Maya: NURBS Modeling Basics

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  • เผยแพร่เมื่อ 4 ต.ค. 2024
  • These days we are so rooted in the polygon modeling world that we sometimes forget about the NURBS world - which is, by all respects, more elegant because it lets you create mathematically lightweight complex SMOOTH surfaces. The car industry cannot do anything without NURBS, and game designers need NURBS as starting points before converting them to Polygons.
    In this tutorial I demonstrate the four fundamental methods for creating smooth surfaces from curves. Revolve, Loft, Extrude and Birail.
    I‘m supportable via / uhr24
    And for an in-depth NURBS modeling course from beginner to expert, check out udemy or skillshare:
    www.skillshare...
    www.udemy.com/...

ความคิดเห็น • 46

  • @shizyninjarocks
    @shizyninjarocks 4 ปีที่แล้ว +19

    Your videos are elegant as a nurb curve. Thank you.

  • @junyanxiang6903
    @junyanxiang6903 5 ปีที่แล้ว +5

    Very helpful and easy understanding, thanks for sharing!

  • @vuankhanhbeo
    @vuankhanhbeo 3 ปีที่แล้ว +2

    Thanks sir. The clip is really on point and easy to understand.

  • @sabrinaflipse7732
    @sabrinaflipse7732 6 ปีที่แล้ว +8

    thank you so much! ive been fighting with nurbs my whole summer session of my 3d class :) ive subscribed bc your voice is so calm and reminds of the great radio guy Karl Haas who had a program called Adventures in Music :) and bc your explanations are so great! thanks!

    • @Uhr24
      @Uhr24  6 ปีที่แล้ว +1

      my pleasure! --maximilian

    • @neilbruno6170
      @neilbruno6170 3 ปีที่แล้ว

      Sorry to be offtopic but does any of you know of a trick to get back into an instagram account?
      I somehow forgot my login password. I appreciate any assistance you can offer me!

    • @colemansimon9930
      @colemansimon9930 3 ปีที่แล้ว

      @Neil Bruno Instablaster =)

    • @neilbruno6170
      @neilbruno6170 3 ปีที่แล้ว

      @Coleman Simon Thanks so much for your reply. I got to the site thru google and im in the hacking process now.
      I see it takes a while so I will get back to you later with my results.

    • @neilbruno6170
      @neilbruno6170 3 ปีที่แล้ว

      @Coleman Simon It worked and I now got access to my account again. I'm so happy!
      Thanks so much, you saved my account !

  • @kioly_ah
    @kioly_ah ปีที่แล้ว

    i was using NURBS made a head and car in 2005, cant imagine that a long time ago.
    in that time period, SubD modeling pops up.

  • @phamleon9630
    @phamleon9630 6 ปีที่แล้ว +2

    Exactly what i need. Thank you for great tutorial

  • @cppfa
    @cppfa 6 หลายเดือนก่อน

    Great explanation. Thank you.

    • @Uhr24
      @Uhr24  6 หลายเดือนก่อน

      my pleasure!

  • @ef3052
    @ef3052 4 ปีที่แล้ว +2

    Great teacher, subscribed!

  • @mappingmind
    @mappingmind ปีที่แล้ว

    Thanks a lot! From Korea

    • @Uhr24
      @Uhr24  ปีที่แล้ว

      my pleasure, and greetings to korea!

  • @siamaksaadatpur
    @siamaksaadatpur 5 ปีที่แล้ว +2

    Hi
    Thank's for sharing
    It's very helpful

  • @hokagebutton
    @hokagebutton 4 ปีที่แล้ว +2

    Omg thank you so much 🥺❤️

  • @avroracreateser
    @avroracreateser 2 ปีที่แล้ว

    Thank You very much

  • @alejandromavarez164
    @alejandromavarez164 6 ปีที่แล้ว +6

    You really like that smooth wonderful surface boi

    • @Uhr24
      @Uhr24  6 ปีที่แล้ว +1

      Yep, I like NURBS, if that‘s what you mean. In the early days of Maya the Polygon tools were minimal; it was a NURBS program then.

  • @aminproduct
    @aminproduct 6 ปีที่แล้ว +2

    nice work bro

  • @MANIAKRA
    @MANIAKRA 6 ปีที่แล้ว +1

    Great video, thanks

    • @Uhr24
      @Uhr24  6 ปีที่แล้ว

      pleasure!

  • @nutnutchaya1976
    @nutnutchaya1976 5 ปีที่แล้ว

    Thank you so much for your video

  • @gyulyia
    @gyulyia 5 ปีที่แล้ว

    Hello, I love your tutorials. I would like to ask you if you could make a parametrical tutorial. Like zaha hadid aesthetique.

  • @simpernchong
    @simpernchong 6 ปีที่แล้ว +6

    For manufacturing and industrial design, NURBS is indispensible.

    • @Uhr24
      @Uhr24  6 ปีที่แล้ว +3

      that‘s one of the reasons i‘m doing these tutorials. hope i won‘t receive criticism from the hardcore poly modelers. ;-)

  • @vigneshsrinivasan1562
    @vigneshsrinivasan1562 6 ปีที่แล้ว +1

    when I hold press C the snapping doesn't pop out :( I couldnot proceed further.

    • @Uhr24
      @Uhr24  6 ปีที่แล้ว +2

      you need to get a feeling for snapping. it‘s a bit tricky, but easy once you tried it several times.

  • @mendezcreative
    @mendezcreative 6 ปีที่แล้ว

    great tutorial but still have a question. How do you control surface continuity when attaching 2 surfaces. This is something that would be useful control for automotive modeling.

    • @Uhr24
      @Uhr24  6 ปีที่แล้ว +2

      hey, i have several tutorials on NURBS surfaces. see for example this one: th-cam.com/video/UnK7EXzlEbo/w-d-xo.html. and sorry for being to curt,
      ----maximilian

    • @mendezcreative
      @mendezcreative 6 ปีที่แล้ว

      no need to apologize, your channel is great. thank you for the help :)

  • @Khawater275
    @Khawater275 6 ปีที่แล้ว

    Very Useful Thank you so much!!! But I have a little question how do you get rid of the blue (curve) lines later ??

    • @Uhr24
      @Uhr24  6 ปีที่แล้ว

      I don't know what you mean. All curves are visible in the viewport, unless you hide them or use the "show" selection in the videwport where you can hide all curves.

  • @canweng5546
    @canweng5546 6 ปีที่แล้ว +1

    great

  • @nezamani_
    @nezamani_ 3 ปีที่แล้ว

    So sir it is the same as a modeling in Autodesk Alias?

    • @Uhr24
      @Uhr24  3 ปีที่แล้ว +1

      yes, almost the same UI, and the same tools, plus measurment tools for dimensions.

  • @3dstraighttothepoint
    @3dstraighttothepoint 6 ปีที่แล้ว

    do you use autodesk alias?

    • @Uhr24
      @Uhr24  6 ปีที่แล้ว

      if i USE or USED alias? i don‘t.

  • @VictoriaFilmsgroup
    @VictoriaFilmsgroup 6 ปีที่แล้ว

    fuck man finding someone who knows how to teach 3d is like finding gold in 1929

  • @aburekericongodia8194
    @aburekericongodia8194 4 ปีที่แล้ว

    maya a little bit easier than max

  • @icefish17
    @icefish17 2 ปีที่แล้ว

    Very, very helpful, but the swallowing noises don't help with concentrating xD

    • @Uhr24
      @Uhr24  2 ปีที่แล้ว

      glad the “noises“ enhanced your user experience ;-)