@@Gambit-YT once I spent 4 days on a single simple game on Gamemaker using GML Code. After 4 days it was complete. Flappy Bird but it had a storyline and 50 bugs
@@P_I_G_G_A there is no limit to how many zero you can put in any number, you can put 10 zeros, or an infinite amount, after trying some trick with fractions I do prefer taht it would go to infinity
@@P_I_G_G_A This is going to be really nerdy but.... As you divide anything by numbers increasingly closer to zero, your result will go up exponentially. For example 1/0.1 = 10, 1/0.01 = 100, 1/1.001 = 1000, so on. So dividing by zero will give you infinity.
3:57 The fact that the blocks up there are either x0 or ÷1 is so funny, because the x0 is bad but it has a blue colour and the ÷1 is good but it has the red colour
This is a really cool video. I do a lot of C# in React and Next.js so the code wasn't to confusing but when you were busting out the game design part I was genuinely confused lol. Awesome video
IMO good idea is to make score based on time, and have not only limit to have minimal but also max ball You can have before losing. That way both red and blue gates have a purpose
well it doesnt had a end screen. i just wanna suggest that in start you can give a stage mission like "it have at least 15 boba" and in end a womens hand comes and pick the cup if cup boba= 1k inital boba then customer too much happy else customer sad low ratings. well you can also add coloring to cp as well. just an idea for next updates
How'd bro make every supercell game that quick- (The joke is that supercell has no ads and makes all of their buyables in their games super overpowered, so it's basically a pay to win game no matter what)
Make a game with achievements of watching as many ads and it’s only like a list of ads with a counter and maybe like a theme thing where when you watch an ad you get a coin, enough coins and you get a theme
you actually can change a meshes colour in the code. you just need to give it a material in the _ready() function first so it is unique func _ready(): $MeshInstance3D.material_override = StandardMaterial3D.new() then set it to any colour you want func whatever(): $MeshInstance3D.material_override.albedo_color = Color(0,0,255)
2:23 I have done it quite easily on my own, I'm confused Unless I'm not understanding correctly, it's just as easy as just switching the material's albedo color via code At least, I've done so in godot 4.x
I spent so long trying to find a way and couldn’t get an answer😭 it’s probably very simple I just couldn’t figure out the path to the materials albedo color lol
@@Gambit-YT The official godot documentation is your best friend :3 I usually just Google it but I believe you can access it directly in the editor (not so sure tho) Unless you're using a custom shader, you can find most properties under the "BaseMaterial3D" and "MeshInstance3D" classes Anywho, keep up the good work and happy coding!
So, if he didn’t name it billy he would say “this is how 2 balls interacted with each other”… (Ty for pin and heart I also subbed!)
Lol
not enough replies...
@DavidIsFrenchGD 💀
@DavidIsFrenchGDcheck mii out channel: submission plaza
@@Gambit-YTagagagagag
"this has taken 49 minutes", 20 seconds of debugging later: "So far it's about 3 hours".
Typical gamedev experience
@@Gambit-YTI’m worried for my future now 😟
@@JuicyBurger29 3 hours is nothing compared to what I’ve done before 😂
@@JuicyBurger29 You’ll have worse don’t worry, it feels amazing once you figure it out like half of the time
@@Gambit-YT once I spent 4 days on a single simple game on Gamemaker using GML Code. After 4 days it was complete. Flappy Bird but it had a storyline and 50 bugs
I love the implementation of "don't play" and it just quits the game
It's so dumb but i laughed so hard at it. Even funnier on my most recent game since it literally does nothing 🤣🤣
@@Gambit-YT i love it
@@Gambit-YT The dont play is good no one made it!
@@Gambit-YT its so funny
When you click "I do not agree" on a EULA
its all fun and games until you get divide by zero
What happens tho
@@P_I_G_G_A trust me, u don’t want an explication
@@P_I_G_G_AHeat death of the universe
@@P_I_G_G_A there is no limit to how many zero you can put in any number, you can put 10 zeros, or an infinite amount, after trying some trick with fractions I do prefer taht it would go to infinity
@@P_I_G_G_A This is going to be really nerdy but....
As you divide anything by numbers increasingly closer to zero, your result will go up exponentially.
For example 1/0.1 = 10, 1/0.01 = 100, 1/1.001 = 1000, so on.
So dividing by zero will give you infinity.
5 seconds of debugging taking 3 hours to figure out is honestly relatable
3:57 The fact that the blocks up there are either x0 or ÷1 is so funny, because the x0 is bad but it has a blue colour and the ÷1 is good but it has the red colour
Everyone knows that mutiply is good and divide is evil, the colors dont lie
Divide by 0 should make create a black hole and make you force quit the game
What makes it catchy is audiovisual feedback, make the stuff POP
I'm not sure if I was expecting more or less than those 12 hours to be honest 😭😭
There were so many bugs I had to fix I was just happy to finish it 🤣
"I got a plate and stretched it vertically" has to be an original sentence
Godot jumpscare, a pleasant surprise. Learnt some good info as well, good vid
interesting idea to be honest never expected this
ADHD gives me the most obscure side quests
@@Gambit-YT yeah same honestly
this video has more ads than the game 😂
This is a really cool video. I do a lot of C# in React and Next.js so the code wasn't to confusing but when you were busting out the game design part I was genuinely confused lol. Awesome video
Wow new video! premieres in 7 days💀
Hopefully that’s enough time to find a comfy spot and pop some popcorn
@@Gambit-YTyep
you are so underrated. I'm advertising this video in as many discord servers as possible.
No way! Thanks so much
@@Gambit-YT Honestly its the least I can do, I love your content a lot
@@Hobbyknight when should I drop the next video?
@Gambit-YT honestly whenever you're ready, we love the quality of your videos, so don't rush.
this is actually true
I've always wanted to do this, so glad someone else thought of it too, great job man :D keep going
your creativity in video editing is seriously impressive!
wow, i couldnt believe you only had 600 subscribers halfway into the video, so underated.
Try to use pool for balls. It will boost performance and you'll be able to spawn more balls at update
im really glad i just found this channel you remind me of dani but you actually upload
You could of added ocular occluders to the balls to make performance even better.
fun fact: most of these games are made on unity becuase it has a template for it. all they do is add a few things
My average game be like
There is no microtransaction for it's cashgrab
Bro be trying to be Dani and actually succeeding. Congrat! So underrated
Dani is the goat. Thanks!
IMO good idea is to make score based on time, and have not only limit to have minimal but also max ball You can have before losing. That way both red and blue gates have a purpose
The hero we need, but don’t deserve.
I love this random guy's video that has less than 1k on TH-cam.
I love this random comment on this random guy’s video
Instantly gets hired to make the most absurd games*
juice galaxy jumpscare dude i love that game so much
It’s an amazing game
@@Gambit-YT literal top 3 game of all time
Lmao the ad I got on this video was one of those games
I love that x0 is displayed in blue as a good choice but will let you loose. :D
well it doesnt had a end screen. i just wanna suggest that in start you can give a stage mission like "it have at least 15 boba" and in end a womens hand comes and pick the cup if cup boba= 1k inital boba then customer too much happy else customer sad low ratings.
well you can also add coloring to cp as well.
just an idea for next updates
No one mentioned Juice Galaxy in years. I’ve been following its development for a while and surprised to see someone mention it.
I would love to see you make a full cash grab Game with Ingame Purchases. But it doesn’t actually cost real Money.
Thanks for the idea, ima make it in scratch
Under 700 subs? Underrated
Its refreshing to see godot challenge videos through the seas of unity content yk?
How'd bro make every supercell game that quick-
(The joke is that supercell has no ads and makes all of their buyables in their games super overpowered, so it's basically a pay to win game no matter what)
the "dont play" button is actually top level humour, genius
JUICE GALAXY MENTIONED RAHHHHHHHHH💥💥💥💥🦅🦅🦅🦅🦅🦅
"Play"
"Don't Play"
Bro Literally said "f*ck off" 💀
Good Godot pointers mixed in with the hilarity there
i want to play
no u dont
Make a game with achievements of watching as many ads and it’s only like a list of ads with a counter and maybe like a theme thing where when you watch an ad you get a coin, enough coins and you get a theme
this game needs to be on the app store lol
Love this type of content! Keep it up!
Man that looks better than a money grab game
If only the cash grab games were actually like the game you made. 🤣
From my experience, they are nothing like advertised.
Yal know what ? Let's make ads for this ourself, the game and the video, so the video finance the game,
I subscribed and liked
Great Video. When i looked at your subscribers i was chocked!. I had to get that number up by +1. U deserved it!
The balls look like the ones from Gary’s mod
oh i love juice world juice galaxy and i hope juice universe comes out once
underrated
0:10 that’s actually a stopwatch
Womp womp
*ahem* timer: “an automatic mechanism for activating a device at a preset time.” It’s a timer
This looks fun to speedrun
can i have the code to this to actually play?
I WANNA PLAY IT
Change the x0 gates to a 💀 emoji because multiplying anything by 0 will give you 0 and thus in this game it will instakill you.
great video and game very cool keep up 😂🎉😅😊❤🧟🌞🤯
For what it’s worth, your video has a new like and you have a new subscriber 😏
Is it really a cash grab game if it dosent grab your cash?
Also love your vid, first one i watched, theres probably better ones waiting
Underrated asf
The new dani
The ball looks like an among us visor :trol:
i thought you had like 100k subscrubers, but only 685! new sub!
you actually can change a meshes colour in the code.
you just need to give it a material in the _ready() function first so it is unique
func _ready():
$MeshInstance3D.material_override = StandardMaterial3D.new()
then set it to any colour you want
func whatever():
$MeshInstance3D.material_override.albedo_color = Color(0,0,255)
Makes sense. I wasn’t making a new material in the ready function. Thanks!
i need this game on the app store
2:55 bruh that's a trashcan not a cup 😭😭
nice video i will like it!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Most of these kinds of games on the app store are actually just unity templates
very underated
this is amazing. subbing.
You probably put more effort to the outlines then voodoo does in their whole games💀
This made me laugh too hard 🤣
Supercell be like:
Did you post this? And if so, how much money has it made if any
Please relase it ASAP
I haven’t used Godot in a while but can’t you change the color of a mesh using the modulate property?
Would u rather have unlimited bacon but no ads or unlimited ads but no ads?
great video! subbed :)
JUICE GALAXY MENTIONED ‼‼
I love that game so much
I thought you were gonna show how to cash grab without ads lmao mb gang
where can i play this?
Not letting us play the game is crazy!
Now how about that weird twerking game?
You should make it so when you hit a ÷0, the game glitches out from a "divide by zero error"
NO WAY HE DIDN'T MAKE A *b e a n*
uhm and where is the 'CASH GRAB but with NO ADS' now?
Godot bros!!!! Yeah! And also, cool vid😎
So how much did you make?
Ha, I get it. Billiard.
oh hello am big fan :)
Please make a test flight code for this
what does the times zero (x0) pillar do, isn't that just instant death lmao
Yep!
Hey, what background music are you using?
billy :D
billy :D
But what is the cash grab part of this game now?
We wanna know how to code this now
What are the songs used in this video? I recognize a couple of them, they sound Wii related.
W
2:23 I have done it quite easily on my own, I'm confused
Unless I'm not understanding correctly, it's just as easy as just switching the material's albedo color via code
At least, I've done so in godot 4.x
I spent so long trying to find a way and couldn’t get an answer😭 it’s probably very simple I just couldn’t figure out the path to the materials albedo color lol
@@Gambit-YT The official godot documentation is your best friend :3
I usually just Google it but I believe you can access it directly in the editor (not so sure tho)
Unless you're using a custom shader, you can find most properties under the "BaseMaterial3D" and "MeshInstance3D" classes
Anywho, keep up the good work and happy coding!