Skyrise: Creator's Commentary

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  • เผยแพร่เมื่อ 20 ต.ค. 2024

ความคิดเห็น • 16

  • @jonathanh.t.2277
    @jonathanh.t.2277 2 ปีที่แล้ว +2

    Absolutely loved watching you two discuss the design process. Thanks for sharing, and hope you make more of these in the future.

  • @tbrick4756
    @tbrick4756 2 ปีที่แล้ว +1

    Also, I love how all roxley games are easy to learn but offer lots of depth. My favorite combo

  • @mr_boom105
    @mr_boom105 2 ปีที่แล้ว

    the game looks beautiful! Roxley and the designers really knocked this one out of the park. so excited to back this game!

  • @DoppelgangerF02
    @DoppelgangerF02 2 ปีที่แล้ว +1

    i wish every game had a video like this!

  • @fossrus1983
    @fossrus1983 2 ปีที่แล้ว +3

    I love Brass Birmingham.
    This game looks great too - I will be backing it for sure!
    When reading the rulebook, the 'shoot the moon' strategy wasn't clear to me - I read it as each token on your character illustration (ie. each additional token beyond the 4 on your track) was worth 8 points, and the ones on your track were still only worth 4 each (though the rules as written were not decisive to me).
    Then you guys discussed it in the video (35:15), and I thought "Sweet! This should clear it up!"
    But when Adam says "...if you collect additional ones beyond that, they are all worth 8 points each..." he seems to suggest that they are ALL worth 8 points (including the ones on the track).
    The rulebook that I downloaded from Kickstarter says: "...when you already have 4 of the same color, place the disc on your character illustration instead . Each of these will score 8 Prestige..."
    I think the word "these" in "Each of these will score 8 Prestige" is not clear.
    Can you please clarify on how shoot the moon is scored?
    Thanks!

    • @KMReviews
      @KMReviews 6 หลายเดือนก่อน +2

      So essentially if you get to that last space on a track, each “additional” token that goes in your area that doenst fit on the track, is worth 8 points. Not the ones on the tracks. But now instead of each building in that color being worth 6, they are now each worth 4. You never score for the tokens themselves in the tracks. They are just telling you how much the buildings are worth in those areas.

    • @fossrus1983
      @fossrus1983 6 หลายเดือนก่อน

      @@KMReviews Thanks for the reply and clarification :)

  • @rickrolledreviews186
    @rickrolledreviews186 2 ปีที่แล้ว

    Looking at the Yedo Deluxe in the background - another solid game!

  • @tbrick4756
    @tbrick4756 2 ปีที่แล้ว +2

    Love this kind of content. Plus it’s an interesting way to learn the game, and it feels like a movie commentary where you can discuss strategy as well as the design process.

    • @TheRoosterJuice
      @TheRoosterJuice 2 ปีที่แล้ว

      Thank you!! That's exactly what we were try to achieve!

  • @tbrick4756
    @tbrick4756 2 ปีที่แล้ว

    I know this is probably not something you’d want to do, but a gameplay/commentary for your other games would be great too

  • @KMReviews
    @KMReviews 6 หลายเดือนก่อน

    I really want the Dice Tower to review this, but they said on their live Q&A that it got sent to their old address and tossed by the person who lives there. You guys should send it to their new address to review

    • @DJ-mz7td
      @DJ-mz7td 5 หลายเดือนก่อน

      Tossed! So ridiculous!

    • @KMReviews
      @KMReviews 5 หลายเดือนก่อน

      @@DJ-mz7td well they musta sent them a copy now because it was on their recent unboxing video

  • @KMReviews
    @KMReviews 6 หลายเดือนก่อน

    I just wish there was some more personal objectives beyond just the same 10 points for a particular color.

  • @chriswalker3375
    @chriswalker3375 4 หลายเดือนก่อน

    Hard pass, game filled with w0ke talking points