Excellent followup to the last video! I'm really loving this series. Adding an appendix discussing the foundational goals is something I wish all game designers would do as a practice. Sometimes the blurbs are extremely vague and make it difficult to determine why I should purchase a particular game.
It's funny you should say that because, as I work on my prep for the next episode, I refer to why I think many games *don't* share the foundational goals of the design.
Catching up with this vid now. Great food for thought.
Excellent followup to the last video! I'm really loving this series. Adding an appendix discussing the foundational goals is something I wish all game designers would do as a practice. Sometimes the blurbs are extremely vague and make it difficult to determine why I should purchase a particular game.
It's funny you should say that because, as I work on my prep for the next episode, I refer to why I think many games *don't* share the foundational goals of the design.
@@PrecinctOmegaWargaming I'm definitely interested in hearing why they don't share that. Its always bugged me.
@@jcb00677 Spoiler: it's because money.
Super interesting.