds like a good idea until you have to bring the pals up to those pens everytime😢
@DEADTXWN is there any stuff that disappear when u break the pal box tho?
same question@@WinterisNeverGone
@@WinterisNeverGoneno I’ve done it myself last week, no decay on anything
WinterIsNeverGone, when you break the Pal Boxes all objects that your pals can interact with (ranch, spa, stone pit, etc) will break. Other than that, no
One of the biggest issues I've run into on my first playthrough of building my own castle/keep is that some of the furniture is surprisingly tall. At only single wall height, I cannot even place a bookshelf because it clips into the roof so bad it's actually attempting to place the furniture on the floor above me and failing to go down because it's too tall. So unless a floor is only going to be filled with things like chests, low dressers, and a bed, you want to have all of your floors two wall sections high so as not to limit your decorating options.
You can take out the flat roof place the items (bathtub,bookshelf e.t.c) and then place roof above, certain things have a “PLACE ORDER”, once you figure it out building gets easier.
I have a 2x3 platform, single story, wood house with a bed, located at the open lot South East of the Desolate Church, with everything I need to produce hundreds of Pal Bars a day, and everything else I need.
My second base is just Nortb, right behind the Church, where I have easy access to hundreds of ore per day, and am easily able to glide a few dozen ore down within a minute or so, and repeat, (or if you have the death penalty turned off, just collect all of the ore, and respawn at your main base).
My third base is set just a few yards West of Anubis, where this is a ton of coal to easily mine, which you simply port back to your main base. It's also a great spot to easily port to for a quick Pal Oil farm.
Life has been pretty easy with this setup. 😅
Thats how Im doing it too. Im also just not as interested in building as I am in increasing my productivity. Its all just decoration anyway.
Theres a perfectly sized mostly flat pillar east by north east of vaelet that has like 9 ore nodes and 7 coal nodes got mine with a bunch of dark types so they work 24/7 and one of everything to keep em all happy just check it once and awhile and free coal and ore
@@jesusbrandenburg7244 lol yeah, I moved my second base from the church to that spot a few days ago. It rocks.
WOW, order of operation brought my sanity back. Foundation, triangle, roof, and then stairs!!!! Wonder why the large defensive walls don't snap together? They should give the option.
I wondered about the defensive walls too, heres my theory: the base sites are round and they maybr assumed we would be using those walls at that round perimeter for the most part. That means snapping at 90 degrees has no value for making a round wall, and the cosing to build in a second snapping system but on a weird angle to create a round wall is too much work 😅
Standard should snap and hold shift free placement
An interesting tip if you wanna make a pal base in midair, since the whole radius is an actual sphere, you can put the palbox on the upper levels of the ground level and then make a lot of roads underneath and make a big tower for your base to have a 'floating' platform.
Unfortunately it doesn't play well for your pals if you go offline on a dedicated server, they just die due to clipping issues and fall damage.
But there IS some tactical use out of palbox bases though, if you wish to set up a base not just for resource and crafting, but for hunting specific legendary schematics off of boss spawns in the field by setting up your base 'just outside' a field boss spawn, so you can mob them to death with your base pals.
Honestly breed yourself 4 tocotocos and try to get as much damage and ideally neutral damage. I fucking shred anyone around my level and usually I have another tocotoco gl up before I'm done with my last one. It also knocks them back so you can literally juggle them for a perfect fight (no damage taken)
I was having so much trouble figuring out how to get a base with at least two stories. Things in my base are starting to get pretty packed. So this video was exactly what I was looking for. Thank you
Awesome video!!! I think a ton of us were waiting for these tips!! Thanks Khraze!!!
Nice to have videos that aren't just about glitches and exploits! Thanks dude!
I didn't know foundations could be put under the ground like that. This upped my game along with the defensive wall trick. I have another base I can build soon and I'll definitely be using these tips.
I really hope that they implement the triangular foundations too i have so many buildings in my mind to do 😍
triangle foundations would change the game forever 👀 I really hope they're considering it.
Don't forget corner roof pieces to go along with them. I would love to have a way to connect my slanted roofs together. I also want guardrails for my balconies.
How close can you build to ore/coal etc without it just not spawning again? In my first base, I built pretty close to an ore node and it just never respawned. I then was super reluctant to build anything close to it at future bases, but @5:57 when you are building a path you build MUCH closer than I did to ore in my first base, will that just not respawn and it's not an issue for you?
Actually from my experience playing, u rather have another base that fully focus on mining. Its much more efficient.
Base 1: My main base
Base 2: Mining base
Base 3: Money base. I built it near the black marketer so easy for me to kill him & have a ranch full of mau’s
If you remove the structure causing it to not respawn it'll respawn again
I built a fortress base southwest of the small settlement and wanted a mining dungeon of sorts, so I built a stone foundation perimeter around the ores but since I couldn't support roof tiles above the ores to create that dungeon effect, i carefully place a few foundations in between the ores with walls on top to act like cave pillars. i had one specific area on my roof that was too far from any supporting foundations and walls so I sacrificed one ore node to add the last roof tiles. I ran into issues with a few nodes despawning so i tediously deleted a few nearby foundations and waited for the ore to respawn the next day. if one node didn't respawn i deleted some more foundations until i found a good layout that allowed all of them to keep respawning. so yeah, idk how you can truly tell the spawn area of a node without this kind of trial and error by simply building and seeing if they respawn or not and then changing whatever is too close. 🤷♂️
I haven't even watched this yet but I assume this is going to be life-changing for me in this game. Is videos like this that keep me watching
wow! The featured bases looks gorgeous! Absolutely beautiful!!
I think I figured most of this out on my own but I was expecting a totally different kind of video. The way you go into building, how you like to do it and make stuff look cool was great. So many TOP SECRET TRICK U MUST KNOW videos are so bland and uninteresting but this is great. The building is so bare bones in this game atm so I really appreciate the creativity and thoughts being shared so candidly. It's great stuff man.
Me in my single floor 4×4 stone hut 😂
Same😂
I've once made a 1x1 safe room to tuck into and watch raids play out. 😁
I suck at building in games, so these are super-helpful! One thing I have noticed is that particularly large Pals (especially Alphas) get stuck in even three-wall-high structures with Pal Beds in them. It's like they get stuck on the beds themselves.
I'm pretty grateful for this video, it cleared so many things up & now I think I can make my bases more or less the way I want to!
What do you do for raids, with no defensive walls up? Not judging, actually looking for advice
He probably turns off raids
This was so great, thank you
Really great video with amazing tips, thanks
Thanks for this video. This helps the idea I had to build a house deck over a pond
My take-away so far:
* Use Foundations, especially on the perimeter of your base, for roads. Using them on roads will serve double duty as marking your territory, which is a multi-outcome investment.
I'm willing to eat the structural integrity rules for building structures, because I'm okay with construction limitations in games that offer this feature. Needing a pure creative mode is something I've always considered a secondary feature. Secondary Feature meaning something that's optional, or that could serve as a cheat to be unlocked, rather as a core primary feature of how the game was meant to be played.
Thanks for these tips, i'm currently sufferimg from "Not enough Support" issue on my 2nd base located at -188,-38 it's high up in the mountains, good source of Ore and Coal nodes but the terrain isn't flat so i'm having a rough time building structures.
Awesome! Thanks Khraze! Learned so much as always! Keep up the amazing work!
Thank for these building tips,I was having lots of trouble building stuff because I didn't know about these things,you've earned a sub,thanks again😊
Great tips. I really hope they make ceiling pieces snap to foundations in the future.
You kinda can, but there needs to be a wall on top of that side of the foundation so it might be more like snapping it to the bottom of the wall.
Videos like this are helpful because I'm kind of a funny duck when it comes to building a base. Early on, I just build the stuff needed to progress, but eventually I desire a base that is visually pleasing and also functional. I get annoyed when certain furniture ETC doesn't line up with the walls correctly. I get annoyed when some of the floor is set up with foundation tiles but others are not. But mostly I get annoyed with the lack of horizontal space to spread out. Ideally, I want one base that can do it all. A mega base that is also a home if that makes sense. The only way to maybe come close is to build upward. I don't want to build like 20 levels, no. But 3 would be cool.
I don't know if this was possible at the time this vid was made, but I know that now you can link foundation and roof pieces together. Combine this with the pillar piece, and it is actually easier to start building from the top of an uneven ground location and work down instead of the other way.
I've done this with a mini base that I built on one of those tall, square shaped rock formations you see scattered around the islands and ocean. I was able to make an 8x wide by 10x long base with it, which is pretty impressive considering that the top was a lot smaller.
Pillars are a new feature that didn't exist at the time of this video.
you are so well spoken! thank you!
this is nice also a lil thing i messed about with to add a lil to building is to use pillars between the walls so its not fully flat as well
Awesome video! The only frustrating shortcoming to the building in this game is that it won’t let you build foundation over even very shallow water. I built a lake base and continually ran into issues. In the end I had to squares that were un-connectable? That’s not a word
Same problem here. I tried everything I could think of to make a bridge. Was soooo close too, but it refused to snap together in the middle
A tip I figured out was if you're building away from the foundation and it won't let you place stairs saying not enough support, you can substitute it for roof pieces. Roof's can attach and clip through even more stuff than stairs can.
The trouble with building vertically is that you can't put anything upstairs or inside that pals need to interact with. They don't path well.
But putting breeding pens up there makes sense. Perhaps they should have their own upstairs feed box, bed, and hot spa so they don't have to go downstairs? Or do you just summon them downstairs to eat, shack them back up after, and repeat between breeding cycles?
Sadly, breeding pens can only be built on the ground or on foundation. I tried to make a tower full of them but the game said no.
Maybe they fixed it by now, but you can build vertically, you just gotta make sure the pals are able to get up and down the stairs.
If they're hungry, they'll go up / down to where the food box is, eat, then go back. Similarly, any pals that aren't nocturnal will look for bed when night time comes (except those in a breeding pen for some reason) and go back in the morning.
I currently have a base like this:
Ground floor: Generators and forges (and oil rigs)
1st floor: Craft stations (assembly lines, repairs, etc.)
2nd floor: The mines (and logging)
3rd floor: The farm (crops and ranches)
4th floor (outer): Breed stations
4th floor (inner): Soundproofed personal bedroom
Luxury pal beds and high quality break stations are scattered throughout.
If you only have 2 bases and carry the materials for a pal box you have a portable fast travel which you can dismantle from the map screen, so you dont need a grapling gun. Also if your having trouble with an open world boss like Jormuntide, build a Pal box close as you can to him, put all your high level pals out and bait them to you
You can build secret bases underwater too, if you can find a "noclip" section of the water that doesn't put you into the swimming animation. The base location I chose has a little tiny gap where the water line doesn't fully meet up with the rocks, it's just big enough for a player to drop down into the "lake" where you can walk around freely.
Water, apparently, is just a flat plane. If you can get beneath that plane, it's just like regular land--walk, jump, roll, build whatever. Makes me wonder if anyone has some really clever underwater bases on PvP servers.
really great and helpful tips!
i wish they added a function to building that toggled on and off the snapping feature, and also extended the availability of what can snap together as well as more snapping angles. also wish more if not all building pieces could be allowed to clip through each other. give us creative freedom with what we can build pocket pair!
STORAGE TIP: The cargo shipping containers are massive game changers for storing items. Although pricey starting out, they have 3x-4x the amount of inventory slots and can phase into rock walls. I have 6 of them placed into the side of the mountain at the popular base location (up on a rock pillar, no raids, perfect weather for incubation for about 80% of elements, half ore half coal). They are completely out of the way, and the only thing you see is the front of them barely protruding through the rock face. I'd recommend at least one that you can throw all building materials in.
Refined chest has same amount of space but is 1/20th the size.
I was casually watching until you mentioned filling in the triangle gaps in stairs. I NEEDED that!
FINALLY some useful base building tips ! That's going to help me a lot. Thanks mate ❤
I knew a couple of these things, but learned a few others. Seeing your bases was really helpful!
i really hope they add more things to build with and/or improve building mechanics in general
I realised the best trick on how to build with stairs is... to simply use a slanted roof instead LOL. I have not found any instance where a stair is better than slanted roof so far.
Only do that if it's not important that the pals make it inside on their own. I've found that the slanted roofs will confounded them versus working stairs.
for players yes, sadly pals are rather stupid sometimes, so i try to build rather flat for the basics and only really higher up for myself or with multiple entries and exits so they can't get stuck
@@PaladinCiel slanted roof actuallyis easier for pals to walk up and get less stuck
7:28 you don't need to do that. build a wall on that roof platform then bridge a roof off that wall. then you build another opposite wall and you can lay another roof right next to the other. if you play around enough you can use roof to foundations to keep everything level and snapping together
how does the structure decay outside of base work? i have seen a lot of base builds where a lot of foundations etc. go outside the base circle. Did they just disable the decay or does it not decay as its somehow connected to inside the circle?
It will decay. Most likely the builds you've seen probably have the decay turned off in the world settings.
[7:40] At this point you should use pillars under the ceiling to create foundation support. That is better compared to eyeballing it and hoping it is correctly aligned. I'm not a Palworld player, so I could be wrong. But since the building mechanics look identical to Ark Survivor Evolved and Ark Survivor Ascended ...
Great tips! Thanks for sharing!
Another tip is, when u start to build a base you will have to place the palbox on the ground, but if you plan and start to build a base from where the palbox rly will be you can build this place, remove the palbox and build again on a foundation.
The building up part is great to know but my question is is there a way to build down from a higher point? My main base is slightly off & I want to move the lower bits to match up with the upper. Like is there a way to snap foundations to the _bottom_ of stairs now?
WHAT PAL ARE YOU FLYING WITH?
It's hangyu used by unlocking hangyu gloves
I put a couple hundred hours into valheim, the construction was a little more advanced over most games I played.
The only thing I have some problems with are building stairs up, needs a wall, and placing foundations. Foundations sometimes don't register they are in ground, and cannot connect to roof tiles as you demonstrated around 8:00 mark. And even if a foundation is mostly out of the ground, it's enough to inhibit wall placement below ground, stopping further stair progression.
Ah thank you for this demonstration… After watching your video, I’m going to go reconstruct my base because it just looks like poop lol. I was building to build without no type of plan on how I want things. Also I started building my house & different props on not so balanced land so my buildings look slanted & hardly connected lol
4:10 Now I have space for that HUGE Breeding House - COOL
Thank you! Thank your wife, too lol. Adding dimension is something I've consistently seen in building videos for games makes things look so much nicer.
I hope they add proper pillars to this game and water building after they've worked out some of the bugs and such
P.S. some pals like Cattiva mention in their descriptions that they increase your carrying capacity a little, and... I think it stacks? Helpful for building.
One issue with using foundations all over the place and on different levels is, which was also mentioned in many other videos, that the pathfinding of the pals is so ugly programmed that they some times do not find the way up/down the different levels or even are unable to located machines which are on the same level but on a foundation. The recommendation for this always was do not put things on foundations or different levels which has to be reachable for pals. Put everything on the pure unmodified ground. This is the reason why I am thinking about moving my main base again which is on two levels and everywhere there is foundations. It may be the bad programming of the pal AI in general but in my case 50% of my pals are not doing the task I assigned them to and even do not find open tasks which they could do , instead of that they wandering around idling mode. Hope they will fix that in future.
Now I want to try that foundation road trick! Although, every additional base on my Xbox is bugged to where the pals get stuck in a combat loop or something and hold still. I don’t think I can utilize multiple bases on console. And my starting base is utter trash for usual beginner inexperience and being crowded out with the ruins in the starter area. It felt cool at first, like I was reviving ruins or something, but it just hurts so bad to feel claustrophobic and unorganized compared with almost every streamer’s base I’ve seen. And with the enormous material investments in my trash base, it’d feel impossible to effectively move it.
Have you tried using that alarm bell thing to reset them by changing it to work mode? I'm pretty sure that will fix the issue.
But yeah I'm in the same situation with my base lol. Its basically a trailer home made out of popsicle sticks 😆
do those ore nodes always spawn in the same place then? or will putting down roads block things from spawning there?
Will ore and coal nodes still respawn if you build a structure floating over them? Like if I leave the ground bare and build over the nodes two stories off the ground will they still be built over and not come back as a result? I’m trying to make an all in one base on the mountaintop with all the coal and ore because my console is old and can’t handle two bases.
I like to build my 'rooms' 4 walls high. 3 wall height to fit the big palls and the 4th wall of height to put in a large electric light chandelier looking box.
For next building video could you demonstrate how close you can build to an ore node and not break it please? Like encircle it with foundations it each direction for a visual on how close stuff can be. I saw a little bit in this video but don't know if any of your ore nodes broke or if all stayed safe. Thank you so much for your content.
I think as long as you dont build over it it will respawn regardless
How do pals take to this format? Can they get up and down stairs or do they glitch out when fast traveling?
Mine get glitched out on top of ore rocks then starve/get depressed so I’m not optimistic
Nowadays, they don't get stuck on top of stuff as much, but they sometimes randomly bug out and don't move. Reset them periodically.
These days, if you want your pals to go up and down stairs, make it at least 2 tiles wide and 3 tiles high. make sure the opening over the stairs is at least 2×3 as well. Also avoid using alpha pals, they tend to get stuck way more.
i have one more tip for your videos, i had some trees in the middle of my castle that i wanted to keep but you cannot build walls and roofs near trees, cut the tree down, place foundation, place walls and roof, delete foundation, the tree grows back clipping through everything, i managed to make it work 3 times out of 5, maybe im missing something
I actually haven't found it necessary to have a huge multilevel structure yet as my bases are divided by function. But sure they look cool. Maybe if I get bored I'll build something unique but I'm just not bored yet.
i wonder if you can put the foundations low enough into the ground that ores can respawn still so you can enclose it easier
yeah they need to work on building snaps and assets ASAP, its missing a ton of things like pillars L roofs and etc... not to mention the nightmare that it is to connect different ground levels
What button do you press to quick select the same «block» that you just placed? Annoying having to press b, then select wall, then place it, then press b again and select wall. In stead of it just keeping wall auto-selected until you select something else again.
You have to Build it with Right Click on mouse, so you can Place Same things again
You have to try enshrouded if yo haven’t yet. Hella fun! Also I’m so excited for HellDivers 2 on the 8th!
I know. So many good games already out and I barely have time for all 🥲
Does the foundation need to be snapped to the same grid as the roof for it to count as support?
Wow great video. You helped me a lot
thank you very much for the video, I'm trying to learn the mechanics during my lunch breaks at work so I can hang out with my kids over the weekend and help them with the game.
When you build a second or third level above your home base (within the circle) does it act like part of the base in that Pals can access those areas and work in them too? eg. ground level is mining, level 1 is farming, level 2 is breeding?
super useful tips man ty so much
Great video. Thank you
Actually useful. Thanks!
Is there a way to level their farming abilities? Thought the condenser might help but I don’t think so
Really helpful video.
Great and helpful video. Thank you very much!
On console, i found a way to sink foundations into the ground, not always, but it works for multiple elevation areas.
The un level area I did what you did yesterday.
I ended up doing high ground as a separate structure in the back two walls two windows
So many good tips, thanks
THANK YOU!!!!!
Great tip! Time to revamp the base.
Your base is amazing
tips are great ,,, thx man 🙂
Great video thanks. Can you suggest 3 base locations? I need one new main and two gathering base.
Can invasions break structure? Also, wouldn't all of the roof collapse if they break the wall that holds it?
How are you getting the breeding farm on an elevated platform? Every time I try it says "all floors must be touching the ground"?
Make the platform bigger then needed place breeding down and then scrap surplus tiles
A tip that is pretty obvious but I overread it until it was too late: be careful that your structures are 100% in your base radius. Half my base collapsed because I build a bit over the edges😅 it took quite a while so I was confused at first till I found out what happened. The games warns you about this happening but I've always ignored it 😅
Ty, this was so weird for me, finally and explanation
How are you gliding without losing altitude?
Thought I was tripping @ImARealHumanPerson
@@ImARealHumanPerson it's a skill specifically for Hangyu for now
1:40 At that point why even have a "supports" mechanic?! Just let me build the roof so long as its all connected like a chain.
I was wondering if you will be uploading your play throughs! I would love to watch them!