If Chetney dies in his sleep before final battle i'll be so mad. I want to see him as a grumpy old man who has continued his toy making business after all this fight's done.
I want him to roll and croak just as they are doing their epilogues, cuz that would be funny as hell 😂 like when grog pulled from the deck of many things for his epilogues, it would just be fitting lol
I think Travis mentioned in an interview that he would love for that to happen. Honestly it would be hilarious if it did happen, but Nana Mori just goes and revives him
@@Rockitfilm94 actually i agree with Travis it would be so funny but also from a fan viewpoint I would want to see everyone together at that last moment. Also I know Morri is a fatestitcher but I never thought she could bring someone who died from age since DnD revives doesn't work if you die from aging, that's actually a good point.
Naahh I want to see Travis' new character! The way he's been trending this campaign, It'll be a 800 year old, bed bound Eeiloran who floats himself around with telekinesis and has a week to live.
@@cattymouse4996 Travis wanted to play him that way.. Chet is likely the oldest Gnome alive at 400+ years, depending on how Matt goes with their max lifespan, 5e is 500 years
Matt needs to open the morning they play BH again with Chet seeing the Matron holding his golden thread and as she tugs it to cut the line... his eyes snap open. Cold open.
Just opens with the classic campaign 2 dream sequence with the matrons and chetney "I said I would give you one free chance and have chet have a little heart palpitations. But then just wakes up.
you know the feeling when you got a chest pain all of the sudden, no matter how young or old you are??? yeah, that's what chetney felt at that moment 🗿
@ScottofOakland Feel free to ask your doctor about man, I've done so and been told how to tell if it's necessary to seek medical help, you'd be surprised to find out how unnecessary alot of it is
@@backonlazer791 thats the thing though, its a possibility that needs to be thought about especially with them playing different characters over multiple in game days, just because theyre not playing bells hells characters that doesnt mean that they are immune
@@zippacna Keep in mind they aren't skipping the time they play with Vox Machina. If they would count this it would feel unfair because the days would be counted twice (once when Vox Machina goes through it and again when Bell's Hells do). Do I think there's zero chance they will off Chet this way? No, but I really think they won't and shouldn't.
@@avrilslittlesis Maybe OP just meant there are more ways to go than a heart attack? Stroke becomes more likely the older you are (as do most other things but you know what I mean).
"Grog saw Grog's nana and pop-pop and weird uncle Jo-Jo who has strange opinions about dwarves nana tells me to not listen to." ~ Grog upon coming back to life.
How fitting would it be though before the C-Poppers could have their event? And Popcon was actually the memorial? And at that event, there was a box left for Fearne. And it was all the original egg prototypes.
i forget that he rolls after every long rest to see if Chet dies in his sleep every night, so I was confused at first then had the same realization and face that Matt did when he realized LMAO
Because Chetney is so old, Travis rolls a D100 every in game morning to see whether or not Chetney dies in his sleep, if he lands on 100 chet's done. While playing as Grog, the morning rolled over and out of habit, he rolled the dice for chetney, and got 100. but because it was Grog's morning, and not Chetney, he *should* be okay.
They should have honored it! Have Chetney die off-screen based on this roll. Next time they go play BH, Matt asks Travis to step out, and starts narrating how everyone else is either in chaos dealing with his death or just in the middle of a funeral. I like Chet, but this is a unique opportunity to play through such a crazy scenario.
He also used to roll a d100 during vox machina when he got the belt of Dwarvenkind for a beard check(It was Matt's way of addressing beard growth of the item while reconciling the fact that goliaths are supposed to be hairless.)During the early episodes.
@@bigdrew565 Yeah, but The Belt Of Dwarven Kind is an established magic item, and having a 50% chance per day of growing a thick dwarf like beard is one of its actual abilities. Matt drawing it out over several sessions and in game days was his having the magic of the belt battling the natural hairless nature of goliaths. Chetney having to roll percentile dice every day to keep from dropping dead of a heart attack due to old age is something very character centric for Campaign 3.
On percentile dice (the type Travis is using), one die represents the tens value, while the other represents the singles value, with 00 + 0 = 100. Chetney rolls a d100 every time he would wake up to see if he died in his sleep. A 100 is the magic bullet. Fortunately for Chetney, Travis wasn't actually playing him at that moment. 😅
Apparently some people read it that way, which I didn't know before this, but normally 00 / 0 is 100. Meanwhile 10 / 0 is 10, 20 / 0 is 20, and so on and so forth. That's how the percentile dice are usually read, with the triple zeros being the only exception of being a 100 instead of 0 (since there normally isn't a 0 roll with any die).
That's how you get a 100 in a d100. Travis has this gimmick with Chetney that he rolls a d100 every night to see if he would die of old age in his sleep. And it happened, but as Grog, so he must be fine
In Campaign 3, Travis plays a character named Chetney, who is so old that he has a mechanic where every morning, Travis has to roll a d100 to see if he died in his sleep or not, with a 100 being the fatal roll. Currently, Travis is playing as his Campaign 1 character, Grog, however he rolled the dice anyway for the fun of it. He rolled a 100. Had he been playing Chetney, his character would be dead. 😅
If Travis has rolled triple 0s when playing Chetney, Chetney would have died. Basically Chetney is so old that he has to roll after every long rest to stay alive.
Travis is playing a character named Chetney that is extremely old. So throughout the campaign, every in-game morning Travis would roll a d100 to see whether or not Chetney died in his sleep during the night. If the numbers on the dice come up all zeroes, Chetney dies. In this clip, Travis is playing his second character (a goliath barbarian named Grog). When the morning comes in-game, he rolls the d100 completely out of habit. Grog isn't in danger of dying in his sleep, and Chetney's not even there, so the roll doesn't matter. But it came up all zeroes. So they joke that Chetney just had a random chest pain or near-death experience.
@@Chaosghoul Counting it as a 10 makes no sense, though. I could understand thinking it's a 0 but 0 doesn't exist in a d100 roll (or any other die roll, usually).
@@backonlazer791 quite frankly, counting 00-0 as 10 makes more sense than it being counted as 100, it's just the *WAY* less conventional way of doing it, but it's more consistent. We both agree that we do 1-100 and not 0-99, correct? If we roll a single D10 it's 1-10 and not 0-9 as well. The thing we also agree on is that for example 40 - 7 makes 47 and 60 - 3 makes 63. In the same manner 00 - 8 makes 8. The thing we disagree on is what 40 - 0, 60 - 0 and 00 - 0 would make. In the conventional system we would define those as 40 and 60, because "40 + 0", but that changes how your D10 works, because now that die doesn't do 1-10 anymore, but rather now changed to 0-9. Let's even let that stand, okay so we redefine the D10 in a percentile context as 0-9, accepted. But why does 00 - 0 now make 100? It should make 0 by all the conventional definitions, but not only do we change the D10 in the percentile context, but now we change the percentile die, depending on what the D10 rolled. It's either 0 if the roll a 1-9 or it magically becomes 100 if you roll a 0 on a D10. The other way actually makes way more sense and it's completely consistent, granted it looks a bit weird. All it states is that the percentile goes 0-10-20-30-40-50-60-70-80-90 (and not 10-100) and the D10 still goes 1-10 like it always does, then you just add the two together. This way you just set up the dice, roll and add, no weird definitions or redefinitions based on some rolls needed. And yes, I know how weird it looks that "50+0 makes 60"
@@Chaosghoul Thank you for the thorough explanation, however I will still agree to disagree. I understand what you mean but the system of 50 - 0 being 60 isn't any more logically consistent (in my opinion) and it's more cumbersome to use it like that at the table. Yes, it makes sense in a mathematical sense, 50 + 10 being 60, however that's not how the percentile dice are printed. The reason for there being a 0 in them instead of a 10 is for the percentile roll, after all. 50 + 0 = 50. The 00 - 0 = 100 makes one exception, while 00 - 0 = 10 makes ten exceptions, one at every ten increments. I think it's easier to read the dice when you already know which tenth you're dealing with by reading the first die and then specifying with the second, but if the second can increase it to another increment it can become kinda awkward situation of "I got fourty... no I got fifty". I would agree with you if you're using dice that actually say 10 instead of 0, though. New players are often confused and disappointed after rolling a 0, lol. But yea, I never really understood the logic behind it being 10 until you explained it so I really am thankful for you taking your time to explain it. I think both ways are fine although I think it's best if all players at the same table roll using the same method, not that players are rolling all that many d100 rolls, usually.
I feel it should be said that rolling 00 0 on d100 is actually a 10 you'd have to roll 90 0 for 100 but he did pick a 1 in a 100 chance so 00 0 killing chet is perfectly fine
That's incorrect. 00 0 is 100. There's already a 10 which is 0 and 10. You can't have two possible 10s in a 1 in 100 chance. Also, 0 and 90 is just 90.
@@cassandragidney7682 that'd make it possible to either roll a zero or only 10-99 I think I'm just explaining poorly but 00 is the tens place (being 0 here and 90 being 90) then the second die fills in the ones place (I know its confusing since it can be a 10 but its because it covers 1-10 in the ones place) I think the confusion is because its weird to think a die can equal 0
PHB p. 6: “Two 0s represent 100. Some ten-sided dice are numbered in tens (00, 10, 20, and so on), making it easier to distinguish the tens digit from the ones digit. In this case, a roll of 70 and 1 is 71, and 00 and 0 is 100.”
@@gunnyollie1978 You are misunderstanding the fundamental function of how percentile dice work. Yes, one can argue that 00 and 0 is 0 in certain systems, but in D&D it is 100. I will accept that if the system you are running is a 0-99 system instead of 1-100. While rolling percentile dice it works like this. They are not die rolls alone, but representatives of the ones and tens places. the 00 and 0 is indicating that there is a 0 in the 10s, a 0 in the 1s and the only number within the system of a 1%-100% system with those numbers is: 100. 00 and 0= 100 00 and 1-9= 1-9 10 and 0-9= 10-19 20 and 0-9=20-29 30 and 0-9=30-39 40 and 0-9=40-49 50 and 0-9=50-59 60 and 0-9=60-69 (nice) 70 and 0-9=70-79 80 and 0-9=80-89 90 and 0-9=90-99 This is the way the dice were originally designed. This is the only way they should be interpreted, as other made-up systems fundamentally misunderstand the nature of it. This isn't really a "d100" in true name. When paired this way, they are percentile dice.
@@gunnyollie1978 It's really just taking the roll of zero and stating that its 100 instead of shifting everything over. Since you can't have a rolled 0 the 00 0 roll needs to be something and 100 is the only thing without a rolled value.
Grog is such a great tank that he protected Chetney from dying of old age.
LMAO He always had a soft spot for gnomes.
Chet has a random heart attack.
Thats what that would have been lol.
@porkchop4401 just before the final battle this roll will hit Chetney and he dies just before the fight or it will hit during the fight lol
If Chetney dies in his sleep before final battle i'll be so mad. I want to see him as a grumpy old man who has continued his toy making business after all this fight's done.
I want him to roll and croak just as they are doing their epilogues, cuz that would be funny as hell 😂 like when grog pulled from the deck of many things for his epilogues, it would just be fitting lol
I think Travis mentioned in an interview that he would love for that to happen. Honestly it would be hilarious if it did happen, but Nana Mori just goes and revives him
@@Rockitfilm94 actually i agree with Travis it would be so funny but also from a fan viewpoint I would want to see everyone together at that last moment. Also I know Morri is a fatestitcher but I never thought she could bring someone who died from age since DnD revives doesn't work if you die from aging, that's actually a good point.
Naahh I want to see Travis' new character! The way he's been trending this campaign, It'll be a 800 year old, bed bound Eeiloran who floats himself around with telekinesis and has a week to live.
But think about this… it would be funny. Haha
For people like me who are behind, one of Travis’ mechanics for Chetney is every night he has to roll to see if he’s died in his sleep 💀
Why?! XD
@ He’s old af or something like that 😂😂😭
@@cattymouse4996 Travis wanted to play him that way.. Chet is likely the oldest Gnome alive at 400+ years, depending on how Matt goes with their max lifespan, 5e is 500 years
Travis didn't mean for Chet to live long, so he upped the stakes. The Fate Stitcher was on his side this time around.
The best part is Matt didn't even tell him to do it, it was just them bantering at the table and Travis decided to roll with it
The Raven Queen: HAHAHAHA! Vaxildan, come quick! You've got to see this!
LOOOL omg yes
She can't he's a little black ball now😂😂
"Vax'il, oh yeah.."
Doofus
“I’m Grog, but those were the dice” is a great out of context moment
Matt’s reaction when he slowly realized what Travis was talking about 😂😂
This will mark the 3rd (at least) 000 that Travis has rolled as Grog. The first 2 were when he was rolling for beard growth from his belt.
PLEASE let this be an after credits gag for the animated version lmfao
Chetney had that moment when you're sleeping and it feels like you're falling but you wake up before you hit the ground
Matt needs to open the morning they play BH again with Chet seeing the Matron holding his golden thread and as she tugs it to cut the line... his eyes snap open.
Cold open.
And have her be like smiling at him and saying “so close…I’ll see you soon enough” or something 😅
@@MrJaviloco99 She did tell him something along those lines when they met the Matron :D
Just opens with the classic campaign 2 dream sequence with the matrons and chetney "I said I would give you one free chance and have chet have a little heart palpitations. But then just wakes up.
All I imagine is the very next day after they beat the BBEG chetney just f****** dies
He just dies in his sleep the day after their victory lmao
you know the feeling when you got a chest pain all of the sudden, no matter how young or old you are???
yeah, that's what chetney felt at that moment 🗿
You should probably get that looked at. That's not normal.
😂 absolutely it was that! That moment where you're like well I guess this is how I'm gonna die!
@ScottofOakland that is absolutely normal, it usually happens in kids because they are dehydrated
@@tyler-j9d Oh for sure, just ignore any and all chest pain. Thats GREAT idea. /sarcasm.
@ScottofOakland Feel free to ask your doctor about man, I've done so and been told how to tell if it's necessary to seek medical help, you'd be surprised to find out how unnecessary alot of it is
The history of travis rolling incredible numbers as Grog continues 😅
I like the idea of Matt going back to Bells hells and Chet's just been off-screened
That wouldn't go down well with the community I imagine 😅
@@backonlazer791 thats the thing though, its a possibility that needs to be thought about especially with them playing different characters over multiple in game days, just because theyre not playing bells hells characters that doesnt mean that they are immune
@@zippacna Keep in mind they aren't skipping the time they play with Vox Machina. If they would count this it would feel unfair because the days would be counted twice (once when Vox Machina goes through it and again when Bell's Hells do). Do I think there's zero chance they will off Chet this way? No, but I really think they won't and shouldn't.
Murphy’s law back in action
you're welcome
That was like "just the tip" but for killing C-Pop
When this happened live I was Matt. Just absolutely gobsmacked and amazed.
Thank you so much Grog for saving that old man
Forget Chetney that gave me a heart attack.
Oh to be Matt, just sitting there watching these geniuses work. Extremely jealous.
For once, Vox Machina actually saved an old person! You know Travis would have somehow honored that zero roll in some form. Thank you, Grogery!
* Chetney walks into a clear glass door and falls over.
The *Literal* night before the Second Biggest Exandrian War too. Someone at the table said he might die right before the final boss.
The panicked laugh along with “I’m Grog, though…!” paired with the entire table freaking out is amazing 😂
Chet has a heart attack screams at Imogen in her dreams caduceus has to revive him 😂
Only a Wish spell can revive you if you die from old age
@ a heart attack isn’t old age lmao
Sleep apnea almost took Chet.
It is confirmed, the universe does not want chetney to die XD
matt will remember that 😂😂😂
part of me was wanting mercer to be like "well, you dont need to be currently playing him.....and chetney has a heart attack"
r/rpghorrorstories
He should have posted them with 0 context to scare the life out of us for Halloween
I've watched this clip so many times since the stream hahaha one of the funniest things that never happened
Is chet going to show signs of a heartache after this? Limp face or slurred speech for awhile
Those are stroke symptoms, my guy
@@avrilslittlesis Maybe OP just meant there are more ways to go than a heart attack? Stroke becomes more likely the older you are (as do most other things but you know what I mean).
I love how even Matt is terrified it happened
It was the "I'm Grog tho" for me 😂😂😂
Does this mean Cheney is going to die. You live by the dice, you die by the dice! LOL
"Grog saw Grog's nana and pop-pop and weird uncle Jo-Jo who has strange opinions about dwarves nana tells me to not listen to." ~ Grog upon coming back to life.
The battle of Ruidus is making everything so tense!!!
he rolled a 00 1 as Chetney a while ago 😂🤣
Pretty sure he rolled a 90 + 9 as well. 😅
Chetney randomly grabs his chest, "I'M COMING, ELIZABETH!"
Chetney becomes a ghost and haunts travis for the next three campaigns.
*Raven Queen*
"Some day..."
How fitting would it be though before the C-Poppers could have their event? And Popcon was actually the memorial? And at that event, there was a box left for Fearne. And it was all the original egg prototypes.
Thanks for spoiling this for myself and others
that’ll be in the anime
Critical Role doesn't make anime. They make animated shows but they don't make anime
@@gerstein03 I bet you're sooooooooo much fun at parties....
@@gerstein03 Hate to break it to you, but Toy Story is an anime.
It’s like No Mercy Percy with the 20s , but it’s Grog with trip 0s haha
"I'm Grog though!"
Part of me thinks in the metaspiritual-psychoreal way Travis just unconsciously found out how he died.
i forget that he rolls after every long rest to see if Chet dies in his sleep every night, so I was confused at first then had the same realization and face that Matt did when he realized LMAO
*Matt:* Grog plops over and dies.
Chutney walked in on Fern in the bath.
Imagine surviving a fight against Otohan, and dying of old age a couple days latter 💀
Not the grampa apnea sleep choking!
On Grog…
Can someone give me context for the roll?
Because Chetney is so old, Travis rolls a D100 every in game morning to see whether or not Chetney dies in his sleep, if he lands on 100 chet's done. While playing as Grog, the morning rolled over and out of habit, he rolled the dice for chetney, and got 100. but because it was Grog's morning, and not Chetney, he *should* be okay.
If they don't put this in the animated series someday I will be irate 😂
i'm going to need some context here
Triple zero. Doesn't that mean Grog loses his majestic beard?
They should have honored it! Have Chetney die off-screen based on this roll. Next time they go play BH, Matt asks Travis to step out, and starts narrating how everyone else is either in chaos dealing with his death or just in the middle of a funeral.
I like Chet, but this is a unique opportunity to play through such a crazy scenario.
This was ~almost~ a huge spoiler I was about to be so pissed
I love Ashely is the only one seriously spooked
I thought he had to roll low for Chet do die? 00 0 is 100, not 0. I have made that mistake too, but maybe I'm wrong and he actually rolls for 100?
He has always rolled for 100, but he's playing as Grog at this moment so Chetney lives to see another day.
Yes, a 100 is the fatal roll, which is 00 + 0, as you said.
Earlier in the campaign it would of been hilarious but we are reaching the point it would not be cool for the party or the character
Grogs only purpose in coming back was to tank the triple zeros travis had to inevitably roll and reset the odds for chet 😂😂
It's odd that they would use "10" as the single percentage roll that would kill Chetney
Yeah this one confuses me whats going on here?
Travis rolls a d100 every long rest. On a 100, he dies and he rolled it. The thing is he was playing as Grog so he doesn’t know what will happen lol
This is because Chetney is very near the end of his normal lifespan as a gnome.
What was the dice roll for ?
Travis rolls a d100 every time Chetney takes a long rest. On 100 he dies in his sleep cause he's old.
@TheGrahammasterflash omg he's actually doing that!? That's hilarious 🤣🤣🤣
He also used to roll a d100 during vox machina when he got the belt of Dwarvenkind for a beard check(It was Matt's way of addressing beard growth of the item while reconciling the fact that goliaths are supposed to be hairless.)During the early episodes.
@@bigdrew565 Yeah, but The Belt Of Dwarven Kind is an established magic item, and having a 50% chance per day of growing a thick dwarf like beard is one of its actual abilities. Matt drawing it out over several sessions and in game days was his having the magic of the belt battling the natural hairless nature of goliaths.
Chetney having to roll percentile dice every day to keep from dropping dead of a heart attack due to old age is something very character centric for Campaign 3.
@@Thundarr100 my way of pointing out that Travis was more often rolling for something after a long rest than he wasn't. 😆
I think Trixie confuses being mean with being funny…
What does triple zeroes mean?
On percentile dice (the type Travis is using), one die represents the tens value, while the other represents the singles value, with 00 + 0 = 100.
Chetney rolls a d100 every time he would wake up to see if he died in his sleep. A 100 is the magic bullet. Fortunately for Chetney, Travis wasn't actually playing him at that moment. 😅
triple zeroes on a d100 is ten, im confused?
Apparently some people read it that way, which I didn't know before this, but normally 00 / 0 is 100. Meanwhile 10 / 0 is 10, 20 / 0 is 20, and so on and so forth. That's how the percentile dice are usually read, with the triple zeros being the only exception of being a 100 instead of 0 (since there normally isn't a 0 roll with any die).
What does the 000 mean?
That's how you get a 100 in a d100. Travis has this gimmick with Chetney that he rolls a d100 every night to see if he would die of old age in his sleep. And it happened, but as Grog, so he must be fine
What campaign is this?
wait how do you roll a 0
Wait how old is grog maybe he was supposed to die of old age
Context? why 000 would kill Chetney?
Every morning, Chetney rolls a d100 to see if he died in his sleep. A 100 kills him.
000 on percentile dice = 100.
Wait, I'm confused. Can someone kindly provide context?
I’m confused
In Campaign 3, Travis plays a character named Chetney, who is so old that he has a mechanic where every morning, Travis has to roll a d100 to see if he died in his sleep or not, with a 100 being the fatal roll.
Currently, Travis is playing as his Campaign 1 character, Grog, however he rolled the dice anyway for the fun of it.
He rolled a 100. Had he been playing Chetney, his character would be dead. 😅
Can someone explain what rolling triple zeros means???
If Travis has rolled triple 0s when playing Chetney, Chetney would have died. Basically Chetney is so old that he has to roll after every long rest to stay alive.
@clumsy_chiica i believe he as even started rolling at disadvantage (meaning. He rolls twice and takes the lowest roll.)
@@themandomerc652 just the tripple 0 not lowest roll
Short answer: A triple zero on percentile dice = 100.
It was a Grog roll it doesn't count
Not my emotional support old man!!!
Why's he so scared of rolling a 10?
Travis is playing a character named Chetney that is extremely old. So throughout the campaign, every in-game morning Travis would roll a d100 to see whether or not Chetney died in his sleep during the night. If the numbers on the dice come up all zeroes, Chetney dies.
In this clip, Travis is playing his second character (a goliath barbarian named Grog). When the morning comes in-game, he rolls the d100 completely out of habit. Grog isn't in danger of dying in his sleep, and Chetney's not even there, so the roll doesn't matter. But it came up all zeroes. So they joke that Chetney just had a random chest pain or near-death experience.
@AristophMarloque the joke was that a lot of people count 00-0 as 100 and some do count it as 10
@@Chaosghoul Counting it as a 10 makes no sense, though. I could understand thinking it's a 0 but 0 doesn't exist in a d100 roll (or any other die roll, usually).
@@backonlazer791 quite frankly, counting 00-0 as 10 makes more sense than it being counted as 100, it's just the *WAY* less conventional way of doing it, but it's more consistent.
We both agree that we do 1-100 and not 0-99, correct?
If we roll a single D10 it's 1-10 and not 0-9 as well.
The thing we also agree on is that for example 40 - 7 makes 47 and 60 - 3 makes 63. In the same manner 00 - 8 makes 8.
The thing we disagree on is what 40 - 0, 60 - 0 and 00 - 0 would make.
In the conventional system we would define those as 40 and 60, because "40 + 0", but that changes how your D10 works, because now that die doesn't do 1-10 anymore, but rather now changed to 0-9.
Let's even let that stand, okay so we redefine the D10 in a percentile context as 0-9, accepted. But why does 00 - 0 now make 100? It should make 0 by all the conventional definitions, but not only do we change the D10 in the percentile context, but now we change the percentile die, depending on what the D10 rolled. It's either 0 if the roll a 1-9 or it magically becomes 100 if you roll a 0 on a D10.
The other way actually makes way more sense and it's completely consistent, granted it looks a bit weird. All it states is that the percentile goes 0-10-20-30-40-50-60-70-80-90 (and not 10-100) and the D10 still goes 1-10 like it always does, then you just add the two together.
This way you just set up the dice, roll and add, no weird definitions or redefinitions based on some rolls needed.
And yes, I know how weird it looks that "50+0 makes 60"
@@Chaosghoul Thank you for the thorough explanation, however I will still agree to disagree. I understand what you mean but the system of 50 - 0 being 60 isn't any more logically consistent (in my opinion) and it's more cumbersome to use it like that at the table. Yes, it makes sense in a mathematical sense, 50 + 10 being 60, however that's not how the percentile dice are printed. The reason for there being a 0 in them instead of a 10 is for the percentile roll, after all. 50 + 0 = 50.
The 00 - 0 = 100 makes one exception, while 00 - 0 = 10 makes ten exceptions, one at every ten increments. I think it's easier to read the dice when you already know which tenth you're dealing with by reading the first die and then specifying with the second, but if the second can increase it to another increment it can become kinda awkward situation of "I got fourty... no I got fifty". I would agree with you if you're using dice that actually say 10 instead of 0, though. New players are often confused and disappointed after rolling a 0, lol.
But yea, I never really understood the logic behind it being 10 until you explained it so I really am thankful for you taking your time to explain it. I think both ways are fine although I think it's best if all players at the same table roll using the same method, not that players are rolling all that many d100 rolls, usually.
fun fact thats a 10
I feel it should be said that rolling 00 0 on d100 is actually a 10 you'd have to roll 90 0 for 100 but he did pick a 1 in a 100 chance so 00 0 killing chet is perfectly fine
That's incorrect. 00 0 is 100. There's already a 10 which is 0 and 10. You can't have two possible 10s in a 1 in 100 chance. Also, 0 and 90 is just 90.
@@cassandragidney7682 that'd make it possible to either roll a zero or only 10-99 I think I'm just explaining poorly but 00 is the tens place (being 0 here and 90 being 90) then the second die fills in the ones place (I know its confusing since it can be a 10 but its because it covers 1-10 in the ones place) I think the confusion is because its weird to think a die can equal 0
PHB p. 6: “Two 0s represent 100. Some ten-sided dice are numbered in tens (00, 10, 20, and so on), making it easier to distinguish the tens digit from the ones digit. In this case, a roll of 70 and 1 is 71, and 00 and 0 is 100.”
@@gunnyollie1978 You are misunderstanding the fundamental function of how percentile dice work.
Yes, one can argue that 00 and 0 is 0 in certain systems, but in D&D it is 100. I will accept that if the system you are running is a 0-99 system instead of 1-100.
While rolling percentile dice it works like this. They are not die rolls alone, but representatives of the ones and tens places. the 00 and 0 is indicating that there is a 0 in the 10s, a 0 in the 1s and the only number within the system of a 1%-100% system with those numbers is: 100.
00 and 0= 100
00 and 1-9= 1-9
10 and 0-9= 10-19
20 and 0-9=20-29
30 and 0-9=30-39
40 and 0-9=40-49
50 and 0-9=50-59
60 and 0-9=60-69 (nice)
70 and 0-9=70-79
80 and 0-9=80-89
90 and 0-9=90-99
This is the way the dice were originally designed. This is the only way they should be interpreted, as other made-up systems fundamentally misunderstand the nature of it. This isn't really a "d100" in true name. When paired this way, they are percentile dice.
@@gunnyollie1978 It's really just taking the roll of zero and stating that its 100 instead of shifting everything over. Since you can't have a rolled 0 the 00 0 roll needs to be something and 100 is the only thing without a rolled value.
Travis immediately accepted death of character 🤣