We Play Impossible Combos | Commander Clash S17 E11

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  • เผยแพร่เมื่อ 26 พ.ย. 2024

ความคิดเห็น • 252

  • @Anonlyso
    @Anonlyso 26 วันที่ผ่านมา +413

    The gamble tutor into land discard was great

    • @firstandlast.1254
      @firstandlast.1254 26 วันที่ผ่านมา +16

      The short will be out soon

    • @ExtraCarnex
      @ExtraCarnex 26 วันที่ผ่านมา +19

      Gamble really should read "You may search your library for a card and put it into your hand. Discard that card."

    • @Anonlyso
      @Anonlyso 26 วันที่ผ่านมา +10

      @@ExtraCarnex the alpha writing of entomb, perfect

    • @aLocalGuy312
      @aLocalGuy312 26 วันที่ผ่านมา +8

      @@ExtraCarnex 1 mana red entomb is such a classic

    • @Kryptnyt
      @Kryptnyt 25 วันที่ผ่านมา

      That's why I only play Gamble if the card I'm getting is Life from the Loam...

  • @totakekeslider3835
    @totakekeslider3835 26 วันที่ผ่านมา +224

    I'm only 30 minutes in and this has been one of the most degenerate and entertaining games I've ever seen. Richard's turn alone is hilarious.

  • @itzBandomas
    @itzBandomas 26 วันที่ผ่านมา +160

    Richard couldn’t have activated Karn to get back the bobble head because it wasn’t his turn

    • @metatron8578
      @metatron8578 25 วันที่ผ่านมา +23

      Why is this not higher up? It was a glorious episode anyway and a crazy finish, but I personally hate winning/playing against the rules and it would have been nice if the win wasn't illegal.

    • @kevin43386
      @kevin43386 21 วันที่ผ่านมา +7

      Agreed, and overall I think Richard was going too fast to let people properly assess and respond during this part. For example, people pointed out that Phil would have gotten copies of snapcaster and could have recast his own counter. Additionally, Phil could have cast his whir of invention while the pact of negation was still on the stack so that there was no counter in the yard to get back with snapcaster. Overall, I loved the games, but I do think the end was played too quickly to give people proper time to respond.

  • @briantoller2186
    @briantoller2186 26 วันที่ผ่านมา +111

    I know it doesn't matter because the game is already over plus this happened awhile ago, but because Richard was doing all that nonsense at instant speed he couldn't actually activate Karn to get the Bobblehead back so unless he had another way to get it back at instant speed he couldn't win the game. A great pair of games nonetheless and thank you gentlemen for the fantastic content you put out.

    • @TheIndianaJonas
      @TheIndianaJonas 26 วันที่ผ่านมา +6

      Yeah, I was going back and forth trying to understand the Karn thing, which would make a great difference

    • @barnburner1238
      @barnburner1238 26 วันที่ผ่านมา

      I noticed that as well
      This is all on Seth’s end step

    • @oliverb4020
      @oliverb4020 26 วันที่ผ่านมา +26

      I might be missing something, but when Richard snap caster maged, doesn't Phil create two and get to replay his own counterspell?

    • @voidprism_studios666
      @voidprism_studios666 25 วันที่ผ่านมา +1

      ​@@oliverb4020good catch too

  • @zeaol
    @zeaol 26 วันที่ผ่านมา +169

    Commander Clash is the best commander show because you don't spend all the time making horrible fourth-wall jokes like everyone else.

    • @MusicalBoarder
      @MusicalBoarder 25 วันที่ผ่านมา

      Star coty commander and playing with power too. They dont do those stupid fucking cutaway explanations.
      Command zone is the fucking worst for it. Its infuriating. Just play the fucking game.

    • @cedricberube
      @cedricberube 25 วันที่ผ่านมา +19

      yeah but how can they clip bait if they do not do those cringy overreacted and badly acted jokes

    • @thatonekidtrex
      @thatonekidtrex 25 วันที่ผ่านมา +12

      I’m glad I’m not the only one who hates game knights

    • @_claymore
      @_claymore 25 วันที่ผ่านมา +14

      @@thatonekidtrex it used to be really cool to watch, but as the years went on they pushed it more and more away from "just some MTG fans playing commander" towards "oh look at this overproduced and quirky show we have! oh also some commander gameplay".

    • @skykur
      @skykur 25 วันที่ผ่านมา +2

      “Wahh I’m hating on something other people like, wahh”

  • @etten4536
    @etten4536 26 วันที่ผ่านมา +59

    Richard rolling all the dice in a cup made me laugh so hard lol

  • @wyatthellman2772
    @wyatthellman2772 26 วันที่ผ่านมา +43

    This is one of my favorite pieces of commander content of all time

  • @iambensummers
    @iambensummers 26 วันที่ผ่านมา +183

    With Luck Bobblehead, Richard has a >99.9% chance to win in 42 rolls. However, he only has a ~16.5% to win on each roll.

    • @ColossaldreadmawOP
      @ColossaldreadmawOP 26 วันที่ผ่านมา +6

      theres around a 1 in 2000 chance to not hit the jackpot with 42 booblehead if the 16.5% is right

    • @OGTahoe3
      @OGTahoe3 26 วันที่ผ่านมา +5

      ​@@ColossaldreadmawOP if I understand how they are doing the math I believe it is actually 16.7%. They probably just rounded.
      They are using 7 sets of 6 dice (42 dice). You have 7 sets because you need 7 of a specific number. Then each set has 6 dice to have the highest odds to roll exactly 1 of a number.

    • @jaredwonnacott9732
      @jaredwonnacott9732 26 วันที่ผ่านมา +3

      The better way to win with Bobblehead is to make a bunch of copies of Pixie Guide, Barbarian Class, Wyll, etc. Then you need 7 bobbleheads and every dice rolls a 6 every time. If you have even 50 Pixie Guides, it's extremely unlikely to not roll at least 7 6's and be able to ignore the rest.

    • @Halinn
      @Halinn 25 วันที่ผ่านมา +4

      IIRC from the reddit thread doing the math in question, the number of bobbleheads to maximize chance when being able to roll for each bobblehead is a bit higher than 42. Somewhere in the 50's. Just because you have more chances of rolling. 42 is best for individual rolls, but more rolls is a (little) bit better

    • @shauntoochaos235
      @shauntoochaos235 25 วันที่ผ่านมา +2

      ​@Halinn I think that while with an infinite number of bobble heads you would have 0% chance of winning on any single roll but the infinite number of rolls allows you to have a 100% chance of winning. This indicates to me that either more is always better or that there is an inflection point where it becomes more is better (assuming you get the treasures untapped)

  • @TheSpunYarn
    @TheSpunYarn 26 วันที่ผ่านมา +122

    Man, it really sucks that Trouble in Pairs is so strong with stolen artwork. Hopefully we get new art on a reprint soon.

    • @patches.742
      @patches.742 25 วันที่ผ่านมา +5

      This is the first time ive heard about stolen art on the card, whats the deal here?

    • @kobisjeruk
      @kobisjeruk 25 วันที่ผ่านมา +17

      @@patches.742 Google is your friend. Its 2024, come on man.

    • @ankhi3585
      @ankhi3585 25 วันที่ผ่านมา +15

      @@patches.742 The art is basically a collage of 3 or 4 pieces of stolen artwork that were painted over.

    • @Kohlrouladeable
      @Kohlrouladeable 25 วันที่ผ่านมา +3

      Well... We most likely will get one, when universes beyond: "Dora the Explorer" hits

    • @finnpeterson4335
      @finnpeterson4335 24 วันที่ผ่านมา

      It isn't stolen man. One character looks similar to another character, but saying the whole card is stolen artwork is just not correct. At worst it's inspired by that book cover.

  • @RirseDeBlood
    @RirseDeBlood 26 วันที่ผ่านมา +46

    Richard: LETS GO GAMBLING! AHH DANGIT AHH DANGIT....I WON!

  • @CDeVries
    @CDeVries 26 วันที่ผ่านมา +19

    I laughed so hard at the results of that Gamble that I almost passed out. Classic Clash moment.

  • @BAM_Deadstroke
    @BAM_Deadstroke 26 วันที่ผ่านมา +26

    Commander Clash Crew: "We play impossible combos"
    Me: "This might be the single best episode of Commander Clash I've seen."

    • @cinco_de_la_tarde
      @cinco_de_la_tarde 25 วันที่ผ่านมา +2

      What sold it for me was the amount of interaction they all had. If they were just fishbowling to jank combos, that's a lot less fun. I love that they had a ton of fight to get their stuff done.

  • @itzBandomas
    @itzBandomas 26 วันที่ผ่านมา +45

    Richards never actually read gamble. It reads “search your deck for a card, randomly discard the card you searched for”

    • @lincolngerace2882
      @lincolngerace2882 26 วันที่ผ่านมา +7

      Red entomb for real

    • @SpawnofHastur
      @SpawnofHastur 25 วันที่ผ่านมา +6

      No, it's even more insidious. Gamble reads "If you want Demonic Tutor, this card is Entomb. If you want Entomb, this card is Demonic Tutor."

  • @kurowasanabe
    @kurowasanabe 26 วันที่ผ่านมา +23

    I would have imagined Seth going for the Bobblehead win instead of Richard.

    • @MTGGoldfishCommander
      @MTGGoldfishCommander  26 วันที่ผ่านมา +25

      I already tried once right after they first released and failed :(

  • @KieranSinc
    @KieranSinc 25 วันที่ผ่านมา +12

    Just once, I'd like to see Phil's deck pop off. Everyone just piles on him and Crim. 😂

  • @sebthegrey8373
    @sebthegrey8373 25 วันที่ผ่านมา +5

    Props to Phil, his combo was so ambitious and whacky!

  • @Beam_on_team
    @Beam_on_team 24 วันที่ผ่านมา +5

    1:15:05 richard has some insane pop off turn and Seth goes "But Tomer's winning!" truly we're reaching new levels of gaslighting

  • @AndrewRaymund
    @AndrewRaymund 26 วันที่ผ่านมา +13

    Richard starts rolling - 30 minutes left in the video :P

  • @HowtoTableTop
    @HowtoTableTop 26 วันที่ผ่านมา +28

    Tomer seems to get mana screwed far more often than anyone else when they play paper magic. Is Tomer's small hands giving him a tactical disadvantage?

  • @DefyGravityx28
    @DefyGravityx28 26 วันที่ผ่านมา +4

    I haven't watched much MTG/Commander content lately but this was the perfect video to get me enjoying it again

  • @crss29
    @crss29 26 วันที่ผ่านมา +4

    Gamble, the red Entomb, never fails. 😂😂😂

  • @SaltyProductionsHD
    @SaltyProductionsHD 26 วันที่ผ่านมา +14

    1:17:03 How was Richard able to get back the Bobblehead with Karn if loyalty abilities can only be activated at sorcery speed? Wouldn’t he have to let the Beast Within resolve first? Not sure if it would matter since the other players didn’t counter For the Common Good anyway.

    • @JonaxII
      @JonaxII 24 วันที่ผ่านมา +3

      Even if the spell resolved, he wasn't on a main phase, not even on his turn. Absolutely lost in the sauce, I don't think he cheated, just completely forgot when he was

  • @TwentyOneBrians
    @TwentyOneBrians 26 วันที่ผ่านมา +8

    I instantly ordered the dice. They look so nice!

  • @sorcdk2880
    @sorcdk2880 26 วันที่ผ่านมา +4

    I ran the numbers on the different bobhead amounts and the chance to succeed a single time and for the combined amount of them (assuming you can run them all in a single turn similar to how richard did). You will notice that to get a reasonable chance for things to work you need to get around 20 of them and roll them all, while 41 or 42 is roughly the peak at what each individual bobhead can give of probability to succeed, and that by around 30 of them you are already pretty much guarenteed to win (above 90% chance). Enjoy the full statistics:
    7 dice: 0.00% chance each, 0.0% chance total to succeed, 100.00% chance that none succeed
    8 dice: 0.00% chance each, 0.0% chance total to succeed, 99.98% chance that none succeed
    9 dice: 0.01% chance each, 0.1% chance total to succeed, 99.92% chance that none succeed
    10 dice: 0.02% chance each, 0.2% chance total to succeed, 99.75% chance that none succeed
    11 dice: 0.06% chance each, 0.6% chance total to succeed, 99.38% chance that none succeed
    12 dice: 0.11% chance each, 1.4% chance total to succeed, 98.64% chance that none succeed
    13 dice: 0.21% chance each, 2.6% chance total to succeed, 97.36% chance that none succeed
    14 dice: 0.34% chance each, 4.7% chance total to succeed, 95.31% chance that none succeed
    15 dice: 0.53% chance each, 7.7% chance total to succeed, 92.27% chance that none succeed
    16 dice: 0.79% chance each, 11.9% chance total to succeed, 88.05% chance that none succeed
    17 dice: 1.12% chance each, 17.5% chance total to succeed, 82.55% chance that none succeed
    18 dice: 1.53% chance each, 24.2% chance total to succeed, 75.76% chance that none succeed
    19 dice: 2.02% chance each, 32.1% chance total to succeed, 67.88% chance that none succeed
    20 dice: 2.59% chance each, 40.8% chance total to succeed, 59.19% chance that none succeed
    21 dice: 3.24% chance each, 49.9% chance total to succeed, 50.13% chance that none succeed
    22 dice: 3.95% chance each, 58.8% chance total to succeed, 41.16% chance that none succeed
    23 dice: 4.74% chance each, 67.2% chance total to succeed, 32.76% chance that none succeed
    24 dice: 5.57% chance each, 74.7% chance total to succeed, 25.25% chance that none succeed
    25 dice: 6.45% chance each, 81.1% chance total to succeed, 18.88% chance that none succeed
    26 dice: 7.36% chance each, 86.3% chance total to succeed, 13.72% chance that none succeed
    27 dice: 8.27% chance each, 90.3% chance total to succeed, 9.71% chance that none succeed
    28 dice: 9.19% chance each, 93.3% chance total to succeed, 6.72% chance that none succeed
    29 dice: 10.10% chance each, 95.4% chance total to succeed, 4.56% chance that none succeed
    30 dice: 10.98% chance each, 96.9% chance total to succeed, 3.05% chance that none succeed
    31 dice: 11.82% chance each, 98.0% chance total to succeed, 2.03% chance that none succeed
    32 dice: 12.60% chance each, 98.7% chance total to succeed, 1.34% chance that none succeed
    33 dice: 13.33% chance each, 99.1% chance total to succeed, 0.89% chance that none succeed
    34 dice: 13.99% chance each, 99.4% chance total to succeed, 0.60% chance that none succeed
    35 dice: 14.57% chance each, 99.6% chance total to succeed, 0.40% chance that none succeed
    36 dice: 15.07% chance each, 99.7% chance total to succeed, 0.28% chance that none succeed
    37 dice: 15.49% chance each, 99.8% chance total to succeed, 0.20% chance that none succeed
    38 dice: 15.83% chance each, 99.9% chance total to succeed, 0.14% chance that none succeed
    39 dice: 16.07% chance each, 99.9% chance total to succeed, 0.11% chance that none succeed
    40 dice: 16.24% chance each, 99.9% chance total to succeed, 0.08% chance that none succeed
    41 dice: 16.32% chance each, 99.9% chance total to succeed, 0.07% chance that none succeed
    42 dice: 16.32% chance each, 99.9% chance total to succeed, 0.06% chance that none succeed
    43 dice: 16.24% chance each, 100.0% chance total to succeed, 0.05% chance that none succeed
    44 dice: 16.09% chance each, 100.0% chance total to succeed, 0.04% chance that none succeed
    45 dice: 15.88% chance each, 100.0% chance total to succeed, 0.04% chance that none succeed
    46 dice: 15.61% chance each, 100.0% chance total to succeed, 0.04% chance that none succeed
    47 dice: 15.29% chance each, 100.0% chance total to succeed, 0.04% chance that none succeed
    48 dice: 14.91% chance each, 100.0% chance total to succeed, 0.04% chance that none succeed
    49 dice: 14.50% chance each, 100.0% chance total to succeed, 0.05% chance that none succeed
    50 dice: 14.05% chance each, 99.9% chance total to succeed, 0.05% chance that none succeed
    51 dice: 13.57% chance each, 99.9% chance total to succeed, 0.06% chance that none succeed
    52 dice: 13.07% chance each, 99.9% chance total to succeed, 0.07% chance that none succeed
    53 dice: 12.55% chance each, 99.9% chance total to succeed, 0.08% chance that none succeed
    54 dice: 12.01% chance each, 99.9% chance total to succeed, 0.10% chance that none succeed
    55 dice: 11.47% chance each, 99.9% chance total to succeed, 0.12% chance that none succeed
    56 dice: 10.92% chance each, 99.8% chance total to succeed, 0.15% chance that none succeed
    57 dice: 10.38% chance each, 99.8% chance total to succeed, 0.19% chance that none succeed
    58 dice: 9.84% chance each, 99.8% chance total to succeed, 0.25% chance that none succeed
    59 dice: 9.30% chance each, 99.7% chance total to succeed, 0.32% chance that none succeed

  • @gordonley1373
    @gordonley1373 26 วันที่ผ่านมา +2

    I'm legit almost 8 mins into this video and have laughed out loud more times than I can count on 1 hand. Thanks lads

  • @Medicinalmagic911
    @Medicinalmagic911 26 วันที่ผ่านมา +10

    8:03 gamble 🎉🎉❤

  • @QuixoticCowboy
    @QuixoticCowboy 26 วันที่ผ่านมา +17

    Seth not being able to pronounce a universe beyond name is my fav MTG goldfish running gag

    • @Gorbgorbenson
      @Gorbgorbenson 26 วันที่ผ่านมา +6

      Bro cant pronounce a universe's within name either 😂

    • @owlaboutme
      @owlaboutme 26 วันที่ผ่านมา +1

      @@Gorbgorbenson i spit out my drink when he first said boilerbiggles

    • @TheRealWormbo
      @TheRealWormbo 26 วันที่ผ่านมา +1

      @@owlaboutme That one is probably intentional.

    • @Gorbgorbenson
      @Gorbgorbenson 26 วันที่ผ่านมา

      @TheRealWormbo I think at this point it is, but he said Torggo intially in this video 😂

    • @owlaboutme
      @owlaboutme 24 วันที่ผ่านมา

      @@TheRealWormbo i’m sure it is now but it doesn’t make it any less funny

  • @bigtristin4537
    @bigtristin4537 23 วันที่ผ่านมา +1

    Richard and his cedh staples every week always crack me up

  • @moht9985
    @moht9985 26 วันที่ผ่านมา +4

    I think Phil forgot to copy snapcaster mage, so he could've arcane denialed the dopplegang and stopped Richard there instead of after the skullwinder

  • @peeporiot9948
    @peeporiot9948 26 วันที่ผ่านมา +3

    that richard bobblehead combo was truly beautiful

  • @thra.x340
    @thra.x340 25 วันที่ผ่านมา +1

    I found the best (jankiest) way for the spykit/eradicate combo is with my Sultai Gonti deck running Honeward Path. Cast an opponents creature then equip spykit, Homeward Path and then Eradicate. Fun times.

  • @Indiscrimi.Nate.
    @Indiscrimi.Nate. 25 วันที่ผ่านมา +1

    Some great Richard lines in this one. "You've never seen a lucky bobblehead combo!?"

  • @bobbysimon1078
    @bobbysimon1078 26 วันที่ผ่านมา +4

    This is the first commander game I've ever watched where I wish someone had a Narset parter of veils out

    • @IonFONE
      @IonFONE 25 วันที่ผ่านมา +3

      There's no Crim.

    • @wedgearyxsaber
      @wedgearyxsaber 25 วันที่ผ่านมา +2

      And this is why the viewers respect crim, arbiter of policing the game

  • @thesaurusakasickakatheomc7688
    @thesaurusakasickakatheomc7688 22 วันที่ผ่านมา

    One of my favorite wins ever involved discarding the only card I didn't need to combo off after casting Gamble to find the last combo piece.

  • @TheEsrix
    @TheEsrix 26 วันที่ผ่านมา +4

    My impossible combo when I first started playing was to play Swans, then Mirrorweave targeting Swans, play Hive Mind, then Blasphemous Act.

    • @AwwhHex
      @AwwhHex 23 วันที่ผ่านมา

      Would be the most Seth combo

    • @TheEsrix
      @TheEsrix 22 วันที่ผ่านมา +1

      ​@@AwwhHex I never got close to pulling it off

    • @AwwhHex
      @AwwhHex 22 วันที่ผ่านมา

      @@TheEsrix may the rng gods bless you

  • @LexAnarchy
    @LexAnarchy 26 วันที่ผ่านมา +1

    Always great to see a fellow connoisseur of the Red stack copy spells pop off to the moon

  • @ricorero77
    @ricorero77 26 วันที่ผ่านมา +2

    I was scared that the rest of the clash was just rolling till Richard won

  • @t.kenneth5697
    @t.kenneth5697 25 วันที่ผ่านมา +1

    Phil’s Art is so good!

  • @nooneimportanttoyou
    @nooneimportanttoyou 26 วันที่ผ่านมา

    This is probably my favorite theme y'all have done for Commander Clash or at least in the top 3.

  • @durpien
    @durpien 26 วันที่ผ่านมา +3

    7:30 this gamble played exactly the way I play it 😂

  • @sleighte
    @sleighte 25 วันที่ผ่านมา

    In a way Richard has managed to recreate the wonderful 5th dimensional impact factor of the abacus rattling around as he endlessly rolls dice in a loud cup

  • @eriks_trip
    @eriks_trip 26 วันที่ผ่านมา +1

    OMG, I just built a lattice/bludgeon brawl deck with Eivor in it!!! Amazing coincidence and great video.

  • @JoshuaBSunderland
    @JoshuaBSunderland 25 วันที่ผ่านมา +2

    Man, trouble in pairs was so powerful in these games. It's less annoying than Rhystic study because you're not asking constantly, but it keeps you incredibly ahead of resources.

  • @themobiustripper
    @themobiustripper 25 วันที่ผ่านมา +1

    In the future, people will point to this is the inspiration for Universes Beyond: Yahtzee - the final straw of cross-brand integration that heralded the uroboros of Hasbro pairing its legacy board game titles in the hopes to pin success on themselves and failures onto WOTC until the entire team was gutted to the front-facing employees furnishing reprint sets and finally, the true death knell: Battleship Vs Mr. Potato Head commander decks (I'll probably proxy the Mr. PH stuff).
    Combos are pretty cool.

  • @Kryptnyt
    @Kryptnyt 25 วันที่ผ่านมา

    I came pretty close to making something like what Tomer made, but ultimately scrapped the idea because of all the limitations involved. So I'm glad to see it here.

  • @loganshy2570
    @loganshy2570 25 วันที่ผ่านมา

    Was just thinking how I needed another Commander Clash

  • @jckleme
    @jckleme 25 วันที่ผ่านมา +1

    I have a deck similar to Seth's. As Seth was explaining his deck at the end, it was a bit unclear, but Eivor checks equipments you controll not equipments on Eivor, so puresteel paladin isnt needed for the combo.

    • @MTGGoldfishCommander
      @MTGGoldfishCommander  25 วันที่ผ่านมา +1

      Yeah, I thought it would be funny to equip all my lands to something thanks to Bludgeoning Brawl, but Puresteel isn't needed for the combo at all.

  • @zeaol
    @zeaol 26 วันที่ผ่านมา +14

    saying "infinite copies of black lotus" sounds way better than Loti

  • @Petronio39
    @Petronio39 26 วันที่ผ่านมา

    I've been on the bludgeon brawl meta for years. Now we got Dan Lewis who can be imperial and guard recruitered, so that's kinda nice. My original gimmick was running armory automaton, which is really fun. My current more competitive build runs using Wyleth as the commander and focuses on making treasures, which works amazingly.

  • @LoonerFlight
    @LoonerFlight 25 วันที่ผ่านมา

    With all the negativity floating around rn in mtg (a lot of which is honestly deserved), it was so nice to tune into these four having such a fun time playing together

  • @AxillaryPower2
    @AxillaryPower2 25 วันที่ผ่านมา

    I played a game where the Luck Bobble Head was pulled off with 17 Bobbleheads after 9 rolls. I did the math after and 42 is indeed the optimal number. If you want the math, look up the Binomial Probability distribution and plug in different values until you find the most probable.

  • @tobiaskrieger9481
    @tobiaskrieger9481 26 วันที่ผ่านมา +6

    What a commander clash episode? What? That means .... It's weekend ❤🎉😂

  • @JoshRudis
    @JoshRudis 26 วันที่ผ่านมา +2

    On this week of "Punt or Bluff?" that's UNPOSSIBLE! Will Seth just throw his toys at everyone else and go home or is Richard just more lucky than good? Tune-in to find out!

  • @CenJohan
    @CenJohan 26 วันที่ผ่านมา +5

    7:42 red entomb moment

  • @lordofdisford8272
    @lordofdisford8272 23 วันที่ผ่านมา

    I think this is my favorite theme they've done so far. To play it would probably be really long and grindy, but the combos were really creative. Maybe some of it is old tech adapted for commander, but still. We're all just trying to pull off the jank. After playing so many games I'm kind fo ending up in the boat of more jank more fun.

  • @VentusVee
    @VentusVee 26 วันที่ผ่านมา +14

    This game is proof that we need to play more draw hate. Just in general.

    • @TheDamianMichaels
      @TheDamianMichaels 26 วันที่ผ่านมา +1

      I disagree. I think if everyone is drawing cards, then everyone has something to do. Commander is about having fun and if you don't have cards in hand, then you're not having fun
      In competitive commander, ABSOLUTELY! play every Sheoldred, Bowmasters, and Razorkin Needlehead you want, but in casual commander I don't think we should punish players for wanting to play the game imo

    • @simplesandcastle
      @simplesandcastle 25 วันที่ผ่านมา

      Nah bro, it's proof trouble in pairs is cracked in a group that loves drawing cards 😅

    • @velphidrow
      @velphidrow 25 วันที่ผ่านมา

      @@TheDamianMichaels i do,

    • @wedgearyxsaber
      @wedgearyxsaber 25 วันที่ผ่านมา

      ​​@@TheDamianMichaels I think there still exists a casual variants that can hate on card draw, such as notion thief

    • @zweis
      @zweis 25 วันที่ผ่านมา

      Shut the fuck up. You don't want "draw hate", because if you did you'd play Chains of Mephistopheles.
      What you want is one sided Stax like Hullbreacher and Notion Thief so you can sit there and draw cards while the rest of the table has to find a way to remove your Stax piece.

  • @nosyamthegreat8768
    @nosyamthegreat8768 25 วันที่ผ่านมา +3

    Mighttt have to ban trouble in pairs after this game lol

  • @bizmansion
    @bizmansion 7 วันที่ผ่านมา

    I'm so sad that I didn't get to see Phil's combo. His deck is hilarious

  • @pneuma08
    @pneuma08 23 วันที่ผ่านมา

    Trouble in Pairs should have "If this is the second time this ability has triggered this turn, sacrifice it".

  • @kylecabrera142
    @kylecabrera142 25 วันที่ผ่านมา +1

    4:46 i call shinnanigans. Their's at least 2 better red commpanions also clara is the best companion for this doctor as you'll get 2 extra triggers if you do it right. I've used this combo to swing for 98 with the second doctor. You litterally just dump value onto the board.

    • @supranova7594
      @supranova7594 20 วันที่ผ่านมา

      Unfortunately Sixth doctor doesn't work with Clara at all since he says can only trigger once per turn, same with roaming throne. You can however copy the trigger with stironic redonator or lithoform engine

    • @kylecabrera142
      @kylecabrera142 20 วันที่ผ่านมา

      @supranova7594 magic doesn't have hard once per turns. Each card would be it's own trigger. Do you have a ruling that says it wouldn't work?

    • @supranova7594
      @supranova7594 19 วันที่ผ่านมา

      @kylecabrera142 CR 101.2 When a rule or effect allows or directs something to happen, and another effect states that it (can't/can only) happen, the "can't/can only" effect takes precedence.
      So because Clara says "triggers an additional time." But sixth doctor says "triggers only once each turn." Sixth doctor takes precedence and can only happen once each turn per copy of him. The same is true for pantlaza and roaming throne. Unless you can flicker pantlaza or 6th then you only get to resolve the effect once and additional triggers will simply have no effect. This is why they must be copied while on the stack with other effects. This confusing rule came up quite often in standard with teferi time raveler being played by both players. Each teferi says "Each opponent can cast spells only when they could cast a sprcery." So even if either player used his +1 of "Until your next turn, you may cast sorcery spells as though they had flash." Neither opponent could cast spells at instant speed because "Can't" always beats "Can" effects.

  • @russellcammarata9819
    @russellcammarata9819 26 วันที่ผ่านมา

    I love Spy Kit!! I have a Galea deck with Spy Kit as the secret commander, getting it into play and onto a creature as quickly as possible to cheat random creatures out of my deck and take advantage of synergies with weird cards like Pirates Copy

  • @Nitnelav1994
    @Nitnelav1994 25 วันที่ผ่านมา

    @ 7:44 absolutely iconic moment. Clip that for the highlights

  • @markkolodziej496
    @markkolodziej496 26 วันที่ผ่านมา

    I had a deck that tried to do something like this and I even popped it off once. The combo was prototype portal imprinting mindslaver with seedborn muse and as long as you have 10 mana and everyone else is tapped out you take everybody's turn for the rest of the game

  • @Sorfallo
    @Sorfallo 24 วันที่ผ่านมา

    As far as Space Marine Scout, claim jumper is same cost but can potentially grab 2 lands.

  • @Z3R0SAMA
    @Z3R0SAMA 26 วันที่ผ่านมา

    That freaking gamble was great! Ahahahahaahahahah best episode!

  • @jeremymorris6000
    @jeremymorris6000 26 วันที่ผ่านมา +1

    My bobblehead deck aims to roll a luck bobblehead with 10+ bobbleheads (tokens and cards) with dee kay on the battlefield. As long as I stay positive on 4s rolled, I can keep untapping luck bobblehead until I win

  • @BaltanTwo
    @BaltanTwo 26 วันที่ผ่านมา

    I like how Booby Trap triggers on anything other than a basic land name, which means that clause would never come up in their decks. 😂

  • @DaBogBoss
    @DaBogBoss 26 วันที่ผ่านมา +4

    Wait, shouldn't Richard have to wait to his turn to activate Karn?

  • @victorchico4980
    @victorchico4980 26 วันที่ผ่านมา +1

    The dice combo Was soooo good

  • @paulomachado7328
    @paulomachado7328 25 วันที่ผ่านมา

    Richard was fucking hilarious this episode. What wild games.

  • @sinnohkid3499
    @sinnohkid3499 25 วันที่ผ่านมา

    Man, I love Richard

  • @Okamithegod
    @Okamithegod 23 วันที่ผ่านมา

    I love that the sixth doctor got some play I love that commander he’s so fun

  • @hectordejesus9194
    @hectordejesus9194 26 วันที่ผ่านมา

    The famous Gamble fail! Gotta love it

  • @brandonmui283
    @brandonmui283 26 วันที่ผ่านมา +1

    Phil out here looking like a snack

  • @ryanquinn1257
    @ryanquinn1257 25 วันที่ผ่านมา

    10 minutes in and it’s already chaos 😂

  • @DarthTUK
    @DarthTUK 26 วันที่ผ่านมา

    I had ZERO doubt that that gamble land was going straight to the bin.
    10/10 card is cursed. Had an friend with 12 cards in hand cast one. They were like "What are the odds?" I looked them straight into the eyes "Dude, you've been playing for years, you should know how that card works" He lost the game because of it too.

  • @jcstaff1007
    @jcstaff1007 26 วันที่ผ่านมา +3

    34:32 richard saying that if you roll less or more dice that you actually have lower chance to win cracks me up.

    • @TheRealWormbo
      @TheRealWormbo 26 วันที่ผ่านมา +5

      It's because you need to hit an exact number of results. If you roll fewer, your are more likely to roll fewer sixes, and if you roll more dice you are more likely to hit more sixes. Having 42 bobble heads maximizes the chance for each individual roll to have 7 dice showing a six, while also providing 42 attempts to hit the intended number of sixes.

    • @jcstaff1007
      @jcstaff1007 26 วันที่ผ่านมา +1

      @ i know. It’s just funny that that’s how the math works out. And it’s funny that means he had the ability to make more than that.

  • @mal3155
    @mal3155 10 วันที่ผ่านมา

    22:00 Seth attacked with Olivia’s Attendants despite it not having haste.

  • @karmoo00oo
    @karmoo00oo 26 วันที่ผ่านมา

    y'all should do a game that's a race to the first person to force a draw (infinite uninterruptable loops, etc)

  • @inctinder666
    @inctinder666 25 วันที่ผ่านมา +1

    why did Richard add 3 green and 4 blue from tapping the hedge maze at 30:04? Shouldn't have been either 4 blue or 3 green not both from the Nyxbloom?

  • @Bsipp777
    @Bsipp777 24 วันที่ผ่านมา

    Have y’all considered a silver border week? Would love to see that as a clash theme

  • @slaughtermelon7737
    @slaughtermelon7737 14 วันที่ผ่านมา

    Tomer are we friends? ...... Tomer- please don't kill me!!!!!!!!!

  • @commiecommandermtg
    @commiecommandermtg 26 วันที่ผ่านมา

    Richard, maybe in the future you have Short Term Plans for a single instead of taking a Gamble on boosters. ;)

  • @mysterysloth42
    @mysterysloth42 25 วันที่ผ่านมา

    Richard turned magic into yahtzee 😂

  • @-homerow-
    @-homerow- 26 วันที่ผ่านมา

    6:10 The Goblin Shaman is named Snowball by the way 😂😂

  • @VRanger100
    @VRanger100 26 วันที่ผ่านมา +1

    Wonder how Kikki-Combo will show up this week XD

  • @TheArNoir
    @TheArNoir 26 วันที่ผ่านมา

    Episode idea: everybody starts the game with a Rule of law emblem. Lets see how decks adapt to only be able to play one spell per turn

  • @hsheeld
    @hsheeld 19 วันที่ผ่านมา

    This was a fun one 🎉🎉

  • @castlemanpunk4436
    @castlemanpunk4436 26 วันที่ผ่านมา +1

    I don’t believe Pack Hunt lets you get three different creatures. It lets you get up to three copies of a creature.

    • @charlesleitz7549
      @charlesleitz7549 26 วันที่ผ่านมา +4

      I wondered about that, but the oracle text, oddly, is "Search your library for up to three cards with the same name as target creature, reveal them, put them into your hand, then shuffle," so I think it works (despite that clearly being different than what is printed on the card)

    • @velphidrow
      @velphidrow 25 วันที่ผ่านมา

      you are 100% correct. the card is almost useless in highlander

  • @gregorybarnard5593
    @gregorybarnard5593 26 วันที่ผ่านมา

    This game devolved into "and I draw a card, and I draw a card, and I draw a card and..."

  • @dee-wreck
    @dee-wreck 26 วันที่ผ่านมา

    That was a great Clash On. Both times.

  • @JonaxII
    @JonaxII 24 วันที่ผ่านมา

    I'm curious how Richard activated Karn on that second game... Instant speed on Seth's end step.

  • @liamholleran426
    @liamholleran426 23 วันที่ผ่านมา

    you guys should do a plane chase episode! could be fun.

  • @antonvrigborn6666
    @antonvrigborn6666 26 วันที่ผ่านมา +1

    57.00 Would the death trigger for the lands happen since dauthi voidwalker is on the battlefield ?

  • @grubgobbler3917
    @grubgobbler3917 26 วันที่ผ่านมา

    Didn't Richard JUST talk about how "no one ever fetch-shocks these days" when talking about how shocks were bad?

  • @shiftygypsy89migh41
    @shiftygypsy89migh41 26 วันที่ผ่านมา

    i dont even like commander but i keep watching these -.-*

  • @Kallistosprom
    @Kallistosprom 24 วันที่ผ่านมา

    I do find it amusing that people complained about Murders being a bad set yet so many cards are used.

  • @tmain1320
    @tmain1320 26 วันที่ผ่านมา

    25:00 was Tomers personal hell so funny

  • @nomeacuerdo
    @nomeacuerdo 26 วันที่ผ่านมา

    I was hoping a live pod from Vegas damn

  • @tedtroyer5423
    @tedtroyer5423 26 วันที่ผ่านมา +1

    Richard winning with luck bobblehead after the Gamble discard was too good!!!