How Good is the New Illuminate Update? Helldivers 2 Patch Review, Thoughts & Opinions

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  • เผยแพร่เมื่อ 17 ธ.ค. 2024

ความคิดเห็น • 119

  • @dennnnnn1352
    @dennnnnn1352 13 ชั่วโมงที่ผ่านมา +52

    The wind blowing through the tree ambience feels really nice. Makes me want a forest biome even more.

    • @Claysthetics
      @Claysthetics  13 ชั่วโมงที่ผ่านมา +4

      I thought it was a fun extra thing. Still wondering what else they did.

    • @Blacksheep045
      @Blacksheep045 11 ชั่วโมงที่ผ่านมา +3

      We do already have rainforests but if they were going to add more forest biomes i would love to see some dense deciduous forests on temperature planets or some snowy boreal forests on cold planets.

  • @derkaiser9881
    @derkaiser9881 13 ชั่วโมงที่ผ่านมา +47

    Lore accurate rocket rack at long last.

    • @Claysthetics
      @Claysthetics  13 ชั่วโมงที่ผ่านมา +4

      It has finally happened brotha we are free
      Edit: to kill squids the bots still spam crash when we kill to many :(

    • @convergence1point
      @convergence1point 13 ชั่วโมงที่ผ่านมา

      Sadgness

    • @Simplefng
      @Simplefng 12 ชั่วโมงที่ผ่านมา

      @@Claysthetics killing more than 30, my ps5 will crash. So we have to be a lot more strategic in target selection.

  • @Longshot-qv8is
    @Longshot-qv8is 12 ชั่วโมงที่ผ่านมา +17

    As a HD10 diver, I agree with more chaff for the bugs, but not more hunters. They are too oppressive as is. Warriors, pouncers, and scavengers are well balanced for higher numbers.

  • @ShadowofProvidence
    @ShadowofProvidence 13 ชั่วโมงที่ผ่านมา +40

    The only downside to this latest patch is the constant disconnects their servers are on fire lol. I gave up on playing after disconnecting from a full d10 illuminate map clear right before exfil. Squids are fun to fight but they are waaay too easy imo. They don't have a full roster so I dont think they need balancing with more core units on the way. Its just silly how far MG42, gat sentry, MG sentry and guard dog gun backpack gets me.

    • @Claysthetics
      @Claysthetics  13 ชั่วโมงที่ผ่านมา +8

      @@ShadowofProvidence Drop in solo and go for some kills on squids it's really fun and more challenging than bugs ATM which is nice. The disconnects are for matchmaking if you premake a party it fixes it!

    • @Video_Winner
      @Video_Winner 13 ชั่วโมงที่ผ่านมา +8

      @@Claysthetics I tried as duo and we got absolutely wrecked. These comments about how easy they are have me feeling insecure 😂

    • @Claysthetics
      @Claysthetics  13 ชั่วโมงที่ผ่านมา +1

      @Video_Winner If you rush main ob on them you can win super easily and in a 4 man you just mop them rn. The solo where I killed 1700 was more challenging than any solo t10 I've done on bugs which was nice

    • @s2wuolf508
      @s2wuolf508 12 ชั่วโมงที่ผ่านมา +1

      If you alt-f4 your game after noticing symptoms of being disconnected and before you get sent back to the ship, game should treat it as a crash and let you reconnect upon start-up

    • @Erick-tv8oq
      @Erick-tv8oq 12 ชั่วโมงที่ผ่านมา +7

      @@ShadowofProvidence Helldivers: "We need more diverse loadouts! Everything needs armor pen, assault rifles are borderline useless!"
      Also Helldivers when a faction that doesn't endlessly spam heavily armored enemies drops: "What?! It's better for me to take an Eagle Strafing Run than a 500 KG?! It's better for me to take a MG than a Recoiless Rifle for the thousandth time?! The game is too easy! Every stratagem that shoots bullets should be inferior to high firepower and explosions! Please, make the Illuminate require the exact same type of loadout that every other faction asks!"

  • @kotztotz3530
    @kotztotz3530 13 ชั่วโมงที่ผ่านมา +20

    No Medium Siege armor is a crime!!!

    • @zssdfounder4607
      @zssdfounder4607 10 ชั่วโมงที่ผ่านมา +3

      Yea it's the type of armor and 0assive that has no reason not to have a medium tier. Annoying.

    • @RakEXE-dn5xe
      @RakEXE-dn5xe 6 ชั่วโมงที่ผ่านมา +1

      @@kotztotz3530 medium variant was leaked but no idea when it will arrive

    • @kotztotz3530
      @kotztotz3530 2 ชั่วโมงที่ผ่านมา

      @@zssdfounder4607 Exactly! what's the point of having two sets of heavy armor for the same passive?

    • @kotztotz3530
      @kotztotz3530 2 ชั่วโมงที่ผ่านมา

      @@RakEXE-dn5xe I need that ASAP :)

  • @sourcekade1478
    @sourcekade1478 12 ชั่วโมงที่ผ่านมา +11

    my only complaint is that the illuminates spotters emit such a vibrant purple colour and with the stim upgrade it hurt my eyes so much.

    • @Simplefng
      @Simplefng 12 ชั่วโมงที่ผ่านมา +1

      I've banned enhanced stims on illuminate missions. I can't stand it! I'm color blind so that purple color is eye searing painful. I play in the dark with a red light behind me. And that doesn't really help.
      Still many more boosters that are handy

  • @calamite0
    @calamite0 13 ชั่วโมงที่ผ่านมา +8

    I found that the stim box have two stims instead of four if your empty

    • @tymera
      @tymera 8 ชั่วโมงที่ผ่านมา

      @@calamite0 That happened to me too :(

    • @JelloPiranha
      @JelloPiranha 4 ชั่วโมงที่ผ่านมา

      It's supposed to be based on how many players there are, right? Is it always 2 now?

  • @pehenry
    @pehenry 13 ชั่วโมงที่ผ่านมา +8

    On your negative point 8, I agree.
    I was thinking about the "essentials" for a new player and how they are buried under 2 different War Bonds.
    Stun Grenades
    Grenade Pistol
    Crossbow
    Thermites (maybe)

    • @tabithal2977
      @tabithal2977 12 ชั่วโมงที่ผ่านมา +3

      @pehenry i mean, after the thermites got their buff a few months ago I didnt think I really needed the stun grenades anymore. I never bought the cutting edge warbond and im doing just fine. Democratic detonation is really the only "must have" warbond in my opinion.

    • @pehenry
      @pehenry 11 ชั่วโมงที่ผ่านมา +1

      @@tabithal2977 thermites are good. But it sounds like you don't know what you're missing. Stuns can save lives. A charger with a thermite on it can still kill you or a teammate. And if a teammate is getting mobbed you can stun the mob to save him. And if you play HMG like I do, you need stuns to reload.

    • @handlesrstupid123
      @handlesrstupid123 9 ชั่วโมงที่ผ่านมา +1

      I mean you can beat d10 with basic equipment thats unlocked by lvl 10, there are no musts in my eyes

  • @dennisdavis6943
    @dennisdavis6943 9 ชั่วโมงที่ผ่านมา +4

    One change I haven't seen any mention of is when you recall your guard dog it now reloads.

    • @Lazarultos
      @Lazarultos ชั่วโมงที่ผ่านมา

      Wait is this for real? That's awesome if so! I always wished I could manually reload the Dog if its mag is low so it can blaze away on the next encounter.

    • @dennisdavis6943
      @dennisdavis6943 ชั่วโมงที่ผ่านมา

      @Lazarultos I was just playing and can confirm it does!

  • @gopnikprince8000
    @gopnikprince8000 6 ชั่วโมงที่ผ่านมา +1

    I love when the tripods beam you or when you get too close and they just zap you, it gets punishing when there are multiple of them but their obvious tells and having so many options to kill and stagger them makes them really fun to fight.

  • @SoraTheKobold
    @SoraTheKobold 13 ชั่วโมงที่ผ่านมา +5

    i adore the illuminate so far, i dont know how only one of 3 factions gets a DEDICATED call in unit, it feels like such an obvious decision, i mean bots even have a commissar unit already

    • @HughJass901
      @HughJass901 12 ชั่วโมงที่ผ่านมา +5

      There will be at least one or two more call-in units for squids. Anybody who played the first game knows that the Watchers are just the beginning. We also have Observers and Obsidian Observers to look forward to.

    • @deltabelta6216
      @deltabelta6216 3 ชั่วโมงที่ผ่านมา

      @@HughJass901 Frankly I’m more excited for the Outcasts, Hunters and the Obelisk’s.

  • @suchopsmimic399
    @suchopsmimic399 8 ชั่วโมงที่ผ่านมา +1

    Now that the tank is nerfed it needs proper AI. All of the tanks need to distance themselves from the player while attempting to get line of sight. Currently they just drive forward and put themselves in harms way.
    The bugs also definitely need more enemies and the heavies are just way too weak ever since the nerf.
    Giving them back their armor(aside from certain body parts to keep level 4 pen usable), decreasing their spawns, increasing standard spawns, and then massively buffing the spear tracking( aggressively tracks head) will make bugs potent again and give the spear a purpose.

  • @IBASteve
    @IBASteve 8 ชั่วโมงที่ผ่านมา +1

    they can introduce colony mission for bugs after the gloom settles and bring in the hive lord destroying the colony. bots instead of colonies could have one huge super fortress covering most of the mission area with all the other missions combined in it(detector towers and jamers overlapping range with gunship fabs, supply depots, drop ship yard, even add in hostage rescue areas for pelican to evac etc)

  • @rawrxdtonepforme9360
    @rawrxdtonepforme9360 13 ชั่วโมงที่ผ่านมา +6

    Personally if they ever increase the bugs chaff, I'd rather it be a shit ton of warriors and scavengers with a few hunters sprinkled in. That way the hunters are still a high priority target and will get you killed if not dealt with. I personally hated the bugged patrols because it felt like I was getting cheesed instead of constant fun and challenging encounters. Though part of that just could have been because of the constant headshots. I do want them to bring the size of those patrols back, but with a diverse enemy line up. I also wish they'd have brood and alpha commanders in the same mission instead of how they work now.

    • @sourcekade1478
      @sourcekade1478 12 ชั่วโมงที่ผ่านมา

      well said

    • @TsunamiWombat
      @TsunamiWombat 12 ชั่วโมงที่ผ่านมา +3

      I agree. For the most populous bug type, I genuinely do not see a lot of warriors. It's all hunters, hive guards, and commanders.

    • @rawrxdtonepforme9360
      @rawrxdtonepforme9360 12 ชั่วโมงที่ผ่านมา

      @@TsunamiWombat yeah, it sucks too because the warriors are my favorite

  • @timesathousand
    @timesathousand 10 ชั่วโมงที่ผ่านมา +1

    Reprimand destroys the Barrager tanks now. Give a whirl with the new armor passive and Quasar/Bubble. It feels great.

  • @bdbgh
    @bdbgh 7 ชั่วโมงที่ผ่านมา

    Haven't played the bot side after the illuminate dropped in, but I definitely appreciate them fixing the rocket striders, I truly hated them more than any other bots for being able to snipe me from a mile away with pinpoint accuracy.

  • @mustang_5197
    @mustang_5197 8 ชั่วโมงที่ผ่านมา

    I really would like for them to add a small city section to each map, it doesn’t have to be as big as the colony invasion maps but having a bit always present would be so cool

  • @beardmaster6208
    @beardmaster6208 13 ชั่วโมงที่ผ่านมา +1

    Idk if it was a thing before, but I was able the stagger chargers out of their charger with the autocannon. Its more realable than trying to dodge them.

  • @Tachyon_77
    @Tachyon_77 13 ชั่วโมงที่ผ่านมา

    Love your editing style and goofy yet serious tone. Subscriber gained.
    For Super Earth!

  • @spec8473
    @spec8473 2 ชั่วโมงที่ผ่านมา

    Four of us normally play together and have decided to give HD2 a break until the servers stabilize. Sure we never have a problem re-connecting but getting ejected four or more times in a single map is just ridiculous.

  • @GummyKermit
    @GummyKermit 11 ชั่วโมงที่ผ่านมา +1

    The cinderblock armor reminds me of a chunky ODST

  • @Spinexus
    @Spinexus 12 ชั่วโมงที่ผ่านมา

    Another hidden change is the pulse rifle. Ground overseers actually hit u now. First Invasion i could literally ignore them at range if i stood still.

  • @chadjohnson2035
    @chadjohnson2035 13 ชั่วโมงที่ผ่านมา +1

    Superior packaging methodology is still bugged

  • @joegarcia4550
    @joegarcia4550 12 ชั่วโมงที่ผ่านมา +1

    FYI folks the pole fighters can hit you hard enough to push you thru a wall 🧱 💀 so watch out

  • @Echo_418
    @Echo_418 13 ชั่วโมงที่ผ่านมา +1

    Hey Clay do you know if the smoke is working? There was a patch were it was fixed, but since the patch after that it feels like it has been broken again.

  • @bebopsynthguy6629
    @bebopsynthguy6629 12 ชั่วโมงที่ผ่านมา

    I feel like they made a change to the shots on MG and ARs when you’re mag is almost empty. Could have been in before but this is the first time I’ve noticed

  • @512mbflashdrive
    @512mbflashdrive 9 ชั่วโมงที่ผ่านมา

    watching y'all play on stream makes me so jealous. i've literally never had a full squad of capable gamers.

    • @Claysthetics
      @Claysthetics  6 ชั่วโมงที่ผ่านมา

      I usually play with chat and whoever wants to come play so try to make some friends in discord and ull prob be able to get a decent squad or come play sometime when im streaming

  • @Spectacular_Insanity
    @Spectacular_Insanity 13 ชั่วโมงที่ผ่านมา

    Aside from a handful of minor bugs, I have no real complaints this patch. Thank god.

  • @shank1013
    @shank1013 12 ชั่วโมงที่ผ่านมา

    4:55 whats are you refering too, there are patrols of hunters, like 9 in a pack that randomly patrol...

    • @Claysthetics
      @Claysthetics  6 ชั่วโมงที่ผ่านมา

      The update back in june that had a constant 5 packs of 12 hunters coming at you the entire game where we pushed 4800 kills

  • @MrUltravolcano
    @MrUltravolcano 12 ชั่วโมงที่ผ่านมา +1

    My games have been plagued by hunters. I get so many hunter patrols that often times I am pressured to run and jetpack away. Maybe its a skill issue but I see tonnes of hunters in my games and it makes taking out the heavies extremely hard.

    • @E3.20
      @E3.20 10 ชั่วโมงที่ผ่านมา

      @@MrUltravolcano It’s important to get the jump on them. Before they react to you, If you can take out half or a third of the patrol with grenades, flack rounds from AC, grenade launcher, throw down a MG sentry, etc. then it’ll be easy to handle the rest with normal means.

    • @astroman1027
      @astroman1027 5 ชั่วโมงที่ผ่านมา

      Its the mission types you are playing/getting unlucky
      Look up Enemy Constellations for helldivers

  • @tksbelcher3084
    @tksbelcher3084 11 ชั่วโมงที่ผ่านมา

    Whats everyone's personal kill-farm record? I have 1202 for bugs, and 1100 for illuminate, but I haven't kill-farmed bots yet... I'll edit this when I do

  • @maverickbeneteau2674
    @maverickbeneteau2674 6 ชั่วโมงที่ผ่านมา

    I have noticed that the revolver is doing better than the slug shotgun and the some semi auto rifles with the medium armor pen. And don't get why people hate the bolt action rifle I love it but it might be my playstyle.

  • @NoxGlvdius
    @NoxGlvdius 13 ชั่วโมงที่ผ่านมา +1

    i hope they don't nerf the anti-tank emplacement, and if they do nerf it it is probably going to be the ammo count or the cooldown time. since its damage output per shell is around 1350s damage(?), which is less than EAT and around Commando damage range. its becoming my most used stratagem against the bots, and feel like one person or two people need to bring it.
    i like to make foxholes with my grenade pistol and act like its some sort of WW2 anti-tank emplacement gun lol. it also pairs well with the recoiless & autocanon. i also being autocanon sentry and rocket sentry, to have a full anti-tank loadout on the bot front.

    • @Simplefng
      @Simplefng 12 ชั่วโมงที่ผ่านมา

      I use a OPS to dig a hole, plant my position and wait for the drop ships.

  • @Robopup325
    @Robopup325 7 ชั่วโมงที่ผ่านมา

    Ive had a few instances of rocket striders firing rockets after they've died so watch out folks!

  • @Prockski
    @Prockski 12 ชั่วโมงที่ผ่านมา

    Maybe this change happened before, maybe it was a while since I did a bot drop but for sure the Autocannon stagger force versus Hulks is higher. I’ve asked people and no one else has talked about it or responded one way or the other. Hell I made a video to show what I meant but no one has an answer for me if it’s a stealth buff or something I missed in the past.

  • @defenstrator4660
    @defenstrator4660 10 ชั่วโมงที่ผ่านมา

    I am going full laser against the Illuminate and it is working really well.

  • @SAF-Chronicles-97
    @SAF-Chronicles-97 6 ชั่วโมงที่ผ่านมา

    well this strat will change cus these are just vanguard illumis, aka the scouts, the full might of the army will have worser enemies, obelisks, councilors, observers, snipers and stealth enemies

  • @maverickbeneteau2674
    @maverickbeneteau2674 6 ชั่วโมงที่ผ่านมา

    I have noticed that the revolver is doing better than the slug shotgun and the some semi auto rifles with the medium armor pen. And don't get why people hate the bolt action rifle I love it but it might be my playstyle.
    Edit: probably can't find this vid again so cant respond to any comments maby.

  • @Ailakftw
    @Ailakftw 12 ชั่วโมงที่ผ่านมา

    It just works!

  • @bebopsynthguy6629
    @bebopsynthguy6629 12 ชั่วโมงที่ผ่านมา

    I do hope they add the full enemy roster (minus a few additions like they added for bots and bugs) because right now the enemy variety isn’t really doing it for me for the squids. I would say on super helldive they are by far the easiest for me. But then again I’ve always been someone who throws stratagems on cool down and constantly switches between weapons. What is on offer here is cleared with medium pen almost exclusively.

    • @SHOVELBONES
      @SHOVELBONES 8 ชั่วโมงที่ผ่านมา

      more units are already in the game files, including a wizard-type guy that summons "ghouls" (probably more Voteless but who knows)

  • @joegarcia4550
    @joegarcia4550 11 ชั่วโมงที่ผ่านมา

    You think they will ever change how the rockets just rag doll you with the new shield?

    • @zssdfounder4607
      @zssdfounder4607 7 ชั่วโมงที่ผ่านมา

      Same with the other two shields we have access to. I will say that while the directional shields is great for providing friendlies cover its wide af barrier is basically a net for rockets that would normally miss... guess we just need to learn to reactively stop aiming when rocket barrages come our way.

  • @Rysdad1
    @Rysdad1 13 ชั่วโมงที่ผ่านมา +1

    Bugs are so boring now without patrols that it's really not even enjoyable bc there's no challenge

    • @Claysthetics
      @Claysthetics  6 ชั่วโมงที่ผ่านมา

      Yea anyone who didnt play bugged patrols just doesnt understand what were missing out on :(

  • @jamessaucedo607
    @jamessaucedo607 9 ชั่วโมงที่ผ่านมา

    Any chance you'll be returning to Darktide for havoc?

  • @the_icerasta7
    @the_icerasta7 12 ชั่วโมงที่ผ่านมา

    I can't seem to stun chargers with the halt shotgun anymore ! Anyone else noticed this ?

  • @carlosvicenty-9856
    @carlosvicenty-9856 14 ชั่วโมงที่ผ่านมา +3

    It’s peak that’s all anybody has to know

    • @Claysthetics
      @Claysthetics  13 ชั่วโมงที่ผ่านมา +1

      Indeed but the hidden changes made it better!

  • @drag0nmancer
    @drag0nmancer 12 ชั่วโมงที่ผ่านมา

    my real issue now on bots is so much smoke that the hosts cant see shit. all the smoke and haze from destroying too many bots and dropships makes it impossible to see shit.

  • @arthurgranja6795
    @arthurgranja6795 11 ชั่วโมงที่ผ่านมา

    bugs diff 10 feels on the easy side at the moment, i agree, i dont think going back to hunter spam is the call tho. i know, they changed some attack behaviours to prevent one shoting so frequently by hunters, but still, spamming that would just be going back to the tilting era imo. bugs feel a lil easy and i think perhaps more quantity in general might be in order. perhaps more varied or specialized patrol. imagine fiding a 3 charger patrol or one with no small units but like 10 brood comanders or some shit.
    I dont want to have to go back to carpal tunnel apm dive spaming with stim spaming and other crazy shit we do survive and kill jumpers. they are annoying and they are in a good ratio right now. For all I know, there is a map variant were most patrols are hunter patrols, with pratically no armored infantry or other specialized troops, thats good enough for hunters imo.

  • @Danodan94
    @Danodan94 12 ชั่วโมงที่ผ่านมา +2

    The illuminate ground ships have one door that is bugged and will not take damage from time-detonated grenades. This needs to be fixed.
    The new directional shield has a bug that allows it to be used inside mechs and in emplacements. Could be turned into a neat feature, but current implementation has an obviously buggy activation method and gives the shield infinite durability so it's gotta go.

    • @zssdfounder4607
      @zssdfounder4607 10 ชั่วโมงที่ผ่านมา

      To give context for the grounded illuminate warp ships serving as "factories" it is their left door that is bugged. The door to the right is good for grenades. In my playthroughs this is consistent.

  • @gothicpando
    @gothicpando 11 ชั่วโมงที่ผ่านมา

    We can push the pelican now, ultimate grief status achieved.

    • @zssdfounder4607
      @zssdfounder4607 7 ชั่วโมงที่ผ่านมา

      We can? Lemme guess the melee weapons.

  • @turbo558
    @turbo558 11 ชั่วโมงที่ผ่านมา

    Can someone tell me how to spell “chaff”? I understand that it must mean small enemies or something of that nature but i cant find the word online

  • @skal-tel8077
    @skal-tel8077 8 ชั่วโมงที่ผ่านมา

    11:16
    "Remember -no Russian."

  • @ghoulbuster1
    @ghoulbuster1 11 ชั่วโมงที่ผ่านมา

    So what happened to the barrage tank?

    • @zssdfounder4607
      @zssdfounder4607 7 ชั่วโมงที่ผ่านมา

      Its rocket rack aka where the missiles shoot out of has its armor pen resistance lowered. It's now viable for more weapons to actually kill these blights.

    • @Claysthetics
      @Claysthetics  6 ชั่วโมงที่ผ่านมา

      Watch the first minute of the video lol

  • @curtisbrown547
    @curtisbrown547 9 ชั่วโมงที่ผ่านมา

    Wow. Thats an enormous change to barrager tanks. That absolutely cripples them. I can kill them with the jar-5 now. Im... Im not even sure if thats fair or not tbh.. like, i really don't want to make the game "too" easy... Especially when the AT emplacement is already going to be obliterating entire tank battalions en masse

  • @Rysdad1
    @Rysdad1 13 ชั่วโมงที่ผ่านมา

    They need to cut dead enemy despawn rates at least in half. It's so annoying and performance affecting that they stay laying on/blocking areas as long as they do. I have no idea why they stay so long. And they NEED TO CALM THE D*MN SMOKE DOWN ON DEFENSE MISSIONS. My God you can't see anything bc there is smoke blocking line of sight so much its obnoxious

  • @pehenry
    @pehenry 13 ชั่วโมงที่ผ่านมา

    Negative 5 - Ha. Not like we're Master Chief in power armor. We can't flip a car. But maybe there's a built in winch you can deploy to right the car.

    • @Claysthetics
      @Claysthetics  6 ชั่วโมงที่ผ่านมา +1

      The suggestion was to have an interaction with 2 helldivers to be able to flip it back over like a team reload

    • @pehenry
      @pehenry 6 ชั่วโมงที่ผ่านมา

      @@Claysthetics I think it would take all 4 dudes to flip a rolled over vehicle.

  • @Boamere
    @Boamere 9 ชั่วโมงที่ผ่านมา

    seems like a pog update

  • @big_petebear8535
    @big_petebear8535 12 ชั่วโมงที่ผ่านมา

    I can't play the new faction.
    Just endless "network lost" error after a few minutes

  • @happyrock5478
    @happyrock5478 12 ชั่วโมงที่ผ่านมา +2

    Glad to know , i can hear the trees sneaking up behind me,
    Sometimes ah has the weirdest priority's

    • @Claysthetics
      @Claysthetics  6 ชั่วโมงที่ผ่านมา

      The trees are whispering.

  • @burnttoqst9061
    @burnttoqst9061 9 ชั่วโมงที่ผ่านมา

    2 pairs of glasses, +rep

  • @scubasteve743
    @scubasteve743 11 ชั่วโมงที่ผ่านมา

    The sickle got bigger

  • @LeisurelyShtooping
    @LeisurelyShtooping 12 ชั่วโมงที่ผ่านมา

    I feel the illuminate are a pre 60 day patch faction.

  • @LeisurelyShtooping
    @LeisurelyShtooping 12 ชั่วโมงที่ผ่านมา

    I feel the tripods are too tanky. They should not be able to tank a spear shot.

  • @Vexce11en1
    @Vexce11en1 8 ชั่วโมงที่ผ่านมา

    0:58 pause

  • @TheSpectralFX
    @TheSpectralFX 8 ชั่วโมงที่ผ่านมา

    Timmy did not in fact... do it.

  • @nanakoshimuraside
    @nanakoshimuraside 13 ชั่วโมงที่ผ่านมา

    If you have any questions you're WRONG

  • @preservinglight
    @preservinglight 13 ชั่วโมงที่ผ่านมา

    I dont see Yohans head on the barrager tank in the thumbnail thats some weak energy Clay, you can do better!

  • @boogleooger9666
    @boogleooger9666 13 ชั่วโมงที่ผ่านมา +2

    I think on lower difficulties the jet pack squids shouldn’t be able to move and shoot at the same time. I play with my brothers who can’t aim super well and they are by far the most frustrating enemies for them. Once you get to difficulties 8-10 though they should work as is.

    • @Agherosh
      @Agherosh 13 ชั่วโมงที่ผ่านมา +3

      They should work exactly the same on every difficulty. They already lower the number of enemies on low difficulties, it's one thing for something to be easier and another is to have the game play for you. Your brothers will improve.

  • @haxguy0
    @haxguy0 9 ชั่วโมงที่ผ่านมา

    What's with the hidden changes? So silly

  • @ArmandoTheWanderer
    @ArmandoTheWanderer 7 ชั่วโมงที่ผ่านมา +1

    Not even max level, what do you know 😂

    • @Claysthetics
      @Claysthetics  6 ชั่วโมงที่ผ่านมา

      its joelver

  • @pontusvongeijer1240
    @pontusvongeijer1240 8 ชั่วโมงที่ผ่านมา

    Y Gaysthetics am noob? 😂