*New Detachments* Thousand Sons Hexwarp Thrallband vs Tau Auxiliary Cadre. 2000 pts battle report

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  • เผยแพร่เมื่อ 12 ม.ค. 2025

ความคิดเห็น • 33

  • @orlandocecilia7141
    @orlandocecilia7141 6 ชั่วโมงที่ผ่านมา +1

    Everything with the markerlights remove cover for their guided unit. Pathfinders, stealthsuits and even the skyray all have them! Just a little tip, with that u can have ap -2 troughout most of your shooting.
    Awesome battlereport, was fun to watch 😊

    • @papabearstudios
      @papabearstudios  33 นาทีที่ผ่านมา

      Thanks so much for the comment! I'm gonna try to remember that throughout the next batrep. T'au have so many little things to remember so I appreciate the feedback!

  • @joshuaspicer9426
    @joshuaspicer9426 13 วันที่ผ่านมา +2

    @44:02 and i felt this! Lol. Thank you for a great battle report and your amazing editing to make our armies look fantastic. Had a lot of fun trying to figure out our grotmas detachments.

  • @pandasiah5264
    @pandasiah5264 4 วันที่ผ่านมา +1

    16:52 units that have guided are ineligible to be guided themselves.
    Edit: saw someone else pointed it out! Game was still fun to see

    • @papabearstudios
      @papabearstudios  4 วันที่ผ่านมา

      Appreciate the feedback! Thank you!

  • @charlottekatakuri4562
    @charlottekatakuri4562 11 วันที่ผ่านมา +1

    ngl, for such little subs the videos are pretty cool, editing and all, well done! and keep up the great work

    • @papabearstudios
      @papabearstudios  11 วันที่ผ่านมา

      I really appreciate that!! Spread the good word🙂

  • @Darkja
    @Darkja 13 วันที่ผ่านมา +2

    Great game man! Always enjoying your battle reports! :D

    • @papabearstudios
      @papabearstudios  13 วันที่ผ่านมา +2

      Much appreciated! Thanks so much for the comment, need to get more reps in with the Kroot 🙂

    • @Darkja
      @Darkja 13 วันที่ผ่านมา +2

      @@papabearstudios aparently its a pretty strong detachment, i would recommend watching a video about it from Puretide Program, he specializes in T'au and might give you some insight in how to play it! :D

    • @papabearstudios
      @papabearstudios  13 วันที่ผ่านมา +1

      @@Darkja will definitely have to check that out! Thanks

  • @Hughesko
    @Hughesko 7 วันที่ผ่านมา +2

    Can’t chain tau observing/guided. Turn 1 you observed with pathfinders and then they were guided by suits. Once you observe you can’t be guided by something else

    • @papabearstudios
      @papabearstudios  6 วันที่ผ่านมา +1

      ahh thanks! good catch, much appreciated.

  • @franciscogarciafernandez7137
    @franciscogarciafernandez7137 11 วันที่ผ่านมา +1

    Hi, nice video.
    Remember that the SMR of the SkyRay is Twinlikned

    • @papabearstudios
      @papabearstudios  11 วันที่ผ่านมา

      ahh totally right!! I need to remember that next time!, thanks for the comment.

  • @dimitrilaksyandi3636
    @dimitrilaksyandi3636 วันที่ผ่านมา +2

    You cant double doombolt with hexwarp detachment. You need lord of forbidden lore enhancement which only available in cult of magic detachment.

  • @Crystalelic
    @Crystalelic 13 วันที่ผ่านมา +3

    I'm here for the MVB! 🙌

  • @lorenzosgarallino
    @lorenzosgarallino 13 วันที่ผ่านมา +5

    Thousands Sons thought process:
    problem -> apply doombolt -> problem still not solved? -> apply doombolt -> problem solved. 😁

    • @joshuaspicer9426
      @joshuaspicer9426 13 วันที่ผ่านมา +1

      Strong army Rule regardless the detachment. Do you think their rule will change when the codex releases? I seem to think so.

    • @alexho608
      @alexho608 13 วันที่ผ่านมา +3

      Doom bolt can only be cast once unless you are running an enhancement which is only in the cult of magic detachment

    • @lorenzosgarallino
      @lorenzosgarallino 13 วันที่ผ่านมา +1

      @@alexho608 ups, you are right

    • @joshuaspicer9426
      @joshuaspicer9426 13 วันที่ผ่านมา +1

      @alexho608 Thanks, Alex! I'm not sure how I missed such an important rule. Turn 1 should have had 5 fewer wounds than on the devilfish. It could have been still on the table after shooting. Turn 2 was only 1 doombolt. Turn 3 was 3 doombolt, but the first cast went into shadowsun where all other's did not remove the skyship and did not impact the game. I'll fix this for future games!

    • @papabearstudios
      @papabearstudios  13 วันที่ผ่านมา

      🤣indeed

  • @Anlom415
    @Anlom415 13 วันที่ผ่านมา +1

    I'd love to see Tau Vs Tyranids next.

    • @papabearstudios
      @papabearstudios  13 วันที่ผ่านมา

      Actually going to be working on that soon! Stay tuned.

  • @maxchapuis6256
    @maxchapuis6256 วันที่ผ่านมา +1

    Hello there, why didn't the Missiles Crisis shoot turn 1 ?

    • @maxchapuis6256
      @maxchapuis6256 วันที่ผ่านมา

      21:10 You can't double doom bolt dude, this is only possible with an enhancement that is costing 35pts in the other detachment !

    • @maxchapuis6256
      @maxchapuis6256 วันที่ผ่านมา

      PS : And it has nothing to do with your enhancement that states you can not use cabilistic ritual. The fact is, that it is forbidden to use twice the same ritual, written in our army rules.
      Thousand Sons is an army that can really frustrate a lot our opponents, so I advise you to know at 100% our rules, that are really well written. :)

    • @papabearstudios
      @papabearstudios  13 ชั่วโมงที่ผ่านมา

      Just didn’t put it on camera as they didn’t do any damage, forgot to mention during battle report 🙂