Creating the most cursed summoner in Primordialis

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  • เผยแพร่เมื่อ 25 พ.ย. 2024

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  • @NijiflianBustock
    @NijiflianBustock 7 วันที่ผ่านมา +66

    I feel like if we started with more points the early game would be faster, compensate by awarding less points for leveling up. Some cells need their costs adjusted also in my oppinion. Light cells cost too much as little biomass as they give you. Capacitor and inductive cells seem to have too specific use cases to justify their cost too. On the flip side adding more cell types could balance those things out if they were useful enough.

    • @NijiflianBustock
      @NijiflianBustock 7 วันที่ผ่านมา +4

      I'd like a cell that activated when your health was reduced to green.

    • @cogs_and_gears
      @cogs_and_gears 6 วันที่ผ่านมา +3

      Ofcourse the game is basically public playtesting and should NEVER be expected as a finished product, for example there was an update today which changed 1. The budding issue 2. Costs of light cells

    • @NijiflianBustock
      @NijiflianBustock 6 วันที่ผ่านมา +3

      @cogs_and_gears Im aware it's an early build. Now is the best time to share opinions and ideas.

    • @vishipsherrah
      @vishipsherrah 2 วันที่ผ่านมา +1

      Just pick the jet cell bro
      It's the best cell ever

  • @DonnaPinciot
    @DonnaPinciot 7 วันที่ผ่านมา +34

    I feel like the seeker cells shouldn't be a start-game thing, and that the motion style shouldn't be tied to cells like that unless you go all the way. As in, _all_ motion is tied to cells. You need cells to turn, you need cells to move period, and you can be disabled badly by attacks losing the cells.
    Otherwise, I think the 'turn to face mouse' should just be a game option, and seeker cells stay primarily as what I imagine they were intended for: Controllable missiles or feelers.

    • @internetvoyager8791
      @internetvoyager8791 7 วันที่ผ่านมา +4

      Honestly I'm really thankful for the seekers being available off the bat. Because of my disability I have to use an on-screen keyboard and mouse for basically everything, and the most effective way for me to navigate is by binding forward and extend to my default mouse button to simulate mouse movement. I don't think I could play otherwise.

    • @DonnaPinciot
      @DonnaPinciot 5 วันที่ผ่านมา +3

      @@internetvoyager8791
      Yeah, but my suggestion isn't just getting rid of them, but making that style of control just an option in the game, independent of any cells.
      Then seeker cells have their actual use as controllable parts, and nothing is lost.

  • @dicerson9976
    @dicerson9976 4 วันที่ผ่านมา +5

    28:00 You need that new "Oscilatting" cell you discovered early on in the video on a long delay, so that the summoner can turn off the breakaway, regenerate while the signal slowly travels through the oscillating circuit, then launch again.

  • @Lorenzo_Waterman9090
    @Lorenzo_Waterman9090 7 วันที่ผ่านมา +6

    0:52 I accidently replaced the jets with inflate cells and made a genital organ summoner. Please help.

  • @Jackson-vr1vf
    @Jackson-vr1vf 7 วันที่ผ่านมา +12

    not sure if you knew, but I've noticed that I think jet cells work based off of how many exposed cells they are adjacent to, so you can actually put them sorta inside of your creatures.
    Sorta like how spikes work, except its not effectiveness that changes with the exposed sides, but thrust direction

    • @AliasGaming0
      @AliasGaming0  7 วันที่ผ่านมา +7

      I have picked up on this finally yeah, haha. It's definitely tricky balancing the power and control of the jets.

    • @Jackson-vr1vf
      @Jackson-vr1vf 7 วันที่ผ่านมา +1

      @@AliasGaming0 yeah, I've made a couple cells that get up to insane speeds and just tear through other cells

  • @Stolen_skeleton_tf2
    @Stolen_skeleton_tf2 7 วันที่ผ่านมา +28

    1:39 "i cast gun, prepare to meet god" ahh cell

    • @Littleguy901
      @Littleguy901 7 วันที่ผ่านมา

      i see, a man of culture you are

    • @DonnaPinciot
      @DonnaPinciot 5 วันที่ผ่านมา

      Too many squidnappers here...

    • @TranscendentACE
      @TranscendentACE 5 วันที่ผ่านมา

      "parry this"

  • @CrispyChaos38
    @CrispyChaos38 7 วันที่ผ่านมา +7

    I thought the solution would be creating some kind of circuit inside the mini spawner so the signal would travel back and forth spawning fresh drones at intervals. That said the design worked you just were using some really weak drones. Probably would have been better off using spike balls or feeler mines.

  • @IreSketch
    @IreSketch 7 วันที่ผ่านมา +5

    the fact my only good build was when i accidently took featherweight with muta poison and then made a ghost build, even the phased spijes could rip the ennemies apart, too bad i died thinking ghost was immuned to explosions

    • @Sphendrana
      @Sphendrana 7 วันที่ผ่านมา +2

      Oh they're not? Noted!

  • @trime1015
    @trime1015 7 วันที่ผ่านมา +4

    Your background OST playlist is on point btw, a man of great taste.

  • @4ehoBek_4ehoBek
    @4ehoBek_4ehoBek 7 วันที่ผ่านมา +5

    You died from the explosion because no armor to stop the shockwave. Without it explosion can damage everything in radius

  • @swiftsushi
    @swiftsushi 7 วันที่ผ่านมา +3

    The editing has been really good for the last few videos!

  • @NotScoutie
    @NotScoutie 7 วันที่ผ่านมา +2

    THE FISH GAME IVE BEEN WAITING FOOOOR!!

  • @donk8961
    @donk8961 7 วันที่ผ่านมา +2

    I take 100% credit for this video’s creation :^) thanks alias!

    • @DrihunGaming
      @DrihunGaming วันที่ผ่านมา

      why? did you make the game?

  • @lordnorix8152
    @lordnorix8152 7 วันที่ผ่านมา +1

    Discovered your channel just a few days ago, enjoy the primordialis content, would love to play if it was on xbox

  • @Sabotai2
    @Sabotai2 7 วันที่ผ่านมา +2

    Cell combo is the most busted mutation for sure. If you get electricity combined with any of the activator cells you can make the most nasty things normal builds don't even get close to.

  • @Stolen_skeleton_tf2
    @Stolen_skeleton_tf2 7 วันที่ผ่านมา +3

    4:25 btw. i still have no clue why you need to inflate

  • @trime1015
    @trime1015 7 วันที่ผ่านมา +2

    I think one of the easiest things to implement with the most QuL would be to save a base template of your cell layout at the start of a run.
    It's a bit tedious to always recreate a certain structure you want to go for.

  • @LoserHands
    @LoserHands 6 วันที่ผ่านมา +1

    You could try to combine Healthmonitor cells with Growthgate cells: hold space to power Growthgates before the first Breakaways but not touching them, doing this allows it to regenerate self-detaching missiles like the ones you had at 35:00, monitor at the end i guess and you're good???
    Smthn like that should work, taking your input but not to directly detach the suckers. so you dont got to press release space rhythmically. comfy lazy salvo mode

  • @musicatpurrcussion
    @musicatpurrcussion 7 วันที่ผ่านมา +5

    always welcome

  • @yogsathoth7960
    @yogsathoth7960 7 วันที่ผ่านมา

    I THANK YOU SIR, im on break to let my thing cool down.

  • @commanderpingG.E.W.P
    @commanderpingG.E.W.P 7 วันที่ผ่านมา

    32:21 buddy is building a whole organism

  • @TimelineTheSchizoid
    @TimelineTheSchizoid 7 วันที่ผ่านมา +1

    Inflatable cells seem to only be good if you make a line of them to make them poke out like a poker

    • @iCanSeeWhatMostCant
      @iCanSeeWhatMostCant 7 วันที่ผ่านมา

      Put inflatable cells on one side of something in a line and the other side put muscle cells. One side contracts, the other expands. You can create an articulating, prehensile appendage.

    • @FireTurkey
      @FireTurkey 4 วันที่ผ่านมา

      You can use them to push things down your throat in builds with a stomach

  • @redstonewolfx
    @redstonewolfx 6 วันที่ผ่านมา +1

    What is the oscillating signal good for? I can’t think of a situation where that would be useful, but you’re clearly excited for it

    • @AliasGaming0
      @AliasGaming0  5 วันที่ผ่านมา

      I normally use it as a timer, but mostly it's because it was new and I wanted to learn exactly its best use cases. It is quite niche.

  • @TokenOfChoice
    @TokenOfChoice 2 วันที่ผ่านมา +1

    What that initial song. it pulls on my heart strings, sounds really nice.

  • @meromero6284
    @meromero6284 7 วันที่ผ่านมา +4

    Seems like this was recorded quite some time ago?

    • @AliasGaming0
      @AliasGaming0  7 วันที่ผ่านมา +4

      Some of the videos got created out of order. This was the day of the first major update and I was definitely a fair bit worse at the time. I will make sure to be recording some more fresh content today!

  • @localwalloutlet
    @localwalloutlet 7 วันที่ผ่านมา +1

    try making a worm build sometime

  • @vinnyg3143
    @vinnyg3143 6 วันที่ผ่านมา

    NEW UPDATE POGGG

  • @Sincuttiere
    @Sincuttiere 7 วันที่ผ่านมา +2

    You should try making a snake but each part of its body has tiny detachable poison pods

  • @jackbalderassgoodyoutubepl3664
    @jackbalderassgoodyoutubepl3664 7 วันที่ผ่านมา

    Imagine if you could do mutagenic poison into heart cells, and detatch it in urself to make your other cells hearts

  • @masonnolan8426
    @masonnolan8426 3 วันที่ผ่านมา

    Wait until he plays Sipho!

  • @HittingBandy
    @HittingBandy 2 วันที่ผ่านมา

    We achieved mytosis!

  • @RupertAndCheese
    @RupertAndCheese 7 วันที่ผ่านมา

    So many thing in this game are just completely opaque to a new player, the basic rules of the game need to be explained, let alone some of the more complex stuff.
    Like how do movement physics work? Fast vs normal cells, does the way you move depend upon where they on your body? If you have symmetrical shape but one side is fast and the other slow, will you drift to one side? Does it matter if they're exposed to the air?
    And the low-drag cells, do they need to be on the outside for it to matter? Intuitively that would make sense, as drag acts on the exterior, but from my testing I'm not really sure if that's the case.
    Then there's the induction cells... First of all, that description means nothing to a layman, and the way they work seems almost completely arbitrary.
    What's interesting about them though is that with a long string of them, they can end up with a NEGATIVE charge, which results in balloons and muscles doing the opposite, ie: contracting and inflating, respectively.

  • @allozabd
    @allozabd 2 วันที่ผ่านมา

    21:37 for the longest time I thought the song was from Jamestown I have no clue why lol

  • @divingpebble8345
    @divingpebble8345 2 วันที่ผ่านมา

    What is the music used in this video? Do you have a playlist for the music you use?

  • @artzanator
    @artzanator 7 วันที่ผ่านมา

    I just started playing this and all I've been able to make a sawblades😅😢 they're effective but not very elaborate.😅

  • @redstonewolfx
    @redstonewolfx 6 วันที่ผ่านมา

    9:58 could you have left through that hole in the wall? lol

  • @sozalord
    @sozalord 6 วันที่ผ่านมา

    8:47 U wot m8

  • @EmberBlaze99
    @EmberBlaze99 7 วันที่ผ่านมา

    Nier automata music moment

  • @Vakyla0
    @Vakyla0 7 วันที่ผ่านมา

    i have 2 questions, first when will the next patch be released, second your discord invite link might be broken

    • @AliasGaming0
      @AliasGaming0  7 วันที่ผ่านมา

      I just double checked my discord link, it is definitely working. I hear vpns have been messing with the links being functional so double check that. As for the next patch I am not sure, but I know Kaliuresis has been working hard on stuff so hopefully very soon!

    • @Vakyla0
      @Vakyla0 7 วันที่ผ่านมา

      @@AliasGaming0 yea for some reason the browser blocked the invite, i had to manually put the invite in discord im in now

  • @GooberousFellowIndeed
    @GooberousFellowIndeed 3 วันที่ผ่านมา

    what is this

  • @kovacsattila8993
    @kovacsattila8993 7 วันที่ผ่านมา

    0:04 Somebody tell the game developer to add losable and gainable lives to the game, because 1 life for this type of game is unnecessary hardcore.

    • @dylanherrera5395
      @dylanherrera5395 2 วันที่ผ่านมา

      That's the point of a roguelike, Perma death is one of the defining characteristics of this genre

    • @kovacsattila8993
      @kovacsattila8993 2 วันที่ผ่านมา

      @@dylanherrera5395 mario is also Perma death, but on top of that you still have 3 hearts