You're honestly severely underrated, you put weeks into recording a single video, and then you put days into editing that one video, even when you run into glitches and bugs and crashes you don't stop and give up like lots of other TH-camrs do you redo the whole process until you get it right, I honestly respect you so much This video is Ryan Reynolds approved
@@TheNeoGod-it's because right on top of the tack zone they get hit with more tacks at once. Instead of tacos just hitting the sides of Bloons they spawn inside so all the tacks hit
@@TheNeoGod- It's because when the tack shoots, the original hitbox for the projectiles starts at the very edge of the tack shooter. So basically, if the moab is on top of the tack shooter, all projectiles register a hit, whereas with larger maps, they won't be directly on top which means that not all tacks will hit. Same logic applies for blade mael but not inferno ring (IIRC)
17:10 like a cheerleader at a football party -neo 2024 When you did legend of the night you should have just used a super long map because he has ricochet
the reason so many people like the super brittle tower (top path ice monkey) is because its a very good support tower... it isnt meant to be played alone, but next to fast attacking towers it adds +4 to every instance of damage the bloons take... even from other towers... so the faster a tower attacks the more often it can use the +4 damage put that thing next to a tack zone and watch them anihilate everything that comes close to them... one of my favourite tactics to play this game ^^
Not even just that since it also removes camo and regen along with ice shards doing huge burst damage and letting everythingpop frozen bloons. Even just an ice shards with something that can pop frozen or getting embrittlement with anything can handle up to 50+ reliably. Ice shards spam is a very common race strategy I use to get top 10% or higher easily. It even melts moabs thanks to the embrittlement +1 and all the frozen bloons exploding under the moab with that +1dmg.
23:50 for this Tack Shooter you probably would have been better using a similar map as the glaive lord because most damage comes from the closer you are to the tower. 1:40:07 .... you need sleep lol did you try and Google the word "Pushing", and couldn't find it because you pronounce it "Pushin"? Lol
As a general rule of thumb when god-boosting, between damage and attack speed, it's always better to go for attack speed, when picking between multiple projectiles and anything else, always go for multiple projectiles, as for pierce, it more depends on the situation, but I would say attack speed over pierce if pierce is already somewhat decent, and pierce over damage if damage is already pretty decent and pretty much never go for extra range, as the god-boosting towers already add plenty of it. But of course, there are exceptions to all of these rules.
@@sebastiankalstrom237 but still the Pierce Is the most important thing of lord of the abyss, tentacles are just the extras, but yea popsidon needed walla
1:14:08 the Archmage is actually basically a 533. it grants the middlepath firebreath and bottom path intense magic and shimmer. For this reason middle path is wayyyyyyy better for it since it also gets the 3 times the amount of fireballs.
1:25:36 the legend of the night is attacking very quick however at 1:25:55 the legend of the night is seemingly attacking much slower although apparently its 500% or so faster attack speed, i don't know if its a visual thing but if i were to guess the speed increase isn't working, or i just don't know something.
There's actually a lower limit on speed (100 times a second iirc). So that said, speed upgrades for towers honestly wouldn't help much unless it's a tower that's naturally super slow, like Cripple Moab. This level of god boosting is already making almost projectile in the game fire at 100 times a second.
i love the content, i just wanted to summarize super brittle. its a primary monkey, so you can boost S. Brittle and tac zone simultaneously with a primary village. S Brittle makes everything it touches take bonus damage, so essentially, a dart monkey would go from doing 1 pop, to like 4 or 5 or wtv the exact stats are. S Brittle is purely support, when used in conjunction with tac shooters its really broken
When you’re using shrapnel on the sniper monkey, generally you would want it to be a straight line map so you maximize the pierce of the shrapnel itself, since it’s a cone from the bloom getting hit
1:14:05 fun fact about the arch made is that it gets shimmer and dragons breath, and canonically This is because he studies all types three types of wizard magic(this is also why wall of fire is the better cross path because it can already see camo)
Funfact, quite a few updates ago 502 was actually better than 520 as the pierce was very needed and the speed made it hit way better, with also the fire not really being much of a help as well
good video this looks like it took forever to make so respect for that 1 thing i noticed - i think the map for the very first dartmonkey the ultra jug could have been better - something cornfield stlye (like walles right next to the track) - so maybe something simular to the map for the crossbowmaster but with walls on either side - and than the ultra jug slightly angeld so the shoots bounce more
I have so many videos I need to watch, yet here I am committed to watching over 2 hours of this. And I regret nothing. Love this shit. Good videos man keep it up.
38:27 no. It only applies to the balloons behind it. Also for air burst, it was changed to split and hit the balloon it’s shooting at as well as the ones behind it. It wasn’t like that when the game first launched. 😊
I promise you my friend, if you added the super brittle ice monkey to say... the Crossbow Master's map, had them both god-boosted, and then compared to the crossbow master without the super brittle, it would be easily 100+ round difference. Super Brittle is a full support tower. It's damage isn't the point. It makes other towers deal double damage.
Just finished the vid, sometimes I do get a tiny bit annoyed with some gameplay decisions, but overall you make my favorite BTD6 videos. I really appreciate the time and effort you put into these and hope you continue to make them!
I always appreciate how Neo makes these videos so entertaining. He could’ve just done jump cuts to each attempt while overlaying some basic ass music, but no, he makes new maps and has funny commentary
For middle and bottom tack you should've slightly shrunk the circle and put them right next to the track somewhere. That way when the moabs are in that area they're hit by every single tack that's firing. With the tack in the middle you waste a lot of power.
7:08 that reminds me of when uh yeah described that controls in enchanted portals: “the jump feels like shit, that dash feels likes shit, everything feels like shit”
Yeah, you do what you want! We’re all here to have fun, if some isn’t having fun then they’re watching the wrong video. (Also I think music from the game Sea of Stars would work well with the content. Just a suggestion, it’s your video so you do what you want.)
You probably know this, but the spirit of the forest's vines do more damage the closer they are to the tower. So, by having it in the center of the huge map, it didn't spawn the most damaging vines bc it was too far away. I don't know if that would change anything tho.
For the Spirit of the Forest, the vines unfortunately do not stack in effect, bloons will only take damage from 1 layer no matter how much the track loops
For elite defender should try actually having ezili so you can tech bot her totem. I know gold village has it but you dont lose hp from that and elite defender gets 4x attack speed when you lose hp.
The glue gunner could arguably be even better if you allowed the use of the bottom path mermonkey where you can place the shell anywhere (preventing it from attacking directly) as it would burn through the DoT immediately and then allow the gunner to glue them again.
@ Yeah, the symphonic resonance or whatever it’s called causes the full DoT to apply to the bloon at once instead of taking the time, which also removes the DoT status, allowing it to be reapplied. It also of course extends the time they’re on the track for. Only downside is that I BELIEVE the credit for the pops goes to the mermonkey, so if you don’t want to allow it because of that alone, it’s fair enough.
For the Archmage it gets shimmer and dragon's breath (a DIFFERENT fire attack than the x1x fireball, even for the x3x wizard it does have 2 fire attacks but the dragon's breath is so much faster maybe we dont notice). If you go 520 it also gets a more powerful fireball plus it has shimmer so it can decamo. But the 502 crosspath does make its bolts stronger.
I think for the middle path mortar, the burnt stuff/ bottom crosspath is better as of a recent update im curious how much better it would do, AHHHH ALSO I FORGOT THANK YOU I lOOOOOVVVEEE These long form vids and it was so worth the wait, you have been doing amazing and I like the pacing of the vids!!!!!!
You put so much effort in this, it's 2 hours just to watch the video, i can barely imagine how many hours was to make every single map and monkey, then edit the whole video I need to see the paragon version too
If you keep doing these, you should add a 1-5-0 glue gunner, because its ability makes the bloons take extra damage, which also means it works for paragons
It’s always so interesting to see how different someone who is bad at the game feels about tfives. Crossbow master is generally bad because of its low potential and super brittle is generally good because of its ability to bring out the potential of other towers. But new/bad players don’t really think in that way
I remember you talking about having bitrate problems (havent watched this video yet) If you still are, you could try recording in 1440p which from checking the youtube page for it would double your bitrate and also increase quality for people with 1440p monitors.
Yeah i’ve thought about doing that maybe i’ll try it out, I fixed my bitrate for the most part when it comes to recording, it’s just the video compression that fucks me over. For this video specifically I exported it as a .mov instead of an mp4 and I think it came out cleaner. A lot of the problem is on youtube’s side with compression
Hey neo for glue you should try doing bloon solver with a couple bottom path mermonkeys around. Its technically cheating since they do some damage but would be nore interesting. The bottom path mermonkey can instantly activate any DoT on a bloon so itll make the bloon solver do its full damage in a second and be able to shoot again. That way he can keep shooting and kill stuff.
In general, the best crosspath for perma charge is glaives instead of red hot rangs because the extra pierce from the glaives is worth more than +1 damage
I feel like something is off with the golden village, because I tested myself and legend of the night beat round 200 easily with just 10x ultraboost, TSG buffs, homeland, and permabrew on logs. Idk what the issue is, but the reason the legend of the night and anti bloon didn’t get very far is because of an issue with the mod
The tack zone might get farther if the track loops super close to it; all projectiles will hit every bloon at the same time because all its tack spawn locations will overlap with any BADs in the loop.
Large caliber wasn't the best crosspath for the Elite Sniper; faster firing is more impactful due to the large amounts of flat damage bonus granted by the buffs.
When making walls for ultra jug maps, the balls will bounce on the no projectile areas, so if you combine it with the curved hedges and stuff it will still look nice and usually be perfect
Just found this channel yesterday, and bro you’re a real one. All it took to get me subscribed was a clash royale reference and a jpg of ruby from $B and I knew you were someone I’d smoke a j with 🤙🏻😂 Edit: spookie da scary reference is fucking goated
Great video! Could you please check how far god boosted T5s filling the whole custom maps can hold? I think your GPU can become the next viable cold fusion reactor if we pick the appropriate BTD6 towers!
Ngl, I'd like mirror park even just as a normal map instead of a perfect tower map. Just remove most of the loops, maybe only 2 or 3 at most. Could even make bloons come from both sides to add to the chaos and "mirror" element of it
Im not sure if anyones said this yet but i think you can set the winning/ max round to something stupid like 300 so you can get into freeplay territory easier
For most of the towers it's whatever if it's not the mostoptimal map/placement, but the Lord of the Abyss wasn't even able to use its main attack, the 8 radial tentacles. Definitely would have been better as an oval or circle
idk why but i find you a lot less annoying than most BTD6 content creators, good job accomplishing that with being yourself man you've earned a sub outta me
You're honestly severely underrated, you put weeks into recording a single video, and then you put days into editing that one video, even when you run into glitches and bugs and crashes you don't stop and give up like lots of other TH-camrs do you redo the whole process until you get it right, I honestly respect you so much
This video is Ryan Reynolds approved
RYAN REYNOLDS IM A HUGE FAN THANK YOU
@@TheNeoGod-u really made it in life
Is bro really Ryan Reynolds?
@@VeryMonkelol No
@@grimm7181 what do you mean? of course that's Ryan Reynolds.
THIS is what took so long then.
Well impressive tho
@@jijsjab1234 very impressive, I wouldn’t be that patient
We have to give a like and sub for the dedication also with all the edits😂
Most of the tack zones damage is right on top of it, so you'd need to make the track much closer to the tower and more tacks would hit.
thank you so much!! that’s good to know, I thought if the projectiles had infinite range it would actually register them, why does it do that?
@@TheNeoGod- I don't know why that happens. I just know it does.
@@dragonclaw4159second acc here, yeah that’s surprising to me I never knew that, thank you for the info and donation :)
@@TheNeoGod-it's because right on top of the tack zone they get hit with more tacks at once. Instead of tacos just hitting the sides of Bloons they spawn inside so all the tacks hit
@@TheNeoGod- It's because when the tack shoots, the original hitbox for the projectiles starts at the very edge of the tack shooter. So basically, if the moab is on top of the tack shooter, all projectiles register a hit, whereas with larger maps, they won't be directly on top which means that not all tacks will hit.
Same logic applies for blade mael but not inferno ring (IIRC)
17:10 like a cheerleader at a football party -neo 2024
When you did legend of the night you should have just used a super long map because he has ricochet
the reason so many people like the super brittle tower (top path ice monkey) is because its a very good support tower... it isnt meant to be played alone, but next to fast attacking towers
it adds +4 to every instance of damage the bloons take... even from other towers... so the faster a tower attacks the more often it can use the +4 damage
put that thing next to a tack zone and watch them anihilate everything that comes close to them... one of my favourite tactics to play this game ^^
Not even just that since it also removes camo and regen along with ice shards doing huge burst damage and letting everythingpop frozen bloons. Even just an ice shards with something that can pop frozen or getting embrittlement with anything can handle up to 50+ reliably. Ice shards spam is a very common race strategy I use to get top 10% or higher easily. It even melts moabs thanks to the embrittlement +1 and all the frozen bloons exploding under the moab with that +1dmg.
Time Laps
0:06 Ultra-Juggernaut
5:02 Plasma monkey fan club
6:19 Crossbow Master
8:41 Glaive Lord
10:19 Perma Charge
12:07 MOAB Domination
14:04 Bloon Crush
15:54 MOAB Eliminator
16:56 Bomb Blitz
19:52 Inferno Ring
23:37 Super Maelstorm
25:05 Tack Zone
27:02 Super Brittle
29:22 Absolute Zero
30:51 Icicle Impail
31:47 Bloon Solver
32:52 Glue Storm
33:36 Super Glue
34:32 Cripple MOAB
35:37 Elite Sniper
36:37 Elite Defender
38:53 Big Energy man
41:41 Pre-Emptive Strike
42:25 Sub Commander
43:46 Carrier Flying ship
46:55 Pirate Lord
48:42 Trade Impire
50:40 Neo's words
50:47 Sky Shredder
53:37 Spoky
53:42 Tsar Bomba
55:13 ISAB
56:23 Apache Prime
57:14 Speciel Popperation
58:49 Commanche Commander
1:00:01 Smallest One
1:02:28 Pop and awe
1:04:39 Blooncineration
1:07:28 Ray of Doom
1:09:25 M.A.D
1:10:45 Bloon Exclution Zone
1:11:01 spooky da scary 2
1:12:57 Archmage
1:14:47 Wizard Lord Pheonix
1:17:19 Prince of Darkness
1:19:11 VTSG
1:22:31 Bloon Hater
1:24:31 Batman
1:27:40 Grandmaster Ninja
1:31:23 Grand Sabotour
1:32:46 The Terrorist
1:34:06 Poor guy😢
1:35:54 Total Transformation
1:37:22 B.M.A
1:38:20 Super Storm
1:41:34 Spirit of the Forest
1:45:37 Avatar of Wraf
1:46:48 Lord of the Abyss
1:49:13 Popseidon
1:50:17 Final Hermonic
1:52:14 Banana Central
1:54:46 Monkey Nomics
1:55:36 Monkey Wall-Street
1:56:16 Primary Expertise
1:58:02 Ceintry Champion
2:00:43 Ultra Boost
2:01:49 XXXL Tentosuim?
2:03:12 Megaladon
2:05:47 Giga
2:07:05 Useless Bird
2:08:16 Perma Spike
2:11:30 Carpet of Spikes
2:12:50 Super Mines🔥🔥🔥
23:50 for this Tack Shooter you probably would have been better using a similar map as the glaive lord because most damage comes from the closer you are to the tower.
1:40:07 .... you need sleep lol did you try and Google the word "Pushing", and couldn't find it because you pronounce it "Pushin"? Lol
Bro hast No live 💀
@@konradbracke8879that’s mean :(
@@Bek31415can I eat some?
@@Chantell-d2y💀 wtf are you on?
As a general rule of thumb when god-boosting, between damage and attack speed, it's always better to go for attack speed, when picking between multiple projectiles and anything else, always go for multiple projectiles, as for pierce, it more depends on the situation, but I would say attack speed over pierce if pierce is already somewhat decent, and pierce over damage if damage is already pretty decent and pretty much never go for extra range, as the god-boosting towers already add plenty of it. But of course, there are exceptions to all of these rules.
dart monkey - 0:00
boomerang - 8:41
bomb shooter - 14:04
tack shooter - 19:51
ice monkey - 27:02
glue gunner - 31:47
sniper - 34:32
submarine - 38:51
buccaneer - 43:45
ace - 50:48
heli pilot - 56:21
mortar - 1:00:01
dartling gunner - 1:07:28
wizard - 1:12:56
super monkey - 1:19:11
ninja - 1:27:39
alchemist - 1:34:04
druid - 1:38:20
mermonkey - 1:46:47
banana farm - 1:52:13
village - 1:56:14
engineer - 1:58:01
beast handler - 2:03:12
spike factory - 2:08:15
FINAL RESULTS (TOP 10) - 2:14:40
Bruh I had more information(I'm not hating just saying)
@@Bek31415i’ll pin yours instead, this is my second account
@@TheNeoGod- Damm ty. I never thought this would happen
nah thank you i appreciate the individual tower stamps I was too lazy to do that🤣
@@cacsactusI don't think you need to do these time laps. Psycho's like me always there to write the timelaps.
1:47:02 THE LORD OF THE ABYSS ATTACKS WITH HIS TENTACLES!!!!!!!!!!!!!!!
and popseidon should have walls for the wave split
attacks with his tentacles meaning that it would do best in the middle of a circle because each tentacle is like within a 15 degree range or smthn
@@sebastiankalstrom237 but still the Pierce Is the most important thing of lord of the abyss, tentacles are just the extras, but yea popsidon needed walla
@@D4rkCraft654 fair point
and also he forgot about ecosens
@@toniemojekonto3956 yeah
Man dude honestly you’re really good at designing maps. I really liked all the maps you made.
thank you :)
Real
Thank you TheNeoGod for reminding us to blink every 2-3 minutes
the blink effect is so funny
i cant wait for a mod that lets bloons run on more than one core so you dont have to wait 5 hours for one round
Multiple instances of lategame bloons is probably on the same level on games that are barely disguised bitcoin miners…
That would be really nice, the lag gets really hard to deal with lol
Yeah rocking a 7800x3d and the game still struggling really sucks man
Is that a Masamune pfp
@@sacredblader4424 yeah i was watching ts and paused and I had to screenshot
For the lord of the abyss a circle is way better because the tentacles are like a tack shooter and their damage is way better than the normal attack
@@jonesdererste8658 sorry i’ve used that thing like 2 times I just assumed straight was better bc of the projectiles
1:14:08 the Archmage is actually basically a 533. it grants the middlepath firebreath and bottom path intense magic and shimmer. For this reason middle path is wayyyyyyy better for it since it also gets the 3 times the amount of fireballs.
Also, that line "We can't continue to be reused, like a cheerleader at a football party."
I'm just done..... that was hilarious
1:25:36 the legend of the night is attacking very quick however at 1:25:55 the legend of the night is seemingly attacking much slower although apparently its 500% or so faster attack speed, i don't know if its a visual thing but if i were to guess the speed increase isn't working, or i just don't know something.
There's actually a lower limit on speed (100 times a second iirc).
So that said, speed upgrades for towers honestly wouldn't help much unless it's a tower that's naturally super slow, like Cripple Moab. This level of god boosting is already making almost projectile in the game fire at 100 times a second.
What was your favorite map?
Monke buceneer
Your the real goat
All of them
i didnt finish it yet but i know for a fact its gonna be 5-0-0 boomerang
@@TheNeoGod- the fake o-block
Wow, so many of these maps actually look really good. My favorite one is the christmas oval, definitely looked the best out of them all
i love the content, i just wanted to summarize super brittle.
its a primary monkey, so you can boost S. Brittle and tac zone simultaneously with a primary village.
S Brittle makes everything it touches take bonus damage, so essentially, a dart monkey would go from doing 1 pop, to like 4 or 5 or wtv the exact stats are.
S Brittle is purely support, when used in conjunction with tac shooters its really broken
The reason the wizard lord pheonix lagged so much is due to the huge amounts of wall of fire it put down
YOU NEVER GOD BOOSTED THE M.A.D. !!!!
Wdym
if you look he never put the golden village down to boost the M.A.D. 1:09:55
@@nevinhurst1871 oh shit I just realized
i’m honestly impressed with how far it made it without the village 🤣
@nevinhurst1871 yeah same
In my opinion, you spend so much time for a video than any other BTD content creator. Keep up the good work!
Your videos are perfect for putting on the tv while I'm doing stuff around the house. Great video as always!
When you’re using shrapnel on the sniper monkey, generally you would want it to be a straight line map so you maximize the pierce of the shrapnel itself, since it’s a cone from the bloom getting hit
Moab Dom is always sooooo satisfying to watch. The bloons travelling backwards is pretty fun to watch everytime
1:14:05 fun fact about the arch made is that it gets shimmer and dragons breath, and canonically This is because he studies all types three types of wizard magic(this is also why wall of fire is the better cross path because it can already see camo)
Funfact, quite a few updates ago 502 was actually better than 520 as the pierce was very needed and the speed made it hit way better, with also the fire not really being much of a help as well
Love the vids man!! Thanks for all the effort!
31:47 that one was weak, you can do better than that 😂
good video
this looks like it took forever to make so respect for that
1 thing i noticed - i think the map for the very first dartmonkey the ultra jug could have been better - something cornfield stlye (like walles right next to the track) - so maybe something simular to the map for the crossbowmaster but with walls on either side - and than the ultra jug slightly angeld so the shoots bounce more
I have so many videos I need to watch, yet here I am committed to watching over 2 hours of this. And I regret nothing. Love this shit. Good videos man keep it up.
Also you should start doing guesses of what round you get to, and see how many you can get right or how close. Idk would be fun
38:27 no. It only applies to the balloons behind it.
Also for air burst, it was changed to split and hit the balloon it’s shooting at as well as the ones behind it. It wasn’t like that when the game first launched. 😊
I promise you my friend, if you added the super brittle ice monkey to say... the Crossbow Master's map, had them both god-boosted, and then compared to the crossbow master without the super brittle, it would be easily 100+ round difference.
Super Brittle is a full support tower. It's damage isn't the point. It makes other towers deal double damage.
17:12 is wild
Now do it with god boosted 5-5-5s
that would probably break his game at least 10 times
@@MrMinusYT for every tower
his pc would die
GOD BOOSTED 5-5-5 SOACTORY YEAH BAB- NeoGod's PC explodes so hard the entire Earth explodes along with it.
he already did god boosted 5-5-5s, it’s from 5 months ago
Just finished the vid, sometimes I do get a tiny bit annoyed with some gameplay decisions, but overall you make my favorite BTD6 videos. I really appreciate the time and effort you put into these and hope you continue to make them!
I always appreciate how Neo makes these videos so entertaining. He could’ve just done jump cuts to each attempt while overlaying some basic ass music, but no, he makes new maps and has funny commentary
“Even the best pee comes with a little poo.” - TheNeoGod 2024 2:06:34
For middle and bottom tack you should've slightly shrunk the circle and put them right next to the track somewhere. That way when the moabs are in that area they're hit by every single tack that's firing. With the tack in the middle you waste a lot of power.
This guy fr put lord of the abyss on the straight line map 💀
Never woulda thought I’d see 2 Beast Handlers in the Top 5 wtfff
love your hardwork man, keep it up
I just found this channel and ive been binge watching all the video. This is really entertaing for a 2 hour video of btd6
I feel you on that commentary. Once the grind hits mega brainrot levels it can take over a dozen tries to get a basic sentence out
7:08 that reminds me of when uh yeah described that controls in enchanted portals: “the jump feels like shit, that dash feels likes shit, everything feels like shit”
Yeah, you do what you want! We’re all here to have fun, if some isn’t having fun then they’re watching the wrong video. (Also I think music from the game Sea of Stars would work well with the content. Just a suggestion, it’s your video so you do what you want.)
These vids are actually the only things that got me through some really tough times
You probably know this, but the spirit of the forest's vines do more damage the closer they are to the tower. So, by having it in the center of the huge map, it didn't spawn the most damaging vines bc it was too far away. I don't know if that would change anything tho.
holy...
moly
or cow
or shortcat
Or brawl stars
Whats the background music you use at 20:51 , just asking
Also you have really good dedication to make all of this
For the Spirit of the Forest, the vines unfortunately do not stack in effect, bloons will only take damage from 1 layer no matter how much the track loops
that makes sense damn :(
For elite defender should try actually having ezili so you can tech bot her totem. I know gold village has it but you dont lose hp from that and elite defender gets 4x attack speed when you lose hp.
The glue gunner could arguably be even better if you allowed the use of the bottom path mermonkey where you can place the shell anywhere (preventing it from attacking directly) as it would burn through the DoT immediately and then allow the gunner to glue them again.
i didn’t even know that was a thing tbh
@ Yeah, the symphonic resonance or whatever it’s called causes the full DoT to apply to the bloon at once instead of taking the time, which also removes the DoT status, allowing it to be reapplied. It also of course extends the time they’re on the track for. Only downside is that I BELIEVE the credit for the pops goes to the mermonkey, so if you don’t want to allow it because of that alone, it’s fair enough.
I guess it'd help for other dot towers too like glaive lord, blooncineration and wizard and maybe ray of doom
@@edgarsapsitis6925 ray of doom only has one damage of DoT tho 💀
@cringelord7776 yeah mb wasn't sure anymore, i forgot if it ticks more than once
One of the best, most time spent video. I love it ❤
Oooh, this is gonna be a hell of a video
For the Archmage it gets shimmer and dragon's breath (a DIFFERENT fire attack than the x1x fireball, even for the x3x wizard it does have 2 fire attacks but the dragon's breath is so much faster maybe we dont notice). If you go 520 it also gets a more powerful fireball plus it has shimmer so it can decamo. But the 502 crosspath does make its bolts stronger.
I think for the middle path mortar, the burnt stuff/ bottom crosspath is better as of a recent update im curious how much better it would do, AHHHH ALSO I FORGOT THANK YOU I lOOOOOVVVEEE These long form vids and it was so worth the wait, you have been doing amazing and I like the pacing of the vids!!!!!!
You put so much effort in this, it's 2 hours just to watch the video, i can barely imagine how many hours was to make every single map and monkey, then edit the whole video
I need to see the paragon version too
Thanks for the banger vid as always neo 🔥
The super brittle is good as a support monkey, because it makes the bloons take extra damage from other attacks
your dedication in the videos are brutal
TheNeoGod for president 🎉
If you keep doing these, you should add a 1-5-0 glue gunner, because its ability makes the bloons take extra damage, which also means it works for paragons
Great freakin video man
You did the sentry engineer dirty! He deserves way better!
Being worse than the bird beast handler is quite disgusting :(
Actually best Btd6 youtuber no cap
59:35 look at this little fella headbanging to the music
Love your videos bro, keep up the good work!
1:14:30
The archmage gets the T3s from the other two paths.
Shimmer and D-breath
NEO!!! 🎉🎉 W TH-camr
It’s always so interesting to see how different someone who is bad at the game feels about tfives. Crossbow master is generally bad because of its low potential and super brittle is generally good because of its ability to bring out the potential of other towers. But new/bad players don’t really think in that way
I’d love to see you take the Top 3 and see how far the 3 could get and then the worst 3 excluding support towers
For glace lord. I think the largest Lengh oval, but a thin as possible with the lord in-between the 2 tracks would have been better.
I remember you talking about having bitrate problems (havent watched this video yet)
If you still are, you could try recording in 1440p which from checking the youtube page for it would double your bitrate and also increase quality for people with 1440p monitors.
Yeah i’ve thought about doing that maybe i’ll try it out, I fixed my bitrate for the most part when it comes to recording, it’s just the video compression that fucks me over. For this video specifically I exported it as a .mov instead of an mp4 and I think it came out cleaner. A lot of the problem is on youtube’s side with compression
@@cacsactus Yea i havent noticed any problems with it recently, just wanted to give some tips if it did pop up again!
Hey neo for glue you should try doing bloon solver with a couple bottom path mermonkeys around. Its technically cheating since they do some damage but would be nore interesting. The bottom path mermonkey can instantly activate any DoT on a bloon so itll make the bloon solver do its full damage in a second and be able to shoot again. That way he can keep shooting and kill stuff.
neo cookin with gas on all these maps dawg, these maps are FIRE
VTSG could get even better if you put it on water because of carrier flagship buff
Never thought I’d see a Glue Gunner mimicking a BayBlade
In general, the best crosspath for perma charge is glaives instead of red hot rangs because the extra pierce from the glaives is worth more than +1 damage
8:50 you know what else is massive
Low taper fade
You could've used striker Jones' ability for the mortar where it can target the bloons by itself so you could've made a longer map for them
I feel like something is off with the golden village, because I tested myself and legend of the night beat round 200 easily with just 10x ultraboost, TSG buffs, homeland, and permabrew on logs. Idk what the issue is, but the reason the legend of the night and anti bloon didn’t get very far is because of an issue with the mod
that would definitely make sense it’s usually so good
The tack zone might get farther if the track loops super close to it; all projectiles will hit every bloon at the same time because all its tack spawn locations will overlap with any BADs in the loop.
Large caliber wasn't the best crosspath for the Elite Sniper; faster firing is more impactful due to the large amounts of flat damage bonus granted by the buffs.
I notice you placed call to arms in the bottom right corner of the screen. Doesn't call to arms only affect monkeys in range?
When making walls for ultra jug maps, the balls will bounce on the no projectile areas, so if you combine it with the curved hedges and stuff it will still look nice and usually be perfect
good to know thank you
Just found this channel yesterday, and bro you’re a real one. All it took to get me subscribed was a clash royale reference and a jpg of ruby from $B and I knew you were someone I’d smoke a j with 🤙🏻😂
Edit: spookie da scary reference is fucking goated
hell yeah bro i appreciate it🙏🙏
Great video! Could you please check how far god boosted T5s filling the whole custom maps can hold?
I think your GPU can become the next viable cold fusion reactor if we pick the appropriate BTD6 towers!
I love how it casually blinks every now and then ngl
Ok idk if someone already said that but the legend of the night's projectiles bounce
Ngl, I'd like mirror park even just as a normal map instead of a perfect tower map. Just remove most of the loops, maybe only 2 or 3 at most. Could even make bloons come from both sides to add to the chaos and "mirror" element of it
TheNeoGod when towers that make other towers do more damage don't do massive damage themselves; 😱😱🙀😨😨😨🙀🙀😱😱😱😱
Love your videos NeoGod
thank you
Im not sure if anyones said this yet but i think you can set the winning/ max round to something stupid like 300 so you can get into freeplay territory easier
a god boost video either makes you bust in satisfaction or lag your balls off, there is no in between.
For most of the towers it's whatever if it's not the mostoptimal map/placement, but the Lord of the Abyss wasn't even able to use its main attack, the 8 radial tentacles. Definitely would have been better as an oval or circle
I give you a like and i did sub just because you really deserve it bro❤ nice work
Huge appreciation for the amount of time and effort this took
Another two hours of pure under rated content that ima rewatch till the next one drops
Ok so for popseidon you should of done the ultra jugg map because the ability projectile bounce
idk why but i find you a lot less annoying than most BTD6 content creators, good job accomplishing that with being yourself man
you've earned a sub outta me
I can see the 5-5-5 perfect maps making the next vid 10hrs lol
I named my tack shooter "water hydrant" for top path and I think that's kinda funny