10 Tips to MASTER Manor Lords

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  • เผยแพร่เมื่อ 4 มิ.ย. 2024
  • Manor Lords is a new medieval city builder created by Slavic Magic. Its early access has captured the hearts of many. I've had the utmost joy of putting 50+ hours into this game prior to the Early Access launch, So in this video, we'll share 10 must-know tips to help you succeed in the game during early access. Whether you're a beginner or experienced player, these tips will enhance your gameplay.
    Thank you to Hooded Horse for the Early Access!
    Join this channel to get access to perks:
    / @midgeman
    Links: doras.to/midgeman
    Timecodes:
    00:00 - Intro
    00:54 - Tip 1: Burgage Plots
    01:53 - Tip 2: Specialize Your Settlements
    02:41 - Tip 3: Logging Zones
    03:31 - Tip 4: Dedicated Logistics Workers
    04:13 - Tip 5: Crop Rotation and Fertility
    04:55 - Tip 6: Armed Units
    05:18 - Tip 7: Bartering Between Regions
    06:08 - Tip 8: When to buy Oxen
    06:36 - Tip 9: Manor Construction Tips
    07:18 - Tip 10: Resetting Menus
    07:43 - Outro
    *****************************************************************
    I do not own any of the games, all rights are reserved by their respective companies. Commentary owned by Midgeman's World.
    #maorlords #hoodedhorse #manorlordstips
  • เกม

ความคิดเห็น • 573

  • @Midgeman
    @Midgeman  หลายเดือนก่อน +9

    NEW MANOR LORDS GUIDE VIDEO: th-cam.com/video/zT3Wo798Oj0/w-d-xo.html
    Also to say a huge thank you for supporting the channel and this video, i'm dropping an early give away for a copy of Manor Lords! Winner will be drawn May 31st gleam.io/KoaYA/manor-lords-100k-giveaway

    • @lucky-lu6tc
      @lucky-lu6tc หลายเดือนก่อน +1

      thanks for your great videos man! they are well edited and explain everything in an orderly manner :)

    • @SorenRingholm
      @SorenRingholm หลายเดือนก่อน +1

      Appreciate the tips and the humour, really well done

    • @tagdat7247
      @tagdat7247 หลายเดือนก่อน +2

      no way dude, my birthday is on 25th, i hope im the lucky one!! thanks for the content tho, even not having the game those videos help me a lot to understand the gameflow and when i get the game ill be prepared! really short on money atm but its like the rts i always wanted to play lol

  • @DoubleFreedom
    @DoubleFreedom หลายเดือนก่อน +102

    #10 isn't a glitch, it's people not noticing they have their construction menu open - it changes the resources displayed dynamically

    • @starfuryms582
      @starfuryms582 หลายเดือนก่อน +11

      Yup. And quickest way to reset it is....a simple right click XD

  • @GeneralCheng
    @GeneralCheng หลายเดือนก่อน +69

    followed manor lords devolopment since forever, instantly bought the game, right now its far from finished of course, but I can already feel how immense its potential is.

    • @Midgeman
      @Midgeman  หลายเดือนก่อน +9

      I'm the exact same. I'm slightly disappointed in the fact the developer was swayed a little too hard by press feedback and put out a weaker build on release compared to the press build we had, but it's still wonderful

    • @TheAns51
      @TheAns51 หลายเดือนก่อน +2

      I like this game sooo much! I am a huge fan of Dawn of Man and this tops that. My only fear with this is if dev doesn't get more people to develope this, it's gonna take many many years before this is truly ready as in 1.0. And by that time many people has already moved on to other games. That is the biggest problem with early access games. By the time it's complete, it has already lost majority of it's players.

  • @mikeyredmond5898
    @mikeyredmond5898 หลายเดือนก่อน +161

    All I want for christmas is a new job and Manor Lords content.

    • @Midgeman
      @Midgeman  หลายเดือนก่อน +14

      oh god not christmas music in MAY

    • @mikeyredmond5898
      @mikeyredmond5898 หลายเดือนก่อน +3

      @@Midgeman Sorry, couldnt help it.

    • @Midgeman
      @Midgeman  หลายเดือนก่อน +5

      MAY

    • @mikeyredmond5898
      @mikeyredmond5898 หลายเดือนก่อน +5

      @@Midgeman ITS GONNA, GONNA, GONNA....
      ITS GONNA BE MAY

  • @thelesls
    @thelesls หลายเดือนก่อน +61

    Tip#1: build your first and second houses as a long and thin(enough to allow living extension) strip of land and assign it to produce. Carrots. You'll have food stock and variety with hunt and berries.

    • @Midgeman
      @Midgeman  หลายเดือนก่อน +5

      Another awesome tip

    • @Kennyancat
      @Kennyancat หลายเดือนก่อน

      Very useful thanks!

    • @BoogersAndMilk
      @BoogersAndMilk หลายเดือนก่อน +5

      It should also be wide enough to have another family on the plot - this will allow for more people to work the field

    • @thelesls
      @thelesls หลายเดือนก่อน

      @@BoogersAndMilk thanks! I forgot to add this info.

    • @aikk.3933
      @aikk.3933 หลายเดือนก่อน

      How big area of vegetable garden should and can be, so 2 families can manage it on 100%?

  • @actiontom
    @actiontom หลายเดือนก่อน +7

    You absolutely CAN destroy manor when it's built. The trick is to get it into construction mode, for example by adding wall, then while it is in construction mode it acts like there are no families inside and you can destroy it.
    That helps if you accidentaly blocked some of your buildings - overlaying them with manor place

  • @gretes1298
    @gretes1298 หลายเดือนก่อน +32

    According Tip 10: I dont think its a bug/glitch/whatever.
    Dont know if I got you right, but the item counter bar at the top changes when you enter building menu. So in Building menu it lists up all bulding related ressources and if you change back to kind of "general town management" it resets to a more overall view of your items in storage. I find it quite helpful.
    Your Map workaround works because youre leaving building menu by that.

    • @Midgeman
      @Midgeman  หลายเดือนก่อน +2

      Yeah basically in the press build there was a bug where the top bar would get stuck, a glitch I actually couldn't replicate for the video but it happened on plenty of my streams. But it's still a good way to get a fast reset none the less!

    • @AugustusMcCrae_LD
      @AugustusMcCrae_LD หลายเดือนก่อน

      Click the icon next to the items. One is for surplus, and the other is for total goods.

    • @Sergiblacklist
      @Sergiblacklist หลายเดือนก่อน

      Mine gets stuck on other regions resource bar I just save & reload to fix it

    • @damanicrunz7979
      @damanicrunz7979 หลายเดือนก่อน +1

      guys just press C to close build menu, so you can see resources!

    • @AC-hj9tv
      @AC-hj9tv หลายเดือนก่อน

      ​@@damanicrunz7979just found this out the other day. Super useful

  • @dmacarthur5356
    @dmacarthur5356 หลายเดือนก่อน +9

    If you use the move feature in the logging camp it will just leave all the inventory stacked on the ground and the ox will pull of of it.

    • @Midgeman
      @Midgeman  หลายเดือนก่อน

      That's very true

  • @Zodikry
    @Zodikry หลายเดือนก่อน

    Excellent suggestions, thank you. There are a couple there that I have not heard yet, plus well examined, and I will absolutely implement in my next playthrough

  • @RhmnLego
    @RhmnLego หลายเดือนก่อน

    Thank you! I'm obsessed with Manor Lords now, but it has been a long learning curve with all the amount of things that aren't explained in the tutorial. Amazing content cheers!!

    • @Midgeman
      @Midgeman  หลายเดือนก่อน +1

      Glad to hear you share the obsession

  • @PauloDand
    @PauloDand หลายเดือนก่อน +4

    The info about lot sizes was really helpful, thanks man ^^

    • @Midgeman
      @Midgeman  หลายเดือนก่อน

      No problem!

    • @jimmyjigz
      @jimmyjigz หลายเดือนก่อน

      Does size really affect artisans? Does the cobbler benefit from a big backyard?

  • @Daxenholm
    @Daxenholm หลายเดือนก่อน +10

    WOW! Now I know how to play Manor Lords™, thanks Mr Midgeman! 😍

    • @Midgeman
      @Midgeman  หลายเดือนก่อน

      Wowie thats fantastic!

  • @mikkov141
    @mikkov141 หลายเดือนก่อน

    Thx for useful tips, i have waited long for game like this :D

    • @Midgeman
      @Midgeman  หลายเดือนก่อน

      You're welcome!

  • @Jojobarjocook
    @Jojobarjocook 27 วันที่ผ่านมา

    Thx for the tip about the wood cutter/logging place as well as the dedicated workes on storage. I was asking my self, specially for the storage what a family in there was good for. 👍

    • @Midgeman
      @Midgeman  26 วันที่ผ่านมา

      Glad it was helpful!

  • @Midgeman
    @Midgeman  หลายเดือนก่อน +33

    As a reminder; this tips video was created using an early version of the early access - so tips may have evolved since! Let me know what your go to tip is down bellow!

    • @PuppetierMaster
      @PuppetierMaster หลายเดือนก่อน

      hi I have a question, I used the livestock trader to get me a horse and now _Jorg_ is now simply not going to the small stable or being active when I bought him for my trader post, I've placed the small stable right beside both the trading post on the kings road and a stone's throw away from the livestock trader post. I simply want to wrangle any and all animals that maybe standing still, in a constant state of _waiting._ I'd go into 3rd person mode and do it if I could so far, no one seems to understand or relate to the issue and I'm getting concerned.

    • @damanicrunz7979
      @damanicrunz7979 หลายเดือนก่อน +1

      Hey, theres a better way or lets say a more balanced way to trade between your settlements, just do it in the trade post! as soon as you export something you import it in another settlement, you can set the desired surplus and it will automatically trade it until that surplus is met, you need some money for that but its basically just moving "monopoly" money around...

    • @Koda-ud9jj
      @Koda-ud9jj หลายเดือนก่อน

      I have another tip that I’ve started to use when you start a new world. If you don’t like where the animals zone is you can forcefully move them and hope they scatter to an area of the map you like by just placing a hunting tent in the red area and demolishing it, I keep doing it until I get the animals on the berry spawns to help keep it close to each other I’ve only just used this on normal animal zones btw.

    • @MichaelGray-nt3wk
      @MichaelGray-nt3wk หลายเดือนก่อน

      You can destroy the manor but you first have to wait after you click the demolish button you're retinue will leave the building you have to give them time to leave after that you can destroy it

  • @davido9076
    @davido9076 29 วันที่ผ่านมา

    Slowly becoming addicted to your Manor Lords tips/tutorial videos! Great concise info, very much appreciated! 🙂Cheers!

    • @Midgeman
      @Midgeman  29 วันที่ผ่านมา +1

      Glad you like them! Time to work on a third one :P

  • @Nono-bg8qv
    @Nono-bg8qv หลายเดือนก่อน +1

    Such a nice edited, helpful Video 👍 Keep up that good work!!

    • @Midgeman
      @Midgeman  หลายเดือนก่อน

      Thank you! - You should check out the second video!

  • @BiglerSakura
    @BiglerSakura หลายเดือนก่อน +3

    Thank you a lot!
    As for workers to guide oxen. Usually, a member of an unassigned family would guide an ox. There are 3 people in a family, so 1 unassigned family can guide 3 oxen. Which means it's not very rational to assign a family directly to a single-ox hitching post or even to an upgraded stable accommodating 2 oxen - you'll have workers left idle. It seems better to me just to keep a sufficient number of unassigned families whose headcount would cover all the oxen with a surplus working in construction.
    BTW, who guides the horses that can be kept in an upgraded stable? Same unassigned families or trade post workers?

  • @Sergiblacklist
    @Sergiblacklist หลายเดือนก่อน +1

    I hope slavic magic knows how much we love the game & how much potential we seem can't wait forcin depth castke planning. Ive got so much stone 🤣 thanks for thexwood cutter tip I've neen making districts but never thought to make a wood cutters like thst for storage.

  • @maltewacker2301
    @maltewacker2301 หลายเดือนก่อน

    NIce Tips, nice editing thanks for that!

  • @archiusdornius
    @archiusdornius หลายเดือนก่อน +2

    Thanks for the tips, hopefully i can try this game soon

    • @Midgeman
      @Midgeman  หลายเดือนก่อน

      Very soon.

    • @slevinsleven2775
      @slevinsleven2775 หลายเดือนก่อน

      It's already available now, been playing it for 2 days 😅

  • @VasyaNed
    @VasyaNed 28 วันที่ผ่านมา

    Thx for useful tips, i have waited long for game like this 😀

    • @Midgeman
      @Midgeman  23 วันที่ผ่านมา

      No problem 👍

  • @MrJHSW
    @MrJHSW 18 วันที่ผ่านมา

    The frozen resource reset was worth the watch. Thank you for that!

    • @Midgeman
      @Midgeman  18 วันที่ผ่านมา

      Glad it was helpful!

  • @lovessniping
    @lovessniping หลายเดือนก่อน

    More great content from Midge. Nice to see.

    • @Midgeman
      @Midgeman  หลายเดือนก่อน

      We love to see it

  • @Vallrond
    @Vallrond 22 วันที่ผ่านมา

    thank you for the tips keep the amazing work up :D

    • @Midgeman
      @Midgeman  18 วันที่ผ่านมา

      Thank you for watching! Let me know if there is anything you'd like to see tips for~! 😁

  • @douglasfavaretto
    @douglasfavaretto หลายเดือนก่อน

    Great video dude!

  • @virginiadavis8588
    @virginiadavis8588 17 วันที่ผ่านมา

    This game is just sooo in my wheelhouse. I'm very excited to see where it goes.
    Hoping in the future full version I can have a huge map with nobody else on it but bandit camps randomly emerging. So good for stress relief, I bet.

  • @LBBUCKLE
    @LBBUCKLE 5 วันที่ผ่านมา

    Thanks for the info. Best video yet

  • @JohnDoe-yo2us
    @JohnDoe-yo2us หลายเดือนก่อน +1

    # 2:52 Tip 3; combine a forester with a logging camp. Build multiple and rotate in usage. Cut down trees and leave with you logging camp workers. Let the forester worker reforrest while you use the next logging camp. Repeat until you can use the first one again as the trees have regrown. I quess some 5-6 logging camps should be enough to rotate.

    • @Midgeman
      @Midgeman  หลายเดือนก่อน

      similar to what I do, ive got an industry guide im putting together as we speak, but this is a really good addition to the tip!

  • @shinixb.6500
    @shinixb.6500 2 วันที่ผ่านมา

    Very useful tips!

  • @MersageSW
    @MersageSW หลายเดือนก่อน

    Thank you for the video!

    • @Midgeman
      @Midgeman  หลายเดือนก่อน +1

      No worries!

  • @kayb4490
    @kayb4490 หลายเดือนก่อน +1

    Really enjoyed the video! Hope you do some more tips, I’d like to see some building placement tips

    • @Midgeman
      @Midgeman  หลายเดือนก่อน

      Like section I did with the "logging zone"?

    • @kayb4490
      @kayb4490 หลายเดือนก่อน

      @@Midgeman yeah, I thought the logging zones were a good tip. Be cool to see similar things with home patterns or potentially some farm layouts maybe.

    • @Midgeman
      @Midgeman  หลายเดือนก่อน +2

      Hmm good idea! I'll do some testing

    • @kayb4490
      @kayb4490 หลายเดือนก่อน

      @@Midgeman Awesome! Either way great videos, looking forward to all your manor lord content 😁

  • @dieterkoch8414
    @dieterkoch8414 หลายเดือนก่อน

    Great tips so helpful for my early game!

    • @Midgeman
      @Midgeman  หลายเดือนก่อน

      Glad to hear it!

  • @joewicks7518
    @joewicks7518 28 วันที่ผ่านมา

    Great vid! This game seems quite unique for the genre, and your tips are very helpful. New subscriber. I'm sure it won't take long to reach your goals 😀

    • @Midgeman
      @Midgeman  24 วันที่ผ่านมา

      Thanks! I hope so too! Time to break out as a content creator after 9 years :P

  • @Noridin
    @Noridin 26 วันที่ผ่านมา

    Thanks for the tips!

    • @Midgeman
      @Midgeman  24 วันที่ผ่านมา

      Youre welcome!

  • @prichardgs
    @prichardgs หลายเดือนก่อน

    Im loving this game great tips! Ive found I can bring the top menue back by just leaving construction tab.

    • @Midgeman
      @Midgeman  หลายเดือนก่อน

      Yeah it normally should, mine just got stuck a lot in the press build

  • @jamesscott305
    @jamesscott305 หลายเดือนก่อน +7

    Great use of Brennan Lee Mulligan 👌

    • @Midgeman
      @Midgeman  หลายเดือนก่อน +1

      I'm not sure he'd approve of me using him for somewhat capitalistic gains though

    • @jamesscott305
      @jamesscott305 หลายเดือนก่อน

      @@Midgeman I won’t tell him 🤫

    • @Midgeman
      @Midgeman  หลายเดือนก่อน

      😉👍🏻

  • @decoygaming4604
    @decoygaming4604 หลายเดือนก่อน

    Looking forward to playing, just bought it.

  • @syecold69
    @syecold69 5 วันที่ผ่านมา

    Cheers for the tips 👍

  • @JaniKoski
    @JaniKoski หลายเดือนก่อน

    Clear, concise and good videos on great game. 👍

    • @Midgeman
      @Midgeman  29 วันที่ผ่านมา

      Glad you think so!

  • @brechtsucaet6005
    @brechtsucaet6005 หลายเดือนก่อน

    Thanks for the tips, it will really help

    • @Midgeman
      @Midgeman  หลายเดือนก่อน

      I hope so!!

  • @Hifuutorian
    @Hifuutorian 22 วันที่ผ่านมา +1

    5:22 You can also do this indirectly with the market itself. You pay no extra import cost to purchase things in one region that are being exported from another, which makes that specific development potentially irrelevant.

  • @Ashcoat
    @Ashcoat 27 วันที่ผ่านมา

    Game looks great. City builders delight. Reminds me a lot of an older game called "Banished"

    • @Midgeman
      @Midgeman  26 วันที่ผ่านมา

      its banished without the brutality

  • @simonbaush6200
    @simonbaush6200 หลายเดือนก่อน

    Thank you for all the good tips! And here are my tips for the audio in your videos. Give your sound effects a good -5 db, and check your microphone equalizer. It sounds so muffled that it's hard to hear what you say at time. Cut the lows and add some much needed highs and mids. And of course, keep up the good work!

  • @Dixie__Rekt
    @Dixie__Rekt 29 วันที่ผ่านมา

    Can't wait for a full release especially curious about the upcoming development point features

    • @Midgeman
      @Midgeman  23 วันที่ผ่านมา

      So am I

  • @shiland71
    @shiland71 หลายเดือนก่อน

    Thanks for the tips - helping me decide to buy

    • @Midgeman
      @Midgeman  หลายเดือนก่อน

      No problem! Let me know what you think if you do decide to buy?

  • @pyorr
    @pyorr หลายเดือนก่อน +1

    Great tips and video, thank you!
    I have a question tho: Vegetables or Chicken/Eggs in the Burrials? Is any of them way better or do we just go for both of them because of the food variety?
    Thanks :)

    • @Midgeman
      @Midgeman  หลายเดือนก่อน +1

      Both for the food variety, but I believe vegetables produce a higher yield over all, but eggs work all year round and aren't dependant on growth seasons

  • @fernandobussolaro3863
    @fernandobussolaro3863 29 วันที่ผ่านมา

    Thanks for the good tips 😊

    • @Midgeman
      @Midgeman  29 วันที่ผ่านมา

      Happy to help!

  • @don-baco
    @don-baco หลายเดือนก่อน

    Can't wait to play this game!

  • @caboose261
    @caboose261 หลายเดือนก่อน

    The resetting the resource bar portion, I've found that right clicking on the screen - or closing the construction tab by hitting the button - usually works and places you back to the default view for resources. Also, there's that button next your resources to change what you're looking at, but I haven't messed with that much yet (only played a little so far). Might be wrong, but I've found this works well for me. Hopefully it works well for you all too. Happy managing friends!

  • @GeneralxRushton
    @GeneralxRushton 29 วันที่ผ่านมา

    I'm stoked to see what the castle planner will be like when it actually works.

    • @Midgeman
      @Midgeman  23 วันที่ผ่านมา

      SAME I will love it if the walls are man-able

  • @calledThird
    @calledThird หลายเดือนก่อน

    I can't not get in the comments if Brennan tells me to. This was some great content. Thank you kindly.

    • @Midgeman
      @Midgeman  หลายเดือนก่อน

      I'm going to have that clip of Brennan on speed dial now. Also side bar, the bingo episode of game changer was excellent if you watch dropout regularly 😝

  • @SarleniusReyes
    @SarleniusReyes 29 วันที่ผ่านมา

    Outstanding!

    • @Midgeman
      @Midgeman  23 วันที่ผ่านมา

      Thank you kindly!

  • @hovis62
    @hovis62 28 วันที่ผ่านมา

    Thank you!

    • @Midgeman
      @Midgeman  24 วันที่ผ่านมา

      You're welcome!

  • @vendasiax666x8
    @vendasiax666x8 หลายเดือนก่อน

    The waiting time for the full release is killing me. But I know I'tll be worth it.
    Tips you give are very helpful. I made a great turn around with my first settlement, without any knowledge of the game mechanics beforehand, but these tips will help me make an even better settlement in future playthorughs.

    • @Midgeman
      @Midgeman  29 วันที่ผ่านมา

      Thanks! I'm aiming to update with more and more tips / guides as new information emerges

  • @trickydicksfavorites
    @trickydicksfavorites 28 วันที่ผ่านมา

    Thank you for the concise tips. Great presentation with good info to absorb.

    • @Midgeman
      @Midgeman  24 วันที่ผ่านมา

      No problem! Hopefully the other guides are just as good!

  • @Lusiisul
    @Lusiisul หลายเดือนก่อน

    Thanks for the tips 😉

    • @Midgeman
      @Midgeman  หลายเดือนก่อน

      Welcome!

  • @olegkhmelevsky5008
    @olegkhmelevsky5008 หลายเดือนก่อน

    Thank you for this video

    • @Midgeman
      @Midgeman  หลายเดือนก่อน

      My pleasure! Glad you enjoyed it!

  • @HeadshotTBH
    @HeadshotTBH หลายเดือนก่อน

    Thanks for the tips

    • @Midgeman
      @Midgeman  หลายเดือนก่อน

      Thanks for the comment!

  • @jesiferbee1370
    @jesiferbee1370 หลายเดือนก่อน

    Manor lord is such an intricate game, hope it gets completed as quickly as possible

    • @Midgeman
      @Midgeman  หลายเดือนก่อน

      I think we've got a while before it's "done done" but it'll certainly great when it's done

    • @slevinsleven2775
      @slevinsleven2775 หลายเดือนก่อน

      @@Midgeman Not sure, there was above 150k online players playing the game last night just on Steam (On a Monday night i might add).
      With a 50$ price tag, considering Steam takes a cut around 50% on every sale via Steam, the dev made around $5 000 000 just on Steam, so he now has the means to hire extra devs.
      Spacebourne 2 dev was making his game at a similar pace, but as soon as his game got top selling position he hired a good team that delivered the game updates at lightspeed (he was already pretty fast alone too update-wise) 😅
      Of course, this is all speculations from my part, but let's just hope the dev is as good in business management than he is a top tier dev 😅🤣

  • @captain_pinkyy438
    @captain_pinkyy438 หลายเดือนก่อน

    Great video!!!!!

    • @Midgeman
      @Midgeman  29 วันที่ผ่านมา

      Glad you enjoyed it

  • @latinwolf3348
    @latinwolf3348 หลายเดือนก่อน

    any tips how to lower cpu ussage? is killing me no lag but the cpu is mostly over 90

  • @Peregus
    @Peregus หลายเดือนก่อน

    Does the additional family increase the yield of vegetables? Or i just need to build just an house with a big garden?

    • @Midgeman
      @Midgeman  หลายเดือนก่อน +1

      It increases the planting and harvesting speed but not the yield

  • @michaelbebop6868
    @michaelbebop6868 หลายเดือนก่อน

    your tips help me out alot 😃

    • @Midgeman
      @Midgeman  หลายเดือนก่อน

      Glad to hear it!

  • @nicuasavei4444
    @nicuasavei4444 28 วันที่ผ่านมา

    thanks for the tips

    • @Midgeman
      @Midgeman  24 วันที่ผ่านมา

      You bet!

  • @skydivin4ng3l
    @skydivin4ng3l หลายเดือนก่อน

    How many markets can one family in a granary supply? I am inclined in building houses where the work is and since Ressources are spread out i have multiple small town centers. Is this generally a bad idea since the way to central church or the non available stock at far away markets is not worth the trade off for short commute to workplace? 🤔

    • @Midgeman
      @Midgeman  หลายเดือนก่อน +1

      I don't think this is a bad idea, however, because families set up market stalls automatically, sometimes families will build a market stall the total opposite side of town to where they live which can slow things down. I often like to build markets close to granaries and storehouses, that way collectively the logistics workers do the running about, but there's a fast transfer to stocking the markets themselves

  • @lucagenovese7207
    @lucagenovese7207 หลายเดือนก่อน

    ty!

  • @shaundaly1134
    @shaundaly1134 หลายเดือนก่อน

    Keep fields small. If crop rotation is on and the season changes you will lose all the field contains if the workers havent finished working it.
    The 2 Trade Perks are probably the best 2 picks to start with. They allow you to survive though shortfalls in stocks.
    Windmills have an efficiency rating based on where they are placed.
    When the first Bandit camp appears, make sure you have at least 10-16 militia to take it out. Put the wealth into your leaders coffers so he can hire Mercenaries to take out the other Bandit camps that spawn.
    If the enemy AI is fighting Bandits, your men can capture the camp & grab the loot.
    If a Battle occurs near your town, build a corpse pit & man the church & corpse pit to get rid of the dead bodies or your people will get VERY unhappy.
    Leather, Planks & Warbows are a great way to get some cash from early trading.

    • @Midgeman
      @Midgeman  29 วันที่ผ่านมา

      All really good tips

  • @krissuyx
    @krissuyx หลายเดือนก่อน

    Nice job on the dragons trailer for the AGOT mod. Took me a few watches to recognise your voice.

    • @Midgeman
      @Midgeman  หลายเดือนก่อน

      Sometimes I get to flex my acting muscles! Thank you!

  • @user-tk8uw4bp4u
    @user-tk8uw4bp4u หลายเดือนก่อน

    Are there certain types of animals needed for fertilization development? I tried sheep, but they did not fertilize crop fields..

    • @Midgeman
      @Midgeman  หลายเดือนก่อน

      Sheep with the fence up perk should work

  • @chocolatesunday4798
    @chocolatesunday4798 22 วันที่ผ่านมา

    These tips are perfect.

    • @Midgeman
      @Midgeman  18 วันที่ผ่านมา

      Glad you like them!

  • @andread4550
    @andread4550 26 วันที่ผ่านมา

    Re: Tip #3 - Logging zones. Extra logging camps aren't necessary, particularly close to eachother; family workers will move the stock to nearby (& preferably upgraded) storage houses, so make one or two or so nearby the logging industry over time as you need the space... why? The circumference of space for each logging camp is huge. Space them out if you really find yourself needing that many, but a store house near your logging camp is important to mitigate the storage issue. Otherwise it's a lot of potential workers in a superfluous position on the map (right next to eachother in almost the same circumference of work space) where you won't get the bang for your buck from them, production-wise.
    You might like my method: 1× logging camp, 1x sawmill & 1x woodcutter's lodge in the middle of a large densely wooded area. Let them clearcut a big circle. Put a circular road along the edge of this. On this the circular road, put several forester's huts. Space them out around the road circle, and they'll fill in the forest with a lil donut of trees around each forester's huts (if staffed, of course. Sometimes I roasted a few workers every season or so until I get enough workers). And most importantly, building a store house (or two or three) nearby, as the village grows.
    You may need 1 other set-up like this, but it becomes a regenerating logging-forestry industry.

    • @Midgeman
      @Midgeman  24 วันที่ผ่านมา +1

      I think the larger storehouses accepting logs came in at a later build than this guide, but I like your method a lot!

    • @andread4550
      @andread4550 24 วันที่ผ่านมา

      @@Midgeman my method has limits for sure. And good point about perhaps the storage not taking logs at that point in the game development.

  • @joss4074
    @joss4074 หลายเดือนก่อน

    Great vid.

  • @adamthornton2547
    @adamthornton2547 หลายเดือนก่อน

    Great tips.

    • @Midgeman
      @Midgeman  หลายเดือนก่อน

      Glad you think so!

  • @ImKombo
    @ImKombo หลายเดือนก่อน

    Nice tips!

    • @Midgeman
      @Midgeman  หลายเดือนก่อน +1

      That's what she said

  • @theprime2748
    @theprime2748 หลายเดือนก่อน

    THANKS FOR THE TIPS

    • @Midgeman
      @Midgeman  หลายเดือนก่อน

      THANKS FOR THE COMMENT

  • @chriiiss19
    @chriiiss19 หลายเดือนก่อน

    thanks for the video

    • @Midgeman
      @Midgeman  หลายเดือนก่อน

      You're welcome!

  • @sheppycider123
    @sheppycider123 หลายเดือนก่อน +1

    Careful with assigning an ox to a big field - it seems all the farmhands will decide to wait for the ox to plough the whole field on its own. I found this out when my 20 farmers decided to chill while my one ox tried to plough a like 5 morgen field.
    Before you say anything - yeah that field was way to big but I’m learning :)

    • @jacobjohnson1130
      @jacobjohnson1130 หลายเดือนก่อน

      bro i thought thats how you was supposed to do it, so do i just leave it not locked in, whats the difference

    • @Midgeman
      @Midgeman  หลายเดือนก่อน

      Ah yeah! I'm covering this in my next video

    • @sheppycider123
      @sheppycider123 22 วันที่ผ่านมา

      @@jacobjohnson1130 if you’re talking about the ox, yeah don’t assign it - break up your fields into lots of small ones then it’s fine the humans will work the rest of the fields. Also use good squares, or rectangles. Apparently ox don’t like bends

  • @TheProtonka
    @TheProtonka หลายเดือนก่อน

    yea the sharing tip helped, ty :)

    • @Midgeman
      @Midgeman  18 วันที่ผ่านมา

      No problem - Glad it did!

  • @commissarrichardson2715
    @commissarrichardson2715 หลายเดือนก่อน

    Is there a way to limit your production buildings cause when I was playing I needed planks to upgrade church and build manor but my place which was making shields always took them before I could use them is there a way to stop them

    • @Midgeman
      @Midgeman  หลายเดือนก่อน

      on sawmills you can limit how many logs are left ready for construction, trade limits in the trade keep everythiing else around

    • @commissarrichardson2715
      @commissarrichardson2715 หลายเดือนก่อน

      @@Midgeman that's my issue I need planks the logs isn't the issue it's just whenever they are produced they are instantly stolen by the shield makers

    • @piotroszczyk7197
      @piotroszczyk7197 หลายเดือนก่อน

      @@commissarrichardson2715 first of all you don' need shield maker early

    • @commissarrichardson2715
      @commissarrichardson2715 หลายเดือนก่อน

      @@piotroszczyk7197 It was my second time around and I had lost 1st round cause the bandits wiped my militia so next time I had decided to go heavy army hence the shield maker, also for money

    • @piotroszczyk7197
      @piotroszczyk7197 หลายเดือนก่อน

      @@commissarrichardson2715 milita + build manor so you will get +5 have infantry
      and then just use milita to defens and have infantry for flank and EZ win

  • @Trueraider
    @Trueraider หลายเดือนก่อน

    Can anyone tell me how to upgrade burgage plots? For some reason it just won't let me because it says I'm missing logs even tho I have the logs?

    • @Midgeman
      @Midgeman  หลายเดือนก่อน +1

      I'm not sure burgage plots require logs, they require regional wealth. The housing size upgrade costs logs

  • @karinawolniak8440
    @karinawolniak8440 หลายเดือนก่อน

    Recource bar is not glitched. It shows building materials when you open building menu and comes back to all materials when you close it. As simple as that. And it's been this way from day 1.

  • @AC-hj9tv
    @AC-hj9tv หลายเดือนก่อน

    Does Fence Up increase fertility beyond the baseline starting fertility?

  • @ZeekyHB0MB
    @ZeekyHB0MB หลายเดือนก่อน

    your feature-aligned and layered translucent text really makes my brain go brrr

    • @Midgeman
      @Midgeman  หลายเดือนก่อน

      thank you, someone appreciating the little things

  • @mrjoshua3699
    @mrjoshua3699 หลายเดือนก่อน

    Thanks, Love the game but for now it is a bit hard to navigate. Huge Help!

    • @Midgeman
      @Midgeman  29 วันที่ผ่านมา

      Glad it helped!

  • @bburn6827
    @bburn6827 หลายเดือนก่อน

    Would love to see information on production chains. I'm never sure how to make it the most optimal and where I should place storehouses in this setup. E.g., is it better to just let the settlers travel long distances to the mine and have all the production in town or is it better to have satellite towns with residential and associated infrastructure. Help 😅

    • @Midgeman
      @Midgeman  หลายเดือนก่อน +2

      Thanks for the feedback, I think my next video for manor lords is going to be on a topic like that

  • @Gnowimaster
    @Gnowimaster หลายเดือนก่อน

    I got a question and I'm sure I'm just stupid right now xD When the sawpit got a log to work with, I always get a message that the production line is full even when the planks are not full, only the log is placed. Anyone got that one, too?

  • @chicorivera1728
    @chicorivera1728 หลายเดือนก่อน +1

    The only game where I started playing on Day 1 of its release. Unfortunately, dreams of being one of those level 265 players late players see is not going to happen anytime soon.
    This game must gain its real profit from all the tutorials like this one. It is definitely designed to be a puzzle.

  • @DarrenMalin
    @DarrenMalin หลายเดือนก่อน

    thank you 😀

    • @Midgeman
      @Midgeman  18 วันที่ผ่านมา

      You're welcome 😊

  • @meekon33
    @meekon33 หลายเดือนก่อน

    actually useful tips

  • @Kevkoss
    @Kevkoss หลายเดือนก่อน

    Thank you, I finally know how to add more than one house on single housing plot other than pure luck.

    • @Midgeman
      @Midgeman  หลายเดือนก่อน +1

      You're welcome! Though I don't think I completely covered that

    • @Kevkoss
      @Kevkoss หลายเดือนก่อน

      @@Midgeman Somehow in 10h I never noticed that "-" icon when drawing housing plots... Probably because "+" icon is bigger and as it is greyed out and I thought it's just not part of early access 😅

  • @KosmatyWilczek
    @KosmatyWilczek หลายเดือนก่อน

    The game seem very polished... u know Polish hehe.
    I am just happy to see Grzegorz' work is being appointed a lot around the world not only in slavic countries. It is mind-blowing what 1 dedicated person can do.

  • @immenitsche4966
    @immenitsche4966 หลายเดือนก่อน

    i have a BIG problem every time the yellow lord claims all regions and if i try to protect the claim he pull up with a 10x larger army what can i do to have a more easier play?

    • @Midgeman
      @Midgeman  หลายเดือนก่อน +1

      Hello! So that's a confirmed bug in the release build (the yellow lord claiming too fast) and will be addressed in the first patch, as well as the strength of archers and trade

    • @po-cf1ut
      @po-cf1ut หลายเดือนก่อน

      I hired mercenaries as well which spawned next to his army. His army was too big to fight but they followed my mercs around the map for 70 days as I kited them around. I defacto won the battle as they didn't show up at the battle site as a challenger. I didn't feel bad as AI army was packing 2 x full retinue +, looked unbeatable

  • @kevcole3333
    @kevcole3333 หลายเดือนก่อน +4

    making ale has got to be the hardest thing i've encounter so far. thats got to be a pathfinding fix or something. it's almost like everyone in the city avoids alcohol like the plague. even if i buy it, they it wont get carried to the tavern.

    • @Midgeman
      @Midgeman  หลายเดือนก่อน +1

      I've noticed this too, I recommend having ale and malt only stored in one house

    • @ohleander02
      @ohleander02 หลายเดือนก่อน +6

      For now, during EA, turn off storing ale in the granary. It creates a loop issue where it won't stay in the tavern (so then no one gets it).

    • @kevcole3333
      @kevcole3333 หลายเดือนก่อน +1

      @@ohleander02 i try this and it still seems like no one wants to make ale. i never get more than 2 or 3 ale in the pub and thats if im lucky. i have 2 malt houses, i import 30 barley. the workers dont do a dang thing. this seems completely broken to me.

    • @ohleander02
      @ohleander02 หลายเดือนก่อน

      ​@@kevcole3333and it might be just broken! So make sure you report the issue to the devs. 🙂

    • @kevcole3333
      @kevcole3333 หลายเดือนก่อน

      @@ohleander02 it works of i import malt and bypass building malt houses. i was importing barley. didnt work.

  • @joemay5
    @joemay5 หลายเดือนก่อน +3

    the fastest way to se the resources you have when the swap is the esc key

    • @Midgeman
      @Midgeman  หลายเดือนก่อน

      Top tip

  • @maarten452
    @maarten452 หลายเดือนก่อน

    For the logging zones, just assign more people to the storehouses and they will pick up the timber. no need for multiple logging camps

  • @communitymoments
    @communitymoments 22 วันที่ผ่านมา

    TIP 11 When your army reaches maximum size, you can purchase mercenaries to add much larger numbers than you were capped in Early Access.
    TIP 12 To obtain a high percentage of wheat and you do not have enough points to activate animal excrement, you can plant three seasons of flax. The percentage of wheat will increase to 20% more than before.

  • @Kiszony_
    @Kiszony_ หลายเดือนก่อน

    Great video

    • @Midgeman
      @Midgeman  หลายเดือนก่อน

      Thank you!

  • @artekszybki
    @artekszybki หลายเดือนก่อน +1

    if u send settlers into new region make sure u build logging camp first otherwise u may get stuck as u cant transfer logs to another region

    • @Midgeman
      @Midgeman  หลายเดือนก่อน +1

      That's a great tip, logs are indeed non tradeable resources

    • @nikolaichap8245
      @nikolaichap8245 หลายเดือนก่อน

      Yep

  • @CubeInspector
    @CubeInspector 24 วันที่ผ่านมา

    I definitely could use a copy of manor lords im currently playing on a....free copy....and will be until at least the end of August. It is my favorite game too

    • @Midgeman
      @Midgeman  24 วันที่ผ่านมา

      Totally fair, better hit that giveaway in the pinned comment!