Pixel Combat Mastery: Upgrading the Combat in Our Game // Devlog 5

แชร์
ฝัง
  • เผยแพร่เมื่อ 30 ก.ย. 2024

ความคิดเห็น • 14

  • @neozoid7009
    @neozoid7009 ปีที่แล้ว +2

    Awesome 👍

  • @codered_dev2
    @codered_dev2 ปีที่แล้ว +2

    fuck yeah!

  • @codered_dev2
    @codered_dev2 ปีที่แล้ว +1

    yessssss!!!!!!!

  • @LokeyYoutube
    @LokeyYoutube ปีที่แล้ว +1

    Looks fun

  • @Pixelboyable
    @Pixelboyable ปีที่แล้ว +1

    Hey, I noticed that you managed to eradicate the pixel swimming/creep that you had in the last video when using ProPixelizer. Is there anything you did specifically to handle this? Did you just use the stepped animation tools?

    • @BitByteBit_
      @BitByteBit_  ปีที่แล้ว +1

      In this video I had my directional light temporarily not casting shadows for testing purposes. I’ve found with ProPixelizer that the shadows can get that creep effect at certain times. You can use more of a smooth gradient for the shadows in the ProPixelizer materials you make which can help with this issue as well. I also turn down the strength of the shadows being cast since it makes any creep less noticeable! Hope this helps!

    • @Pixelboyable
      @Pixelboyable ปีที่แล้ว +1

      @@BitByteBit_ ty, I'll try experimenting

  • @jacobynoctis4825
    @jacobynoctis4825 ปีที่แล้ว

    Your game looks really cool. Very interesting way to approch combat systems!

    • @BitByteBit_
      @BitByteBit_  ปีที่แล้ว

      Thank you for your comment! We’re definitely trying to do something unique with the combat, but we’re really liking how it works so far!

  • @madia_
    @madia_ ปีที่แล้ว +1

    Can’t wait for this game!

  • @codered_dev2
    @codered_dev2 ปีที่แล้ว +1

    lighting look weird

    • @BitByteBit_
      @BitByteBit_  ปีที่แล้ว +1

      Yeah I’m still working on getting the visuals right. Thanks for the feedback!

    • @_zeldaking_5830
      @_zeldaking_5830 ปีที่แล้ว +1

      Yeah, we haven't worked on that chunk of things yet! Thanks for the feedback.