Seeing Jacob DM this game makes me feel more confident on how to run this campaign for my friends. Especially with this segment of the campaign with a lot of just role playing.
We befriended the ghost and opened up our tavern in my campaign, but we did things a little weird. Our celestial warlock is a Pastafarian, so we opened up a pasta restaurant. And yes, we named it the Olive Garden, and that’s our party name.
In ep he alreay over paied them too if oyu check it oit not 10 gp each bot for all (and volo has to be talked into it) and his offer is 100 for the groupe not per person there sacle on how much 1 gold is is way off
Well, if you taken the fact that the weeks in the Forgotten Realms are 10 days long, it would be 20 gold per day. So a single performance pays more than double of a crime.
I'm playing this with a group and we befriended the ghost really quickly, specially because we told him that we wanted to fix the mansion and open a bar. We named it After-Lif (a play with afterlife**) and he's the bartender! All the npcs love him. XD
Yup, just finished this as a player. We collected all of Lif's notes, talked to him, asked him if he'd like to be the doorman/host and now we have a thriving Inn/Bar where the novelty is the ghost host. We even made him a simple etch-a-sketch with sand and some glass sheets so he could write us messages without going through tons of paper.
1:01:57 "You don't suffer the penalty for being in high altitude or cold climates." Yeah, that doesn't have anything to do with checking to see if you CAN CLIMB up a mountain, you just can't be hurt from exposure to the elements once you're there.
2 year late comment. Thanks for this vid, really helpful for figuring out how I'll be running this part of the campaign for my group! the sickly looking Ary and coughing and sneezing was like 'omg...oh, wait, nvm, this was made in 2018." Kinda gave me a laugh and reminder of how life was prior to 2020.
"You'll be recompensed with a place in our guild." A few moments later... "Our work here is for the good of Waterdeep, not to pay you for a service. We're not a guild..."
Me and my group befriended Lif quite quickly, made him the mascot and reopened the place as the Spirit on Tap. Business was slow in the beginning, so in order to promote the place, my character (NOT a bard) wrote a song about it, that in turn became a bit of a smash hit among the Waterdeep bar singers.
I was a little surprised at the prompt reaction to stab the poltergeist, my group basically made friends immediately to have a ghostly bartender to help with running the tavern.
Nice to see you guys running this. My group is around 3 sessions ahead but it's fun to see all the things your group handled differently. The immediate aggression towards the poltergeist made me a little sad though. I have some excessively peaceful players and that was a fun section to DM with them refusing to deal with it.
Nice! My Dragon Heist group is at the same juncture in the story so it was good to watch another group and DM play through it before our session tomorrow night. Well done!
SOOOO A LITTLE LATE BUT HEY! BETTER LATE THEN NEVER! That Shooperkeeper was operating by Scotty rules. Always tell the captain an overestimate, so that you can surprise him with the actual amount of time it will take you.
@@themuseman354 Dragon Heist isn't a combat focused campaign. Isn't to say there aren't combat moments in the game, they're just not as prevalent or important as the roleplay.
Goliath culture is based on strength and accomplishments. To pay taxes to someone who hasn’t earned it would be considered an insult to a Goliath. As would obeying laws if they would’ve been made by the weak politicians.
I don't know whether it's a regional thing, but everywhere I've been in the UK pronounces the "tri" in "de-tri-tus" as in three (e.g. tri-force) rather than someone not finishing "tree".
Guild of inn keepers would mainly be to make sure they were priced fairly. So no one was way under nor over charging patrons. It would promote fair competition between the various taverns. Also they would probably be training bar personnel for hire.
Finding reliable and quality suppliers of various bar goods. Negotiating prices and perhaps even using combined funds to purchase said goods in bulk to help keep costs down.
@@wickederebus late but he used the Dagger because he was out of slots and none of his Cantrips were Damage-dealing, also yes he's a bad Wizard he's Level 1 what did you expect?
I played in a game with another player like Logan/Mycroft. About 4 sessions in all the other players got so tired of them trying to run everything and hogging the spotlight we all just stopped playing in that group after bringing it up to the DM and nothing changing. If you like playing with people like that then more power to ya but if you don't and the DM doesn't do anything when it's brought up then save yourself the headache and find a different group and DM and let the spotlight hog and the DM have their little 1 on 1 game.
Yea, honestly he really is the least enjoyable part of the campaign for me so far. Trying to take the full 3rd floor for himself, arguing about whether he needs to make a check to climb the mountain because he misunderstood how his racial feat works, forcing everyone to spend all their gold because he wants to dress up for the opera (and arguing/bullying the DM to give him a discount even after he was told no, and given the discount just to shut him up).. just trying to control everything to be how he wants it... if the party wants to do something one way, go with the party, dont argue and try and force the entire party to bend to what you want.
I was fed up with Mycroft's attitude in the first session with his "I'm reading a book line" in the Yawning Portal. If he was in the group that my Warlock is in and ordering us around, I would have given him one warning and if it continued I would kill him with a Eldritch Blast with a Hellish Rebuke ready just in case. And that's at level 1.
My thought in this session.. If I were in the party, I would have private messaged the DM to speak with the mayor to turn them in for stealing the 200 gold pieces to get them put into forced labor for 30 days and having to relinquish any claims to the Troll Skull manor. If he didn't learn humility from that, then have them go their merry way and reroll characters. Having said that, it appears that Logan's character's are unbearable. I quit watch the Ghost of Saltmarsh because of Yaga. May have to quit watching this one if he continues.
I’m just watching this now, 3ish years late, trying to pick up DM tips, and I gotta say some of the comments here regarding Logan/Mycroft are downright disappointing to read. It’s like people forget that Jacob can, at literally any time, put a hard stop to any NPC interaction. It’s probably just me resonating with Logan’s method of playing the game, but I really need to vent: It’s pretty obvious that most people have an issue with how the tailor shop scene was handled - Mycroft wanted an extremely steep discount that was far and beyond unreasonable. True to form, Jacob was playing the part of an exasperated store owner who was willing (considering dice-rolls) to play ball for business. Yes, in most cases the store owner could and would quickly and unabashedly laugh Mycroft out of the shop without a second thought (mostly due to his very vague and loose ties to any prominent groups in Waterdeep, if I had to concoct a reason), but I think it was more than fair to reward a dedication to character, as well as a pretty intensive back-and-forth with an NPC, with the final result. Not only that, but Logan’s “bullying” of Jacob (according to others) gave everyone else time to think of and act out unique plans for their own formal attire, which made the scene that much more entertaining. AND! And, if any of them had failed, you just KNOW Mycroft would have had to pick up the pieces at the cost of his own ends. The scene practically played itself. It really is as though people viewing this from an external perspective forget that “no” is a word that exists for a reason. If Jacob didn’t want to give Logan that discount, he could have stopped after the first persuasion check. It’s not like some random tailor turning Mycroft down is going to somehow sway the entire flow of the game, and clearly there were alternative solutions (as seen by every other character interaction in that scene). NOT TO MENTION (yeah, I have a lot to say on this) that Logan clearly knows the module well enough to DM it himself. When you’re that inundated with knowledge on a story, and then are put in a position where you have to go through said story at the pace of your friends who are not so aware, you tend to find ways to spice up the experience for yourself (i.e. by causing a bit of a verbal fracas at the tailor shop). That’s my perspective, anyways. Idk, I just really want to defend Logan for playing his character well. The man is the catalyst for a significant part of the roleplaying in this game (again, imo), and doesn’t deserve all the hate for being willing to take the role of the heel. On a related note, how are all of Logan’s critics able to go through the mental gymnastics of ignoring the separation of player and character for him, but then look at Irah and Colton and say “yeah that checks out.” Like, Irah is, in my less than humble opinion, an idiot at best, a joke character at worst, and I hate him. Like, if I played a typical character of mine in a campaign with Irah, there would be a solid 95% chance of player combat in the first session. Even then, you won’t hear me calling Colton a dumbass - the dude clearly has a solid grasp of how he wants Irah to come across, and plays it well even if it’s to his detriment (though it hasn’t been, the lucky bastard, lol) Point being, Irah comes off as a lucky greenhorn fool, while Mycroft is the capable and stubborn prick. Neither are likable by most standards, and their players, outside of concocting the character’s personalities, have nothing to do with that reception. So step off muh boi Runesmith, and give Jacob some credit as a DM! He clearly knows when it’s appropriate to put his foot down, otherwise he would have buckled to the whole Mountainborn thing (which is another bs thing everyone seems to cry about in these comments - like, yeah, a racial trait is a bit vague with its full interpretation, what else is new). I feel stupid writing all of this out in the second episode of a 10-part dead series, likely where nobody of relevance will see it. That said, I peruse the comments of these sorts of things often, and if what I’ve seen is going to be the general consensus over the course of all of Waterdeep AND Strahd (Strad? Straud? Idk), I’ll feel all the better knowing all my feelings on Logan’s playstyle and Jacob’s DMing ability have been vented early-on. Final notes - I love this channel, and XPtoLV3, and everyone here in general. I don’t get to play DnD very often (read: once per year at max), so I live vicariously through these sessions. From what I can tell, Logan and I have pretty similar views and playstyles, so if anything, I’m twice as invested as I usually would be. Even though I got started waaaaaay late, I’m definitely as attached as I was when I watched the Strixhaven episodes (Honeybee4Lyfe). All the best, seriously.
Okokokok, but how can anyone retain any negative thoughts about Logan OR Mycroft after the heist and the opera?! The use of the purple key on the noble’s daughter? His reaction to learning the opera was all in giant? Flawless.
Not gonna lie, I'm a little worried about running this chapter for my crew of friends who are all new to the game. There seems to be a lot of doing little odd jobs, if they even decide to accept those jobs, that the book doesn't flesh out details for very well. I just hope I can keep this interesting for them for long enough to merit a level up and moving on to the next chapter. The players did an awesome job going into this imo btw. I really enjoy seeing the roleplay they bring to the table.
@@galacticgecko812 Yup, he is the size of a dwarf, and was inspired to make him based off of Tookit from the thundercats series. He uses misc items to solve issues. Has unicorn hide leather armor to give him some health regen, a belt that gives him 25 STR given to him by a ex-party member. Wears a monocle made with a gem of true seeing, and a luck stone that gives him +2 on all saves, a cape that has a chance to hide him with different percent chances based on the environment, a coin bag that produces "fake" gold coins that unless a detect magic is used on them, they pass as real gold coins. After 24hrs, they vanish and the bag refills to 10gp. He nicked a pouch of holding that can hold a max of 1,500lbs that he uses to "farm" the magical coins. Puts the "fake" coins into the pouch of holding which pauses the 24hr time limit on the coins, but the bag still auto refills at the end of 24hrs. (My DM approved of it doing this) So, whenever he sees something he wants to buy, he buys it lol.
You probably don't think of raccoons as existing in dnd because racoons are largely only a thing in north america and dnd(or at least the Forgotten Realms) obviously mostly pulls from the europe-inspired parts of the fantasy genre. Like, squirrels still feel very dnd but that's because they also exist in europe.
@@memelord-ny6fv nope just a group of glass cannons. However both Wiz and Sorc can and should take shield, it will save your ass nine times out of ten.
For some reason I didn't think that they would be wearing different clothes and it surprised me. Also they switched the two on top. I'm dumb and forgot their names.
I've been playing a lot of online dnd, and we split up a lot and we chime in on the other persons roleplay and when the little kid came in i tried to unmute and make a Cindy Lou Who joke
I was thinking this could be done in a couple of days by a spell caster. First, Gust of wind to blow out the debris. And then wall of water to wash everything down.
I literally don't know how to DM this chapter. What should I do if my players don't want to reopen the tavern, nor accept any of the factions invites? Should I have sidequests prepared in case nothing happens? We are a really new group of players and DM and pure roleplay still scare us.
If this really happens and they take no adventure hooks whatsoever, you can always ask them to not make things unnecessarily hard on you. Like, seriously. If your players don't want to do any of the stuff you prepared, why are they even there? But I can hardly imagine that will happen. Reopening the tavern was a surprise hit for my group. They wanted to interview all the potential staff members, which was quite a challange to come up with on the spot and keep notes off, so I learned to keep a list of rames with a few characteristics attached.
I'm running this campaign and Im wondering where you got the idea for their heist and the work. My players need money bad so I'm not too sure how to go about it.
Late comment but I'm about to run this for a second time. Taking ideas for the RP. I did find this group a little awkward playing with each other at this stage anyways.
When we saw the ghost we got some of our weapons blessed with radiant damage lol. We promptly destroyed it. It tried to control me but my anger as a half-orc fighter resisted the control lol.
hey can you guys help me with the downtime activities. some tables or something I am about to start a waterdeep dragon heist campaign and I don't know how to do it
Confirmed.. hate Mycroft as a character.. At this point I dearly hope that character dies and he makes a new one.. But thanks to all of you for making this (3 years ago, but hey, i'm late to the party, lol). This is my new past time while I wait for Thursday. ^_-
A gold to leave and enter the city most expensive fantasy city ever. assuming regular 100 copper - 1 silver or 1000 copper - 1silver - gold regular are would be 5-13 copper to enter a city for non farmers or merchants.
Also yes, 1gp is typically a hefty sum for most commoners in Forgotten Realms, but this is The City of Splendors. Inflation is very high in Waterdeep compared to other cities. I recently read a set of very fine clothes in Waterdeep could actually cost about 250gp 😳😱
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I ran this for my friends, they burned the tavern down when they realized it was haunted
calvin cureton 😂
Lol the guy proposing guilds for the place is just a type of contractor LOL. The players will pick up on that as they grow up and get homes 🏡 😀
We tired to destroy the ghost seal and almost destroyed the bar
Reading this gave me an aneurysm.
Okashido which one?
Did Logan have to eat dictionary to play mycroft
I think so
is that evan a question, yes
But it's amazing
No he had to eat 2 dictionaries
@@howtheygotthere and a thesaurus
Seeing Jacob DM this game makes me feel more confident on how to run this campaign for my friends. Especially with this segment of the campaign with a lot of just role playing.
Aww thanks
wwe ur eww weyyu6ryteueue6e
@@josh-cz3ey yes
@@josh-cz3ey Indeed.
Ya I’d have to agree, I’m watching this and taking notes lol
"I need to know we can trust you"
"I mean we haven't killed you"
"This is true"
Lol
Jacob: tries to provide an interesting shopkeeper/quest giver.
Logan: "I want to barter."
Jacob: bends over.
Logan: Shop owner, I have come to bargain
We befriended the ghost and opened up our tavern in my campaign, but we did things a little weird. Our celestial warlock is a Pastafarian, so we opened up a pasta restaurant. And yes, we named it the Olive Garden, and that’s our party name.
R'amen
LOVE IT
I'm not sure if i hate it or love it 😁
200 gold from a week's worth of casing a house is almost 29 gold per day. So 45 gold for a single performance does, in fact, pay better than crime.
I'm a new DM, what resource covers the detail of crime and casing? PHB or the Dragon Heist adventure?
@@socratichero6612 I would guess the adventure itself
Tyson Sadler it’s in xanathar’s guide, under downtime activities I believe
In ep he alreay over paied them too if oyu check it oit not 10 gp each bot for all (and volo has to be talked into it) and his offer is 100 for the groupe not per person there sacle on how much 1 gold is is way off
Well, if you taken the fact that the weeks in the Forgotten Realms are 10 days long, it would be 20 gold per day. So a single performance pays more than double of a crime.
Mycroft said tax fraud is a victimless crime
"Tax this Dick." ~ Benjamin Franklin... Probably
How many plot hooks should we give the players?
Yes.
I'm playing this with a group and we befriended the ghost really quickly, specially because we told him that we wanted to fix the mansion and open a bar. We named it After-Lif (a play with afterlife**) and he's the bartender! All the npcs love him. XD
JiimLombriz we never got to finish, but we were going to name it Livin With Lif, or Lif After Death
Yup, just finished this as a player. We collected all of Lif's notes, talked to him, asked him if he'd like to be the doorman/host and now we have a thriving Inn/Bar where the novelty is the ghost host. We even made him a simple etch-a-sketch with sand and some glass sheets so he could write us messages without going through tons of paper.
I've seen two versions of "The Shining" on network television and I know that this doesn't end well.
I LOV THE MIX, runesmith knows a lot but jacob improvs everything. IDK, i like the mix of different players and dm.
1:01:57 "You don't suffer the penalty for being in high altitude or cold climates." Yeah, that doesn't have anything to do with checking to see if you CAN CLIMB up a mountain, you just can't be hurt from exposure to the elements once you're there.
2 year late comment. Thanks for this vid, really helpful for figuring out how I'll be running this part of the campaign for my group! the sickly looking Ary and coughing and sneezing was like 'omg...oh, wait, nvm, this was made in 2018." Kinda gave me a laugh and reminder of how life was prior to 2020.
So my wife and I run an alterations shop and I can tell you I'd have laughed Mycroft out of the store.
"You'll be recompensed with a place in our guild."
A few moments later...
"Our work here is for the good of Waterdeep, not to pay you for a service. We're not a guild..."
I think Jacob refers to it as a guild in literally every sentence except for the one where he says "we're not a guild"
Obviously he meant "recompensed with a place in our faction."
Me and my group befriended Lif quite quickly, made him the mascot and reopened the place as the Spirit on Tap. Business was slow in the beginning, so in order to promote the place, my character (NOT a bard) wrote a song about it, that in turn became a bit of a smash hit among the Waterdeep bar singers.
I was a little surprised at the prompt reaction to stab the poltergeist, my group basically made friends immediately to have a ghostly bartender to help with running the tavern.
I love that Ary was like, "the cat spoke to me guys!" Like it was unusual, but no one had a problem with Irah hearing voices. lol
Shame that this chapter was rushed. Hanging out and exploring the city is the best part of this module.
Vivaldi's Four Seasons cannot be copyrighted, but specific recorded performances can be. ;)
Poor Iroh just trying to be an arcane trickster.
I believe it's Irah, sorry to be an ass :P but yes you are right about him 😂
I just realized they are two rogues and two spellcasters. That's one squishy party 😅
1:02:29
Jacob: There's always a chance you could fail.
Logan: Yes, that is what I am afraid o- Natural 20.
My favorite part lol
That Sky Williams shoutout warmed my heart to hear.
When at
Nice to see you guys running this. My group is around 3 sessions ahead but it's fun to see all the things your group handled differently. The immediate aggression towards the poltergeist made me a little sad though. I have some excessively peaceful players and that was a fun section to DM with them refusing to deal with it.
As a DM I describe Troll Skull manor as the Fight Club house off of the movie.
Bold of you to say that you can even understand operas in English
Nice! My Dragon Heist group is at the same juncture in the story so it was good to watch another group and DM play through it before our session tomorrow night. Well done!
SOOOO A LITTLE LATE BUT HEY! BETTER LATE THEN NEVER!
That Shooperkeeper was operating by Scotty rules. Always tell the captain an overestimate, so that you can surprise him with the actual amount of time it will take you.
Loving the Laurel and Hardy act between Mycroft and Irah! Funny stuff guys. Thank you for playing it that way.
I wonder if Mycroft remembers there are other players in this campaign
The poltergeist is honestly one of the funnest npc's.
“I’ll find you”
“That’s disturbing don’t tell me that”
The way each of them haggled for their formalwear in thier own way was awesome
One member down, lets see how the party survives without more dps >.> LMAO *looks at two rogues*
I hope that they survive without a tank.
@@themuseman354 Monk isn't that tanky, they have great saves and utilities but their primarily a damage focus class with high mobility.
@@NoManLP true but they won't be able to take down large creatures like the barbarian, fighter, Paladin.
@@themuseman354 Dragon Heist isn't a combat focused campaign. Isn't to say there aren't combat moments in the game, they're just not as prevalent or important as the roleplay.
"Live strong and prosperous" -Spock Armstrong
I love how he's doing the poltergeist. I'll have to do that when I get there with my kids.
I honestly fw the computer monitor DM screen and might do this to save paper
Today I learned that Goliaths are libertarians. Thanks, Logan.
Goliath culture is based on strength and accomplishments. To pay taxes to someone who hasn’t earned it would be considered an insult to a Goliath. As would obeying laws if they would’ve been made by the weak politicians.
@@Tote_Mich Goliaths haven't got up to the "Apes Together Strong" part of cultural development yet, I see lol
Well most Goliaths are evil so t would make sense.
@@angermyode ahahahahaha true
It's not great when the tanky-boy in the group is a rogue.
I so want to jack the owning a tavern idea from this campaign.
I don't know whether it's a regional thing, but everywhere I've been in the UK pronounces the "tri" in "de-tri-tus" as in three (e.g. tri-force) rather than someone not finishing "tree".
Guild of inn keepers would mainly be to make sure they were priced fairly. So no one was way under nor over charging patrons.
It would promote fair competition between the various taverns.
Also they would probably be training bar personnel for hire.
Finding reliable and quality suppliers of various bar goods.
Negotiating prices and perhaps even using combined funds to purchase said goods in bulk to help keep costs down.
man, I just realized that Mycroft's ac has got to be really bad. His dex is 10, and he can only wear light armor. His ac it at the very most 12.
How is his dex 10
@@ptgf1279 because of choice.
I see a wizard, who I assume has cantrips, of which I assume prestidigitation is one. Which means entirely clean tavern in minimal time.
his instinct was a dagger rather than a spell, so he might not be a good wizard
Too bad prestidigitation has a duration of an hour.
@@wickederebus late but he used the Dagger because he was out of slots and none of his Cantrips were Damage-dealing, also yes he's a bad Wizard he's Level 1 what did you expect?
Ah yes, the pre-opera shopping episode. Great memories
I played in a game with another player like Logan/Mycroft. About 4 sessions in all the other players got so tired of them trying to run everything and hogging the spotlight we all just stopped playing in that group after bringing it up to the DM and nothing changing. If you like playing with people like that then more power to ya but if you don't and the DM doesn't do anything when it's brought up then save yourself the headache and find a different group and DM and let the spotlight hog and the DM have their little 1 on 1 game.
Yea, honestly he really is the least enjoyable part of the campaign for me so far. Trying to take the full 3rd floor for himself, arguing about whether he needs to make a check to climb the mountain because he misunderstood how his racial feat works, forcing everyone to spend all their gold because he wants to dress up for the opera (and arguing/bullying the DM to give him a discount even after he was told no, and given the discount just to shut him up).. just trying to control everything to be how he wants it... if the party wants to do something one way, go with the party, dont argue and try and force the entire party to bend to what you want.
I was fed up with Mycroft's attitude in the first session with his "I'm reading a book line" in the Yawning Portal.
If he was in the group that my Warlock is in and ordering us around, I would have given him one warning and if it continued I would kill him with a Eldritch Blast with a Hellish Rebuke ready just in case. And that's at level 1.
My thought in this session.. If I were in the party, I would have private messaged the DM to speak with the mayor to turn them in for stealing the 200 gold pieces to get them put into forced labor for 30 days and having to relinquish any claims to the Troll Skull manor. If he didn't learn humility from that, then have them go their merry way and reroll characters. Having said that, it appears that Logan's character's are unbearable. I quit watch the Ghost of Saltmarsh because of Yaga. May have to quit watching this one if he continues.
I’m just watching this now, 3ish years late, trying to pick up DM tips, and I gotta say some of the comments here regarding Logan/Mycroft are downright disappointing to read. It’s like people forget that Jacob can, at literally any time, put a hard stop to any NPC interaction. It’s probably just me resonating with Logan’s method of playing the game, but I really need to vent:
It’s pretty obvious that most people have an issue with how the tailor shop scene was handled - Mycroft wanted an extremely steep discount that was far and beyond unreasonable. True to form, Jacob was playing the part of an exasperated store owner who was willing (considering dice-rolls) to play ball for business. Yes, in most cases the store owner could and would quickly and unabashedly laugh Mycroft out of the shop without a second thought (mostly due to his very vague and loose ties to any prominent groups in Waterdeep, if I had to concoct a reason), but I think it was more than fair to reward a dedication to character, as well as a pretty intensive back-and-forth with an NPC, with the final result. Not only that, but Logan’s “bullying” of Jacob (according to others) gave everyone else time to think of and act out unique plans for their own formal attire, which made the scene that much more entertaining. AND! And, if any of them had failed, you just KNOW Mycroft would have had to pick up the pieces at the cost of his own ends. The scene practically played itself.
It really is as though people viewing this from an external perspective forget that “no” is a word that exists for a reason. If Jacob didn’t want to give Logan that discount, he could have stopped after the first persuasion check. It’s not like some random tailor turning Mycroft down is going to somehow sway the entire flow of the game, and clearly there were alternative solutions (as seen by every other character interaction in that scene).
NOT TO MENTION (yeah, I have a lot to say on this) that Logan clearly knows the module well enough to DM it himself. When you’re that inundated with knowledge on a story, and then are put in a position where you have to go through said story at the pace of your friends who are not so aware, you tend to find ways to spice up the experience for yourself (i.e. by causing a bit of a verbal fracas at the tailor shop). That’s my perspective, anyways. Idk, I just really want to defend Logan for playing his character well. The man is the catalyst for a significant part of the roleplaying in this game (again, imo), and doesn’t deserve all the hate for being willing to take the role of the heel.
On a related note, how are all of Logan’s critics able to go through the mental gymnastics of ignoring the separation of player and character for him, but then look at Irah and Colton and say “yeah that checks out.” Like, Irah is, in my less than humble opinion, an idiot at best, a joke character at worst, and I hate him. Like, if I played a typical character of mine in a campaign with Irah, there would be a solid 95% chance of player combat in the first session. Even then, you won’t hear me calling Colton a dumbass - the dude clearly has a solid grasp of how he wants Irah to come across, and plays it well even if it’s to his detriment (though it hasn’t been, the lucky bastard, lol)
Point being, Irah comes off as a lucky greenhorn fool, while Mycroft is the capable and stubborn prick. Neither are likable by most standards, and their players, outside of concocting the character’s personalities, have nothing to do with that reception. So step off muh boi Runesmith, and give Jacob some credit as a DM! He clearly knows when it’s appropriate to put his foot down, otherwise he would have buckled to the whole Mountainborn thing (which is another bs thing everyone seems to cry about in these comments - like, yeah, a racial trait is a bit vague with its full interpretation, what else is new).
I feel stupid writing all of this out in the second episode of a 10-part dead series, likely where nobody of relevance will see it. That said, I peruse the comments of these sorts of things often, and if what I’ve seen is going to be the general consensus over the course of all of Waterdeep AND Strahd (Strad? Straud? Idk), I’ll feel all the better knowing all my feelings on Logan’s playstyle and Jacob’s DMing ability have been vented early-on.
Final notes - I love this channel, and XPtoLV3, and everyone here in general. I don’t get to play DnD very often (read: once per year at max), so I live vicariously through these sessions. From what I can tell, Logan and I have pretty similar views and playstyles, so if anything, I’m twice as invested as I usually would be. Even though I got started waaaaaay late, I’m definitely as attached as I was when I watched the Strixhaven episodes (Honeybee4Lyfe). All the best, seriously.
Okokokok, but how can anyone retain any negative thoughts about Logan OR Mycroft after the heist and the opera?! The use of the purple key on the noble’s daughter? His reaction to learning the opera was all in giant? Flawless.
never seen the guy playing mycroft in other videos or such but gotta be honest he makes this campaign so long when short stuff is supposed to happen
Sad to see the Tabaxi go.
Am I supposed to despise Mycroft? I feel like I am....
Mycroft is awesome
Oh is Irah going to become an arcane trickster
Yes.
love the campaign and party but damn mycroft just takes over and everyone doesn't even look like they're having fun...
Not gonna lie, I'm a little worried about running this chapter for my crew of friends who are all new to the game. There seems to be a lot of doing little odd jobs, if they even decide to accept those jobs, that the book doesn't flesh out details for very well.
I just hope I can keep this interesting for them for long enough to merit a level up and moving on to the next chapter.
The players did an awesome job going into this imo btw. I really enjoy seeing the roleplay they bring to the table.
YAY, more Waterdeep.
2:01:01 the beding guild our prices are sofaking low
"I never thought of a raccoon in DnD."
Funny enough.. I have a raccoon character. lol
Omw that's so cool😂😂 Can it talk?
@@galacticgecko812 Yup, he is the size of a dwarf, and was inspired to make him based off of Tookit from the thundercats series. He uses misc items to solve issues. Has unicorn hide leather armor to give him some health regen, a belt that gives him 25 STR given to him by a ex-party member. Wears a monocle made with a gem of true seeing, and a luck stone that gives him +2 on all saves, a cape that has a chance to hide him with different percent chances based on the environment, a coin bag that produces "fake" gold coins that unless a detect magic is used on them, they pass as real gold coins. After 24hrs, they vanish and the bag refills to 10gp. He nicked a pouch of holding that can hold a max of 1,500lbs that he uses to "farm" the magical coins. Puts the "fake" coins into the pouch of holding which pauses the 24hr time limit on the coins, but the bag still auto refills at the end of 24hrs. (My DM approved of it doing this) So, whenever he sees something he wants to buy, he buys it lol.
That's crazy😂
@@galacticgecko812 nope, that's homebrew. lol
Poor Spencer has a perpetual cold!
You probably don't think of raccoons as existing in dnd because racoons are largely only a thing in north america and dnd(or at least the Forgotten Realms) obviously mostly pulls from the europe-inspired parts of the fantasy genre. Like, squirrels still feel very dnd but that's because they also exist in europe.
1:21:09 There is literally the Harpers Hall in Waterdeep.
Logan is ironically the problem player in this group
This ghost in the tavern is amazing
19:30 Mycroft became my favorite character. Taxation is theft.
The guy who plays Mycroft slows everything down so much. It would be extremely difficult having someone like that at the table.
oh no the man won't accept exposure as a reward. he's the worst
@@genghisconrad4938 He was literally offering exposure as a reward to the tailor first... At length.
@@theprideling this is about him slowing down the game, he only did so by not wanting to be given nothing for his work
Anyone else hear Broxley straight up turn into John Hammond at the end there?
Does everyone run the Trollskull Alley section this fast? Watching this I felt overloaded with information.
Our party definitely took our sweet time with exploring waterdeep and the locales
Gonna be running this campaign as my first time dming. Decided to turn this on while building terrain. feeling a lot more confident now
How'd your campaign go? :)
I love how everyone is “Shhhhh, we’re a secret, pass it on…..”
Watching the sneezes post covid is triggering 😂 😅
23:34 Southern Ward, my good sir fool hon hon hon
Reminds me of "The Lies of Locke Lomore"
I never finished the last book of that trilogy.
What resource covers the crime and preforming? New DM here
Seems like the "Crime" section of Xanathar's Guide
No there is crimes section in The book. It’s the code legal of waterdeep.
@@conradkorbol He's talking about the module they're using for *doing* crimes in character, not just the laws and punishments of Waterdeep
Xanathar's guide, I think both are in the free time section
Where do I get a resource for downtime activities outside of the DMG?
I think you just gotta Google them
Edit: wrong damn word
Xanathar's Guide to Everything has expanded rules and stuff for downtime activities
how do these guys survive without a tank?? it's impressive but also hurts my more optimal party-composition mind Xd
My group has no tank, we have a warlock, rogue, ranger, and monk. It just takes a lot of planning.
@@MrDeadwinter well you do not have a sorceres and a wizard who will get get kill by a slap
@@memelord-ny6fv nope just a group of glass cannons. However both Wiz and Sorc can and should take shield, it will save your ass nine times out of ten.
5e is more lenient with party comp. SO it really doesn't matter, unless you're playing a wargame.
Yup, our group is doing great with a Bard, Cleric, and Sorc
I think I was cheering for Mycroft and Irah more than most ppl cheer for a football team, I'm so proud of the rogues
Mycroft can flex and pop his shirt off.
Oh so I'll put my dragons away then carry on XD
After they finish this campaign will they do dungeon of the mad mage
We will use these characters and bring them to other adventures, but currently they're most interested in Curse of Straud.
@@ArcaneArcade cool
@@ArcaneArcade, That's super cool. I've played long enough to have played Ravenloft in the 80's so there's hella nostalgia in that campaign.
Never do this. Never transition Dragon Heist to Mad Mage, your party will be not the happy.
@@matthewmullinax6026 why?
Dat diablo III soundtrack tho
1:37:24 the song is The Flower Duet from the opera Lakmé by Delibes.
For some reason I didn't think that they would be wearing different clothes and it surprised me. Also they switched the two on top. I'm dumb and forgot their names.
Nothing cooler than the guild of comfort
Oh yeah I'm real glad that Vivaldi is copyright he's only been dead for like 200 years
It is not, though certain performances may be.
I've been playing a lot of online dnd, and we split up a lot and we chime in on the other persons roleplay and when the little kid came in i tried to unmute and make a Cindy Lou Who joke
This cleaning business would be a lot easier with Rajah and the tons of unseen servants.
I was thinking this could be done in a couple of days by a spell caster. First, Gust of wind to blow out the debris. And then wall of water to wash everything down.
Did they skip through the Xanathar’s guild hideout dungeon crawl part of the module or did I miss something?
Such violence. “Crash” - “I swing rapier around” LOL 😂 don’t drop plates around them you might get murdered
Where do you determine what options and results are for the thievery missions? Is it in a guide
It is in xanathars guide
I literally don't know how to DM this chapter. What should I do if my players don't want to reopen the tavern, nor accept any of the factions invites? Should I have sidequests prepared in case nothing happens? We are a really new group of players and DM and pure roleplay still scare us.
If this really happens and they take no adventure hooks whatsoever, you can always ask them to not make things unnecessarily hard on you. Like, seriously. If your players don't want to do any of the stuff you prepared, why are they even there?
But I can hardly imagine that will happen. Reopening the tavern was a surprise hit for my group. They wanted to interview all the potential staff members, which was quite a challange to come up with on the spot and keep notes off, so I learned to keep a list of rames with a few characteristics attached.
I wish Nicky would be back
Noooooo I liked the kitty cat ,_,
I'm running this campaign and Im wondering where you got the idea for their heist and the work. My players need money bad so I'm not too sure how to go about it.
"The sickness is spreading amongst the group" They were the first 5 in America, shit!
Late comment but I'm about to run this for a second time. Taking ideas for the RP. I did find this group a little awkward playing with each other at this stage anyways.
When we saw the ghost we got some of our weapons blessed with radiant damage lol. We promptly destroyed it.
It tried to control me but my anger as a half-orc fighter resisted the control lol.
hey can you guys help me with the downtime activities. some tables or something
I am about to start a waterdeep dragon heist campaign and I don't know how to do it
Anyone else notice how insanely high these folks are rolling a lot of the time??
Its much different when they play ghosts of salt marsh. Good series, should definitely watch it
Confirmed.. hate Mycroft as a character.. At this point I dearly hope that character dies and he makes a new one.. But thanks to all of you for making this (3 years ago, but hey, i'm late to the party, lol). This is my new past time while I wait for Thursday. ^_-
A gold to leave and enter the city most expensive fantasy city ever.
assuming regular 100 copper - 1 silver or 1000 copper - 1silver - gold
regular are would be 5-13 copper to enter a city for non farmers or merchants.
In DND it's 10 copper equals 1 silver, and 10 silver equals 1 gold.
Also yes, 1gp is typically a hefty sum for most commoners in Forgotten Realms, but this is The City of Splendors. Inflation is very high in Waterdeep compared to other cities. I recently read a set of very fine clothes in Waterdeep could actually cost about 250gp 😳😱
Im watching this since i want to try to dm this campain too and get Inspiration how i could run it amazing Job