I see Jonathan Ferguson, the Keeper of Firearms and Artillery at the Royal Armories Museum in the UK, which houses a collection of thousands of iconic weapons from throughout history, I click.
look at the video description though "Jonathan Ferguson, a weapons expert and Keeper of Firearms & Artillery at the Royal Armouries Museum in the UK" BLASPHEMY! He's not "A Keeper of Firearms & Artillery at the Royal Armouries Museum in the UK" he's "THE Keeper of Firearms & Artillery at the Royal Armouries Museum in the UK"
If they ever made a FO game set in britain,i need a questline were a ghoulish Johnathan ask me to bring him the last preserved MP5 in all of the irradiated england
@@TheRealBatCave Considering that in the FO universe the Cetme roller-delayed rifle got adopted by the US _en masse,_ if an SMG derivative was designed, there'd probably be a fair few in Britain as well.
I don't know why, but when Jonathan Ferguson, the Keeper of Firearms and Artillery at the Royal Armories Museum in the UK, which houses a collection of thousands of iconic weapons from throughout history, flicked out that bayonet blunderbuss I couldn't help but laugh, the sight of Jonathan Ferguson, the Keeper of Firearms and Artillery at the Royal Armories Museum in the UK, which houses a collection of thousands of iconic weapons from throughout history pushing the catch and it just swinging out violently got me
Jonathan Ferguson, the Keeper of Firearms and Artillery at the Royal Armories Museum in the UK, which houses a collection of thousands of iconic weapons from throughout history*
@@TheRealBatCave because he's Jonathan Ferguson, the Keeper of Firearms and Artillery at the Royal Armories Museum in the UK, which houses a collection of thousands of iconic weapons from throughout history
Yes indeed, Jonathan Ferguson, the keeper of firearms and artillery at the Royal Armouries Museum in the UK, which houses a collection of thousands of iconic weapons from throughout history. A quite esteemed fellow.
@@jonathanferguson1211 Hey it’s Jonathon Ferguson, Keeper of Firearms and Artillery at the Royal Armories Museum in the UK (which houses a collection of thousands of iconic weapons from throughout history).
@@jonathanferguson1211 No way, I can't believe it's actually Jonathon Ferguson, Keeper of Firearms and Artillery at the Royal Armories Museum in the UK (which houses a collection of thousands of iconic weapons from throughout history).
@@TheRealBatCave Because he is Jonathan Ferguson, the Keeper of Firearms and Artillery at the Royal Armories Museum in the UK, which houses a collection of thousands of iconic weapons from throughout history.
@@TheRealBatCaveit's a tacit understanding to give Jonathan Ferguson his full title as Keeper of Firearms at Royal Armouries Museum in the UK, housing thousands of iconics weapons throughout history.
When you mention Jonathan Ferguson, the Keeper of Firearms and Artillery at the Royal Armories Museum in the UK, please use his correct title. Which is Jonathan Ferguson, the Keeper of Firearms and Artillery at the Royal Armories Museum in the UK
Johnathan, there is a “black powder” only season for Whitetail deer in West Virginia every year. While many people use the more modern “in-line” smoothbore guns, there are still many people who use reproduction muzzle-loaders no different than what would have been used to hunt Whitetail 150-200 years ago. My father has, hanging on a wall in his basement, a “Virginia Rifle” manufactured in the 1750s, which belonged to one of our ancestors (I believe the brother of his great-great-great grandfather) and which was used in or around the time of the American Revolution.
"Jonathan Ferguson, the Keeper of Firearms and Artillery at the Royal Armories Museum in the UK, which houses a collection of thousands of iconic weapons from throughout history"
"There's none of [arcane elements] introduced to Fallout" I see Jonathan Ferguson, the Keeper of Firearms and Artillery at the Royal Armouries Museum in the UK, which houses a collection of thousands of iconic weapons from throughout history, is unfamiliar with questlines like the Cabot House questline, or anything to do with the Dunwich company.
@@jonathanferguson1211 Well, given that the Dunwich Borers quarry teleports you back in time for a couple of moments, and the Cabot House questline features an eldritch artifact keeping its host alive through some sort of influence, with his blood able to keep anyone who injects it alive for centuries... it's about as close to magic as makes no difference. Lovecraftian brand magic, but magic nonetheles.
@@jonathanferguson1211 in fallout 2 the main questline has your village shaman giving you psychic visions at several points. fallout 3 has a kid who can see the future, fallout 4 has a teleporting ghoul, immortal family, and the same legendary effects as 76 for the most part...
"its muzzle loady enough"-Jonathan Ferguson keeper of arms and artillery at the royal armories museum in the uk, which houses a collection of thousands of iconic weapons throughout history.
16:45 Actually, you do! There’s a historic Civil War site on the map with Union and Confederate museums alongside the site. You can often find black powder weapons behind the display cases in said museums :)
I'd love to see Jonathan reacting to the DLC weapons of Fallout New Vegas such as the Red Glare Rocket Launcher, Shoulder Mounted Machine Gun, K9000 Machine Gun and 12.7mm Smg.
Have some respect and use his full title; "Jonathan Ferguson, the Keeper of Firearms and Artillery at the Royal Armories Museum in the UK, which houses a collection of thousands of iconic weapons from throughout history"
So, with the muzzle loaders in 76, they're part of the games smaller references to West Virginia's role in the American Civil War; there were several in game events on launch that were related to burying a soldiers remains or fighting other players wearing Union or Confederate uniforms. These were events during the games launch, but they had enough issues that they've been removed since. The developers haven't expand on the Civil War stuff since.
The soldiers burial is a daily quest largely buried under all the other dailies aswell as it required players to have a shovel, often found nearby, to bury the remains. The PVP event of union vs confederate was never popular so it was removed fairly early.
@@lazydragon2551 "The Battle that Never Was". Nukapedia says: "This event is no longer implemented in the game and cannot be activated. It still exists within the game but is disabled. It was playable for a short time after the launch of the game"
So regarding the Nuka Cola rifle... This is a nod. In 1986, Winchester and Coca-Cola created a promotional brand-crossover 94E 3030 and 1500-XTR, sold as a set. 2500 sets were ordered to be manufactured, but they stopped at just under 1600 after Coca Cola pulled out and cancelled. The product pairing was part of Coca Cola's 100th anniversary celebration, and was perhaps somewhat shortsighted given the era. The weapons now command a hefty price at auction, with one auction Starting at 1795 back in 2020.
I just looked it up and I am beyond dissapointed. It's just a plain old looking rifle with Coca Cola written on the side. I was hoping it'd be all bright Red with White accents.
Now that I comment 'live' over the clip it's easy to miss obvious things like this as I'm still talking about something else. But it saves giving Dave and Adam 2 hours of footage to edit 😊
@@jonathanferguson1211 love your stuff and pls keep doing your thing Also i hope you see the AK5C mod for Fallout 4 and its goody mag (with a reload you'll not expect to see animated)
it's mentioned on a loading screen that many of the black powder weapons in the area were clamed from the various civil war collections in the are and that they were well antiquated even by the time of the bombs falling
"Jonathan Ferguson, the Keeper of Firearms and Artillery at the Royal Armories Museum in the UK, which houses a collection of thousands of iconic weapons from throughout history"
@2:00 actually there are several modern reproductions of the 1873 made in .44 Magnum. Seeing as how the society in FO in 2077 is still as obsessed with westerns as America was in IRL in the 50s, a market for repro cowboy guns would be even stronger than it is now.
@@generaljesus9825 heck, if we define 'Glock' as broadly as we do revolvers & '1911s', as in polymer framed striker fired semi-auto with at least 15 round capacity, then probably close to 95% of guns in WV right now are those 3.
Please Jonathan Ferguson, the keeper of Firearms & Artillery at the Royal Armouries museum in the UK, break down the weapons from *METAL GEAR SOLID 3* before the remake comes out. So many weapons in MGS3 to react and comment on like the Patriot's infinite ammo magazine, the EZ tranq gun, Snake's customized officer M1911A1, Snake whittling the pistol grip to use a knife for CQC, Ocelot's SAA juggling skills, The End's paratrooper tranquilizer Mosin Nagant, the Davey Crockett recoil-less nuclear launcher, Eva's chinese Type 17 mauser clone with her "bandit shooting" technique and Volgin's electricity discharging the 7.62mm bullets. There are so many more other interesting trivias and weapons in MGS3 so please Dave and Johnathan, please consider making a video for the MGS3.
Harper’s Ferry in West Virginia used to be one of the 2 arsenals in the country that made black powder muzzle loading rifles. It was raided by John Brown before the Civil War and became a point of contention during the war. Kind of interesting.
There are perk synergies (Stabilized) for power armor and heavy weapons. So in a build designed to use these to their fullest potential there are benefits for the power armor over being without it.
Fun fact about the 10mm SMG- the receiver is a Browning machine gun receiver flipped around and squashed! The designer consciously wanted to mimic that "movie gun" feel where it apes a real design but in a different way.
My favourite weapon I picked up in 76 was a Black Powder Rifle with Instigating on it, which does double damage to targets at full health. It SHREDS. I called it Partystarter.
@gamespot In the game ARMA Reforger, when Johnathan Ferguson reacted initially he said the M16A2 gun had too much wear on the gun and in the newest update they removed the wear and listened!
Hearing jonathan talk about that colt, I'd love to see him comment on the gun handling in a game like Call of Juarez Gunslinger, especially the perk to reload with the cylinder spinning the whole time
For the Colt Single Action Army i could imagine the first person animation to work, is that under the barrel there is some sort of button-pressed mechanism to spin the cylinder around (instead of ejecting the bullet-cases). But since the third person animation is completely different, there is no excuse for that. xD
Yeah, the lack of velocity imparted by black powder weapons(comparatively speaking, of course) is the reason for the 2-bore and 4-bore "stopping rifles". When you absolutely had to put something down, the only way you could reliably do that was with a heavier bullet, since there was a notable limit on the pressure you could develop, and so the velocity you could impart, on a bullet.
With regards to the 10mm Smg it is a pre war weapon. In general fallout for ballistic weapons follow a very unique design philosophy due to the resource wars and lack of oil supply most modern weapons in the lore are basically just steel aluminum and wood with some rubber. Very little plastics or bakelite. Giving it a very unique design aesthetic as well since it blends in ww2 weapons (which were still in use by many groups), 70s esque weapons, and mashed up modernish weapons with some post war hodgepodges as well. The barrel modifications regarding it are likely post war but do still fit with the weapon designs we’ve seen prior of it.
Every time I see a Fallout weapons review video starring Jonathan Ferguson, the Keeper of Firearms and Artillery at the Royal Armories Museum in the UK, I cannot help but sigh that we never got to hear his analysis of the artillery pieces from Fallout 4. It's right there in his goldurn title, Of Firearms and *Artillery*, how could they mess up that?!?
Wanted to point out, in 76, there are perks that significantly increase heavy weapon stability and decrease bullet spread while in power armor. At least I think? It's been a few years.
14:46 I actually jumped from the bayonet reveal! Such a pretty gun I didn't question what was going on up top at first. You know, that just might be one of the most terrifying weapons to imagine facing down. I think the psychological impact of a blunderbuss shot followed by readying that bad boy for a charge would be quite effective. On a related note, Jonathan's showmanship and presentation has really elevated over the years! Truly a class act.
9:57 The heavy weapons being handheld really only makes sense when wearing Power Armor, since in-universe that's what Power Armor was built to do. So instead of needing an armored vehicle to carry the .50 Cal to the frontline, you just have one guy in the suit carrying it around. 21:10 You have to unlock the Gauss Minigun by raising your reputation with the Raiders faction at the Crater settlement. It's a very powerful weapon, but its ammo is among the heavier ammo types in the game.
"So instead of needing an armored vehicle to carry the .50 Cal to the frontline, you just have one guy in the suit carrying it around" -- or, if you're the BoS you give it to your squire to carry 'til you need it.
Fallout has had arcane and magic elements in the series since the very beginning. The entire plot of fallout 1 for example revolves around defeating a Psykers including telekinetics, Pyrokinetics, and Telepaths. It’s been a very consistent throughline for much of the series. Fallout 2 even has you help a ghost out.
I love not only Jon’s commentary on the guns, but that he has some knowledge of the games and considers the world building and other factors in the game. Very awesome stuff.
Regarding the .50 machine gun (and the gatling gun and similar weapons), I always imposed a restriction on myself that I could ONLY use it while in power armor, because otherwise it just felt... silly. Honestly, I think an actual game mechanic that prevents some weapons being used when not in power armor would be a neat addition.
You guys could easily do a part two to this. There are plenty more guns in fallout 76. I really wanted to see him react to the railway rifle. Which is a personal favorite of mine. there’s also the handmade, the fixer, grenade launchers, cannons,Tommy guns.
I think Jonathon Ferguson, Keeper of Firearms and Artillery at the Royal Armories Museum in the UK (which houses a collection of thousands of weapons from throughout history), might be mistaken here. The SMG from Fallout 76 is supposed to resemble the Fallout 3 10MM SMG.
17:13 180gr. .50cal roundball can get over 2,000fps on a magnum powder charge with a tight patch. People greatly underestimate the power of muzzle-loaders. It just takes three days to load, and will massively rust if not cleaned immediately after shooting.
21:00 the game didn't only expand, but respectfully brought back classic weaponry. Fallout 2 had gauss pistols, and Fallout Tactics had the gauss miniguns! I've plenty to complain about with 76, but the attention to detail and care that goes into bringing back classic concepts is something these devs do exceptionally! The Gauss Shotgun is new thanks to 76 though I think, just nice to see things come back y'know?
Absolutely loved the video as always! In the games defense, the high damaged of the black powder weapons is allowed and or needed as an offset to the slow reload time for balancing. Also the leveling system (though needed due to being a multiplayer open world game) is more of a holdover from its original form upon release. In the initial release enemies would grow stronger depending on the region, and so as you gained higher levels, you needed higher damaging weapons to deal with new threats etc. This allowed for players to have a good idea of the grade and ability of their equipment, relative to the strength of the enemies in a zone this was changed in future updates where now the enemies level is scaled to each players level (so if two players are looking at the same enemy to one it may be a level 100 and to the other its a level 5) so that newer/low level players could play with their higher level friends. Also (something that is still relevant) is that balance wise it allows the game to level lock certain weapons so that you don't have a level 1 player running around with a fatman or auto grenade launcher just decimating all the low level enemies and/or causing a mess. Fun fact: Fallout 4 had a similar system to this, though being a single player game was able to be implemented more subtly. At higher levels enemies start using/spawning less with pipe weapons and more with combat rifles etc. the higher levels allow you to unlock more levels of gun nut, allowing you to modify your weapon to deal more damage to the now higher level and stronger enemies etc.
I have a reproduction of a Colt single action army from a company that remakes old guns. The one I purchased has that Calvary model barrel length for accuracy and help to control barrel rise and it is chambered in .45 long Colt. It is great to shoot and load the same as the original Colt peacemaker. It has a bit of hair trigger but I expected it for a single action gun. Can’t resist sometimes shooting one handed like as was common back in that era. I do like whenever games have early firearms ranging from the matchlock through to percussion firearms, whether it is to go with the setting or just for fun.
10:55 Correction. There is a perk in the game called Stabilized under the Intelligence S.P.E.C.I.A.L. that increases the accuracy and armor ignoring capabilities of heavy weapons while in power armor. Yeah, it's tied to a perk, but is an obvious choice for a power armor heavy gunner build.
That old single action is so smart. When you think about when it was made the little click is really satisfying and tells you, you're good to load the next round.
You can actually retrieve some of the black powder weapons from John Brown's Fort which is both a museum in game and IRL Is in fact right next door Harper's Ferry Armory where massive numbers of firearms were produced with the "Fort" being the armory's firehouse where John Brown made his last stand and was the only original building of the armory left standing after the Civil War.
I would lay down my life for this man; Jonathan Ferguson, the Keeper of Firearms and Artillery at the Royal Armories Museum in the UK, which houses a collection of thousands of iconic weapons from throughout history
From the 3rd person view of the reload of the M2 it looks like the player is putting the ammo box holder on his thigh to help balance it while holding the pistol grip.
Honestly, I wouldn't be surprised if that revolver animation was a repurposed shotgun pump animation hand position that cuts off before the actual pump. Look at the frame of the hand holding the gun before the rotation and its a very wide grip, like the character is holding something more tube shaped.
Ah another great video with Jonathan Ferguson, the Keeper of Firearms and Artillery at the Royal Armories Museum in the UK, which houses a collection of thousands of iconic weapons from throughout history.
I'd still like to see you take a look at Planetside 2, which uses "Gauss Rifle" to mean "conventional ammo with a coilgun boosting the bullet in the barrel".
Although they're older, I think Jonathan Ferguson, Keeper of firearms and artillery at the Royal Armories Musuem, would have a field day with the Soldier of Fortune games. Especially with the Desert Eagle reload animation.
I do enjoy when Jonathan Ferguson, the Keeper of Firearms and Artillery at the Royal Armories Museum in the UK, which houses a collection of thousands of iconic weapons from throughout history reviews the weapons of a game I've played. I feel it legitimizes the time I have spent playing it.
once again asking for Jonathan Ferguson, the keeper of Firearms & Artillery at the Royal Armouries museum in the UK to react to the weapons from Cruelty Squad
In America we make anything so long as it’s not full auto and follow the sbr and aow rules. Blunderbuss should be considered a muzzleloader so completely unregulated in USA
I think I see the trigger finger twitching when the cylinder rotates on the Single Action Army. Maybe they thought it had the feature found on some later revolvers that let you rotate the cylinder with the trigger when the hammer is half cocked?
Fun fact - M2 first apperence in fallout series was all way back in 2001 in Fallout Tactics. It was extermaly deadly weapon there ( 2nd best in whole game, beaten only by exotic Gauss minigun ), especialy when loaded with depleted uranium AP ammo. Tho it also demaned very high strenght score ( 9 where human natural max was 10 ) to use it without penalties.
You should show Jonathan the Operation Sunburst Animation by SODAZ when its finished! I think Jonathan would LOVE seeing all the guns depicted And how they're used Both by and against Power Armor
I believe that while Fallout 4 debuted the Laser Muskets to draw on the lore of the Revolutionary War era in the Boston wasteland, Fallout 76 debuted the blackpowder weapons and Gatling gun to draw references from the Civil War in the Appalachian area. After all, the overarching theme of all Fallout games is "War never changes".
Just a note with the pump action, the first person reload animation is a bit fudged when the player pushes shells into the tube with the action open. On an 870 that would be impossible. Love the content!
This whole Jonathan Ferguson, the Keeper of Firearms & Artillery at the Royal Armories Museum in the UK, which houses a collection of iconic from throughout history meme, reminds me of when the Arkham subreddit went completely insane.
Is this the one and only Jonathan Ferguson, the keeper of Firearms and Artillery at the royal Armories Museum in the UK, which houses a collection of thousands of iconic weapons from throughout history?
Every time I see Jonathan Ferguson, the Keeper of Firearms and Artillery at the Royal Armories Museum in the UK, which houses a collection of thousands of iconic weapons from throughout history talking about a Colt SAA, I have to say it: Play Receiver 2!!!
The two games that I'd really like Jonathan Ferguson (the Keeper of Firearms and Artillery at the Royal Armories Museum in the UK, which houses a a collection of thousands of Iconic weapons from throughout history) to react to are Warframe and Nikke. As... unique as the latter game is, there is at least one gun nerd on its development team which means that they have a lot of interesting reload animations, including one where a character swaps out their entire barrel, rather than a magazine or any other ammo storage/feed device.
Hi Dave, it'd be great to see Jonathan, Keeper of Firearms and Artillery at the Royal Armouries in the UK, react to the guns and artillery pieces of the Empire, Dwarfs, Chaos Dwarfs, Vampire Coast, etc. in Total War Warhammer 3.
Not *strictly* true about the heavy weapon handling being the same in power armour. There's a perk you can take that means heavy guns in power armour gain increased accuracy, as though you were able to hold it more steady!
19:04 The (legendary effect) Faster Firing Speed ones are deadlier and funner. It’s my goto for ammo efficiency and impact. Also, back during the Beta and early release days, an audiobug made it so you could hear them across the map. Sounded like some Anti-Air battery going off.
As a Finn, I'd like to see Jonathan's take on Suomi konepistooli on some games i.e BF V, It has such a huge impact on Finnish history and it is iconic here.
I see Jonathan Ferguson, the Keeper of Firearms and Artillery at the Royal Armories Museum in the UK, which houses a collection of thousands of iconic weapons from throughout history, I click.
Feep typo
Feep
@@meeperdudeify 😭
look at the video description though
"Jonathan Ferguson, a weapons expert and Keeper of Firearms & Artillery at the Royal Armouries Museum in the UK"
BLASPHEMY! He's not "A Keeper of Firearms & Artillery at the Royal Armouries Museum in the UK" he's "THE Keeper of Firearms & Artillery at the Royal Armouries Museum in the UK"
Can't you guys own any in the U.K?
If they ever made a FO game set in britain,i need a questline were a ghoulish Johnathan ask me to bring him the last preserved MP5 in all of the irradiated england
Message the Fallout London team and ask them to do that, you never know.
Message the Fallout London team and ask them to do that, you never know.
there's a community mod with Britain in mind google fallout london if curious
Does 1 even exist in all of Britain?
@@TheRealBatCave Considering that in the FO universe the Cetme roller-delayed rifle got adopted by the US _en masse,_ if an SMG derivative was designed, there'd probably be a fair few in Britain as well.
I don't know why, but when Jonathan Ferguson, the Keeper of Firearms and Artillery at the Royal Armories Museum in the UK, which houses a collection of thousands of iconic weapons from throughout history, flicked out that bayonet blunderbuss I couldn't help but laugh, the sight of Jonathan Ferguson, the Keeper of Firearms and Artillery at the Royal Armories Museum in the UK, which houses a collection of thousands of iconic weapons from throughout history pushing the catch and it just swinging out violently got me
Why not just say Johnathan lol
Jonathan Ferguson, the Keeper of Firearms and Artillery at the Royal Armories Museum in the UK, which houses a collection of thousands of iconic weapons from throughout history*
@@TheRealBatCave because he's Jonathan Ferguson, the Keeper of Firearms and Artillery at the Royal Armories Museum in the UK, which houses a collection of thousands of iconic weapons from throughout history
wwwww
Yes indeed, Jonathan Ferguson, the keeper of firearms and artillery at the Royal Armouries Museum in the UK, which houses a collection of thousands of iconic weapons from throughout history. A quite esteemed fellow.
16:30 Actually yes. WV manufactured a lot of black powder guns. Notably Harpers ferry armory (which remains you can visit in 76).
I may have to fire 76 back up just to visit it. We only have a handful of HF-made guns, obviously many more in US museums.
@@jonathanferguson1211 Hey it’s Jonathon Ferguson, Keeper of Firearms and Artillery at the Royal Armories Museum in the UK (which houses a collection of thousands of iconic weapons from throughout history).
wwww
@@jonathanferguson1211 No way, I can't believe it's actually Jonathon Ferguson, Keeper of Firearms and Artillery at the Royal Armories Museum in the UK (which houses a collection of thousands of iconic weapons from throughout history).
@@jonathanferguson1211 In the game you do visit the armory, although there isn't much interesting left inside it.
I would like to see Jonathan Ferguson, the keeper of Firearms & Artillery at the Royal Armouries museum in the UK reacting to the weapons of Warfarme
Why not just say Johnathan
Imagine him seeing the rubico prime.
Or just. Any of the sentient weapons lol.
@@TheRealBatCave Because he is Jonathan Ferguson, the Keeper of Firearms and Artillery at the Royal Armories Museum in the UK, which houses a collection of thousands of iconic weapons from throughout history.
@@TheRealBatCave it's funny
@@TheRealBatCaveit's a tacit understanding to give Jonathan Ferguson his full title as Keeper of Firearms at Royal Armouries Museum in the UK, housing thousands of iconics weapons throughout history.
"It's not real and it can't hurt me", I still get an aneurysm imagining the default Assault Rifle from FO4.
Default? The entire platform gives me an aneurysm! No modification makes it believable.
I love how Jonathan looks like he's hiding in the museum's basement recording this video in secret
He actually lives in the basement & they only let him upstairs when Ian is in town, then he goes back...
The visual of him only being allowed up to have playdates with ian is funny @@TheCatBilbo
When you mention Jonathan Ferguson, the Keeper of Firearms and Artillery at the Royal Armories Museum in the UK, please use his correct title. Which is Jonathan Ferguson, the Keeper of Firearms and Artillery at the Royal Armories Museum in the UK
Johnathan, there is a “black powder” only season for Whitetail deer in West Virginia every year. While many people use the more modern “in-line” smoothbore guns, there are still many people who use reproduction muzzle-loaders no different than what would have been used to hunt Whitetail 150-200 years ago.
My father has, hanging on a wall in his basement, a “Virginia Rifle” manufactured in the 1750s, which belonged to one of our ancestors (I believe the brother of his great-great-great grandfather) and which was used in or around the time of the American Revolution.
"Jonathan Ferguson, the Keeper of Firearms and Artillery at the Royal Armories Museum in the UK, which houses a collection of thousands of iconic weapons from throughout history"
There’s also mountaineer heritage season, which only allows the use of percussion, flintlocks, longbows, or recurve bows for turkey, bear, and deer.
We have a black powder season in Kentucky too
"There's none of [arcane elements] introduced to Fallout"
I see Jonathan Ferguson, the Keeper of Firearms and Artillery at the Royal Armouries Museum in the UK, which houses a collection of thousands of iconic weapons from throughout history, is unfamiliar with questlines like the Cabot House questline, or anything to do with the Dunwich company.
No actual magic though right?
@@jonathanferguson1211 Well, given that the Dunwich Borers quarry teleports you back in time for a couple of moments, and the Cabot House questline features an eldritch artifact keeping its host alive through some sort of influence, with his blood able to keep anyone who injects it alive for centuries... it's about as close to magic as makes no difference. Lovecraftian brand magic, but magic nonetheles.
@@jonathanferguson1211 in fallout 2 the main questline has your village shaman giving you psychic visions at several points. fallout 3 has a kid who can see the future, fallout 4 has a teleporting ghoul, immortal family, and the same legendary effects as 76 for the most part...
In Fallout, radiation IS the Magic
@@davidaward82 i think the kid who can see the future is the firecaster in NV at the 188 trafing post
"its muzzle loady enough"-Jonathan Ferguson keeper of arms and artillery at the royal armories museum in the uk, which houses a collection of thousands of iconic weapons throughout history.
16:45 Actually, you do!
There’s a historic Civil War site on the map with Union and Confederate museums alongside the site. You can often find black powder weapons behind the display cases in said museums :)
I'd love to see Jonathan reacting to the DLC weapons of Fallout New Vegas such as the Red Glare Rocket Launcher, Shoulder Mounted Machine Gun, K9000 Machine Gun and 12.7mm Smg.
He kinda already did..... But it'll be nice to remaster or go over them again
Have some respect and use his full title; "Jonathan Ferguson, the Keeper of Firearms and Artillery at the Royal Armories Museum in the UK, which houses a collection of thousands of iconic weapons from throughout history"
wwwwwww
So, with the muzzle loaders in 76, they're part of the games smaller references to West Virginia's role in the American Civil War; there were several in game events on launch that were related to burying a soldiers remains or fighting other players wearing Union or Confederate uniforms. These were events during the games launch, but they had enough issues that they've been removed since. The developers haven't expand on the Civil War stuff since.
The soldiers burial is a daily quest largely buried under all the other dailies aswell as it required players to have a shovel, often found nearby, to bury the remains. The PVP event of union vs confederate was never popular so it was removed fairly early.
@@KyleSage35 Oh yeah, I forgot it was a daily
@@KyleSage35 There was an actual Civil War PVP event way back when??
@@lazydragon2551 "The Battle that Never Was". Nukapedia says: "This event is no longer implemented in the game and cannot be activated. It still exists within the game but is disabled. It was playable for a short time after the launch of the game"
So regarding the Nuka Cola rifle... This is a nod. In 1986, Winchester and Coca-Cola created a promotional brand-crossover 94E 3030 and 1500-XTR, sold as a set. 2500 sets were ordered to be manufactured, but they stopped at just under 1600 after Coca Cola pulled out and cancelled.
The product pairing was part of Coca Cola's 100th anniversary celebration, and was perhaps somewhat shortsighted given the era. The weapons now command a hefty price at auction, with one auction Starting at 1795 back in 2020.
I just looked it up and I am beyond dissapointed. It's just a plain old looking rifle with Coca Cola written on the side. I was hoping it'd be all bright Red with White accents.
@@TheFirstCurse1 reality is often disappointing.
Surprised jonathan didn’t notice the 1873 colt revolvers cylinder turning the wrong direction
Now that I comment 'live' over the clip it's easy to miss obvious things like this as I'm still talking about something else. But it saves giving Dave and Adam 2 hours of footage to edit 😊
@@jonathanferguson1211 love your stuff and pls keep doing your thing
Also i hope you see the AK5C mod for Fallout 4 and its goody mag (with a reload you'll not expect to see animated)
@@markhirsch6301 Thank you!
@@jonathanferguson1211I’m so glad they didn’t show it with the Quadruple Ammo effect
it's mentioned on a loading screen that many of the black powder weapons in the area were clamed from the various civil war collections in the are and that they were well antiquated even by the time of the bombs falling
Makes a lot of sense.
"It's muzzleload-y enough."
-Jonathan Ferguson, Keeper of Firearms and Artillery at the Royal Armories Museum in the UK
which houses a collection of thousands of iconic weapons from throughout history
Loved that Jonathan mentioned Heretic. Hopefully GameSpot shows Jonathan another Raven software game. Maybe Singularity?
"Jonathan Ferguson, the Keeper of Firearms and Artillery at the Royal Armories Museum in the UK, which houses a collection of thousands of iconic weapons from throughout history"
Heretic and Hexen are classics.
@2:00 actually there are several modern reproductions of the 1873 made in .44 Magnum. Seeing as how the society in FO in 2077 is still as obsessed with westerns as America was in IRL in the 50s, a market for repro cowboy guns would be even stronger than it is now.
Oh, yeah. Revolvers and 1911’s are still possibly the most common handgun in WV overall, except maybe for Glocks.
@@generaljesus9825 heck, if we define 'Glock' as broadly as we do revolvers & '1911s', as in polymer framed striker fired semi-auto with at least 15 round capacity, then probably close to 95% of guns in WV right now are those 3.
I mean there has been a decent bit of supernatural stuff in Fallout so a gun regenerating health from hitting someone can make sense
Please Jonathan Ferguson, the keeper of Firearms & Artillery at the Royal Armouries museum in the UK, break down the weapons from *METAL GEAR SOLID 3* before the remake comes out.
So many weapons in MGS3 to react and comment on like the Patriot's infinite ammo magazine, the EZ tranq gun, Snake's customized officer M1911A1, Snake whittling the pistol grip to use a knife for CQC, Ocelot's SAA juggling skills, The End's paratrooper tranquilizer Mosin Nagant, the Davey Crockett recoil-less nuclear launcher, Eva's chinese Type 17 mauser clone with her "bandit shooting" technique and Volgin's electricity discharging the 7.62mm bullets.
There are so many more other interesting trivias and weapons in MGS3 so please Dave and Johnathan, please consider making a video for the MGS3.
Jonathan Ferguson, the Keeper of Firearms & Artillery at the Royal Armories Museum in the UK, i second this
Please Jonathan Ferguson, the Keeper of Firearms & Artillery at the Royal Armories Museum in the UK, I third this
wwwwww
That blunderbuss that Jonathan showed us is amazing!
Happy to see Jonathan get a better camera and mic.
Glad to see a mention of the riveted guns from The League of Extraordinary Gentlemen. Utterly love those designs, pure dieselpunk
Harper’s Ferry in West Virginia used to be one of the 2 arsenals in the country that made black powder muzzle loading rifles. It was raided by John Brown before the Civil War and became a point of contention during the war. Kind of interesting.
I love that this went straight from the 10mm SMG to the M2 MG, as the 10mm SMG is, somewhat infamously, just a small, backwards M2.
There are perk synergies (Stabilized) for power armor and heavy weapons. So in a build designed to use these to their fullest potential there are benefits for the power armor over being without it.
Fun fact about the 10mm SMG- the receiver is a Browning machine gun receiver flipped around and squashed! The designer consciously wanted to mimic that "movie gun" feel where it apes a real design but in a different way.
Sad, the light machine gun was left out. Got to give some love to the MG42.
My favourite weapon I picked up in 76 was a Black Powder Rifle with Instigating on it, which does double damage to targets at full health. It SHREDS. I called it Partystarter.
@gamespot In the game ARMA Reforger, when Johnathan Ferguson reacted initially he said the M16A2 gun had too much wear on the gun and in the newest update they removed the wear and listened!
Can't believe you didn't show him the single action with a 24 round magazine
Clip.
Hearing jonathan talk about that colt, I'd love to see him comment on the gun handling in a game like Call of Juarez Gunslinger, especially the perk to reload with the cylinder spinning the whole time
For the Colt Single Action Army i could imagine the first person animation to work, is that under the barrel there is some sort of button-pressed mechanism to spin the cylinder around (instead of ejecting the bullet-cases). But since the third person animation is completely different, there is no excuse for that. xD
Yeah, the lack of velocity imparted by black powder weapons(comparatively speaking, of course) is the reason for the 2-bore and 4-bore "stopping rifles". When you absolutely had to put something down, the only way you could reliably do that was with a heavier bullet, since there was a notable limit on the pressure you could develop, and so the velocity you could impart, on a bullet.
I laughed at the black power rifle when he said theyre probably not from a museum....which in the game they are proving his point of contention lol
Funnily enough, the 10mm SMG is a downsized reversed M2 Browning with some extra bits all over. Thanks to the reddit post that taught me this
With regards to the 10mm Smg it is a pre war weapon. In general fallout for ballistic weapons follow a very unique design philosophy due to the resource wars and lack of oil supply most modern weapons in the lore are basically just steel aluminum and wood with some rubber. Very little plastics or bakelite. Giving it a very unique design aesthetic as well since it blends in ww2 weapons (which were still in use by many groups), 70s esque weapons, and mashed up modernish weapons with some post war hodgepodges as well.
The barrel modifications regarding it are likely post war but do still fit with the weapon designs we’ve seen prior of it.
Every time I see a Fallout weapons review video starring Jonathan Ferguson, the Keeper of Firearms and Artillery at the Royal Armories Museum in the UK, I cannot help but sigh that we never got to hear his analysis of the artillery pieces from Fallout 4. It's right there in his goldurn title, Of Firearms and *Artillery*, how could they mess up that?!?
Wanted to point out, in 76, there are perks that significantly increase heavy weapon stability and decrease bullet spread while in power armor. At least I think? It's been a few years.
That SMG is actually from the ORIGINAL Fallout IIRC. Its the MP9 chambered in 10mm in FO1 and 2
14:46 I actually jumped from the bayonet reveal! Such a pretty gun I didn't question what was going on up top at first. You know, that just might be one of the most terrifying weapons to imagine facing down. I think the psychological impact of a blunderbuss shot followed by readying that bad boy for a charge would be quite effective.
On a related note, Jonathan's showmanship and presentation has really elevated over the years! Truly a class act.
that flintlock was beautiful. the finish on the wood, the clean polished brass, the spring loaded bayonet. just beautiful.
9:57 The heavy weapons being handheld really only makes sense when wearing Power Armor, since in-universe that's what Power Armor was built to do. So instead of needing an armored vehicle to carry the .50 Cal to the frontline, you just have one guy in the suit carrying it around.
21:10 You have to unlock the Gauss Minigun by raising your reputation with the Raiders faction at the Crater settlement. It's a very powerful weapon, but its ammo is among the heavier ammo types in the game.
"So instead of needing an armored vehicle to carry the .50 Cal to the frontline, you just have one guy in the suit carrying it around" -- or, if you're the BoS you give it to your squire to carry 'til you need it.
Fallout has had arcane and magic elements in the series since the very beginning. The entire plot of fallout 1 for example revolves around defeating a Psykers including telekinetics, Pyrokinetics, and Telepaths. It’s been a very consistent throughline for much of the series. Fallout 2 even has you help a ghost out.
I think Johnathan would get a real kick out of Ultrakill's weaponry, that'd be nice to see.
I recently watched Kunk on Earth, and I was pleasantly surprised to see you on it
The Warmaster of Terra, Horus Lupercal commands Mister Ferguson to review the weapons of the Valkyria chronicles franchise.
I love not only Jon’s commentary on the guns, but that he has some knowledge of the games and considers the world building and other factors in the game. Very awesome stuff.
I feel like the majority of weapons Bethesda make, would give Jonathan an aneurysm
Just like the games they make
Except if you actually watch the video he's generally quite approving of the game's weapons.
@@Safetytrousershow dare you be rational and actually watch the videos
@@EmpereurNapoleonexI’m sayin bro like 48 likes for a comment that’s just objectively wrong if you watched it
me when I don't watch the video or any of the other Bethesda related videos on this channel.
Regarding the .50 machine gun (and the gatling gun and similar weapons), I always imposed a restriction on myself that I could ONLY use it while in power armor, because otherwise it just felt... silly.
Honestly, I think an actual game mechanic that prevents some weapons being used when not in power armor would be a neat addition.
It would be, but it would mean players would not like it for the lack of “accessibility”.
You guys could easily do a part two to this. There are plenty more guns in fallout 76. I really wanted to see him react to the railway rifle. Which is a personal favorite of mine. there’s also the handmade, the fixer, grenade launchers, cannons,Tommy guns.
The Tommy guns and Railway rifle were already in 4, which I think he reacted to already.
I think Jonathon Ferguson, Keeper of Firearms and Artillery at the Royal Armories Museum in the UK (which houses a collection of thousands of weapons from throughout history), might be mistaken here. The SMG from Fallout 76 is supposed to resemble the Fallout 3 10MM SMG.
There are alot more guns to cover in FO76...
I was waiting for a video like this and i LOVE it already
17:13 180gr. .50cal roundball can get over 2,000fps on a magnum powder charge with a tight patch. People greatly underestimate the power of muzzle-loaders. It just takes three days to load, and will massively rust if not cleaned immediately after shooting.
5:15, that 870's clockwork clicks are amazing..)
21:00 the game didn't only expand, but respectfully brought back classic weaponry. Fallout 2 had gauss pistols, and Fallout Tactics had the gauss miniguns! I've plenty to complain about with 76, but the attention to detail and care that goes into bringing back classic concepts is something these devs do exceptionally! The Gauss Shotgun is new thanks to 76 though I think, just nice to see things come back y'know?
Hello guys its Caedo Genesis for another caedos countdowns
There's still 1, 2 and Tactics. They all have pretty impressive voice casts for games at the time.
Absolutely loved the video as always! In the games defense, the high damaged of the black powder weapons is allowed and or needed as an offset to the slow reload time for balancing. Also the leveling system (though needed due to being a multiplayer open world game) is more of a holdover from its original form upon release. In the initial release enemies would grow stronger depending on the region, and so as you gained higher levels, you needed higher damaging weapons to deal with new threats etc. This allowed for players to have a good idea of the grade and ability of their equipment, relative to the strength of the enemies in a zone this was changed in future updates where now the enemies level is scaled to each players level (so if two players are looking at the same enemy to one it may be a level 100 and to the other its a level 5) so that newer/low level players could play with their higher level friends. Also (something that is still relevant) is that balance wise it allows the game to level lock certain weapons so that you don't have a level 1 player running around with a fatman or auto grenade launcher just decimating all the low level enemies and/or causing a mess.
Fun fact: Fallout 4 had a similar system to this, though being a single player game was able to be implemented more subtly. At higher levels enemies start using/spawning less with pipe weapons and more with combat rifles etc. the higher levels allow you to unlock more levels of gun nut, allowing you to modify your weapon to deal more damage to the now higher level and stronger enemies etc.
I have a reproduction of a Colt single action army from a company that remakes old guns. The one I purchased has that Calvary model barrel length for accuracy and help to control barrel rise and it is chambered in .45 long Colt. It is great to shoot and load the same as the original Colt peacemaker. It has a bit of hair trigger but I expected it for a single action gun. Can’t resist sometimes shooting one handed like as was common back in that era. I do like whenever games have early firearms ranging from the matchlock through to percussion firearms, whether it is to go with the setting or just for fun.
10:55 Correction. There is a perk in the game called Stabilized under the Intelligence S.P.E.C.I.A.L. that increases the accuracy and armor ignoring capabilities of heavy weapons while in power armor. Yeah, it's tied to a perk, but is an obvious choice for a power armor heavy gunner build.
That old single action is so smart. When you think about when it was made the little click is really satisfying and tells you, you're good to load the next round.
You can actually retrieve some of the black powder weapons from John Brown's Fort which is both a museum in game and IRL Is in fact right next door Harper's Ferry Armory where massive numbers of firearms were produced with the "Fort" being the armory's firehouse where John Brown made his last stand and was the only original building of the armory left standing after the Civil War.
That's cool, ty for sharing
I would lay down my life for this man; Jonathan Ferguson, the Keeper of Firearms and Artillery at the Royal Armories Museum in the UK, which houses a collection of thousands of iconic weapons from throughout history
22:20 actually, Coca-Cola themed winchester 94 rifles (and I believe shotguns) were made for the 100 year anniversary of Coca-Cola in 1984.
The 10mm SMG is a pre-War weapon.
From before the Great War that ended the world.
The arcane stuff is in Fallout and has been since Fallout 3.
And it isn't just "reminiscent" of an HK, it's actually called the HK MP9 in Fallout 1&2.
wwww
From the 3rd person view of the reload of the M2 it looks like the player is putting the ammo box holder on his thigh to help balance it while holding the pistol grip.
Honestly, I wouldn't be surprised if that revolver animation was a repurposed shotgun pump animation hand position that cuts off before the actual pump. Look at the frame of the hand holding the gun before the rotation and its a very wide grip, like the character is holding something more tube shaped.
That made much more sense.
Seeing Jonathan react to the Single Action Army almost makes me wish for a Fistful of Frags episode.
Ah another great video with Jonathan Ferguson, the Keeper of Firearms and Artillery at the Royal Armories Museum in the UK, which houses a collection of thousands of iconic weapons from throughout history.
24:20
You can see that hes absolutely chuffed to bits at the fact that he knew what he was talking about with flying bugs
I think Signalis guns would be a fun video to go over
I'd still like to see you take a look at Planetside 2, which uses "Gauss Rifle" to mean "conventional ammo with a coilgun boosting the bullet in the barrel".
Although they're older, I think Jonathan Ferguson, Keeper of firearms and artillery at the Royal Armories Musuem, would have a field day with the Soldier of Fortune games. Especially with the Desert Eagle reload animation.
I do enjoy when Jonathan Ferguson, the Keeper of Firearms and Artillery at the Royal Armories Museum in the UK, which houses a collection of thousands of iconic weapons from throughout history reviews the weapons of a game I've played.
I feel it legitimizes the time I have spent playing it.
once again asking for Jonathan Ferguson, the keeper of Firearms & Artillery at the Royal Armouries museum in the UK to react to the weapons from Cruelty Squad
In America we make anything so long as it’s not full auto and follow the sbr and aow rules. Blunderbuss should be considered a muzzleloader so completely unregulated in USA
13:05 “Hey, I made a new shotgun!”
“Nice! Side-By-Side or Over/Under?”
“Uh…. Yes!”
9:08 it's even true in real life most guns heavily used usually almost entirely loose their original finishing after few years
The sight ring on Short Gatling is very cool in an aero sort of way
I think I see the trigger finger twitching when the cylinder rotates on the Single Action Army. Maybe they thought it had the feature found on some later revolvers that let you rotate the cylinder with the trigger when the hammer is half cocked?
Fun fact - M2 first apperence in fallout series was all way back in 2001 in Fallout Tactics. It was extermaly deadly weapon there ( 2nd best in whole game, beaten only by exotic Gauss minigun ), especialy when loaded with depleted uranium AP ammo. Tho it also demaned very high strenght score ( 9 where human natural max was 10 ) to use it without penalties.
The gausss mini gun also returns in 76
Unfortunately 2mm EC is the most expensive and heavy to make and use. Plus you get very little back.
You should show Jonathan the Operation Sunburst Animation by SODAZ when its finished!
I think Jonathan would LOVE seeing all the guns depicted
And how they're used
Both by and against Power Armor
Sadly the bayonet attachment for the black powder has either been removed or made so abysmally rare that 1 in a billion would be generous.
And the best way to learn that rare mod is by scrapping a black powder rifle with a bayonet on.
@@killertruth186 hundreds scrapped yet no mod, so it's most likely the chance was nerfed to less then 0.01%
The “yeah” and pause after the talk about the lack of handling change between power armour and no power armour was brilliant 😂
I believe that while Fallout 4 debuted the Laser Muskets to draw on the lore of the Revolutionary War era in the Boston wasteland, Fallout 76 debuted the blackpowder weapons and Gatling gun to draw references from the Civil War in the Appalachian area. After all, the overarching theme of all Fallout games is "War never changes".
With the Colt Single, I just imagine they're pushing the ejecting rod and using their pinkie to advanced the cylinder
And most people didn’t know the “short pump action shotgun” shell ejecting from the bottom of the receiver from hip firing.
Just a note with the pump action, the first person reload animation is a bit fudged when the player pushes shells into the tube with the action open. On an 870 that would be impossible.
Love the content!
This whole Jonathan Ferguson, the Keeper of Firearms & Artillery at the Royal Armories Museum in the UK, which houses a collection of iconic from throughout history meme, reminds me of when the Arkham subreddit went completely insane.
Is this the one and only Jonathan Ferguson, the keeper of Firearms and Artillery at the royal Armories Museum in the UK, which houses a collection of thousands of iconic weapons from throughout history?
Every time I see Jonathan Ferguson, the Keeper of Firearms and Artillery at the Royal Armories Museum in the UK, which houses a collection of thousands of iconic weapons from throughout history talking about a Colt SAA, I have to say it:
Play Receiver 2!!!
Wish I knew half of what Jonathan knows about firearms , Great Video 💯💥💥💥💥💥💥💥
The two games that I'd really like Jonathan Ferguson (the Keeper of Firearms and Artillery at the Royal Armories Museum in the UK, which houses a a collection of thousands of Iconic weapons from throughout history) to react to are Warframe and Nikke. As... unique as the latter game is, there is at least one gun nerd on its development team which means that they have a lot of interesting reload animations, including one where a character swaps out their entire barrel, rather than a magazine or any other ammo storage/feed device.
Hi Dave, it'd be great to see Jonathan, Keeper of Firearms and Artillery at the Royal Armouries in the UK, react to the guns and artillery pieces of the Empire, Dwarfs, Chaos Dwarfs, Vampire Coast, etc. in Total War Warhammer 3.
Not *strictly* true about the heavy weapon handling being the same in power armour. There's a perk you can take that means heavy guns in power armour gain increased accuracy, as though you were able to hold it more steady!
19:04 The (legendary effect) Faster Firing Speed ones are deadlier and funner. It’s my goto for ammo efficiency and impact. Also, back during the Beta and early release days, an audiobug made it so you could hear them across the map. Sounded like some Anti-Air battery going off.
Jonathan: Please don't take that as a challenge.
Others: Challenge Accepted.
Seeing Fallout 76 finally getting love after tons of years, I'm so happy.
The game is now really worth playing. Too bad BETHESDA didn't do all of this 6 years ago
@@vitaliyleopard7309yeah imagine where the game would be now if this much love was given to it at the beginning
wwwwwww
As a Finn, I'd like to see Jonathan's take on Suomi konepistooli on some games i.e BF V, It has such a huge impact on Finnish history and it is iconic here.