When you load the NRP project it loads it with the SkinShade5 material. But if you load that material in a new document or project that material looks slightly different. I can get to set up that flat Shadow you can see on the bottom border of the sphere out of BPR mode. Michael, do you know how to activate that? By doing Render/RenderSettings/FlatShadow seems just to affect BPR mode. Thanks for everything mate.
Why does every TH-camr sound like they are in a hurry to finish a sentence when they speak? Seriously I have a hard time understanding you guys, and I step away at the end of the video, no more clever then when I started watching it. Seriously slow down, i really want to hear what you have to say, and not just be showered with a million words per minute.
U're awesome! :D TYSM!
thanks Michael, but where's the material link?
Where are the palette modifiers?
Sweet
Could u export this to unreal engine and have this work in there?
When you load the NRP project it loads it with the SkinShade5 material. But if you load that material in a new document or project that material looks slightly different.
I can get to set up that flat Shadow you can see on the bottom border of the sphere out of BPR mode.
Michael, do you know how to activate that? By doing Render/RenderSettings/FlatShadow seems just to affect BPR mode.
Thanks for everything mate.
Got it, Never mind.
Render/PreviewShadows/FlatShadows and pay around with the values or copy them from any Simple project NPR
Than you! :)
Why does every TH-camr sound like they are in a hurry to finish a sentence when they speak?
Seriously I have a hard time understanding you guys, and I step away at the end of the video, no more clever then when I started watching it.
Seriously slow down, i really want to hear what you have to say, and not just be showered with a million words per minute.
It's all just a scheme to get you to click the gear icon and make you change your settings