There was like 20 different clips in this video where the opponent pressing F would mean certain death for Abrams. Also as of last patch his stun duration got reduced, so with debuff reducer you can guarantee a parry on him if he tries to heavy melee you after landing a shoulder charge.
@@sparklecandie4026 not realy. You can easily fake a punch and even if you get parried you are too tanky to die. Also you have tons of damage in close range.
@@MarcoStylealso debuff reducer works on his shoulder charge stun duration which allows you to parry him even if the abrams is running duration extender + superior duration.
So I watched this and no joke next Abrams game went 21-1. Doubled the networth of the most farmed player on their team. And got a triple kill solo in their base. Actually incredible guide, the early aggression from Monster rounds unlocks so much potential
Great video, i know it takes a crazy amount of work to make these, but i think if you could do a guide for every character youd have the best resourse on youtube, you make by far the best guides
Love this form of video! Don’t feel bad about going in depth, there are plenty of people already who will just do surface level anyways. Would enjoy seeing this for more characters
Awesome guide, loved how you talked about how each item can change the available playstyles. Felt okay on Abrams before but first match after felt so much more confident! Was maybe my best deadlock game yet!
I used to watch your TheDivision videos all the time, crazy to see you doing Deadlock content years later! Love the videos, happy to see you again, playing a game that I also play :)
Ah Abrams, my crutch pick for my early hours in Deadlock. He's just so great to play and is one of the best choices for non-aim oriented players. Thanks for this build, definitely feels like a refinement compared to popular ones :)
Great video! The build is explained so well, appreciate you describing why you pick items when you do. Im gonna try the parry check at the start of games and then die tho now lol
Hi Marco, can I suggest an editing addition. When you talk about an item. Take a screenshot of the description and leave it on screen for 10 seconds so we know which item you are talking about?
New patch I think made it so you don't get a confirmed melee after a charge on Abrams. I played against some bad Abrams and got free parries but I kind of think this is strangely a buff. Forcing people to panic and take a 50/50 means Abrams can now bait parry without doing anything. And if someone whiffs the parry they can't dash away fast and you then get like two free melees lol
Duration extender still makes it so the heavy melee goes through every single time. So unless they buy debuff reducer it still works very much the same.
For delaying your Heavy Melee by activating Siphon Life during it, you can actually cancel the Heavy Melee entirely. It's a bit buggy, but it works nicely for baiting parries out of people if you can get it down.
I've really gotten into Abrams and I gotta say, the amount of enemies that know how to parry is like 1/10 somehow. There are many games where in the late-game I become unstoppable because I can just non-stop punch every person I come across.
Hey Marco, big fan of your videos, you're one of the top content creators for deadlock, looking forward to see more guides from you. love the emphasis on the builds as well. How do you feel about Phantom Strike? tried it a few times lately and it was crazy good, guaranteed kill each time. and helps with enemies with mobility (obviously might not be best choice when losing). feels like a combination of slowing hex and warp stone. Also, what about Torment Pulse? been using the punchy mcpuncherson build and it feels super helpful especially for wave clear. Lastly, with Frenzy, I feel like it doesnt synergize well with your health regen, meaning you might not proc it many times. Not getting armor items will be tricky, as I'm always counting on them for survivability, but I could be overestimating them. also missed some specific collosus explanation i.e when to get, when to use etc. Will check out your guide but might have to make my own variation as there's no way I'm ready to part with melee charge :p Last question (sorry for the essay) - can light attacks be parried? seems like a potential play against parrying opponents either way (as it would be harder to parry than heavy melee)
Interesting that you made no mention of torment pulse? I have not really started my Abrams journey yet, but in the few games I did play it felt very impactful.
Great guide! I think that the Kinetic Dash setup is way above my pay grade skill wise. I'll adapt by replacing it with Melee Charge instead, then I should be good to go!
A little bit of practice is all you need, don't be discouraged. Kinetic Dash is such a great item on other heroes too so it'll be worth your time to get those dash-jump timings right. Plus the increased mobility feels so good. I buy KD on pretty much all heroes just because of that. Yes, I buy it on Bebop.
Question about punches: Do they work with bullet lifesteal? Punches are affected by bullet resistance after all, so one would expect the general damage type to be bullet
Interesting, you build abrams pretty different from alot of the community I typically build for spirit lifesteal and rush his 1 Popping that with infuser and healing booster You can regen your entire bar while in combat But i might just be in lower elo lol
I feel like the ability to just kill people with your gun is mroe useful than refilling your whole bar. Also I think it is fairly easy to play around the siphon life so you might not always get the value that you want with that.
Gonna quote Marco's response to other commenters who asked about torment pulse: @MarcoStyle said: "Just don't think it's worth it. I think torment is great on heroes that benefit from escalating exposure, but idk abrams is more of a gun damage type of character imo." He also said in another comment: "I don't feel like spirit items are that good on abrams and torment doesn't add that much damage imo."
I am playing Abrams and the amount of people who instantly go into parrying when they see me make me chuckle. You can parry my melee attacks but try and parry these bullets coming at you. Abrams gets really annoying and strong when you build his gun dmg to the skies, he has 2 stuns which is already annoying, but when his gun shoots like a bazooka in your face, just give up and go next lol
Hopefully he does, but you can keep this in mind: One point in every skill (preferably in order 3 > 2 > 1 > 4, same as unlock order) Max 2, then max 4, then max 3, and last max 1.
Can you elaborate on that multiplicative stacking on -bullet resist from Hunter's Aura and Bullet Resist Shredder? What are we multiplying here? I would have assumed 1.3 * 1.12, but that is definitely not it.
100 * 0,70 * 0,88 = 61,6 rounded to 62 in game. This means our bullet resist would be -38. Since the bullet resist values are negative we have to multiply with values below 1.
Just don't think it is worth it. I think torment is great on heroes that benifit from escalating exposure, but idk abrams is more of a gun damage type of character imo.
Hi, this is the "gordo bondiola" I'm hoping you calling him like that after reading this comment, I don't even know what bondiola means, but Abrams is sure a bondiola
You can't fool me, Brad Garlinghouse. Quit making useful build guides and go back to crypto pyramid schemes! On a serious note, this was a joy to watch. This was very informative about the kind of build you should keep in mind with this character. Along with building basics, you also show off other items in case things aren't going as typically as you'd like, make reasonable counterarguments about other less useful items, and even throw in useful mechanical understanding of abilities and counter plays that make anyone watching this guide come off with the knowledge necessary to both play with and against this hero. Back to silly, Division 2024 build guides when?
Hey there. About cosmic veil, I still don't quite get their veiling direction. It seemingly obscures outside to inside, but inside can look outside just fine. Then, what about the veils that separate lanes? Like the ones that sit on the Soul Urn path, or the one that connects outer Walker to inner Walker (are smokes from those gutters count as veils?).
if you go to the training map and take a look, you'll see that the "blind" side of the veil has completely greyed out colors while the "visible" side of it is less grey and has a rainbow sheen. also most of the time, the direction is "outside cannot see inside". that's easy to discern for veils in buildings but I get how it's confusing for urn areas. the urn is "outside" the veil, meaning for example if you're standing on the urn point to stop the urn carrier enemy, they will see you waiting for them but you won't see them coming from behind the veil. unfortunately I cannot recall the veils connecting outer and inner walker from memory so I cannot help with that right now. gutter smokes are not veils, they are just a vfx obstruction.
Gonna quote Marco's response to other commenters who asked about torment pulse: @MarcoStyle said: "Just don't think it's worth it. I think torment is great on heroes that benefit from escalating exposure, but idk abrams is more of a gun damage type of character imo." He also said in another comment: "I don't feel like spirit items are that good on abrams and torment doesn't add that much damage imo."
When I look at my endgame stats I always check the damage breakdown to see what was actually helping. When I go Torment Pulse it does add up over the course of the game, but I’m not sure how much of that was damage that actually led to a kill. On the other hand I think it’s really good for proccing spirit related items like bullet resist shredder. Might be too much of an investment though at 3k.
the video precisely showed and explained how it can be good. you can disagree with it being core but you can't say it's downright bad. could also depend on your playstyle.
Seeing you cream metro made the video 10/10 automatically
what is a cream metro
@@dyli3607 nothing, "cream" is the verb here, and "metro" is the deadlock streamer whose stream + facecam were shown in the video a few times
TWICE lmaoooo
watching this to learn what abrams does so I can learn to better counter him
healbane + decay are your friends when up against Abrams
@@MarcoStylehis greatest counter is pressing F
There was like 20 different clips in this video where the opponent pressing F would mean certain death for Abrams. Also as of last patch his stun duration got reduced, so with debuff reducer you can guarantee a parry on him if he tries to heavy melee you after landing a shoulder charge.
@@sparklecandie4026 not realy. You can easily fake a punch and even if you get parried you are too tanky to die. Also you have tons of damage in close range.
@@MarcoStylealso debuff reducer works on his shoulder charge stun duration which allows you to parry him even if the abrams is running duration extender + superior duration.
RRRRAAAAAAAA I LOVE PUNCHING!!! WHAT THE FUCK IS PRESSING F TO PARRY?!?!?!? 219,578,643,999 DEAD FROM PUNCHING!!!! RRAAAAAAA!!
I really hope Metro keeps playing so he can become a staple of your videos
Absolutely.
0:50 "Oh hey I remember an Abrams doing that punch around the corner trick, I wonder if.... Oh fuck me."
Hi mom. I'm on TV. xD
Lol
that one feint mahoraga did vs sukuna:
So I watched this and no joke next Abrams game went 21-1. Doubled the networth of the most farmed player on their team. And got a triple kill solo in their base.
Actually incredible guide, the early aggression from Monster rounds unlocks so much potential
a common theme with abrams i see, "solo in their base, punching around"
Great video, i know it takes a crazy amount of work to make these, but i think if you could do a guide for every character youd have the best resourse on youtube, you make by far the best guides
No Metro was hurt while doing the video 😂
The play at 24:46 single-handedly convinced me to get warp stone
"Oh no, the Abrams has 1000 hours on Mordhau!"
"Fuck."
I cant wait for the pocket guide 🙏
fr, pockets gameplay is so clean and i rly wanna get better at it
Love this form of video! Don’t feel bad about going in depth, there are plenty of people already who will just do surface level anyways. Would enjoy seeing this for more characters
14:55 Dynamo getting too excited about the gank Lmao
Ill take a 36 min detailed build vid over a 5-10 min build vid any day. The longer the better imo
Awesome guide, loved how you talked about how each item can change the available playstyles. Felt okay on Abrams before but first match after felt so much more confident! Was maybe my best deadlock game yet!
I used to watch your TheDivision videos all the time, crazy to see you doing Deadlock content years later! Love the videos, happy to see you again, playing a game that I also play :)
Marco doing what he does best: Making great guides!
As someone who has never played Abrams, this video was super clear and useful, thanks!
Ah Abrams, my crutch pick for my early hours in Deadlock. He's just so great to play and is one of the best choices for non-aim oriented players.
Thanks for this build, definitely feels like a refinement compared to popular ones :)
Thanks for all this info and the gameplay vid you dropped! So much great info!
That streamer you keep showing is the most rage-y overwatch streamer. He is the worst "pro" in his own words that I've ever seen.
came to learn how to counter abrams... left learning about items I never thought about... thats marco vids for you
Indeed the explanation for each item has general knowledge that can be applied to other heroes too. Marco is goated.
Look really forward to a grey talon guide; have been trying to learn their ins and outs but i feel like i never perform as well as i "should"
Great video! The build is explained so well, appreciate you describing why you pick items when you do. Im gonna try the parry check at the start of games and then die tho now lol
thank you for this guide. It may cost me all my friends to learn the blue man but it’s worth it
He’s just bullying that one twitch dude lmao
his reactions were just really funny, plus he said I have no friends, so now I get to post this guilt free.
@@MarcoStyle No friends means no one to think bad of you
Metro is a funny guy. He has played too much Overwatch as I have too.
Hi Marco, can I suggest an editing addition. When you talk about an item. Take a screenshot of the description and leave it on screen for 10 seconds so we know which item you are talking about?
yeah I can do that in the future.
New patch I think made it so you don't get a confirmed melee after a charge on Abrams.
I played against some bad Abrams and got free parries but I kind of think this is strangely a buff. Forcing people to panic and take a 50/50 means Abrams can now bait parry without doing anything. And if someone whiffs the parry they can't dash away fast and you then get like two free melees lol
Duration extender still makes it so the heavy melee goes through every single time. So unless they buy debuff reducer it still works very much the same.
welcome back brad garlinghouse 🔥🔥🔥
I just got into Deadlock 2 days ago... Looks like time to experiment with an unga-bunga pick
For delaying your Heavy Melee by activating Siphon Life during it, you can actually cancel the Heavy Melee entirely. It's a bit buggy, but it works nicely for baiting parries out of people if you can get it down.
Its here! Its finally here! The next Deadlock video!
Thanks a lot from Abram main.
I've really gotten into Abrams and I gotta say, the amount of enemies that know how to parry is like 1/10 somehow.
There are many games where in the late-game I become unstoppable because I can just non-stop punch every person I come across.
This is a great build but I feel like torment pulse and melee charge are must-haves for abrams personally
Great video! Thank you for this!
This was very useful for helping me to make a better abrams build
Hey Marco, big fan of your videos, you're one of the top content creators for deadlock, looking forward to see more guides from you. love the emphasis on the builds as well.
How do you feel about Phantom Strike? tried it a few times lately and it was crazy good, guaranteed kill each time. and helps with enemies with mobility (obviously might not be best choice when losing). feels like a combination of slowing hex and warp stone.
Also, what about Torment Pulse? been using the punchy mcpuncherson build and it feels super helpful especially for wave clear.
Lastly, with Frenzy, I feel like it doesnt synergize well with your health regen, meaning you might not proc it many times.
Not getting armor items will be tricky, as I'm always counting on them for survivability, but I could be overestimating them. also missed some specific collosus explanation i.e when to get, when to use etc.
Will check out your guide but might have to make my own variation as there's no way I'm ready to part with melee charge :p
Last question (sorry for the essay) - can light attacks be parried? seems like a potential play against parrying opponents either way (as it would be harder to parry than heavy melee)
Great guide. Please keep these coming 😊
Interesting that you made no mention of torment pulse? I have not really started my Abrams journey yet, but in the few games I did play it felt very impactful.
i did a range, the ice aoe and mystic slow build with abrams. It was rather fun. :D
Great guide! I think that the Kinetic Dash setup is way above my pay grade skill wise. I'll adapt by replacing it with Melee Charge instead, then I should be good to go!
A little bit of practice is all you need, don't be discouraged. Kinetic Dash is such a great item on other heroes too so it'll be worth your time to get those dash-jump timings right.
Plus the increased mobility feels so good. I buy KD on pretty much all heroes just because of that. Yes, I buy it on Bebop.
another metro cameo. love it.
Question about punches:
Do they work with bullet lifesteal?
Punches are affected by bullet resistance after all, so one would expect the general damage type to be bullet
can't wait for pocket guide
Interesting, you build abrams pretty different from alot of the community
I typically build for spirit lifesteal and rush his 1
Popping that with infuser and healing booster
You can regen your entire bar while in combat
But i might just be in lower elo lol
I feel like the ability to just kill people with your gun is mroe useful than refilling your whole bar. Also I think it is fairly easy to play around the siphon life so you might not always get the value that you want with that.
Thank you for the nice video
Thank You!
ugabuga
I think I'm gonna steal a bit of that build for shiv, it might just work
kinetic dash my beloved
0:35 I thought this was the game start and was like wtf XD
Cant wait to get a pc. My steam deck only runs this at 60fps and has bad drops.
Step 1: Play Big Blue Ape
Step 2: You already won
People say ambrams is a tank, he's a freight train that progressively becomes an armored train, becoming heavier and harder to stop.
What do you think of torment pulse on abrams? I've seen a lot of abrams, a few high MMR too, buy torment pulse as first 3000 item.
Gonna quote Marco's response to other commenters who asked about torment pulse:
@MarcoStyle said:
"Just don't think it's worth it. I think torment is great on heroes that benefit from escalating exposure, but idk abrams is more of a gun damage type of character imo."
He also said in another comment:
"I don't feel like spirit items are that good on abrams and torment doesn't add that much damage imo."
Thoughts on the new melee charge change that makes your heavy melee do 20% more dmg every 6 seconds?
still don't think it is worth taking over kinetic dash
*CONSECUTIVE NORMAL PUNCHES*
I am playing Abrams and the amount of people who instantly go into parrying when they see me make me chuckle. You can parry my melee attacks but try and parry these bullets coming at you. Abrams gets really annoying and strong when you build his gun dmg to the skies, he has 2 stuns which is already annoying, but when his gun shoots like a bazooka in your face, just give up and go next lol
Alright
Lets go
Big blue punchman best character
Do you think they will leave in his ult wall slide tech?
not a chance
@@MarcoStyle it seems like its already gone P_P
"SO LOW SKILL" while playing wraith is insane
I see what you mean but at least you should have decent aim to play her
LETS GO great video
when should i melee and when should i shoot
The standard combo is Charge into them - Charge heavy melee - then shoot (aim for head obviously)
Ooooh that ult tech is _mean_
Downright _naassty!_
Thank You!
could you do a viscous guide?
Great guide but can you please update your guide in the game so we can see what order we should take the ability points in.
Hopefully he does, but you can keep this in mind:
One point in every skill (preferably in order 3 > 2 > 1 > 4, same as unlock order)
Max 2, then max 4, then max 3, and last max 1.
Viscous next please!
Pocket next to
Weird, my Abrams has a mustache and no shotgun, at least my punch still kills.
Can you elaborate on that multiplicative stacking on -bullet resist from Hunter's Aura and Bullet Resist Shredder?
What are we multiplying here? I would have assumed 1.3 * 1.12, but that is definitely not it.
100 * 0,70 * 0,88 = 61,6 rounded to 62 in game. This means our bullet resist would be -38. Since the bullet resist values are negative we have to multiply with values below 1.
so next bebop sense he is next in pick position? i love bebop
If "they" are so "low skill", then what does that make you????
blue hellboy
We need MGE thing from TF2 but with ABRAMS.
What do you think about torment as an item? I grab this in all my abrams games.
Just don't think it is worth it. I think torment is great on heroes that benifit from escalating exposure, but idk abrams is more of a gun damage type of character imo.
Hope there isn't a good pocket on the other team should be the first thing.
Lash guide pls
Do pocket next.
A number of other builds include torment, any reason for not including it?
I don't feel like spirit items are that good on abrams and torment just doesn't add that much damage imo.
Hi, this is the "gordo bondiola" I'm hoping you calling him like that after reading this comment, I don't even know what bondiola means, but Abrams is sure a bondiola
even in another game we have clips of metro getting destroyed 🤣🤣
You can't fool me, Brad Garlinghouse. Quit making useful build guides and go back to crypto pyramid schemes!
On a serious note, this was a joy to watch. This was very informative about the kind of build you should keep in mind with this character. Along with building basics, you also show off other items in case things aren't going as typically as you'd like, make reasonable counterarguments about other less useful items, and even throw in useful mechanical understanding of abilities and counter plays that make anyone watching this guide come off with the knowledge necessary to both play with and against this hero.
Back to silly, Division 2024 build guides when?
I thought Torment Pulse is core item for Abrams ?
I see a build called "Marco Abrams updated" is that actually yours? its from someone else.
That is my build yes. Someone else copied it and reposted it I think but it is a perfect 1 to 1 so you can just use that.
cool
it's new york? i always thought it's new orlean
Mundo!
I really feel bad for that wraith player
don't. he's actually a toxic asshole rage baby.
Hey there. About cosmic veil, I still don't quite get their veiling direction. It seemingly obscures outside to inside, but inside can look outside just fine. Then, what about the veils that separate lanes? Like the ones that sit on the Soul Urn path, or the one that connects outer Walker to inner Walker (are smokes from those gutters count as veils?).
if you go to the training map and take a look, you'll see that the "blind" side of the veil has completely greyed out colors while the "visible" side of it is less grey and has a rainbow sheen. also most of the time, the direction is "outside cannot see inside".
that's easy to discern for veils in buildings but I get how it's confusing for urn areas. the urn is "outside" the veil, meaning for example if you're standing on the urn point to stop the urn carrier enemy, they will see you waiting for them but you won't see them coming from behind the veil.
unfortunately I cannot recall the veils connecting outer and inner walker from memory so I cannot help with that right now.
gutter smokes are not veils, they are just a vfx obstruction.
how do you see your match history?
click on your profile picture in the top right of the main menu
Torment Pulse?
Gonna quote Marco's response to other commenters who asked about torment pulse:
@MarcoStyle said:
"Just don't think it's worth it. I think torment is great on heroes that benefit from escalating exposure, but idk abrams is more of a gun damage type of character imo."
He also said in another comment:
"I don't feel like spirit items are that good on abrams and torment doesn't add that much damage imo."
@@Sepums thanks, pal
When I look at my endgame stats I always check the damage breakdown to see what was actually helping. When I go Torment Pulse it does add up over the course of the game, but I’m not sure how much of that was damage that actually led to a kill. On the other hand I think it’s really good for proccing spirit related items like bullet resist shredder. Might be too much of an investment though at 3k.
commenting for algo
citadel_crosshair_pip_gap -14 please use that to give yourself a normal Abrams reticle. lol
Marco wtf, all this time i thought its Macro - MacroStyle
not the first person to make that mistake
Oh ok, only 70, 45minute games.... what even is grass
doctor puncherman m.d.
Why is it always Metro 😭
monster rounds defo a bad item on abrams
the video precisely showed and explained how it can be good. you can disagree with it being core but you can't say it's downright bad. could also depend on your playstyle.
Haze guide in the future?
sry this was the worst build of 7 builds i played on abrams.....
you and Marcos rashford have similar logos lol