How to make Soccer Ball in Blender | Blender Tutorial
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- เผยแพร่เมื่อ 27 พ.ค. 2022
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Project file + texture Image : drive.google.com/drive/folder...
#BLENDER_STUFFS
#Soccer_Ball_modelling
#Soccer_ball_in_blender - ภาพยนตร์และแอนิเมชัน
Limited dissolve, that's the trick I needed!
Thanks for watching ☺️
Very realistic! Nice work 👍 ⚽
Thank you very much😊😊
Great tutorial very helpful
Glad it helped. Thanks for watching ☺️
So cool. This video was actually so useful, TYSM.
I got a bit confused at the bevel edges part, but then I realized I just wasn't using the scroll wheel haha.
thx for the vid 🤙
Glad it helped!
Thank you. I actually completed the whole thing. Hooray for me
Wow amazing, if you like you can send me your render to this mail: blenderstuffs0903@gmail.com , I would love to see it☺️
Helpful tutorial, thanks a lot!
Thanks for watching ☺️☺️
Extremely helpful thank you!
Thanks ☺️☺️
Very nice work! Helped me out with those addons
Thanks☺️
great work! thank you so much for the tutorial!
thanks
thanks! its a great tutorial
Thank you very much😊
Random Info: The Icosahedron can also be made with a Dodecahedron with vertex truncation set to 1.333
Yeah it can be😉
Nice work for imperfection great !
Thanks☺️☺️
Keep up the good work!
Thanks 😊☺️
Good information on all performances in blander, I like this, and learn this
Thank you 😊
@@blenderstuffs too you
beveling edges is not working properly in my blender
Try applying the scale, press ctrl a, then scale, if it doesn't work press M then merge vertices. It should then work fine. Reply if it doesn't.
Now done
@@yashsingalkar9575 nice 👍, thanks for watching ☺️😊
@@blenderstuffs thanks to you for amazing tutorial
i dont know how to select all the outward faces at 4:33
, can u help me please????
Yes. First select A hexagon, then press shift G, then select perimeter from the menu. This will select all the hexagons with same perimeter. Then shift select a pentagon again press shift G and select perimeter again .. this will select all the outward faces. I hope it's clear now if note let me know. Thanks for watching ☺️
@@blenderstuffs thank you sir , it helped me❤️
Does this work on Blender 3.4
Yeah it will.
No idea what you are doing at 6:30 ...
What I did is , selected a pentagon in face selection mode, pressed shift g and chose perimeter to select all the pentagons, and I pressed shift d to duplicate that selected pentagons to show the viewers that all the pentagons are selected and just assigned the material that's all😊