Great video, the community thing sounds silly but it works. When I first started playing in 2016 I played on US West 3 (before it got taken down & put up again) I was neighbors with a super generous trio who seemed like they had endless amounts of loot. We were friendly with each other until I found out that one of them was using ESP to raid, me and my friend spam reported him and in a few hours he was banned lol. But he came back on another account and told us in voice chat that it was his new alt and we spam reported that to without the trio knowing lmao. The game had so much charm back then, but nowadays it's just kind of fizzled ig. might be because I've played it so much 💀
Appreciate the support my guy! You were the inspiration for the style of the thumbnail for this video. Yeah I've been around the community for 7 years, and the game has definitely changed a lot, I think with any game the longer you play the less rewarding/interesting it is. I agree with the point of people making an effort to hide cheats back in the day, I just feel at this point it's become super blatant, and a lot of people can relate to the issue. The community ethics did sound a bit silly to me as well, lol. But I think it leaves things off on a positive note if people make an effort to be upstanding players, others will do the same. Hope the outlook on Rust gets better this year.
it boggles my mind, you are not good, you are a cheater, you didn't win, the cheat did, etc... You have to be a special breed of subhuman to take any satisfaction in it.
Cheating because of the recoil update is the weakest excuse there is. You cheat because you're weak minded Making the game more accessible to casual players is the best way to keep the game you love alive and such.
This is a growing problem in gaming communities. Don't forget that a lot of westerners are exposed to cheaters through chinese gamers as many chinese gamers are already illegally accessing the video game via a VPN so it's a small step to get a cheat suite (They call these mods btw in China) I've heard they even have gaming cafes with pre-installed cheat suites for the games installed. This is the result of not nuturing children to value integrity, in China they value only progress (or the end result of progress, success) and so they discard all other things in pursuit of success. In the west we traditionally raised our children to value integrity and morals rather than success. This is no longer true anymore as schools force children to excel in topics they have no knack for or interest in while also forcing idealogies on them. But I regularly see 'veteran' players being very toxic to newer players, then complaining that the game they play is now too 'sweaty' Rust in particular was a game I vividly remember having VC random encounters and making acquaintances with really cool people early on via the voice system, now the voice system is used to bully people and say nasty things.
I had to deal with two cheaters in my last video, from a creators POV it's kind of terrifying someone having the power to ruin an entire video because of something they downloaded. I wonder if we'll see an uprise of whitelisted servers or at least servers that require discord verification with their phone number to at least have some sort of a higher barrier to entry, we'll see what happens.
Yeah, I agree with you on the whitelist resolution. I should have probably should have included that in the video. We're planning on doing an event server. The best way to stop cheaters is prevention checking them before they join, before damage is actually done. Great point!
Phone number verification isnt the way, ive seen serveices that cheat discords advert phone service, and sually cheap, being around .50 cents for a phone number
@nomorebrofist not to mention way lower pop, I'm personally not giving anyone on rust any info outside of what they can get without me giving it to them. Never did script checks for example, you can piss off, not screen sharing to some random nobody admin LOL, especially those cheat / script check programs like wtf, sure I could waste my time and triple check, maybe run in VM, but like no, I'll just play a normal server and you can have fun with that.
I've been playing Rust since Legacy and it is honestly shocking just how deep the rabbit hole is for Rust's dark side. Cheating, DDoSing, DOXing, and just absurd amount for vile things people get up to with this game. If you ever decide to make a Dark Side of Rust style video I can't wait to see it and if you need info I'd be willing to help. Also Great video keep it up!!!
I agree, for some reason this game brings up the worst in people.. more so than other games. It begins with sadism (like is normal for this game: enjoying to see other teams have it hard, being set back and such.. picturing that every team did others dirty to get there) but for some people it escalates to more serious things. It's as if a person with certain mental complexes, or that is prone to develop them due to background factors and traits, finds in Rust the ideal environment to manifest it and finally being able to behave/put others down as they always desired to. This game can turn people, lets hope that for most of them it's a double life and stays attached to their internet personality only..
@@dvl1557 From my time playing with creators like Modgey, Jamby, and Burnedman plus the time making my own content I've seen enough to know how truly vile some people can be in games like Rust
Cheating has become an ever growing problem in all online games. I used to think it was only the popular titles that I should avoid... A news release from "Black Squad", a dead fps game, indicated that they had recently banned ~130 players for cheating. The game averages a player count of ~500.
@@CigsInABlanket Its a shame you can't even escape small games cause of how easy it is to cheat. I've been playing CS2 quite a bit and surprisingly I've maybe seen 2-3 cheaters in my time playing with one of them on my team when I realized. The best idea I have if you're worried about cheaters. Play a game with a massive playerbase cause if you have to deal with a cheater it'll be less frequent cause players outnumber them or find a game like TF2 that has a passionate community and play community servers cause the moment a cheater shows up they are kicked and banned.
@WaylonYT This is a bit late, but I suggest Faceit for cs2, heard good things about ESEA but that's more of an NA thing from memory. I've had about 5 cheaters max, sure there's a few smurfs in low elo, and boosted players with bought account maybe 1/50 games, but you get your elo back, so that's nice. I get the whole "ahhh I have to get a 3rd party anti cheat and site to play cs without cheaters?" Yes, literally yes. And the skill ceiling is 100x higher if you care -top 2k faceit season 2.
Thanks man, have a lot of knowledge about the game over 7 years of playing wanted to start putting it to use. Doing the next video on the most hated player in Rust.
Saying “don’t cheat“ is like saying “don’t get depressed“. I think this video highlights something most people never discuss though. The psychology of the cheater. Realistically speaking, cheaters are seeking out easy access to that dopamine rush that most players get from winning, or besting someone. Which begs the question, does that mean we can use reverse psychology to combat cheating? Obviously, you can’t get the entire world to adopt this idea, and even if you could, not everyone’s going to have the amount of self control necessary to implement it. However, what if we start reacting to cheating differently? Imagine you’re a cheater that gets your jollies from listening to other players mauld. Then you happen upon a player that you’re expecting to give you that dopamine, rush of screaming, and crying and cussing at you… only for them to start caring about you, questioning why you’re doing what you’re doing, and with a sincere, empathetic tone? I think that would very likely make them feel extremely uncomfortable, and want to distance themselves from you. It may even make them question why it is they are doing what they’re doing. Most people with mental illness are completely unaware that they have a mental illness, until someone else points it out to them. .. and yes, I do believe that cheating is a symptom of mental illness.
2K hours of playing Rust (1.5K of which were in linux until they gave up supporting it). I've been through the original classic BP system, into XP and even some in the newer XP system and electricity update, led a 14 man zerg, but never cheated and never wanted too. For me, this new recoil change is trivial, rust has been through hundreds of them. As an embedded software engineer I certainly have the tools to cheat, but why would I? Rust has always been a community game for me, I'm insanely awful at PvP (except for when using the bolty) - but I've always been good at scheming, tenacity and ingenuity - the parts of the game I actually play it for, for PvP I can always hop on CSGO. Building wall stacked bases, automated electrical traps, bunker bases, TC stacking, sneaking into other people's bases, etc. If anything, rust has gotten far more boring to me overall because people now seem to take the game far more seriously now and are way too competitive. But I already know cheating won't make that change - I've just played the game too long - I have a life and business to run so I rarely ever feel like playing the game anymore and even if I did I don't have the time to do aim train maps and all that crap. The spark of rust is still there, after not (seriously) playing since 2019 (when they dropped Linux support) me and a friend hopped on and done a one month wipe together, we built a hell of a compound in the snow, after being offlined and raiding back our original base I changed my name to "IRS Auditor" and cleared out every base on our corner of the map, by the end we were loaded - chests of guns, box of rockets, c4, armored doors, etc. It was one hell of a fun wipe!
Straight to the point and addressed what most old school players like me been screaming since the update went live.Cheaters problem got beyond control , we now sadly normalized what was considered the ultimate sin 2 years ago. Awesome video,keep up the incredible work and edit !
@@sealteampepega8403 making it into law is ridiculous simply because its a game and a form of entertainment, you shouldnt go to jail or be arrested for downloading an aimbot. the "crime" isnt equal to the punishment. game devs need to take serious approaches to it to prevent it. manual overview used to be more common in games. let trusted players vote on whether someone is cheating like in csgo back in the day, make reports matter more but with a failsafe for abuse. the main problem is lazily relying on a catch-all solution like easy anti cheat to deal with it, because obviously it doesnt work all that well. many other games dont suffer from such prolific cheating as in rust. maybe you could make a case against the creators of cheats, which would be more fine because it could be classified as fraudulent or scamming.
@@bestbroseph1258 agreed, the honus always has been and always will be on the developer of a game and then a layer of admins. It's interesting they've never been able to make a fps cheat proof. Aimbots and wall hacks have been around as long as fps games themselves. 🤷♂️
If you have to cheat to keep up with competition after the recoil update you were never good in the first place, you just had way to much time on your hands.
Cringe take tbh, nothing wrong with having too much time on your hands, not to mention trash changes by faceupunch that literally no one wants except literally children, and new recoil change making me and every "old head" not trust facepunch AT ALL, imo it's way worse than what unity did to rust in 2023 with their changes.
@@ZeallustImmortal nah shitting on people is just boring now, and you said it yourself "rng trash" Rusts spray for me was apart of its identity / pvp at its core, now you have shit no one asked for, and this rng trash if anything has more scripters and cheaters lol. Not to mention the brainrot playstyles, maybe just me but i see kids on roofs, bushes, not going out with guns etc so much more often after this change. But hey rust is still fun... i guess
I used to spend hundreds of hours in Rust but stopped playing because it was too hard. I don't know if the people I was playing against were cheating but they were insanely good. Great video, I was invested the entire time and learned something new. I hope the community shuns these people out of the game.
Very poor automated anti-cheat, extreme penalties for dying and not even a replay cam/system to catch and report people and an industrialized cheating complex. What could go wrong? Its amazing how many times I burn people in a fight, only for them to come back off spawn and toggle and kill me in 3 shots instantly like a auto turret before I can get away with the loot. I've given Rust a fair chance and I like it, but I won't continue for long because this type of game is a cheater's wet dream. Hope enhanced AI anti-cheat hits the market soon or else shooting games online is pretty much dead for me.
Yeah you can imagine how some ipad kids would rage in that scenario and download cheats too. Goes back to the "if you can't beat them join 'em" kind of mentality. It is boring to cheat so the game itself becomes boring too. Pretty dead compared to other games.
Such a good idea to simply have a replay cam on kills. That would make reporting way easier. A Lot of the time I simply can't tell, and prefer to give the benefit of the doubt. A third person perspective would just make it blatant.
Very well made. I think everyone needs to take away some key points from this video. If the community gets involved aswell as FacePunch where they can, this can be toned down so much. As a server admin myself, I love seeing this out there and think this should be spread around. Good work ❤
Its unnecessary. Ai anticheat is ready, it is gonna be inplemented into fps slowly and then adapted into every genre of games. Cheating will be an impossibillity and that future is on the horizon
I've always played modded but decided to try official on force wipe... NA servers are filled with chinese and russians, been shot at through walls countless times (the worst one is someone shooting a crossy 20-25m away while i was hiding in oxums, the arrow that landed in the door was pointing straight at me when i was sitting there for 4-5 minutes already) and the worst point of all, nobody is getting banned at all on there. Seeing the rate of bans in modded makes me question how ''clean'' official really is when i've yet to see a single player banned message in chat over thee course of 3 days of heavy playing...
Worst part is it be Facepunch’s own servers with the most cheaters!! Playing official servers in rust is a double edged sword w/o active admin(moderation) cheaters have a brief opportunity to use their cheats before inevitably getting banned
Eventually you have to quit Rust if you want to have a "successful" life. I played this past weekend, and it drew me in so much, but I have too many responsibilities now, so I have to leave it alone.
And those rando non rust streamer players starting playing the game had a massive increase in ratting / scummy shit like roof camping 24/7, random turrets placed in bushes / forests etc. That's where rust really started to change, facepunch got addicted to the attention and money these non rust streamers brought in.
Every wipe I play I run into so many different hard cheaters and many more that are closet cheating with things like soft aim and wall hacks, and I don't believe there is any hope of completely getting rid of cheaters, that being because I know so many myself that will just toggle on and off whenever
simply put, do what the guy above says, make it so companies can take action against, people/companies who create hacks/cheats for ONLINE games, product damage, loss of legit players, harmful impact, idk it must be doable and would make people think twice, shouldnt cost devs money or time either, send it off and have it dealt with promptly... No place for cheating in online gaming.
rust was such a good game until all the newgen vital/affinity/atlas players came and just couldnt play the game legit old moose and old stevie were the days man
This is really well done. Rust and Tarkov are pretty much my two favorite shooter games ever, and it's such a shame to see cheating get as bad as it has in both games. I have no sympathy for any of the individuals in this video regardless of what led them to start cheating, and I think your point about cheating being just as much a community problem as a developer problem is spot on. Yes, there is a lot more that can be done in terms of active administration and more advanced anticheat features, but the community also need to be doing as much as possible to report and shame cheaters.
I feel ya , Rust ,DayZ and Tarkov are my main PvP games... Cheaters ruin it, I'd rather get killed 200 times ina row fairly , than kill one other player by cheating. It'd be no fun at all. I end up getting fed up and jumping on pve servers instead
Rust - the game with the most toxic community. I highly doubt any ethics is going to come to that community any time soon. I mean the gameplay is quite literally designed to increase that toxicity.
imo the only thing that made cheating really big is, the cheaper cost, before recoil change when I was playing it was like 100$ for a month of a good stream proof cheat so people who were closeting wouldn't of gotten caught bc they made roamtages. I came back for like a week and saw the cost of a day key is now 5$ for a decent stream proof cheat. its just mostly the cost went down. Cheating in scene has been acceptable for a while every group I ever played in had a cheater (even in old recoil). It's been an issue it just got worse.
For the players that have been at it so long,Option 1 usually takes to long at times, and you usually you get nothing from it. It doesn’t take them long to get a new account anyway. Option 2 for most people it’s worth it, for security reasons,cost, losing everything you’ve worked for like skins, and then there’s option 3, the option I chose. Having a couple thousand hours in the game and it doesn’t matter after the summer of 22 update. Quitting is the best option at that point, sell your skins and just walk away. I my opinion if more people would chose the high road, number of players for the game would drop dramatically and maybe Facepunch will get their head out of their ass. I don’t see that happening. Rip my rust gaming experience 2015-2023. One of the most difficult last goodbyes. Rust..I gave you all I had. Goodbye 😢
I was one of the people who saw success on TH-cam from the old recoil and teaching people how to practice effectively. My content took an entirely new direction afterward. I did say at the time that cheating was going to get much worse. I warned that ESP would become a lot more common. I felt mocked by a lot of other creators that my stance was basically that this change in development would cause a lot of problems. Some agreed but most didn't. A couple of things I think could help this problem: Make it so you need to authenticate your identity to play on your account. Another would be a very intrusive anticheat. I think EAC is named "easy anti cheat" because bypassing it is easy. Another issue we have is that cheaters are able to make videos of them cheating and sniping creators and uploading that footage to TH-cam. I hope a policy change will see those channels removed in the future as it's free advertisement for cheaters' tools. A lot of servers have rules that allow recidivism to take place (i.e. you can have a game ban if it's 180 days old, teammates don't get banned if they're caught playing with a cheater). Another thing I hope to see in the future is the complete removal of battlemetrics and a standardized set of plugins that admins can use to detect cheats SHARED with every server owner. I've seen the plugins that some servers use and it's laughable what they can use to catch cheaters. Some servers are going so far as to develop their own anticheat plugins, which caused me, a legit player, to catch a ban. I got it removed but still. I would prefer that each server owner have access to the same tools, but currently this isn't happening because server owners are spending their own money to create their own intellectual property (anticheat) that they don't really want to give out for free. Lastly, in regards to battlemetrics, I think it's nuts. If you're a creator you have to pay to get your info scrubbed from this website otherwise cheaters will share every time you go live and say what server you're on to everyone. Then these players follow you around in game hoping to get clips or to use you as free advertisement for their cheats. Making that money helps them buy new accounts.
Appreciate the detailed write up. I do agree it's very upsetting that people didn't take it seriously back then which only made the issue worse. I feel there's more to cover on this story specifically with streamers being taken advantage of for the trolls / alongside that there is a deeper business under the surface level cheating. There should be a follow up later this year.
Only way I can see cheats being wiped out of games like this, is super invasive anti-cheat software like Valorant has. Or with the new boom in AI, I've heard of developers training AI to detect cheats on a beyond-human level. Would be nice to explore further on competitive open world/survival multiplayer games like Rust or Tarkov
You explained the main reason then completely overlooked it. Cheaters start cheating after killed killed by cheaters. There needs to be more active admins especially if the server is making stacks of cash
On too many servers the admins make a point to act like they don't exist. You never see them blowing up cheater bases or anything like that. Then the cheaters come back with a new account because they still have stuff to come back to. There needs to be more of a show of force against these knobs and it would also show the normal players that something is being done about it. Also, too many of them don't allow staff to do anything except report to the owner. What's the point of volunteering to admin a server if you can't shove a rocket up a cheaters butt cheeks when you need to? Boring and useless to be on staff.
admins are part of the problem as well especially on a lot of the mega comp clan servers, since so many clans have active cheaters as members, everyone knows it even the admins. but if admins start banning these cheaters and association banning the members of the clan that okay it, then the groups simply leave to another server leaving the admins and server owners with no revenue stream on their investment. servers such as vital benefit from protecting the clans that play every week no matter what they do. that’s why people get banned off vital for ghosting a clan even though there were no cheats or anything bannable by the tos used. those servers need and want to keep those groups happy and playing.
Thing is, the admins are the ones letting the cheaters stay. Many of them know, especially when you look at combat logs and clips, and they'll still never do anything. I was on a super small server cos I wanted to focus on pve, and the owner was fine with certain people cheating even with clips and logs provided proving the person in question was cheating and had been reported previously. I only know because I got buddy buddy with an admin and he told me the owner didn't care and that he was 1/3 admins who did care, and he would boot people when possible. He then ended up getting let go as an admin.
@@aihsur exactly then eventually someone getting camped by the cheater starts cheating too to even the odds and now you have a massive cheater issue in rust. Honestly unpopular opinion but if you want to stop cheating create a path to redemption. Rn cheaters that get banned have to buy cheats just to play at all. Cheaters don’t stop playing after getting banned but if there’s a path to redemption that allows players to return without forcing them to cheat the issue would go away in a week.
Cheaters have plagued FPS' for decades... it's purely ego based and at the end of the day, they have a false impression of themselves being good that spreads into their real lives and thus proceed to have emotional and mental breakdowns 'cos they can't find the cheat sheet for their sad reality of an unsuccessful, basement boy lifestyle. It's really them who lose in the long run.
As a former cheater. I didn't do it because I was bad at the game, I did it because I got bored. It was expensive and I lost friends in the process, it's not worth it. Just don't do it!
It's so bad now. UKN is just rife with "legit" cheating. Facepunch needs to step in and make better tools & harsher punishments for associaters. More people scripted before.... the recoil change.... WAY more vastly more people got used to ez mode wins once the playing field was leveled where a guy with good recoil can > a guy with a script.
i was an admin for just about 4 years. maybe close to 5. for 'fied and cnd. i ended up kinda just frying myself out on it all and left the game behind probably a year and a half ago now. just couldnt do it anymore. it was endless. and i mean endless and _neverending_ lol. theyre *relentless* and live most their lives just trying to do what they do and get around us. it was exhausting. getting these guys and their groups only for them to be back in minutes on other accounts. rinse recycle repeat etc ya know? i loved this game. between my personal account and admin accounts ive got 10k hours. i havent loaded it up in a long time now. i still watch a couple streamers cuz theyre so fun to ride along with. great video and think you hit key points really well.
I think there has been a societal shift as well... We need to reinforce ideas of sportsmanship, fair play, and what 'game' means. It is a competition with self and character basically. Society really needs that (somewhat dishonest) mantra - "its not winning but but how you play the game" , reinforced. (Everyone getting a prize in schools for example is a lie and ruins character.) Honesty needs more emphasis, by parents, peers and society generally. Imo.
I’m surprised you didn’t talk about the boosting. Lots of legitimate players are paying third parties to have people come in and gather resources, help perform raids, etc. Not sure it counts as “cheating” but it definitely makes it unfair to players who can’t afford to do it.
@@hollowharbor sure, boosting isn’t as bad as cheating, but you’re going to lose in both scenarios. And boosting is more common than players think, so would be good to bring it up in a video like this :)
that is normal game play........Unless its a solo/duo/trio type of server. what stops a 30 man clan from playing.......Same thingg having extra players come.@@jmtame Play on a main server expect large clans. Dont wanna fight 20-40 man zergs find a team limited server.
every largely known group and youtuber group I've played with has has closeted cheaters, its so dissapointing how so much of the og players find cheating acceptable and ruin others countless hours for an advantage.
I watched another video about the problems of cheating in Tarkov, and apparently there is a solution to cheating which is being implemented right now into many games, so they claim: AI cheat detection methods. That is, AI monitors the play style of players, and if it recognizes that they're playing in a "non human" way, it boots them, with apparently almost 100% accuracy (That is, no false positives).
As an admin, this is the best and most put together video on rust cheating I've ever seen. its sad seeing how many people just gave up because the game became so easy. Facepunch made it so anyone can spray, and it makes the only way to have a insane edge now is by cheating... Sad to see.
"Facepunch made it so anyone can spray, and it makes the only way to have a insane edge now is by cheating" That is the most obnoxious thing I've ever read. There never should be an "insane" edge over anyone from one source, especially one as stupid as old Recoil. If you're better than someone because of a combination of Aim, Positioning, Timing & Intelligent play that's fine all those small details add up to be a large edge. All the old Recoil did was encourage people to Cheat Via Scripting. The sad reality is a lot of people suck at Rust & they can't accept it because they don't know how to apply the said skills I listed above so they resort to cheating.
The cheating problem wont stop, i have played rust for as long i can remember and have joined various clans in the past years who had cheated with esp on accounts with thousands of hours on offical servers without reciving a ban even with mass report. the problem is the lack of admins present on servers. because even official servers u need to report in a discord server with proof of video and other means just to get 1 person ban. with that u have wasted most of your day sitting in your base not getting any progression and that will obviously have a mental toll on players. and i would 100% support a system that allows you to join servers based on ranked only. for example lets say u just bought the game, u will only be allowed to join a server like a softcore version until u have accumulated a certain amount of hours till u can join another higher rank server and so on. i think this will greatly slow down the cheating on official servers as u will need a higher hours account to play a server with likeminded players who has the same skill.
It’s interesting how cheating spreads in games and clans similarly to how corruption spreads within institutions. Bad behavior becomes normalized, usually starting at the top and spreading down. Also ppl spend 50-80 dollars a week to cheat? God that’s embarrassing 😭
I feel like every since the new recoil update the game became stale asf, i spent alot of hours practicing recoil control to the point that i would be frequently reported upon killing some1. this was extremeley funny to me, seeing people become so upset after i killed them, i would farm clips of people shouting extreme profanity to me or they would come online raid me in the middle of the night. All of this was what made the game so fu and real to me, getting rewarded with all of these funny interactions after spending quite some time in the ukn servers. but when they changed the recoil, i had no impressive spray anymore i couldnt just turn around and double/triple the people shooting at me, i just became average. yes i still do win most of my fights due to ghamesense, but its nowhere as fun as simply destroying some1 with my spray control. And back in the old recoil days i actually stood a chance against cheaters, now i just get destroyed. by people with esp, aimbot soft aim etc. I really hope they implement some kind of way to have old recoil and new recoil servers, because they literally just took out one of the key parts of the game without warning, its the same as fortnite, dont u think alot of people wouldve startet cheating or leave the game if they just completely removed building, taking out key compartemnts of the game especially when it comes to pvp, is a disater waiting to happen
I do think the tougher the game the more likely the temptation to cheat.... (there are those who will cheat at anything but that's a personality deficit). The more difficult a game the fewer numbers it can retain. Shaming and despising is the most effective (- but then we have mediocre men winning in women's sports who do not seem to mind as long as they 'win'.) Refusal to play with cheats, or with cheaters plus improved anti cheat and response to suspicious activity only solns. I understand the old recoil investment, but it was making the game too difficult for most (for noobs part.), i personally find aim training as boring as fk. Also i play a game to learn in game - - though re guns, Rust is apalling hard to do so (i cannot stay on for hours to prevent offlines, constant). What i call cheating (for me) re games is when i get stuck, watching a video for the solution to a puzzle. 😂 (Useless at Rust, but love it.)
@Magnus If it's a total noob, he will 100% activate aim assist too :) If it's a noob with esp only, he will spoil your day 9/10 times. Only a hardcore gamer finds this acceptable. I prefer not to give cheaters fun by playing with them, there are other games :d
@@seal4444 In what area lol. If I only use aim assist, it means I am already better than you and I only need help to kill you 10/10 times inastead of 7/10. Most streamers use it, you can see it easily when watching their aim in slow motion. A good example is to google "Coma" clip from 5k euro event where he had to defend against several players to not lose their cards. If you think you can outskill a guy in a situation where FPS drops, then good luck living in delusions :D In case of a noob he will simply use no recoil and reduced aimcone and always have wall hacks. Good luck "outskilling" a guy who will always know where you come from and pre aim you. Blooprint uses that a lot in his solo videos.
New recoil sucks. I remember posting about it on the reddit for playrust at the time of the change and getting attacked by literally everyone on the "forum". To be honest, I deleted my threads because of the threats I was receiving from the redditers over me being passionate about the old recoil...
after the recoil update i had guys who never cheated start cheating for fun friends i knew for years that despised cheaters the game does not feel rewarding anymore for playing
its a blessing and a curse that majority of cheaters live on the super comp clan servers, if you play those servers its awful but vanilla and more main scene severs suffer far less from cheating, and usually its quite obvious
it's always so strange to me when i see those accoutns that all look extremely identical and how often i come across them. - the orange or grey rust icon pfp, or the glowing smiley face, or the dark blue one with the kid crying, or just the question mark - the name is a really strange name - one i often remember is huhuhu or some letterr/numbers, or unpronouncable - they all play EXTREMELY aggressively and confidently as if they could never get touched and yet there are so many.. i mean it's so obvious and people on the servers act like it's just a normal thing. as if these players are legit
nice story telling crazy that the recoil update had a reverse effect on the community . I personally thought people would cheat less since it's so easy.
I'm hoping AI cheat detection comes in and changes the game. I play on an Rustafied AU with a bunch of mates. We wonder how many people are using wall hacks or script toggling, cheating can be hard to detect.
Alot. I would say 1 out of 5 players in rust are cheaters. I Joined a few Rustoria groups. People talking about usingg or once using ESP like its a normal conversation and nothing is wrong with it...........Even OT has a hackers on their team
I say do it like CSGO , let the community help . After a certain amount of reports have a Certain players watch replays/clips and determine if the “suspect” was cheating. Obvs you’ll have multiple people decide each case to minimize innocent bans. Judges can be selected by skill level and or amount of hours played . Do this ONTOP of there current anti cheat system , I’m sure the community would love to help for free to get rid of cheater!!
After 15k Hours in the game I can tell you what Facepunch needs to this cheater epidemic that has been going on for years, is AI Based Anti-Cheat and. 0 tolerance for cheaters once you've been caught that account is permanently banned. You are not allowed to play the game again, ever. Yes they can get a new account, but once they are caught that account is gone for good, this should be enforced by Facepunch not by server owners. I will think this would drastically reduce the number of cheaters in the game.
@@mrotss Oh no! They won't get Dmitri's 200 Rubles! You realize they are paying pennies for these game keys, reselling them for $5, and making a huge profit while Facepunch gets almost nothing? It won't affect any bottom line. They're just too busy having caviar licked off their toes after taking everyone's money for extremely overpriced skins and mtx.
Thinking that this problem can be solved by just wagging your finger at cheaters is hilariously naive Yeah the culture around it used to be better but the genie is out of the bottle there is no going back Even if it were possible to perge all the cheaters from your own clan (its not) just a handful of groups not cooperating would kill the whole movement
We started back in Rust Legacy, all admins had cheats, because it was the only way to watch over cheaters - fight fire with fire. There weren't good mod plugins back then. I'm no longer running servers, so I don't know how it is now. Of course, we could have cheats only if we were on active mod duty - not playing the game.
I played for 3k hours got bored and cheated and it became really addicting like seriously. Cheating is a really bad addiction that I have no idea how to explain. And I didn’t use a spoofer the first time I cheated so now I have an hardware ban and just wanna play rust legit again.
and back in the day like 2015 i feel like you would never see anyone cheating in video games online or even talked about that much like youtube and google actually cared about keeping these listings down nowadays it just seems like every video with 15 views is a cheater at this point
I haven't played Rust in a lot of years because I just couldn't get anywhere. Even when I managed to build a starter base I would come online the next day and it was raided. I also lost most pvp encounters.
Good video... I contacted facepunch to complain about cheaters and the official reply was to go play a modded server with active admin... basically "yeah we know but we don't know how to fix it". New loot system will be the end of general servers too, no noobs to raid means no ez loot for clans, really not much point in playing now.
i think one of the biggest issues with cheating in a game in rust is the servers, theres thousands of servers with different teams so theres always servers cheaters can join and it makes it difficult for admins to know if someones cheating or not. ive got friends who are banned from some servers by admins because they thought they were scripting, which i can guarantee they dont, they try making a ticket but alot of admins have massive egos and believe theyre always right so people just get perma banned from servers
I chose option 3. I quit Rust. I really liked it at first. The competitiveness aspect drove me, game had huge potential, but it was unmanaged and now we're here. The only server I had fun was a Polish server who had mostly Poles and sometimes Chechs and Lithuanians (Russians banned day one war in Ukraine and cause they cheat like crazy). Server was managed by a community, wasn't competitive-by-force on players, those who wanted to fight heavily build in heavy locations (snow, middle), those who wanted a "noob" experience could have seen their bases last thru the whole wipe. Toxicity was quickly cut down, noobs were not harassed and even there was a unspoken rule that noobs should be helped (for labor like sulfur or for laughs), could be trolled, like got their base raided, but with a note that if they want it all back, its gonna be 5k sulfur, etc. Server had a lot of very experienced players who apart of forming a community, didn't need or want to cheat and cause they had skill they caught cheaters quickly, staff was super quick to react. I learned the game there, really really liked it. And then I joined the public server. Oh my. So, the future of Rust - if there is any - is within local communities. At some point, I'll forget about my previous experience and retry Rust. But the time is not here yet and will not be for many more years.
I agree 100%, really comes down to holding standards in the community, and not breaking them. I had a point about mentioning whitelist only communities, but didn't add it in. I assume though that will be the case if we continue in our current direction.
I don't play Rust but I run a large Red Dead Online Crew, where people HAVE TO have a modder to kick and such other modders, and the whoke "cheating becomes acceptable" is the best description I could have of the situation it creates. We have to CONSTANTLY be checking each other and calling each other out if we think each-other might have it toggled, ban, and police members CONSTANTLY. They have to register with me, personally, and agree to specific rules regarding mod menu usage ... And WE STILL have issues where people will end up cheating and getting punished in-Crew for cheating outside of "Special Circumstances" (ie if an enemy posse is cheating, OUR modder's job is to distract them while the other people change sessions, or a Modder in RDO can pull the entire Posse into a private session, or Modders may spawn objects for "increasing the narrative experience of the Crew or the server" aka a carriage to offer people rides between towns). Cheating is the new Hydra, and it's a nightmare situation for anyone. The only way people will stop cheating is if they are somehow branded in a way that follows them AND ONLY THEM from game to game to game.
Yeah Rust, had this methodology back in the day as well in 2016, but as younger players started coming and older players left, the fine line of what was okay and not, faded away. It's unfortunate, as I think it's going to be super hard to return to those standards.
@@JackShephardTV what's going to happen, eventually, is that AI will watch player behavior to determine if someone is using ESP or aimbot based on natural human behavior (ie walling players who have made no noise and aren't visible, running into structures that are empty without a care but slowly approaching buildings where there are enemies, etc) and ban them automatically. Mark my words.
I bought a premium gaming laptop and every online game i can fathom I dont even want to play or purchase because of cheaters and hackers . Its Ridiculous
I think the old/new recoil argument doesn’t matter. Cheating is the issue. May as well make all guns zero recoil so non-cheaters are on even playing field aside from ESP.
Nah, recoil is for sure an arguement, I was there when the news dropped that recoil was being changed, mix of emotions, hoping it was some out of the blue wannabe April fools joke, and I remember VIVIDLY that EVERYONE was saying "hOpE iTs rAnDoMisEd To FiX sCriPtErS" and I as a fucking individual with coding experience and cheating experience in csgo from years ago knew that it won't fix jack, and if anything make it worse, if anything I didn't even think it was going to be as bad as it is right now, I far underestimated how much faith people will lose in facepunch as a result, including me. Still never cheated in rust specifically, but think about it weekly while facing cheaters that take days to even get banned on server, months for game bans to kick in, and pvp feeling like complete, puke dogwater not trash. This comes from some nobody top 2000 EU cs2 player, yes I've reformed and grinded. Why am I still typing? Idk, no one will read this, if you do, here have a cookie 🍪
There is no word in which cheating is a "competitive edge." Cheating just ruins the experience for people that are actually being competitive by someone that has given up and become too much of a pussy to compete.
The problem is cheating has become so common, it’s no longer just really bad players obviously cheating. It’s now also good players who are highly competitive. They lose to a cheater enough times and decide to even the playing field adding their skill on top of the cheats to become competitive again. They also tend to be harder to catch because they understand the mechanics on a deeper level.
I mostly play with the same friends together for 7k hours of rust. The group got smaller and we do not have the edge against these big zergs but for me personally I feel better to know not having a cheater in my group. Lately someone asked if a friend can join our group - so after some discussion we let him play with us. He was kinda bad but its okay for us - everybody needs to practice this game. When we got raided and only me and him were online (we were in a really bad situation) he got banned by anticheat telling me in discord it has something to do with a cracked CrosshairX software (blablablabla). He came back with a new account and wanted an invite to the group - I reported his new account and banned him from discord. I hope he is lonely and finally stops playing rust. Stand up against cheaters and don´t let them take away Rust. #BringBackTheOldRecoil
@@JackShephardTVcame back to rewatch this video as the cheating epidemic is so bad and the population on Rust is declining, wondering if you thought of revisiting this topic or doing a video on the declining populations on Rust servers
Any effort going towards circumventing cheating in one of the best games ever made gains you an instant sub in my book. Let's all try to do better and not encourage this behaviour that objectively destroys the game and the experience for everyone, because facepunch and server admins care more about a bit of extra dough than to maintain integrity. Let's put them to shame for their cringe and shameless behaviour.
This is why i like Single-Player and Local Co-Op games infinitely more than multiplayer especially high-stakes sweating. Cheating and try-hards are the exact reason, despite having been gifted a copy of Rust, i will not touch it. I was already largely let down by Tarkov recently and have been an EOD backer since closed-beta. These types of games attract people who want to play seriously and for fun, but it also attracts dregs who ruin it for everyone.
I quit the game, cheating is too prominent, the game is unplayable at this point and as someone who only played solo the game was even more toxic and unplayable
I used to run The Chads and Espez/eZeZ with Sliced. We consistently kicked everyone from our groups who scripted or cheated. We lost several players we liked. We still constantly had people scripting trying to get into the clans, even though it was known we would kick and name and shame people who were. Rust has so many problems caused by community mentality. The community is never going to develop a better mentality about these problems. They are just too toxic.
Great video, the community thing sounds silly but it works. When I first started playing in 2016 I played on US West 3 (before it got taken down & put up again) I was neighbors with a super generous trio who seemed like they had endless amounts of loot. We were friendly with each other until I found out that one of them was using ESP to raid, me and my friend spam reported him and in a few hours he was banned lol. But he came back on another account and told us in voice chat that it was his new alt and we spam reported that to without the trio knowing lmao. The game had so much charm back then, but nowadays it's just kind of fizzled ig. might be because I've played it so much 💀
Appreciate the support my guy! You were the inspiration for the style of the thumbnail for this video.
Yeah I've been around the community for 7 years, and the game has definitely changed a lot, I think with any game the longer you play the less rewarding/interesting it is.
I agree with the point of people making an effort to hide cheats back in the day, I just feel at this point it's become super blatant, and a lot of people can relate to the issue. The community ethics did sound a bit silly to me as well, lol. But I think it leaves things off on a positive note if people make an effort to be upstanding players, others will do the same. Hope the outlook on Rust gets better this year.
glad to see the people I stream sniped even are commenting on this video. Glad to see we've came full circle
Stream sniping is cringe
Your a rat
Common Konfusion W
Cheaters ruin games. I don't know how you get any satisfaction from a game knowing you can only win by cheating.
Especially a game like rust where there is no rank or title.
Dopamine @@mrfrenly
it boggles my mind, you are not good, you are a cheater, you didn't win, the cheat did, etc... You have to be a special breed of subhuman to take any satisfaction in it.
Cheating because of the recoil update is the weakest excuse there is. You cheat because you're weak minded
Making the game more accessible to casual players is the best way to keep the game you love alive and such.
I never comment on anything but solid solid point 👍 agreed
This is a growing problem in gaming communities. Don't forget that a lot of westerners are exposed to cheaters through chinese gamers as many chinese gamers are already illegally accessing the video game via a VPN so it's a small step to get a cheat suite (They call these mods btw in China) I've heard they even have gaming cafes with pre-installed cheat suites for the games installed.
This is the result of not nuturing children to value integrity, in China they value only progress (or the end result of progress, success) and so they discard all other things in pursuit of success.
In the west we traditionally raised our children to value integrity and morals rather than success. This is no longer true anymore as schools force children to excel in topics they have no knack for or interest in while also forcing idealogies on them.
But I regularly see 'veteran' players being very toxic to newer players, then complaining that the game they play is now too 'sweaty'
Rust in particular was a game I vividly remember having VC random encounters and making acquaintances with really cool people early on via the voice system, now the voice system is used to bully people and say nasty things.
Not all games need to cater to casuals. Would the chess grand champion play checkers instead ?
yeah they literally made recoil EASIER
@@scienz0220 I can't even begin to breakdown how braindead this comment is, ffs kid. Turn your brain on
I had to deal with two cheaters in my last video, from a creators POV it's kind of terrifying someone having the power to ruin an entire video because of something they downloaded. I wonder if we'll see an uprise of whitelisted servers or at least servers that require discord verification with their phone number to at least have some sort of a higher barrier to entry, we'll see what happens.
Yeah, I agree with you on the whitelist resolution. I should have probably should have included that in the video. We're planning on doing an event server. The best way to stop cheaters is prevention checking them before they join, before damage is actually done. Great point!
great idea
Phone number verification isnt the way, ive seen serveices that cheat discords advert phone service, and sually cheap, being around .50 cents for a phone number
@nomorebrofist not to mention way lower pop, I'm personally not giving anyone on rust any info outside of what they can get without me giving it to them. Never did script checks for example, you can piss off, not screen sharing to some random nobody admin LOL, especially those cheat / script check programs like wtf, sure I could waste my time and triple check, maybe run in VM, but like no, I'll just play a normal server and you can have fun with that.
Ruin an entire video? How?
Cheaters are such losers. They all talk the exact same way. They were just raised wrong and never learned to lose.
I've been playing Rust since Legacy and it is honestly shocking just how deep the rabbit hole is for Rust's dark side. Cheating, DDoSing, DOXing, and just absurd amount for vile things people get up to with this game. If you ever decide to make a Dark Side of Rust style video I can't wait to see it and if you need info I'd be willing to help. Also Great video keep it up!!!
I agree, for some reason this game brings up the worst in people.. more so than other games. It begins with sadism (like is normal for this game: enjoying to see other teams have it hard, being set back and such.. picturing that every team did others dirty to get there) but for some people it escalates to more serious things. It's as if a person with certain mental complexes, or that is prone to develop them due to background factors and traits, finds in Rust the ideal environment to manifest it and finally being able to behave/put others down as they always desired to. This game can turn people, lets hope that for most of them it's a double life and stays attached to their internet personality only..
@@dvl1557 From my time playing with creators like Modgey, Jamby, and Burnedman plus the time making my own content I've seen enough to know how truly vile some people can be in games like Rust
Cheating has become an ever growing problem in all online games. I used to think it was only the popular titles that I should avoid...
A news release from "Black Squad", a dead fps game, indicated that they had recently banned ~130 players for cheating. The game averages a player count of ~500.
@@CigsInABlanket Its a shame you can't even escape small games cause of how easy it is to cheat. I've been playing CS2 quite a bit and surprisingly I've maybe seen 2-3 cheaters in my time playing with one of them on my team when I realized. The best idea I have if you're worried about cheaters. Play a game with a massive playerbase cause if you have to deal with a cheater it'll be less frequent cause players outnumber them or find a game like TF2 that has a passionate community and play community servers cause the moment a cheater shows up they are kicked and banned.
@WaylonYT This is a bit late, but I suggest Faceit for cs2, heard good things about ESEA but that's more of an NA thing from memory. I've had about 5 cheaters max, sure there's a few smurfs in low elo, and boosted players with bought account maybe 1/50 games, but you get your elo back, so that's nice. I get the whole "ahhh I have to get a 3rd party anti cheat and site to play cs without cheaters?" Yes, literally yes. And the skill ceiling is 100x higher if you care -top 2k faceit season 2.
this is actually a really good quality video for a small channel, keep it up
Thanks man, have a lot of knowledge about the game over 7 years of playing wanted to start putting it to use. Doing the next video on the most hated player in Rust.
Saying “don’t cheat“ is like saying “don’t get depressed“. I think this video highlights something most people never discuss though.
The psychology of the cheater.
Realistically speaking, cheaters are seeking out easy access to that dopamine rush that most players get from winning, or besting someone.
Which begs the question, does that mean we can use reverse psychology to combat cheating?
Obviously, you can’t get the entire world to adopt this idea, and even if you could, not everyone’s going to have the amount of self control necessary to implement it.
However, what if we start reacting to cheating differently?
Imagine you’re a cheater that gets your jollies from listening to other players mauld.
Then you happen upon a player that you’re expecting to give you that dopamine, rush of screaming, and crying and cussing at you… only for them to start caring about you, questioning why you’re doing what you’re doing, and with a sincere, empathetic tone?
I think that would very likely make them feel extremely uncomfortable, and want to distance themselves from you. It may even make them question why it is they are doing what they’re doing.
Most people with mental illness are completely unaware that they have a mental illness, until someone else points it out to them.
.. and yes, I do believe that cheating is a symptom of mental illness.
2K hours of playing Rust (1.5K of which were in linux until they gave up supporting it). I've been through the original classic BP system, into XP and even some in the newer XP system and electricity update, led a 14 man zerg, but never cheated and never wanted too. For me, this new recoil change is trivial, rust has been through hundreds of them. As an embedded software engineer I certainly have the tools to cheat, but why would I? Rust has always been a community game for me, I'm insanely awful at PvP (except for when using the bolty) - but I've always been good at scheming, tenacity and ingenuity - the parts of the game I actually play it for, for PvP I can always hop on CSGO. Building wall stacked bases, automated electrical traps, bunker bases, TC stacking, sneaking into other people's bases, etc.
If anything, rust has gotten far more boring to me overall because people now seem to take the game far more seriously now and are way too competitive. But I already know cheating won't make that change - I've just played the game too long - I have a life and business to run so I rarely ever feel like playing the game anymore and even if I did I don't have the time to do aim train maps and all that crap.
The spark of rust is still there, after not (seriously) playing since 2019 (when they dropped Linux support) me and a friend hopped on and done a one month wipe together, we built a hell of a compound in the snow, after being offlined and raiding back our original base I changed my name to "IRS Auditor" and cleared out every base on our corner of the map, by the end we were loaded - chests of guns, box of rockets, c4, armored doors, etc. It was one hell of a fun wipe!
I stopped playing rust because of the cheaters. It feels like 15% to 20% of the playerbase is cheating
console is 50% at least man with a cronus and thats giving it the benefit of the doubt.
@GrubbyGameContent recoil script aint cheating tho bro
Yes it is??? @@Mistahhhloba
Straight to the point and addressed what most old school players like me been screaming since the update went live.Cheaters problem got beyond control , we now sadly normalized what was considered the ultimate sin 2 years ago. Awesome video,keep up the incredible work and edit !
I’ve also seen a redicukous up surge in roof camping
Jesus loves you alot trust in His death 4 salvation and be saved from eternal hell
@@sealteampepega8403 making it into law is ridiculous simply because its a game and a form of entertainment, you shouldnt go to jail or be arrested for downloading an aimbot. the "crime" isnt equal to the punishment. game devs need to take serious approaches to it to prevent it. manual overview used to be more common in games. let trusted players vote on whether someone is cheating like in csgo back in the day, make reports matter more but with a failsafe for abuse. the main problem is lazily relying on a catch-all solution like easy anti cheat to deal with it, because obviously it doesnt work all that well. many other games dont suffer from such prolific cheating as in rust.
maybe you could make a case against the creators of cheats, which would be more fine because it could be classified as fraudulent or scamming.
@@bestbroseph1258 agreed, the honus always has been and always will be on the developer of a game and then a layer of admins. It's interesting they've never been able to make a fps cheat proof. Aimbots and wall hacks have been around as long as fps games themselves. 🤷♂️
"Old school"?
The game came out like 10 years ago.
Cheaters are scum, that take away the experience from legit players. 😑😞
If you have to cheat to keep up with competition after the recoil update you were never good in the first place, you just had way to much time on your hands.
that makes no sense because now the new recoil is totally rng and based on bloom you get lucky you win the gun fight
@@whoshate7383Exactly
Cringe take tbh, nothing wrong with having too much time on your hands, not to mention trash changes by faceupunch that literally no one wants except literally children, and new recoil change making me and every "old head" not trust facepunch AT ALL, imo it's way worse than what unity did to rust in 2023 with their changes.
So because you got good at a skill, and had it replaced with rng trash, you werent good?
@@ZeallustImmortal nah shitting on people is just boring now, and you said it yourself "rng trash"
Rusts spray for me was apart of its identity / pvp at its core, now you have shit no one asked for, and this rng trash if anything has more scripters and cheaters lol. Not to mention the brainrot playstyles, maybe just me but i see kids on roofs, bushes, not going out with guns etc so much more often after this change. But hey rust is still fun... i guess
I used to spend hundreds of hours in Rust but stopped playing because it was too hard. I don't know if the people I was playing against were cheating but they were insanely good. Great video, I was invested the entire time and learned something new. I hope the community shuns these people out of the game.
99% of server owners allow cheaters as long as they haven't cheated in past few months 😅
Very poor automated anti-cheat, extreme penalties for dying and not even a replay cam/system to catch and report people and an industrialized cheating complex. What could go wrong? Its amazing how many times I burn people in a fight, only for them to come back off spawn and toggle and kill me in 3 shots instantly like a auto turret before I can get away with the loot. I've given Rust a fair chance and I like it, but I won't continue for long because this type of game is a cheater's wet dream. Hope enhanced AI anti-cheat hits the market soon or else shooting games online is pretty much dead for me.
Yeah you can imagine how some ipad kids would rage in that scenario and download cheats too. Goes back to the "if you can't beat them join 'em" kind of mentality. It is boring to cheat so the game itself becomes boring too. Pretty dead compared to other games.
Such a good idea to simply have a replay cam on kills. That would make reporting way easier. A Lot of the time I simply can't tell, and prefer to give the benefit of the doubt. A third person perspective would just make it blatant.
Was really nice to work on this project with you Jack. Hoping there is a possibility more light can be shed on this situation in the near future.
U stink, find a hobby, stop playing rust
That's a lot of rationalization just to avoid admitting you have a micropeen. Loser
Very well made. I think everyone needs to take away some key points from this video. If the community gets involved aswell as FacePunch where they can, this can be toned down so much. As a server admin myself, I love seeing this out there and think this should be spread around. Good work ❤
Appreciate you man, glad this video hit well with the server admin / owner community.
Its unnecessary. Ai anticheat is ready, it is gonna be inplemented into fps slowly and then adapted into every genre of games. Cheating will be an impossibillity and that future is on the horizon
@@ppeez we can only hope
@@Abstrue its already here.
I've always played modded but decided to try official on force wipe... NA servers are filled with chinese and russians, been shot at through walls countless times (the worst one is someone shooting a crossy 20-25m away while i was hiding in oxums, the arrow that landed in the door was pointing straight at me when i was sitting there for 4-5 minutes already) and the worst point of all, nobody is getting banned at all on there. Seeing the rate of bans in modded makes me question how ''clean'' official really is when i've yet to see a single player banned message in chat over thee course of 3 days of heavy playing...
Worst part is it be Facepunch’s own servers with the most cheaters!! Playing official servers in rust is a double edged sword w/o active admin(moderation) cheaters have a brief opportunity to use their cheats before inevitably getting banned
I was not expecting the Omori music at the beginning, great music choice sir
Eventually you have to quit Rust if you want to have a "successful" life. I played this past weekend, and it drew me in so much, but I have too many responsibilities now, so I have to leave it alone.
Personally I think the recoil update made cheating 3-5x worse
And those rando non rust streamer players starting playing the game had a massive increase in ratting / scummy shit like roof camping 24/7, random turrets placed in bushes / forests etc. That's where rust really started to change, facepunch got addicted to the attention and money these non rust streamers brought in.
u dont know how much i enjoy these vids of yours man.
Thanks man, these are videos I personally would of wanted to see when I watch as a viewer, I'm glad you enjoy them more to come.
Every wipe I play I run into so many different hard cheaters and many more that are closet cheating with things like soft aim and wall hacks, and I don't believe there is any hope of completely getting rid of cheaters, that being because I know so many myself that will just toggle on and off whenever
it is, make it illegal and let the producents sue the ppl who cheats for good money.
simply put, do what the guy above says, make it so companies can take action against, people/companies who create hacks/cheats for ONLINE games, product damage, loss of legit players, harmful impact, idk it must be doable and would make people think twice, shouldnt cost devs money or time either, send it off and have it dealt with promptly...
No place for cheating in online gaming.
rust was such a good game until all the newgen vital/affinity/atlas players came and just couldnt play the game legit old moose and old stevie were the days man
u have time to delete this comment
@@swagmp5 Lmao
couldnt have said it better
dont forget about rustafied long 2
@@swagmp5 newgen
This is really well done. Rust and Tarkov are pretty much my two favorite shooter games ever, and it's such a shame to see cheating get as bad as it has in both games. I have no sympathy for any of the individuals in this video regardless of what led them to start cheating, and I think your point about cheating being just as much a community problem as a developer problem is spot on. Yes, there is a lot more that can be done in terms of active administration and more advanced anticheat features, but the community also need to be doing as much as possible to report and shame cheaters.
I feel ya , Rust ,DayZ and Tarkov are my main PvP games... Cheaters ruin it, I'd rather get killed 200 times ina row fairly , than kill one other player by cheating. It'd be no fun at all.
I end up getting fed up and jumping on pve servers instead
Don’t play on pc then 🤷♂️
@@tsrker7211 🙄
Rust - the game with the most toxic community. I highly doubt any ethics is going to come to that community any time soon.
I mean the gameplay is quite literally designed to increase that toxicity.
imo the only thing that made cheating really big is, the cheaper cost, before recoil change when I was playing it was like 100$ for a month of a good stream proof cheat so people who were closeting wouldn't of gotten caught bc they made roamtages. I came back for like a week and saw the cost of a day key is now 5$ for a decent stream proof cheat. its just mostly the cost went down. Cheating in scene has been acceptable for a while every group I ever played in had a cheater (even in old recoil). It's been an issue it just got worse.
For the players that have been at it so long,Option 1 usually takes to long at times, and you usually you get nothing from it. It doesn’t take them long to get a new account anyway. Option 2 for most people it’s worth it, for security reasons,cost, losing everything you’ve worked for like skins, and then there’s option 3, the option I chose. Having a couple thousand hours in the game and it doesn’t matter after the summer of 22 update. Quitting is the best option at that point, sell your skins and just walk away. I my opinion if more people would chose the high road, number of players for the game would drop dramatically and maybe Facepunch will get their head out of their ass. I don’t see that happening. Rip my rust gaming experience 2015-2023. One of the most difficult last goodbyes. Rust..I gave you all I had. Goodbye 😢
Fantastic insight! Yes it is in your control as the player if more people took action you'd get the results you wanted in union.
I was one of the people who saw success on TH-cam from the old recoil and teaching people how to practice effectively. My content took an entirely new direction afterward. I did say at the time that cheating was going to get much worse. I warned that ESP would become a lot more common. I felt mocked by a lot of other creators that my stance was basically that this change in development would cause a lot of problems. Some agreed but most didn't. A couple of things I think could help this problem: Make it so you need to authenticate your identity to play on your account. Another would be a very intrusive anticheat. I think EAC is named "easy anti cheat" because bypassing it is easy. Another issue we have is that cheaters are able to make videos of them cheating and sniping creators and uploading that footage to TH-cam. I hope a policy change will see those channels removed in the future as it's free advertisement for cheaters' tools. A lot of servers have rules that allow recidivism to take place (i.e. you can have a game ban if it's 180 days old, teammates don't get banned if they're caught playing with a cheater). Another thing I hope to see in the future is the complete removal of battlemetrics and a standardized set of plugins that admins can use to detect cheats SHARED with every server owner. I've seen the plugins that some servers use and it's laughable what they can use to catch cheaters. Some servers are going so far as to develop their own anticheat plugins, which caused me, a legit player, to catch a ban. I got it removed but still. I would prefer that each server owner have access to the same tools, but currently this isn't happening because server owners are spending their own money to create their own intellectual property (anticheat) that they don't really want to give out for free. Lastly, in regards to battlemetrics, I think it's nuts. If you're a creator you have to pay to get your info scrubbed from this website otherwise cheaters will share every time you go live and say what server you're on to everyone. Then these players follow you around in game hoping to get clips or to use you as free advertisement for their cheats. Making that money helps them buy new accounts.
Appreciate the detailed write up. I do agree it's very upsetting that people didn't take it seriously back then which only made the issue worse. I feel there's more to cover on this story specifically with streamers being taken advantage of for the trolls / alongside that there is a deeper business under the surface level cheating. There should be a follow up later this year.
Ah yes, fix it via making people give up their right to privacy
Only way I can see cheats being wiped out of games like this, is super invasive anti-cheat software like Valorant has. Or with the new boom in AI, I've heard of developers training AI to detect cheats on a beyond-human level. Would be nice to explore further on competitive open world/survival multiplayer games like Rust or Tarkov
Guess what? Cheat makers are using AI to create cheats that are beyond human level of undetectable
Nah, AI will falsely ban hundreds of ppl because its nature.
We needed this video! Thanks you for exposing the cheating problem we have in rust.
cheating aint going anywhere
the real thing about cheating is because some people make money and some people got bored of the game and gonna begin cheating
You explained the main reason then completely overlooked it. Cheaters start cheating after killed killed by cheaters. There needs to be more active admins especially if the server is making stacks of cash
On too many servers the admins make a point to act like they don't exist. You never see them blowing up cheater bases or anything like that. Then the cheaters come back with a new account because they still have stuff to come back to. There needs to be more of a show of force against these knobs and it would also show the normal players that something is being done about it. Also, too many of them don't allow staff to do anything except report to the owner. What's the point of volunteering to admin a server if you can't shove a rocket up a cheaters butt cheeks when you need to? Boring and useless to be on staff.
admins are part of the problem as well especially on a lot of the mega comp clan servers, since so many clans have active cheaters as members, everyone knows it even the admins. but if admins start banning these cheaters and association banning the members of the clan that okay it, then the groups simply leave to another server leaving the admins and server owners with no revenue stream on their investment. servers such as vital benefit from protecting the clans that play every week no matter what they do. that’s why people get banned off vital for ghosting a clan even though there were no cheats or anything bannable by the tos used. those servers need and want to keep those groups happy and playing.
Thing is, the admins are the ones letting the cheaters stay. Many of them know, especially when you look at combat logs and clips, and they'll still never do anything. I was on a super small server cos I wanted to focus on pve, and the owner was fine with certain people cheating even with clips and logs provided proving the person in question was cheating and had been reported previously. I only know because I got buddy buddy with an admin and he told me the owner didn't care and that he was 1/3 admins who did care, and he would boot people when possible. He then ended up getting let go as an admin.
@@aihsur exactly then eventually someone getting camped by the cheater starts cheating too to even the odds and now you have a massive cheater issue in rust. Honestly unpopular opinion but if you want to stop cheating create a path to redemption. Rn cheaters that get banned have to buy cheats just to play at all. Cheaters don’t stop playing after getting banned but if there’s a path to redemption that allows players to return without forcing them to cheat the issue would go away in a week.
Cheaters have plagued FPS' for decades... it's purely ego based and at the end of the day, they have a false impression of themselves being good that spreads into their real lives and thus proceed to have emotional and mental breakdowns 'cos they can't find the cheat sheet for their sad reality of an unsuccessful, basement boy lifestyle. It's really them who lose in the long run.
Really great quality for a channel this size, A fire video anyways 👍
Glad you enjoyed it!
As a former cheater. I didn't do it because I was bad at the game, I did it because I got bored. It was expensive and I lost friends in the process, it's not worth it. Just don't do it!
Ur friends are better people than you
It's so bad now. UKN is just rife with "legit" cheating. Facepunch needs to step in and make better tools & harsher punishments for associaters.
More people scripted before.... the recoil change.... WAY more vastly more people got used to ez mode wins once the playing field was leveled where a guy with good recoil can > a guy with a script.
i was an admin for just about 4 years. maybe close to 5. for 'fied and cnd. i ended up kinda just frying myself out on it all and left the game behind probably a year and a half ago now. just couldnt do it anymore. it was endless. and i mean endless and _neverending_ lol. theyre *relentless* and live most their lives just trying to do what they do and get around us. it was exhausting. getting these guys and their groups only for them to be back in minutes on other accounts. rinse recycle repeat etc ya know? i loved this game. between my personal account and admin accounts ive got 10k hours. i havent loaded it up in a long time now. i still watch a couple streamers cuz theyre so fun to ride along with.
great video and think you hit key points really well.
I think there has been a societal shift as well... We need to reinforce ideas of sportsmanship, fair play, and what 'game' means.
It is a competition with self and character basically.
Society really needs that (somewhat dishonest) mantra - "its not winning but but how you play the game" , reinforced.
(Everyone getting a prize in schools for example is a lie and ruins character.)
Honesty needs more emphasis, by parents, peers and society generally. Imo.
I’m surprised you didn’t talk about the boosting. Lots of legitimate players are paying third parties to have people come in and gather resources, help perform raids, etc. Not sure it counts as “cheating” but it definitely makes it unfair to players who can’t afford to do it.
I'd rather big clans hire Chinese kids to farm than aim bot and God mode lol
@@hollowharbor sure, boosting isn’t as bad as cheating, but you’re going to lose in both scenarios. And boosting is more common than players think, so would be good to bring it up in a video like this :)
that is normal game play........Unless its a solo/duo/trio type of server. what stops a 30 man clan from playing.......Same thingg having extra players come.@@jmtame Play on a main server expect large clans. Dont wanna fight 20-40 man zergs find a team limited server.
Most the time the boosters cheat as it’s faster to boost that way
every largely known group and youtuber group I've played with has has closeted cheaters, its so dissapointing how so much of the og players find cheating acceptable and ruin others countless hours for an advantage.
It’s sad to see how much the game has deteriorated from a fun experience to making others miserable for money
I watched another video about the problems of cheating in Tarkov, and apparently there is a solution to cheating which is being implemented right now into many games, so they claim: AI cheat detection methods.
That is, AI monitors the play style of players, and if it recognizes that they're playing in a "non human" way, it boots them, with apparently almost 100% accuracy (That is, no false positives).
A lot of people keep mentioning that. I agree but I also think AI can be used to bypass cheats as well.
@@JackShephardTV It will be an interesting arms race indeed with the age of AI.
there are some people that cheat, not to make people think they are good, but because it makes people angry which to them is amusing.
I think another problem with RUST is that, facepunch kind of pushes away the responsibility of dealing with cheaters to the servers they are on.
Sad state of afairs only satisfaction is catching the lil scumbags. Great vid btw subbed
Thanks for the sub!
You either die a hero or you live long enough to see yourself become the villain.
As an admin, this is the best and most put together video on rust cheating I've ever seen. its sad seeing how many people just gave up because the game became so easy. Facepunch made it so anyone can spray, and it makes the only way to have a insane edge now is by cheating... Sad to see.
"Facepunch made it so anyone can spray, and it makes the only way to have a insane edge now is by cheating" That is the most obnoxious thing I've ever read. There never should be an "insane" edge over anyone from one source, especially one as stupid as old Recoil. If you're better than someone because of a combination of Aim, Positioning, Timing & Intelligent play that's fine all those small details add up to be a large edge. All the old Recoil did was encourage people to Cheat Via Scripting.
The sad reality is a lot of people suck at Rust & they can't accept it because they don't know how to apply the said skills I listed above so they resort to cheating.
nacho cheese
lol
Dumbest comment I've seen.
The cheating problem wont stop, i have played rust for as long i can remember and have joined various clans in the past years who had cheated with esp on accounts with thousands of hours on offical servers without reciving a ban even with mass report. the problem is the lack of admins present on servers. because even official servers u need to report in a discord server with proof of video and other means just to get 1 person ban. with that u have wasted most of your day sitting in your base not getting any progression and that will obviously have a mental toll on players. and i would 100% support a system that allows you to join servers based on ranked only. for example lets say u just bought the game, u will only be allowed to join a server like a softcore version until u have accumulated a certain amount of hours till u can join another higher rank server and so on. i think this will greatly slow down the cheating on official servers as u will need a higher hours account to play a server with likeminded players who has the same skill.
Dude I love your espn-style story shorts, I wish I had come up with this style...Bruh it's so damn good love your vids
It’s interesting how cheating spreads in games and clans similarly to how corruption spreads within institutions. Bad behavior becomes normalized, usually starting at the top and spreading down.
Also ppl spend 50-80 dollars a week to cheat? God that’s embarrassing 😭
Really great Video and truely nice editing. I was shocked to see how small this channel is for this quality
I feel like every since the new recoil update the game became stale asf, i spent alot of hours practicing recoil control to the point that i would be frequently reported upon killing some1. this was extremeley funny to me, seeing people become so upset after i killed them, i would farm clips of people shouting extreme profanity to me or they would come online raid me in the middle of the night. All of this was what made the game so fu and real to me, getting rewarded with all of these funny interactions after spending quite some time in the ukn servers. but when they changed the recoil, i had no impressive spray anymore i couldnt just turn around and double/triple the people shooting at me, i just became average. yes i still do win most of my fights due to ghamesense, but its nowhere as fun as simply destroying some1 with my spray control. And back in the old recoil days i actually stood a chance against cheaters, now i just get destroyed. by people with esp, aimbot soft aim etc. I really hope they implement some kind of way to have old recoil and new recoil servers, because they literally just took out one of the key parts of the game without warning, its the same as fortnite, dont u think alot of people wouldve startet cheating or leave the game if they just completely removed building, taking out key compartemnts of the game especially when it comes to pvp, is a disater waiting to happen
"Stood a chance against cheaters" LOL
How ridiculous can you get.
I do think the tougher the game the more likely the temptation to cheat.... (there are those who will cheat at anything but that's a personality deficit). The more difficult a game the fewer numbers it can retain.
Shaming and despising is the most effective (- but then we have mediocre men winning in women's sports who do not seem to mind as long as they 'win'.)
Refusal to play with cheats, or with cheaters plus improved anti cheat and response to suspicious activity only solns.
I understand the old recoil investment, but it was making the game too difficult for most (for noobs part.), i personally find aim training as boring as fk. Also i play a game to learn in game - - though re guns, Rust is apalling hard to do so (i cannot stay on for hours to prevent offlines, constant).
What i call cheating (for me) re games is when i get stuck, watching a video for the solution to a puzzle. 😂
(Useless at Rust, but love it.)
@Magnus If it's a total noob, he will 100% activate aim assist too :) If it's a noob with esp only, he will spoil your day 9/10 times. Only a hardcore gamer finds this acceptable. I prefer not to give cheaters fun by playing with them, there are other games :d
@@gdgd5194 nah i actually agree 100% with what he said if your fighting chinese or russian cheaters for the most part you could outskill them
@@seal4444 In what area lol. If I only use aim assist, it means I am already better than you and I only need help to kill you 10/10 times inastead of 7/10. Most streamers use it, you can see it easily when watching their aim in slow motion. A good example is to google "Coma" clip from 5k euro event where he had to defend against several players to not lose their cards. If you think you can outskill a guy in a situation where FPS drops, then good luck living in delusions :D In case of a noob he will simply use no recoil and reduced aimcone and always have wall hacks. Good luck "outskilling" a guy who will always know where you come from and pre aim you. Blooprint uses that a lot in his solo videos.
The people that are blaming the recoil change as an excuse why they "started" cheating were scripting 100% before. This is such a poor excuse 💀💀💀
some of them probably just wanted to grief the game out of spite tbh
Keep the rust Docs up man!! Loved the Kinn one as well
Thanks Bap! Wanted to try something different with the content glad you enjoy it.
i sure do miss the old recoil.
New recoil sucks. I remember posting about it on the reddit for playrust at the time of the change and getting attacked by literally everyone on the "forum". To be honest, I deleted my threads because of the threats I was receiving from the redditers over me being passionate about the old recoil...
Sorry to hear that, yeah I don't agree with people trying to silence each others opinions. But that tends to happen more often then not.
somehow just found ur channel today and i can dig it.
but on another note, ur profile picture is GODTIER!!!! subbed af
Hey thanks man thats me in real life!
straight forward, accurate, reputable sources, good video overall and hopefully this makes it way to a fp dev recommended page
Very high quality documentary, nice!
Glad you enjoyed it!
I've never ever ever once felt the need to cheat. I'd rather lose 10,000 times than do it
after the recoil update i had guys who never cheated start cheating for fun friends i knew for years that despised cheaters the game does not feel rewarding anymore for playing
its a blessing and a curse that majority of cheaters live on the super comp clan servers, if you play those servers its awful but vanilla and more main scene severs suffer far less from cheating, and usually its quite obvious
it's always so strange to me when i see those accoutns that all look extremely identical and how often i come across them.
- the orange or grey rust icon pfp, or the glowing smiley face, or the dark blue one with the kid crying, or just the question mark
- the name is a really strange name - one i often remember is huhuhu or some letterr/numbers, or unpronouncable
- they all play EXTREMELY aggressively and confidently as if they could never get touched
and yet there are so many.. i mean it's so obvious and people on the servers act like it's just a normal thing. as if these players are legit
nice story telling crazy that the recoil update had a reverse effect on the community . I personally thought people would cheat less since it's so easy.
Thanks man, haha. Yeah I thought the same, it's crazy to think most people just raise the stakes for cheating.
Recoil is irrelevant when the main factor is to see enemy first ^^
I'm hoping AI cheat detection comes in and changes the game. I play on an Rustafied AU with a bunch of mates. We wonder how many people are using wall hacks or script toggling, cheating can be hard to detect.
Alot. I would say 1 out of 5 players in rust are cheaters. I Joined a few Rustoria groups. People talking about usingg or once using ESP like its a normal conversation and nothing is wrong with it...........Even OT has a hackers on their team
I say do it like CSGO , let the community help . After a certain amount of reports have a Certain players watch replays/clips and determine if the “suspect” was cheating. Obvs you’ll have multiple people decide each case to minimize innocent bans. Judges can be selected by skill level and or amount of hours played . Do this ONTOP of there current anti cheat system , I’m sure the community would love to help for free to get rid of cheater!!
After 15k Hours in the game I can tell you what Facepunch needs to this cheater epidemic that has been going on for years, is AI Based Anti-Cheat and. 0 tolerance for cheaters once you've been caught that account is permanently banned. You are not allowed to play the game again, ever. Yes they can get a new account, but once they are caught that account is gone for good, this should be enforced by Facepunch not by server owners. I will think this would drastically reduce the number of cheaters in the game.
but would also decrease the amount of account purchases hence making the game less money
@@mrotss I think this is a stupid mentality, I honestly believe if the game had no cheaters more people would buy It and play competitive.
@@mrotss Oh no! They won't get Dmitri's 200 Rubles! You realize they are paying pennies for these game keys, reselling them for $5, and making a huge profit while Facepunch gets almost nothing?
It won't affect any bottom line. They're just too busy having caviar licked off their toes after taking everyone's money for extremely overpriced skins and mtx.
Thinking that this problem can be solved by just wagging your finger at cheaters is hilariously naive
Yeah the culture around it used to be better but the genie is out of the bottle there is no going back
Even if it were possible to perge all the cheaters from your own clan (its not) just a handful of groups not cooperating would kill the whole movement
Good vid man. Enjoyed the watch :)
I started playing rust in 2014. Not counting legacy, this has been the height of cheating.
We started back in Rust Legacy, all admins had cheats, because it was the only way to watch over cheaters - fight fire with fire.
There weren't good mod plugins back then. I'm no longer running servers, so I don't know how it is now.
Of course, we could have cheats only if we were on active mod duty - not playing the game.
I played for 3k hours got bored and cheated and it became really addicting like seriously. Cheating is a really bad addiction that I have no idea how to explain. And I didn’t use a spoofer the first time I cheated so now I have an hardware ban and just wanna play rust legit again.
@@reley911 yea with a spoofer, if that spoofer gets detected then I’m banned again
and back in the day like 2015 i feel like you would never see anyone cheating in video games online or even talked about that much like youtube and google actually cared about keeping these listings down nowadays it just seems like every video with 15 views is a cheater at this point
Permaban everybody who plays with a cheater aswell. That would even make cheaters fear if somebody in the team uses cheaper, easy detectable cheats.
Content like this - you need a lot more subs... Great Video
Thanks man glad you enjoyed it. Will do!
I find it very weird people mostly cheat just to reactions out of people, thats like making a person lose their sanity.
I haven't played Rust in a lot of years because I just couldn't get anywhere. Even when I managed to build a starter base I would come online the next day and it was raided. I also lost most pvp encounters.
Good video... I contacted facepunch to complain about cheaters and the official reply was to go play a modded server with active admin... basically "yeah we know but we don't know how to fix it". New loot system will be the end of general servers too, no noobs to raid means no ez loot for clans, really not much point in playing now.
I always hate th2 "recoil update ruined rust" when it isn't even the only on they've done among the years.
i think one of the biggest issues with cheating in a game in rust is the servers, theres thousands of servers with different teams so theres always servers cheaters can join and it makes it difficult for admins to know if someones cheating or not. ive got friends who are banned from some servers by admins because they thought they were scripting, which i can guarantee they dont, they try making a ticket but alot of admins have massive egos and believe theyre always right so people just get perma banned from servers
There’s an ai being developed that can detect cheaters based on gameplay 100% of the time, this is the future of anti cheat
I chose option 3. I quit Rust. I really liked it at first. The competitiveness aspect drove me, game had huge potential, but it was unmanaged and now we're here. The only server I had fun was a Polish server who had mostly Poles and sometimes Chechs and Lithuanians (Russians banned day one war in Ukraine and cause they cheat like crazy).
Server was managed by a community, wasn't competitive-by-force on players, those who wanted to fight heavily build in heavy locations (snow, middle), those who wanted a "noob" experience could have seen their bases last thru the whole wipe. Toxicity was quickly cut down, noobs were not harassed and even there was a unspoken rule that noobs should be helped (for labor like sulfur or for laughs), could be trolled, like got their base raided, but with a note that if they want it all back, its gonna be 5k sulfur, etc. Server had a lot of very experienced players who apart of forming a community, didn't need or want to cheat and cause they had skill they caught cheaters quickly, staff was super quick to react. I learned the game there, really really liked it. And then I joined the public server. Oh my.
So, the future of Rust - if there is any - is within local communities. At some point, I'll forget about my previous experience and retry Rust. But the time is not here yet and will not be for many more years.
I agree 100%, really comes down to holding standards in the community, and not breaking them. I had a point about mentioning whitelist only communities, but didn't add it in. I assume though that will be the case if we continue in our current direction.
Option 2 is the most common.
I don't play Rust but I run a large Red Dead Online Crew, where people HAVE TO have a modder to kick and such other modders, and the whoke "cheating becomes acceptable" is the best description I could have of the situation it creates.
We have to CONSTANTLY be checking each other and calling each other out if we think each-other might have it toggled, ban, and police members CONSTANTLY. They have to register with me, personally, and agree to specific rules regarding mod menu usage ...
And WE STILL have issues where people will end up cheating and getting punished in-Crew for cheating outside of "Special Circumstances" (ie if an enemy posse is cheating, OUR modder's job is to distract them while the other people change sessions, or a Modder in RDO can pull the entire Posse into a private session, or Modders may spawn objects for "increasing the narrative experience of the Crew or the server" aka a carriage to offer people rides between towns).
Cheating is the new Hydra, and it's a nightmare situation for anyone. The only way people will stop cheating is if they are somehow branded in a way that follows them AND ONLY THEM from game to game to game.
Yeah Rust, had this methodology back in the day as well in 2016, but as younger players started coming and older players left, the fine line of what was okay and not, faded away. It's unfortunate, as I think it's going to be super hard to return to those standards.
@@JackShephardTV what's going to happen, eventually, is that AI will watch player behavior to determine if someone is using ESP or aimbot based on natural human behavior (ie walling players who have made no noise and aren't visible, running into structures that are empty without a care but slowly approaching buildings where there are enemies, etc) and ban them automatically. Mark my words.
The sad reality is that Facepunch makes money off of cheaters. It's up to the server owners to invest... and implement custom anti-cheats.
I bought a premium gaming laptop and every online game i can fathom I dont even want to play or purchase because of cheaters and hackers . Its Ridiculous
I think the old/new recoil argument doesn’t matter. Cheating is the issue. May as well make all guns zero recoil so non-cheaters are on even playing field aside from ESP.
Nah, recoil is for sure an arguement, I was there when the news dropped that recoil was being changed, mix of emotions, hoping it was some out of the blue wannabe April fools joke, and I remember VIVIDLY that EVERYONE was saying "hOpE iTs rAnDoMisEd To FiX sCriPtErS" and I as a fucking individual with coding experience and cheating experience in csgo from years ago knew that it won't fix jack, and if anything make it worse, if anything I didn't even think it was going to be as bad as it is right now, I far underestimated how much faith people will lose in facepunch as a result, including me. Still never cheated in rust specifically, but think about it weekly while facing cheaters that take days to even get banned on server, months for game bans to kick in, and pvp feeling like complete, puke dogwater not trash. This comes from some nobody top 2000 EU cs2 player, yes I've reformed and grinded. Why am I still typing? Idk, no one will read this, if you do, here have a cookie 🍪
You're really good at this mate. Excellent video. Bravo.
i started my rust journey in 2018 and old recoil def made it more boring and less challenging
There is no word in which cheating is a "competitive edge." Cheating just ruins the experience for people that are actually being competitive by someone that has given up and become too much of a pussy to compete.
The rich rat and the dead rat.
The problem is cheating has become so common, it’s no longer just really bad players obviously cheating. It’s now also good players who are highly competitive. They lose to a cheater enough times and decide to even the playing field adding their skill on top of the cheats to become competitive again. They also tend to be harder to catch because they understand the mechanics on a deeper level.
the song at the end 😫, it remembers me of good old days
This is why I love rust console , may be frowned upon but so pure and no hackers , the best in the server have skill, and skill only
I mostly play with the same friends together for 7k hours of rust.
The group got smaller and we do not have the edge against these big zergs but for me personally I feel better to know not having a cheater in my group.
Lately someone asked if a friend can join our group - so after some discussion we let him play with us. He was kinda bad but its okay for us - everybody needs to practice this game. When we got raided and only me and him were online (we were in a really bad situation) he got banned by anticheat telling me in discord it has something to do with a cracked CrosshairX software (blablablabla).
He came back with a new account and wanted an invite to the group - I reported his new account and banned him from discord.
I hope he is lonely and finally stops playing rust.
Stand up against cheaters and don´t let them take away Rust.
#BringBackTheOldRecoil
You need more subs - Awesome videos mate
Appreciate you man, I try my best. Glad you enjoy the content!
@@JackShephardTVcame back to rewatch this video as the cheating epidemic is so bad and the population on Rust is declining, wondering if you thought of revisiting this topic or doing a video on the declining populations on Rust servers
Any effort going towards circumventing cheating in one of the best games ever made gains you an instant sub in my book. Let's all try to do better and not encourage this behaviour that objectively destroys the game and the experience for everyone, because facepunch and server admins care more about a bit of extra dough than to maintain integrity. Let's put them to shame for their cringe and shameless behaviour.
This is why i like Single-Player and Local Co-Op games infinitely more than multiplayer especially high-stakes sweating.
Cheating and try-hards are the exact reason, despite having been gifted a copy of Rust, i will not touch it. I was already largely let down by Tarkov recently and have been an EOD backer since closed-beta. These types of games attract people who want to play seriously and for fun, but it also attracts dregs who ruin it for everyone.
I quit the game, cheating is too prominent, the game is unplayable at this point and as someone who only played solo the game was even more toxic and unplayable
I used to run The Chads and Espez/eZeZ with Sliced. We consistently kicked everyone from our groups who scripted or cheated. We lost several players we liked. We still constantly had people scripting trying to get into the clans, even though it was known we would kick and name and shame people who were. Rust has so many problems caused by community mentality. The community is never going to develop a better mentality about these problems. They are just too toxic.