EYEDOL: Developer Breakdown - Killer Instinct S3

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  • เผยแพร่เมื่อ 27 ธ.ค. 2024

ความคิดเห็น • 655

  • @ubermaster1
    @ubermaster1 8 ปีที่แล้ว +200

    "That actually combo'd?!"
    "That's horse shit!"

    • @Zenthik
      @Zenthik 8 ปีที่แล้ว +16

      Oh, Max. I'd recognize that voice anywhere!

    • @NecroCh
      @NecroCh 8 ปีที่แล้ว +11

      that wasn´t max

    • @alvin9033
      @alvin9033 8 ปีที่แล้ว +6

      It was Turboware

    • @MrTheil
      @MrTheil 8 ปีที่แล้ว

      Sounds like him though

    • @gabentherealultimatekeyboa9284
      @gabentherealultimatekeyboa9284 8 ปีที่แล้ว

      lmao. horseshit XD

  • @mas8705
    @mas8705 8 ปีที่แล้ว +12

    The best thing abou these "Developer Breakdowns" in killer Instinct is how you get to see the audience reactions whether if they are in the chat or as a live demo. It is quite enjoyable to hear every time they are like, "WHAT?!" or, "NO!!" or anything as such.

  • @NeutralGuyDoubleZero
    @NeutralGuyDoubleZero 8 ปีที่แล้ว +39

    I wish more devs would do this. This was pretty cool seeing first hand reactions and stuff

  • @mikelhormachea682
    @mikelhormachea682 8 ปีที่แล้ว +27

    "That actual combo'd?"
    "Yes"
    "Thats horse shit"
    my favorite part

  • @demsterclippy4252
    @demsterclippy4252 8 ปีที่แล้ว +48

    I see a lot of negative comments with only five dislikes. Strange.
    I really love this idea for Eyedol. So far I like just about everything from Eyedol. His design, his theme, his abilities, and the very clever way he is difficult to play, but absurdly hard as an AI boss. Imagine how hype it must be when you actually see a good Eyedol keep combos going right after a stance switch.

    • @matts252
      @matts252 8 ปีที่แล้ว +10

      This is the coolest idea for a fighting game character I've seen in a while. I also like the random element to him

    • @Gorjak13
      @Gorjak13 8 ปีที่แล้ว

      alot of people will dis like because they hate change, i was arguing with one person when gargos came out, he he hated hes new desine with a passion because he basically he looked to bad ass

    • @matts252
      @matts252 8 ปีที่แล้ว +4

      +StrawHatGraze
      To be honest as long as all the boss characters continue to look like metal Warcraft characters I'm fine

    • @demsterclippy4252
      @demsterclippy4252 8 ปีที่แล้ว +1

      I can see that being a reason for them to dislike. A horribly stupid one, specially when classic skins are a thing, but it's still a reason I can imagine nostalgic fans using. I'm all for negative opinions, but I do like hearing the reasons for them too. Even though I will never silence them like the softies on most social media that can't handle anything negative.

    • @Bloodlyshiva
      @Bloodlyshiva 8 ปีที่แล้ว +1

      They might dislike the character, but they don't dislike the video itself. It happens.

  • @kennarcisse1915
    @kennarcisse1915 8 ปีที่แล้ว +45

    I don't know why I love the random stance change so much. It's kind of dumb but it looks really fun at the same time.
    It's really rare when developers are allowed to make really "Different" characters to play as. Most of the time you get Shotos, your basic stance changer or your classic Zoners. I feel like developers should be allowed to change things up once in a while.

    • @matts252
      @matts252 8 ปีที่แล้ว +9

      When I first heard about the random stance change I though, this is the dumbest thing ever I love it.

    • @Da_ComputerMonster
      @Da_ComputerMonster 8 ปีที่แล้ว +8

      Well you do got someone like Mira who's health is always depleting,
      Its kind of interesting to have an RNG Stance character..

    • @mas8705
      @mas8705 8 ปีที่แล้ว +2

      Honestly considering how he is in Instinct mode, it does make sense to make him randomly change in between his modes. You know that once this gets in people's hands this week, people are going to do some really scary things with him.

    • @thornylord6861
      @thornylord6861 8 ปีที่แล้ว

      i see what you did there

    • @Seth_Kay
      @Seth_Kay 8 ปีที่แล้ว

      Same here, the idea rings to me for some reason.
      It's a bit like playing Zelda / Sheik on Smash Melee or Brawl, but instead of switching out at will and sticking around to the same form (which, let's be honest, everyone does), the game switches you out on its own every once in a while, while still letting a bit of control on you. It also forces a bit of adaptabilty, so why not.
      Also, the "way" the switching works in lore stance and the "why" (only one head alive and the other is dead because Kan-Ra is a terrible mage), plus all the details going along with it (the brain. Just, the brain.) are disgusting. And I love it.

  • @MUSIKO
    @MUSIKO 8 ปีที่แล้ว +47

    that's an amazing new mechanic you won't see that on Street Fighter

    • @tbonevideos23
      @tbonevideos23 8 ปีที่แล้ว +10

      Isn't there a stance switching character in street fighter?

    • @EnderTitan
      @EnderTitan 8 ปีที่แล้ว +1

      +tbonevideos23 ...not one like Eyedol.

    • @tbonevideos23
      @tbonevideos23 8 ปีที่แล้ว

      Sebastian Lopez I haven't finished the video yet
      But the biggest difference I've heard was that he switches randomly
      Which can either be pretty cool or annoying

    • @xeakpress
      @xeakpress 8 ปีที่แล้ว +1

      I mean in my experience and alot of other people who play fighting games will tell you the stance being random even with you being able to manipulate the % for a change isn't a good thing
      same issue that Omen has the less RNG the better tbh it's gonna seriously cripple him because instead of having the limits one character type he will have the weakness of both characters in many situations and will very rarely be able to have access to the strength of being both character types
      IMO

    • @theninjagallade9706
      @theninjagallade9706 8 ปีที่แล้ว

      Why is street fighter even a topic. SF has already established its universe and lore; no one can fit such a creative archetype.

  • @cynical_perks8725
    @cynical_perks8725 8 ปีที่แล้ว +19

    I like the randomness. If you could choose, people would just stick with one stance, basically ignoring an entire moveset. People who don't like it would have probably done so.

  • @blodia-
    @blodia- 8 ปีที่แล้ว +89

    Man, Billy looks powerful.

    • @cynical_perks8725
      @cynical_perks8725 8 ปีที่แล้ว +12

      Hahah! Yeah, his mommy would be proud...

    • @Monty2289
      @Monty2289 8 ปีที่แล้ว +1

      Billy is billy : o

    • @Da_ComputerMonster
      @Da_ComputerMonster 8 ปีที่แล้ว +6

      Somehow......we think so.

    • @rasamatazz9823
      @rasamatazz9823 8 ปีที่แล้ว

      I like his new Billy club

    • @DNiero
      @DNiero 8 ปีที่แล้ว

      Lmao.

  • @ShadowDemon17
    @ShadowDemon17 8 ปีที่แล้ว +42

    Is it just me or does the video freezes at the 15:42 mark?

    • @Asitokia
      @Asitokia 8 ปีที่แล้ว +3

      That was most likely the stream, it happens sometimes :P

    • @warpath375__
      @warpath375__ 8 ปีที่แล้ว +2

      Yes it does

    • @alvin9033
      @alvin9033 8 ปีที่แล้ว

      It was, I was there lol

    • @DreadedGhoul575
      @DreadedGhoul575 8 ปีที่แล้ว

      Yep, it does.

  • @MrTopTenList
    @MrTopTenList 8 ปีที่แล้ว +22

    The random switch between head stances reminds me of Tira's moods from Soul Calibur. Of course, punching yourself in the face to get a stance switch is much funnier than Tira bashing her head into her ring blade to change moods. Actually, both are pretty funny.

    • @demsterclippy4252
      @demsterclippy4252 8 ปีที่แล้ว +1

      That may be inspiration for the concept of Eyedol's playstyle. The change was not this drastic, but for a boss character, it could work amazingly well.

    • @turboguy7539
      @turboguy7539 8 ปีที่แล้ว

      or dampirre when he flops some times

    • @demsterclippy4252
      @demsterclippy4252 8 ปีที่แล้ว

      turboguy7 Yeah, but the only real difference in the luck based moves he has, is that you will either take a bit damage yourself, or deal an extra hit on the enemy. Its kinda easy to miss since its so small.

    • @buzzerking
      @buzzerking 8 ปีที่แล้ว +3

      Zappa from Guilty Gear can summon phantoms that gave him different tools but he had no control over which one got summoned. Also, he accumulated "stocks" with each someone to contribute to summoning his ultimate phantom which made him god tier. There's definitely a bit of Zappa in Eyedol too.

    • @demsterclippy4252
      @demsterclippy4252 8 ปีที่แล้ว

      Interesting.

  • @pony_destroyerxboxwon8233
    @pony_destroyerxboxwon8233 8 ปีที่แล้ว +7

    Looks awesome and I'm really liking the idea of two stances. the character animation also looks amazing good job Iron Galaxy.

  • @ruizez5
    @ruizez5 8 ปีที่แล้ว +30

    Holy mother of gimmicks batman
    I can't wait to try out this character.

    • @blodia-
      @blodia- 8 ปีที่แล้ว +6

      It's high noon...

    • @ruizez5
      @ruizez5 8 ปีที่แล้ว +7

      Juuzou DRAW

    • @ShinDarkShadow
      @ShinDarkShadow 8 ปีที่แล้ว

      +Roberto Ruiz Justice ain't gonna dispense itself

    • @emmanuelh2029
      @emmanuelh2029 8 ปีที่แล้ว

      +Roberto Ruiz RAWER

    • @wickedlucas5177
      @wickedlucas5177 8 ปีที่แล้ว

      +Bushido Fork Well it's high noon somewhere in the world

  • @Paur
    @Paur 8 ปีที่แล้ว +7

    Man, that's a creative as hell character. Have to learn to play two different styles, but his attack power and range seem to be insane if you can get it down.

  • @TenNoOkami
    @TenNoOkami 8 ปีที่แล้ว +4

    Men...gotta love the creativity that is put into the characters on KI, they create interesting mechanics and unique traits for every single character and make them all seem to interesting :3

  • @BK-Vatras
    @BK-Vatras 8 ปีที่แล้ว +5

    Personally, I love the idea of having a character that is both the best rush down in the game AND the best zoner in the game, but having these two characters get mad at each other, and switch at random.
    I'm not a fan of random chance in a competitive game unless it's handled well, and in my opinion this seems to be handled VERY well. It's an interesting dynamic of having to control this uncontrollable monster, and those that do have in their possession the best character in the game.
    But hey, opinions.

  • @baines803
    @baines803 8 ปีที่แล้ว +21

    1:00 you guys were like make a stance character no that stupid its two full characters
    me: but but aria

    • @ziongamer6905
      @ziongamer6905 8 ปีที่แล้ว +6

      Nah, that's different better Aria is THREE characters.

    • @baines803
      @baines803 8 ปีที่แล้ว

      +ZionGamer lol yeah but what I was saying is they already had a stance character

    • @ziongamer6905
      @ziongamer6905 8 ปีที่แล้ว

      kira_bane2​ yeah I get what you mean, at least this one has an extremely different gimmick with the random switches.

    • @baines803
      @baines803 8 ปีที่แล้ว

      +ZionGamer yeah its really cool I've never seen a stance character like him

    • @ziongamer6905
      @ziongamer6905 8 ปีที่แล้ว

      kira_bane2 not surprising KI always has to bring something different

  • @TeryJones
    @TeryJones 8 ปีที่แล้ว +2

    0:54 - Oh great now he's two characters for the price of one? Like my post traumatic stress from the original KI wasn't severe enough now I gotta deal with this shit? Oh God, I can still hear that grunt he makes when he's stomping.......the sound of my nightmares.....
    17:15 - After seeing all he can do I'm now hearing that stomp grunt even louder in my head, I think I'm starting to relapse hard here.....I need my pills......

  • @sarthebazaar1898
    @sarthebazaar1898 8 ปีที่แล้ว +7

    this takes the term "why you hittin yourself" to the extreme lol, pretty epic character(s)

  • @phoenixlich
    @phoenixlich 8 ปีที่แล้ว +3

    he's much more interesting than his original incarnation now. i'm glad they changed their minds about never ever making him.

  • @noslee2667
    @noslee2667 8 ปีที่แล้ว +25

    Eyedol basically the killer instinct version of Cho-gall from hots.

    • @LouisHaarp
      @LouisHaarp 8 ปีที่แล้ว +3

      The "double headed ogre" thing wasn't created in HotS (or warcraft), you know that, right?

    • @chinchi0477
      @chinchi0477 8 ปีที่แล้ว +8

      Think he was just making a comparison...

    • @noslee2667
      @noslee2667 8 ปีที่แล้ว +1

      Brian Chinchilla Ya, I was :)

    • @LouisHaarp
      @LouisHaarp 8 ปีที่แล้ว

      my bad then =)

    • @TheAyreHead
      @TheAyreHead 8 ปีที่แล้ว

      But... That's not where he w- Oh forget it, I'll just go back to the retirement home

  • @TungstenViper
    @TungstenViper 8 ปีที่แล้ว +1

    i like how everyone hates the fact that he randomly changes between forms XD guys, Eyedol is the best rushdown and zoner at the same time! if they didn't do this, he would be super OP. balancing is good for what i consider a good fighting game and i think this makes him more interesting and brings the story into the character mechanics... it's cool

  • @ZeroGForce
    @ZeroGForce 8 ปีที่แล้ว +9

    15:17 - _"That actually combo'd?! That's horseshit!"_
    That kinda sounded like Max, not gonna lie. I feel like he's gonna be saying that a *lot* when it comes to fighting Eyedol.

    • @RuffWarl0ck
      @RuffWarl0ck 8 ปีที่แล้ว

      That wasn't Maximilian.

    • @mutsuhanma7807
      @mutsuhanma7807 8 ปีที่แล้ว

      Where do you read that he said it was max? Because i read that it kinda sounded like max...which means he knows it's not but it sounds like it.....

    • @RekiWylls
      @RekiWylls 8 ปีที่แล้ว

      In English, "sounds like Max" can either mean the speaker thinks someone sounds similar to Max or the speaker isn't sure who is speaking and thinks it is Max. Based on the fact that the next sentence says "I feel like he's going to be saying that a lot...", the OP is probably saying that he thinks it was Max.

    • @ZeroGForce
      @ZeroGForce 8 ปีที่แล้ว

      Or I could just tell you what I meant... but it's more fun to watch you all discuss and argue over something so inconsequential.

    • @RekiWylls
      @RekiWylls 8 ปีที่แล้ว

      This...isn't arguing. Are people on the internet so sensitive that any time anyone has anything to say that isn't "I agree", or some variant, the immediate response is "Oh, these people are arguing."
      Mutsu asked a question, and it looks like they asked because either English isn't their first language or they were having trouble with the sentence structure. I responded. The first person to reply wasn't arguing either, just replying to you.

  • @SylvesterAshcroft88
    @SylvesterAshcroft88 8 ปีที่แล้ว +1

    I freaking love this character, i want to see him brought to competitive KI tournaments.

  • @UnagiboyGaming
    @UnagiboyGaming 8 ปีที่แล้ว

    i like how the heads switched places depending on the direction they are facing

  • @LuisAndion
    @LuisAndion 8 ปีที่แล้ว +4

    So... Its basically a kind of Cho'Gal on Heroes of the Storm. On a fighting game.
    THATS FUCKING AWESOME.

  • @alvin9033
    @alvin9033 8 ปีที่แล้ว +22

    Fighting Eyedol on Kyle is going to be worse than Dark Souls...

    • @1deeman2
      @1deeman2 8 ปีที่แล้ว

      I get salty just by thinking about that

    • @Nastuf
      @Nastuf 8 ปีที่แล้ว

      So mind numbing repetition then...

    • @shad79t79
      @shad79t79 8 ปีที่แล้ว +6

      You will BECOME SALTY
      EMBRACE THE SALT

    • @consumerjtc5835
      @consumerjtc5835 8 ปีที่แล้ว

      Try NG+7 Farron keep.

    • @sibusisoradebe6247
      @sibusisoradebe6247 8 ปีที่แล้ว

      The Boss Rage will be soooo real

  • @xcrimsonlegendx
    @xcrimsonlegendx 8 ปีที่แล้ว

    I've seen this ten times but hey now I can watch it in a quality that isn't garbage, thanks Max.

  • @smokey3504
    @smokey3504 2 ปีที่แล้ว

    On top of being a really fun gameplay gimmick, it was also a smart design choice. In the original KI the Eyedol boss fight had both heads active just like his Instinct in this game. Limiting the player to one head at a time until they pop instinct balances him, but then the developers are free to use infinte instinct Eyedol as a single player boss and have him feel like an unfair npc while also staying true to his arcade roots

  • @MrFivefivefivesix
    @MrFivefivefivesix 8 ปีที่แล้ว +2

    I remember when this game first came out and it's only gotten crazier from there.

  • @Kj16V
    @Kj16V 7 ปีที่แล้ว

    8:39 Trying to catch what flashed passed the screen :/

  • @kdudeiceblizzard565
    @kdudeiceblizzard565 8 ปีที่แล้ว

    does the video freeze for anyone else at 15:42 just the video not the audio btw

  • @Hak-Rogue
    @Hak-Rogue 8 ปีที่แล้ว +5

    MAX, IF YOU HAD TO PICK BETWEEN. . . GARGOS OR EYEDOL??WHO WOULD YOU CHOOSE

    • @EnderTitan
      @EnderTitan 8 ปีที่แล้ว

      Gargos the metal, badass, demon overlord. Obviously.

  • @TreverEdward
    @TreverEdward 8 ปีที่แล้ว

    I loved seeing this live at the Suite! Was a blast!
    Besides that, I love how interesting every character is in this game. Crazy characters that work with the combo system.

  • @grimmkiller2161
    @grimmkiller2161 8 ปีที่แล้ว +4

    Classic Eyedol looks so fucking cool :0

  • @elena440
    @elena440 8 ปีที่แล้ว

    Have not been this excited for a character in a long ass time. BEAUTIFULLY animated, model looks great, best VFX in KI (probably). Hot damn.

  • @ernamehere1513
    @ernamehere1513 8 ปีที่แล้ว

    These devs are super cool. Showing off the moves and even answering the fans when a dude randomly feels like shouting a question.

  • @AviLlaJohWil
    @AviLlaJohWil 8 ปีที่แล้ว +1

    The one dude in the back is cracking me up.
    "That's horseshit!"
    "WHY!?"
    My sides hurt xD
    This character does look badass and I can't wait to play him!

  • @Tedakin
    @Tedakin 8 ปีที่แล้ว

    This character is probably the most insane in the whole game... What a way to wrap up Season 3.

  • @tiredtobias
    @tiredtobias 8 ปีที่แล้ว +7

    i jizzed my pants so hard seeing that Instinct

  • @capgamer26
    @capgamer26 8 ปีที่แล้ว

    that's gonna be a crazy character to control and use fluidly. can't wait to see someone who works well with eyedol play.

  • @Da_ComputerMonster
    @Da_ComputerMonster 8 ปีที่แล้ว +9

    Remember:
    #NotACyclops

  • @DatShadyGuy
    @DatShadyGuy 8 ปีที่แล้ว +15

    "We'll give you one character with 2 awesome sets of abilities, but you can't choose which one you can use! It's totally random!"
    Wow, that's completely, utterly, fucking stupid.

    • @ubermaster1
      @ubermaster1 8 ปีที่แล้ว +23

      While I agree on how stupid the randomness is, if we had free reigns on whether we wanted to be "all powerful rushdown" or "all powerful zoner" on the fly would also be pretty nasty

    • @DatShadyGuy
      @DatShadyGuy 8 ปีที่แล้ว

      Sebastian Lopez
      Ooooooh, your words are so scary! The mighty keyboard warrior can't even use bad words because his mommy checks his TH-cam channel!

    • @DatShadyGuy
      @DatShadyGuy 8 ปีที่แล้ว

      *****
      Variety is fine, but this mechanic will mess up combos. It happened for the devs during the video.

    • @DatShadyGuy
      @DatShadyGuy 8 ปีที่แล้ว +1

      Adloquium Dubious
      That could have been corrected by simply weakening the character a bit. Flexibility in exchange for not so massive damage? Sounds good. Worked pretty well for Gen in SF4.

    • @E.G.O303
      @E.G.O303 8 ปีที่แล้ว +2

      +DatShadyGuy it only switches enders not linkers your combo wont mess up plus after practice im sure you will be able to pick up stance switching combos

  • @ubadman1
    @ubadman1 8 ปีที่แล้ว +4

    i tihnk its good he forces a stance change. makes people learn the entire character not just the rushdown half (which lets be honest would definately happen)

    • @E.G.O303
      @E.G.O303 8 ปีที่แล้ว +7

      Yup and then online all people would learn is zone lol

    • @ubadman1
      @ubadman1 8 ปีที่แล้ว

      jayeruptus the one thing i am worried about it is switching mid combo.
      online good luck dealing with that as aganos thats some dormammu umvc 3 crap right there. meteors?

    • @RebelOfTheNorm242
      @RebelOfTheNorm242 8 ปีที่แล้ว

      +ubadman1 pretty sure they said switches only happen aftwr enders.

    • @livinglightning9312
      @livinglightning9312 8 ปีที่แล้ว

      +RebelOfTheNorm242
      No. Yhe switches happen randomly and they say the longer you stay in one stance the more likely you'll randomly change. They're basically giving you an incentive to switch manually more often, so if you don't want a random switch in the middle of a situation where you don't need the switch then you better jump back and forth between stances manually. It's pretty obvious if you watch the video.

    • @livinglightning9312
      @livinglightning9312 8 ปีที่แล้ว

      +RebelOfTheNorm242
      but yeah no mid combo switches. that would really mess up the timing on everything.

  • @tbonevideos23
    @tbonevideos23 8 ปีที่แล้ว

    I have never noticed the KI just flips the models of the characters when the switch sides

  • @eth102
    @eth102 8 ปีที่แล้ว

    I'm really digging the random stance gimmick of him. I really like that he's unique.

  • @SoldatCrinale
    @SoldatCrinale 8 ปีที่แล้ว +3

    ah memories of classic KI boss rage.

  • @DestinyOfZero
    @DestinyOfZero 8 ปีที่แล้ว

    isnt there suppose to be a new multiplayer mode this month

  • @jackthomas4705
    @jackthomas4705 8 ปีที่แล้ว

    are you planning on playing Gone Home? Great game.

  • @quinn013mm1
    @quinn013mm1 8 ปีที่แล้ว

    so he only switches after enders or linkers? i hope thats the case cause a switch in the middle of doing one move that the other head doesnt have would suck.

  • @doppelgangerV
    @doppelgangerV 8 ปีที่แล้ว

    Why is his figure mirrored when he switches sides of the arena? When he's on the right he's supposed to have the red head on the right and the purple head on the left...

    • @RuffWarl0ck
      @RuffWarl0ck 8 ปีที่แล้ว

      A lot of games do that (fighting games in particular). Game developers don't really have the time to properly animate which direction a character is facing and which items are on which side.

  • @jameskurland8691
    @jameskurland8691 8 ปีที่แล้ว +1

    hey Max are you going to do week of eyedol when he comes out

    • @RebelOfTheNorm242
      @RebelOfTheNorm242 8 ปีที่แล้ว +2

      you damn right he is

    • @daggumnametaken
      @daggumnametaken 8 ปีที่แล้ว +6

      He should do 2 weeks, one per head.

    • @shinobixa4
      @shinobixa4 8 ปีที่แล้ว

      You bet he will!!!

    • @TheGundamDude8045
      @TheGundamDude8045 8 ปีที่แล้ว

      of course he will! this is too good to pass up X3

  • @eltheace3918
    @eltheace3918 8 ปีที่แล้ว

    any new stagez coming? from the eyedol trailer it seems like its at least one!!

  • @DuelistRL
    @DuelistRL 8 ปีที่แล้ว +8

    This game is the only reason I want an Xbox One.

    • @tali6844
      @tali6844 8 ปีที่แล้ว

      This and rare replay are the only games I've gone out of my way to buy. The rest were either games with gold or bought for me

    • @RekiWylls
      @RekiWylls 8 ปีที่แล้ว

      It's on Windows 10 as well if you have a good enough PC :)

    • @pony_destroyerxboxwon8233
      @pony_destroyerxboxwon8233 8 ปีที่แล้ว

      +RekiWylls yes "if" you have a fairly decent PC.. xbox one is a much cheaper option which lets him play this game.

    • @RekiWylls
      @RekiWylls 8 ปีที่แล้ว +3

      But what if he already has a good PC but wasn't aware that it was on that platform? Wouldn't it be cheaper than buying a console in that case?

    • @demsterclippy4252
      @demsterclippy4252 8 ปีที่แล้ว

      Same. So far the only games that are making one to buy a specific console are this one for xbox one, and Gravity rush 2 for Ps4 (you know, when ifs out).

  • @knadiac
    @knadiac 8 ปีที่แล้ว

    The randomness of this character is amazing. Give's the character more character

  • @Shadowdragon_TV
    @Shadowdragon_TV 8 ปีที่แล้ว

    His retro costume is fan-fucking-tastic. WOW. So proud at the way this game turned out.

  • @dcccxxvi
    @dcccxxvi 8 ปีที่แล้ว

    Anybody know the name of the twitch stream where they showed this?

  • @mas8705
    @mas8705 8 ปีที่แล้ว

    Hopefully Gargos and Eyedol don't suddenly take over the Tournament scene. Mind you though that Gargos can still be taken down if used right, while Eyedol's flip flopping could still leave him venerable in a few match ups depending on which head is in control.

  • @Ultimalice
    @Ultimalice 8 ปีที่แล้ว

    I wonder, if you stay as one head for too long and you try to do a combo but then his head switches to the other one automatically will it disrupt the combo or will you be able to adapt and try to continue the combo using the other head's moves?

  • @kalvig80
    @kalvig80 8 ปีที่แล้ว +1

    Interesting. Kind of a tira from a soul caliber situation. Can dig it.

  • @SkullMan140
    @SkullMan140 8 ปีที่แล้ว

    im wander if this is the end for KI...

  • @tvhead2010
    @tvhead2010 8 ปีที่แล้ว

    the random element will make things interesting. not only reacting the other but to yourself, pro stuff

  • @awsomeDualshock
    @awsomeDualshock 8 ปีที่แล้ว

    Eyedol: for when you just don't want to know what you're doing.

  • @ZeroSSOX
    @ZeroSSOX 8 ปีที่แล้ว

    I feel like this thing is like some pokemon in the effects of Slaking and Regigigas
    he's so OP you get an ability that nerfs you (spontaneous stance switching)
    I wonder if people can actually input fast enough during stance change animation to continue combos from before you switched
    it's also hilarious that as it is designed as a boss character, he can probably stance change at will when faced as one.
    I love that currently all characters(Aria,Gargos and Eyedol) that are designed as a boss has boss like properties that you can actually see as a player and also imagine the RNG based abilities potentially skewed towards their favor if they're CPU bosses.
    like say if Gargos's minions actually attacking as the CPU wills it

  • @ech0six
    @ech0six 8 ปีที่แล้ว

    Isn't ARIA also a stance character?

  • @WutTheDeuceGaming
    @WutTheDeuceGaming 8 ปีที่แล้ว

    did they talk about any balance changes to the other characters when they were on?

    • @RuffWarl0ck
      @RuffWarl0ck 8 ปีที่แล้ว

      Not many worth mentioning. They talked about the slight changes right before the character breakdown of Eyedol.

    • @darknightspider7495
      @darknightspider7495 8 ปีที่แล้ว

      I remember that they nerfed Arbiter's damage ender's damage and the damage on his carbine.

    • @WutTheDeuceGaming
      @WutTheDeuceGaming 8 ปีที่แล้ว

      +Nathan Lemuel yeah I missed the part with Delriach and Keits.

  • @luism_6750
    @luism_6750 8 ปีที่แล้ว

    Already I see a problem. During combos the character will switch modes

  • @PantsMasterPlays
    @PantsMasterPlays 8 ปีที่แล้ว

    Eyedol's Instinct. Or, as it will come to be known, "The Win Button."

  • @GamerofGamesGG
    @GamerofGamesGG 8 ปีที่แล้ว

    I can see this random stance undergoing changes already like Fulgore and Spinal.

  • @Mattador666
    @Mattador666 8 ปีที่แล้ว

    I gotta say that I wasn't too into Eyedol on first glance but after seeing what he can do I'm starting to warm up to him a bit. He looks pretty fucking fun.

  • @myghtanymus9186
    @myghtanymus9186 8 ปีที่แล้ว

    Man you know what character will be perfect for Killer Instinct! Marius Titus from Ryse Son of Rome, He is a badass and do some great combos! with the black armor!

  • @MrKristmos
    @MrKristmos 8 ปีที่แล้ว

    I'm just waiting for the "Week of Eyedol" to see this monster in action

  • @mrmilk1971
    @mrmilk1971 8 ปีที่แล้ว

    Damn ! That RETRO EYEDOL looks SICK !

  • @badendersgame
    @badendersgame 8 ปีที่แล้ว

    ok, i joked about it in the last video, but this guy is literally Cho'gall for heroes of the storm...."two" headed hulking dude in a loin cloth with one warrior head and one mage head and a hammer.

  • @EGB_469
    @EGB_469 8 ปีที่แล้ว +1

    And people thought Eyedol would be lame. I'm looking at you, Max.

    • @justrev6755
      @justrev6755 8 ปีที่แล้ว

      If Eyedol stayed as the cheaptard SNK boss that he is in KI 94 he would be lame.

    • @EGB_469
      @EGB_469 8 ปีที่แล้ว +1

      Just Rev well, yeah. There's no way a playable character would be like that though, at least in a multiplayer setting.

  • @jv9ufxcy
    @jv9ufxcy 8 ปีที่แล้ว +5

    Hello Tira, how's Soul Calibur?

    • @pwnedsocks
      @pwnedsocks 8 ปีที่แล้ว

      Don't. We aren't getting a new soul cal game for another billion years. Don't pull on my heart strings.

    • @Vekkimaxx
      @Vekkimaxx 8 ปีที่แล้ว

      Namco did say something about Remaking Soul Cal

    • @Vekkimaxx
      @Vekkimaxx 8 ปีที่แล้ว +1

      www.movienewsguide.com/soul-calibur-6-release-date-bandai-namco-tease-new-entry/248149 (I made a mistake about the remake thing, sorry)

    • @Da_ComputerMonster
      @Da_ComputerMonster 8 ปีที่แล้ว +2

      Man, age was NOT kind to her...

  • @crymeariver221
    @crymeariver221 8 ปีที่แล้ว

    Can't wait to pick this game up once they've completed everything. The devs did a damn good job with character variety unlike some companies.....

  • @krugerpool3485
    @krugerpool3485 8 ปีที่แล้ว

    Couldn't they just make it easier to switch modes or is it just to balance him up?

  • @quesleedanner7288
    @quesleedanner7288 8 ปีที่แล้ว

    That double stomp he did is similar to nacalli

  • @ishotbytim
    @ishotbytim 8 ปีที่แล้ว

    Is it unsafe when he switches heads after a combo? Or does it work like instinct?

    • @PurpleSkiesRF
      @PurpleSkiesRF 8 ปีที่แล้ว

      It works like instinct by the looks of it. It would be stupid to be unsafe after damaging yourself to manually change heads.

  • @SidMercutio
    @SidMercutio 8 ปีที่แล้ว

    No one is as hyped as when Rash was announced...

  • @KBACpro
    @KBACpro 8 ปีที่แล้ว

    Will this also be a boss character?

  • @yangwhat5553
    @yangwhat5553 8 ปีที่แล้ว

    Wow! What a great spin on the character.

  • @Toomnyusernae
    @Toomnyusernae 8 ปีที่แล้ว

    Gonna soup up Eyedol in that Shadow Lords mode to do battle with boss Gargos.

  • @machine1685
    @machine1685 8 ปีที่แล้ว

    I don't know much about development, but wouldn't it have been better to have a button that's dedicated to switching the stances over randomly switching? Unless there is a reason for it within the lore.

    • @FingerboardStylez
      @FingerboardStylez 8 ปีที่แล้ว +6

      well, for one it makes the character more interesting and unique. Plus, if you could actually switch manually with this character he would be extreme god-tier from the look of it.

    • @machine1685
      @machine1685 8 ปีที่แล้ว

      Fabian Sandfuchs I guess that's a way to look at it. It's just so different that I was kind of thrown off by the decision. Thanks for the input!

    • @TheCaptainhowdy11
      @TheCaptainhowdy11 8 ปีที่แล้ว +1

      It's for balance, since Eyedol is so good.

    • @Gorjak13
      @Gorjak13 8 ปีที่แล้ว +2

      no, manually switching stances with out any risks would be absolutely broken
      "THATS HORSE SHIT!"

    • @rasamatazz9823
      @rasamatazz9823 8 ปีที่แล้ว +2

      It's also so players won't stick to just one stance and never change. That happens in some other fighters

  • @joeylafrond2472
    @joeylafrond2472 8 ปีที่แล้ว +6

    Hey, Sorcerer Eyedol, Blackheart called and wants his moves back.

  • @Fatelipe
    @Fatelipe 8 ปีที่แล้ว

    Trampling missing on the floor to recover energy

  • @wraith2614
    @wraith2614 8 ปีที่แล้ว

    Uh max are you going to do eyedol? Because I don't have any lube when the week starts

  • @fightinggamefanatic
    @fightinggamefanatic 8 ปีที่แล้ว

    What about regeneration? Can he not regain his power back?

    • @livinglightning9312
      @livinglightning9312 8 ปีที่แล้ว

      So far the only regen you get is in instinct. punch yourself in instinct to regen instinct meter.

    • @justrev6755
      @justrev6755 8 ปีที่แล้ว

      This version no. Only the AI version in KI 94 has heals. His hidden character version in the arcade and console does not have it.

  • @23hoyas
    @23hoyas 8 ปีที่แล้ว

    But why did they make his body so wide

  • @bedtimebro
    @bedtimebro 8 ปีที่แล้ว

    What happened to Rico Suave

    • @RuffWarl0ck
      @RuffWarl0ck 8 ปีที่แล้ว

      He was there during this demonstration and competed in a mini competition that came after this demonstration.

  • @KingJaeTV
    @KingJaeTV 8 ปีที่แล้ว

    I actually like this new look EYEDOL!

  • @jonihelsing
    @jonihelsing 8 ปีที่แล้ว

    I wish we could hear what the ultra sounded like.... oh well, I can wait two more days.

  • @hansuna
    @hansuna 8 ปีที่แล้ว +1

    "The command grab does no damage" *On screen: 3%* ...Huh...

  • @regalia8717
    @regalia8717 8 ปีที่แล้ว

    I like it. Forces you to switch up strategies on the fly.
    And now I get to punch Eyedol in the face until he dies!

  • @ХуанПаблоМенесесБермудес-т5р

    thanks,speechless,love eyedol.

  • @SaiKisaragi
    @SaiKisaragi 8 ปีที่แล้ว

    15:15 This is the best video now.

  • @CaitLikesCoffee
    @CaitLikesCoffee 8 ปีที่แล้ว

    So the split personality is kinda like Tira from Soul Calibur with somewhat random switching with ways to do it on demand.

  • @Saltylady662
    @Saltylady662 8 ปีที่แล้ว

    I'm ready for the week of eyedol

  • @adrock4815162342
    @adrock4815162342 8 ปีที่แล้ว

    He looks like an Orc from shadow of mordor and a demon from Doom stuffed tigether awesome I like ranged keep away and brutal in close brawlers two great ideas that work great together. Don't like not having control over stance switching but it looks easy enough to manage