Thanks for the video, I was wondering what autoload trailers you were talking about on your live stream. Can always count on you for tips and tricks especially for console players. Thanks again.
Where I have my "loss" issue is during compaction. As I'm compacting, it glitches through the back and side walls. And it's been on different size bunkers
The only issue ive had with loss from bunker silos is when pushing with leveler if your to close to the walls the leveler can push chaff into or through the walls
I'm upto around 2k each straw and grass and just under 500 silage and hay so far on my four fields map Trying to find the new breaking point 😂 It's still only 200 on the open map but the storage seems to be holding the numbers well, I havnt put pallets into it yet I don't know if that affects it ✌️
Tbh if your silage pit is leaking out the sides and back try a different pit and if it keeps happening then report it as its likely a bug mod devs abd game development can't fix a bug if they don't know it's there
150l off of 3.2M id s loss off 0.0046875%. I bet rl farmers wish they could have such little loss. They have to worry about wind gusts and animals. In fact that's how I'd deal with such little loss... the wind took it.
I like this trailer so much…..but its use with pallets is SO TEMPERAMENTAL. It can be downright hateful. Getting it to discharge into a point can be equally frustrating.
another pro tip for console players: abandon console and build/buy a pc for the real gaming experience. a little known secret that most FS players today likely don't know is FS 08/09/11/13 were all built specifically for PC. those versions played and felt way different than FS 15/17/19/22. when giants started catering to consoles and simply wanting more money, they compromised what this game was able to do in general. PC is a far superior platform and has way better capabilities than any console ever will. since FS15, the franchise has been dumbed down substantially just so it is compatible with console. think about it for a minute. PC has better mods and no caps or restrictions on how many can be in game at any given time. the only limit to pc mods is the size of storage drive the mods are on. THE MORE YOU KNOW 🌠
I get it. But fs would also never have the popularity it has without consoles, you'd never have this amount of content or mod creators. Not many PC only games can compete with a all platform game. FS for console made Giant, a Giant, and it's too late to turn back now, the giant needs fed exponentially more every quarter....
@@DanimalUpchurchfair, but ever since they (giants) started building for consoles / collecting more money. the quality of the overall game tanked. sure they got a LOT of licensed brands on board but they only ever add the most useless and redundant mods/dlcs and NEVER actually advance the base game itself. honestly, i personally have not paid for the game since fs17. the last 2 releases were gifted to me.
I really hate when people gatekeep. Saying PC is a far superior platform is stating the obvious like the sky is blue. There are plenty of multiplatfrom games that are quality. The quality issues are a devloper issue and not a platform issue. Giants develops for a number of platfroms, not just consoles. All platfroms have limitations and it doesn't take a rocket scientist to explain why PC would be the most open platform(Best depends on the power of your PC, video card, amount of storage in reality). I play on both, but I tend to spend more time on console for various reasons. Like I say on my Twitch/TH-cam channels play on your platfrom of choice. As long as you have fun that all that matters. All of the platfroms have pros and cons (yes even the PC master race), but the bugs and slow game devlopment is much more developer issue than a platform issue.
@@Bosay831Gamingthat's totally fair, friend. however, my reference goes back further than most FS players of today may have experience with... i got onboard with FS11 and going into FS13, when giants sold out and capped the potential of the game simply so it could be played on consoles as well, that's when any dream of this game having any great features died. sure it can be played on both, but once again, building the game to play on lesser console hardware IS what killed this franchise.
@@yourfriend9048 Got it. I'm a glass half-full kind of person. If developing for console is what keeps the company afloat I'm all for it. I've seen the other side with EA, Ubisoft and many others, and Giants is much less worse than many others. Let's also be honest, 11 was right before 13 which was the first console release. I'm not going to put the blame solely on consoles holding the game back. The developers can put the time and effort in to make a solid release across ALL platforms but the will has to be there. This game has had some bugs and issues that have been around since the original 08 release that still come up. I love the game and it's still the best Farming Simulator out there. I'm hoping that with the next release they drop support for prior gen consoles and go full next gen and that would at least close the gap with PC quite a bit.
Thanks for the video, I was wondering what autoload trailers you were talking about on your live stream. Can always count on you for tips and tricks especially for console players. Thanks again.
Use the Kerbstone set in the bunker it stops the product from spilling out.
One of my favorites you always do good vidoes,and i always come to you when i get stuck or need mod recommendations. Keep up the good my friend.
Dude this is what I’m talking about thanks man
The forage pickup has it's own storage. Watch what happens after you go near another trailer there
Where I have my "loss" issue is during compaction. As I'm compacting, it glitches through the back and side walls. And it's been on different size bunkers
That's typically mod/map issue and not a bunker issue.
The only issue ive had with loss from bunker silos is when pushing with leveler if your to close to the walls the leveler can push chaff into or through the walls
Great Video.
Does the bale storage bypass the console 200 limit?
Kinda. Straw it works fine. Grass to silage, not so much.
I'm upto around 2k each straw and grass and just under 500 silage and hay so far on my four fields map
Trying to find the new breaking point 😂
It's still only 200 on the open map but the storage seems to be holding the numbers well, I havnt put pallets into it yet I don't know if that affects it ✌️
Tbh if your silage pit is leaking out the sides and back try a different pit and if it keeps happening then report it as its likely a bug mod devs abd game development can't fix a bug if they don't know it's there
I can't get that trailer for pallets to unload pallets from straw harvest
150l off of 3.2M id s loss off 0.0046875%. I bet rl farmers wish they could have such little loss. They have to worry about wind gusts and animals. In fact that's how I'd deal with such little loss... the wind took it.
well.... autoload bales full load,same time you can manually load pallets e.xt....... remember use tensionbelts!
Seems easier to just use the 82s stuff and not fight with trying to load that trailer lol
Awesome I just filled up 2 million liters of silage there are better tools for compaction
I demand a recount on the bunker silo 😂🤣
I know you do lose product when you use a level in the bunker
I like this trailer so much…..but its use with pallets is SO TEMPERAMENTAL.
It can be downright hateful.
Getting it to discharge into a point can be equally frustrating.
I lost chaff cause i put my bunker too close to the property line I let me build there but steals my silage
How does someone report a conflict with a mod? Without tracking down who the Modder is and all that?
The only ones that would be able to fix it would be whoever made it I guess 🤷♂️
@@hamoostaffat I attempted to email him and no response
another pro tip for console players: abandon console and build/buy a pc for the real gaming experience.
a little known secret that most FS players today likely don't know is FS 08/09/11/13 were all built specifically for PC. those versions played and felt way different than FS 15/17/19/22. when giants started catering to consoles and simply wanting more money, they compromised what this game was able to do in general. PC is a far superior platform and has way better capabilities than any console ever will. since FS15, the franchise has been dumbed down substantially just so it is compatible with console. think about it for a minute. PC has better mods and no caps or restrictions on how many can be in game at any given time. the only limit to pc mods is the size of storage drive the mods are on.
THE MORE YOU KNOW 🌠
I get it. But fs would also never have the popularity it has without consoles, you'd never have this amount of content or mod creators. Not many PC only games can compete with a all platform game. FS for console made Giant, a Giant, and it's too late to turn back now, the giant needs fed exponentially more every quarter....
@@DanimalUpchurchfair, but ever since they (giants) started building for consoles / collecting more money. the quality of the overall game tanked. sure they got a LOT of licensed brands on board but they only ever add the most useless and redundant mods/dlcs and NEVER actually advance the base game itself. honestly, i personally have not paid for the game since fs17. the last 2 releases were gifted to me.
I really hate when people gatekeep. Saying PC is a far superior platform is stating the obvious like the sky is blue. There are plenty of multiplatfrom games that are quality. The quality issues are a devloper issue and not a platform issue. Giants develops for a number of platfroms, not just consoles. All platfroms have limitations and it doesn't take a rocket scientist to explain why PC would be the most open platform(Best depends on the power of your PC, video card, amount of storage in reality). I play on both, but I tend to spend more time on console for various reasons. Like I say on my Twitch/TH-cam channels play on your platfrom of choice. As long as you have fun that all that matters. All of the platfroms have pros and cons (yes even the PC master race), but the bugs and slow game devlopment is much more developer issue than a platform issue.
@@Bosay831Gamingthat's totally fair, friend. however, my reference goes back further than most FS players of today may have experience with... i got onboard with FS11 and going into FS13, when giants sold out and capped the potential of the game simply so it could be played on consoles as well, that's when any dream of this game having any great features died. sure it can be played on both, but once again, building the game to play on lesser console hardware IS what killed this franchise.
@@yourfriend9048 Got it. I'm a glass half-full kind of person. If developing for console is what keeps the company afloat I'm all for it. I've seen the other side with EA, Ubisoft and many others, and Giants is much less worse than many others. Let's also be honest, 11 was right before 13 which was the first console release. I'm not going to put the blame solely on consoles holding the game back. The developers can put the time and effort in to make a solid release across ALL platforms but the will has to be there. This game has had some bugs and issues that have been around since the original 08 release that still come up. I love the game and it's still the best Farming Simulator out there. I'm hoping that with the next release they drop support for prior gen consoles and go full next gen and that would at least close the gap with PC quite a bit.