What do you think about the Shadow Temple? Do you enjoy its intentionally disturbing music, or would you prefer a more conventional track? Tell us about it below! Check us out on all these platforms: Discord: discord.gg/kt9AJtp Patreon: Patreon.com/savedatateam Twitch: Twitch.tv/savedatateam Instagram: instagram.com/savedatateam Twitter: twitter.com/savedatateam Facebook: Facebook.com/savedatateam
I love this track a lot honestly. Also one portion of the song that you missed is a sort of hissing/rattle sound which plays first at 25 seconds and then again and 35 seconds into the song.
I'm 34 and this temple still gives me the creeps. Though, admittedly, I'm a bit disappointed they took out what made this temple so terrifying in the later releases, it still has that uncomfortable vibe to it. I mean, we are trying to save a land of light that was overtaken by evil, and then we find out that Hyrule isn't so pure as we thought. It actually adds a tone of realism to it as many royal families had "agents" working in the shadows doing their dirty work. I wish Nintendo would make something that dwells deeper into this darker side of Hyrule one day.
@@Raiigen I'm hoping that BotW 2 goes for a bit of a darker tone. The trailer looked promising, but who really knows at this point. Hopefully we'll hear more this year.
I just now noticed as an adult that all the blood stains indicate torture devices in this temple. That realization never even came close to crossing my mind as a kid.
@@xTwilightWolvesx Well, after what Ganondorf did, Zelda wiped all the Gerudo out in the timeline where Link goes back in time and warns Zelda of what happens in the future. This is why Twilight Princess, next in that timeline, has no Gerudos in it...
When I was little, I always asked my older brother to play this level for me, but I would watch so I didn't miss anything. He always gladly played it for me. It was nice that he handed the controller back to me as soon as he knew nothing "scary" was left (even though I thought he was trying to trick me and something might pop out). Haha, good times... :)
aw thats sweet. as a kid i asked my brother if i could copy his paper mario save file because he was in chapter four and i had just started chapter three and was terrified of forever forest. ...he said no. he was a jerk lol
Man...the Shadow Temple always had creepy vibes...but the day I learned that the temple was a literal torture dungeon/oversized mass grave pretty much haunts me to this day. And I surprisingly love it.
@@Zzantzanter ^ I let my brother take all my N64 games to show to his son, and then 3 years later he sold ALL of them. Every time I remember, I hurt all over again.
As with most medieval torturers, butchers, tanners, and other professions which were seen as unsavoury but necessary, they probably lived where they worked, so they stayed down there waiting for prisoners to be brought to them.
I like that Bongo Bongo can be heard playing the Bongos in the dungeon. Its creepy in it's own way, newer players will be surprised to see the Bongos are from him, and returning players will have an eerie sense of being watched by the Phantom Spirit
It would’ve been so cool if the bongos were omitted from the soundtrack on return trips to the shadow temple (assuming the player would want to go back, lol)
@@bentpen2805a lot of effort for something ultimately unnecessary. The Deku Tree had areas you'd need to come back later to access, but not many other dungeons had that.
The 3DS version DOES still have the blood patches: They’re just dried and black now, with a hint of red. It’s not as obvious, sure, but makes more sense to me; after all, blood spilled centuries ago wouldn’t still look like bright red splatters. It definitely doesn’t evoke the same shock as the original, though, which is fair. Great analysis, I’m loving these videos!
Thats true but the Temple wasnt forgotten about ages ago. In fact Bongo Bongo wasnt executed very long before Link was born because the old man in the Village talks about him like he knew him. Who knows the last time someone died their violently especially with Ganon ruling Hyrule
@@Dante-bx6ej the person the old man talks about isn't confirmed to be bongo bongo. While Bongo Bongo does look like someone that had their hands and hand chopped off, it isn't confirmed that it is a person. The man the old man talks about was described as someone who could see the truth, and that his house was were the well is now. Although he obviously has a connection with the lense of truth, this isn't proof that he is Bongo Bongo.
The fact alone that the bongos in the background are actually Bongo Bongo drumming away makes the whole thing creepy as hell. He’s down there, waiting for you to arrive, the drumming droning on getting louder as you go deeper. Definitely one of the darkest of temples in terms of atmosphere, theme and name.
As a kid, I always imagined the "spooky laugh" as a prisoner attached to chains banging around helplessly against the walls, causing an echo throughout the dungeon. As for the "rushing force", I always assumed it was meant to be re-deads moaning and creating echoes throughout it as well.
yeah, same kind of, I mean I never heard it as a laugh, I heard it as the rumbling of something big and ominous happening somewhere out of sight, like big stone doors slamming or something collapsing.
That's how I interepreted the "spooky laugh" sound too. It sounds to me more like a definitive pounding sound, like the quillotines or spike blocks hitting the ground
The spooky laugh part always makes me feel like something is audibly breathing while watching Link. Neither Link nor the player than see what's causing the noise, but we can hear it perfectly. It makes me think, "Oh no. What's around the next corner?" Kind of helped me believe that it isn't the Darkness itself that I should fear, but what's lurking inside of it.
I never realized the lore behind the Shadow Temple. It makes me appreciate it a lot more. So it was literally a torture dungeon that the Shiekah used. And so the Redeads were people that must have been left to rot in those chambers
The third “unsettling sound” always made me think of heavy machinery or something moving around far off like he’s clanking of metal on metal. Maybe torture devices being manipulated. I absolutely loved this video
The forest temple didn't scare me like it did alot of people, i love the forest temple theme it sounds ambient and haunting yet fun and bouncy like you're frolicking in the woods or a meadow.. the shadow temple freaked me out lol the music the design the enemies gave me shivers.
9:21 I always interpreted that noise as someone or something pounding on the temple's metal walls or doors, reverberating throughout the temple. As if somewhere in the depths of this bloodied labyrinth, imprisoned monsters, prisoners, or cursed souls haunt the inner halls as they struggle to escape or seek revenge
To me it always sounded like a pitched down, echoey version of a *very* specific sound effect used in my grandfather's model train setup. Gave me the vide of something big and unnatural moving about somewhere far, far below
I always associated the "spooky laugh" sound you reference at 9:14 more with the sounds of metal doors or walls being banged up against. It's a decent sound you can recreate by banging up against the side of a metal oil drum with the top off. I always imagined that to be the various monsters, demons, and spirits literally throwing themselves at the walls in an attempt to escape.
The "spooky laugh" reminds me more of someone bashing against a door or wall in the distance. I see Bongo Bongo raging through the temple waiting for Link before my inner eye. Those hands are restless.
@@PrimordialNightmare since this is likely medieval renaissance time period, it was most likely he was in a cell, thrashing while being tortured, until his day of execution via guillotine and chopping his hands off because of him being a thief. And the drum being maybe symbolic of a heartbeat getting faster until the guillotine drops :D
The dueling voices, I imagine, was meant to be two people being tortured, as if you could still here its victims echoicing from beyond the grave. One man moaning in low pitched wail, the other a woman screaming in pain. A game, you know, for kids!
@@creativeguy1martinez693 Well I mean... obviously. The Sheika tribe is a ninja tribe, and it's directly inspired by all of the real life ninja tribes. Ninjas were traditionally agents at the service of nobles tasked with various things, most often including assassination, taking hostages or prisonners, torture, and pretty much anything that should be dealt with silently. The CIA is just what happens when America does that. It's certainly nothing new as almost every self governing country in the world has had spies and agents doing the less legal stuff in the background like that.
@@erikasakura7721 Though it should be noted their origins were apparently a response to oppressive nobles and samurai. Much of their arsenal was repurposed farming implements.
I always thought the “evil laugh” part was heavy panting or breathing. A panicked breath over and over, deep inhales like something breathing over you or behind you.
The "angelic voice" sounds like it is descending (to me at least), as if the person chanting is getting pulled into the depths of hell or something :'))
I think the "laugh" sounds more like heavy old rusted metal scraping slowly. I grew up playing this game on n64 and loved it so much I've played the game through hundreds of times. The shadow temple was always 1 of my favorite dungeons in the game too.
The “Evil Laughs” in my opinion sound more like things crashing against each other, like the big falling spikes or guillotines. Like crashing metal, if that makes sense. I don’t hear any laughs. :/
Honestly, this is probably one of my favourite tracks from OOT due to the atmosphere and sense of dread and evil it gives off. No other track gives that vibe off with that intensity.
Okay but can you imagine what LINK was feeling while traversing the shadow temple I mean the place is literally filled with blood, torture devices, and the undead literally roam the halls I wonder what terrified thoughts were going through his head as he heard the screams and shrieks of those who have perished time past in the shadow temple. Truly I think the shadow temple will forever haunt my dreams as the most darkest zelda place in history. Can you imagine the terrible stench of decay and rotting flesh that must permanently cling to the blood soaked walls? After the shadow temple I don't think link will ever be the same and part of me believes part of him will forever be lost there.
He has the Triforce of Courage, which I honestly believe is the only way anyone would actually be able to make it through that place. Sane, at least. To be honest personally I'd be done with this whole 'epic quest' after the Bottom of the Well, which Link was literally traipsing around in AS A CHILD. Triforce aside he's definitely cut from some cloth altogether different.
I love and hate this temple at the same time. On one hand, it's got by far the coolest appearance and theming, and highlights the idea that these things you trust *still have a bloody past.* On the other hand, WHY IS DYING SUCH A HASSLE HERE *MY GOD*
The "Spooky Laugh" at 9:13 and 9:58 is one of the chants heard in the old Fire Temple music. It's slowed down and has three of that vocal sample played at the same time, each in slightly different pitches. Speed that part of the song up by 1.7 and you'll hear it.
The Shadow Temple music does it's job well: it makes me not want to be there, avoid doing it as long as possible, and gives me motivation to speed through it. The Shadow Temple and the Forest Temple always creep me out. Speaking of... 2:06 - In my head canon, the spinning room in the Forest Temple with the four pillars, that's where the four Poe sisters were tied down and sacrificed. What else would that room be for? Why are there four temple maidens haunting the temple? Why are they seemingly immortalized in the paintings (I say this because they can go into them)?
Here's what I think of the "Spooky Laugh" part: it reminds me of the sound a Wall master makes when it's dropping on you. So many times, I heard that noise and I stared at Links shadow to see if it was growing or not. Never did, but I think that's why it adds to the unsettling aspect of the track.
Twilight Princess talks about Hyrule’s dark past when they discuss how the Sages banished Ganondorf into another realm so they wouldn’t have to deal with him anymore, selfishly causing chaos in Midna’s world until the Twilight comes back for Hyrule to rightly punish them for their deeds and force them to kill Ganondorf to free themselves, as they would have simply ignored the issue/never known about it if they had not been trapped. BOTW talks about Hyrule’s evil deeds where in a tapestry in the Sheika Village it is shown the King of Hyrule grew frightened of the Sheika’s power and ran them away from the kingdom and forced them into exile after stealing their technology. Some remained loyal to the family even then, but those angered by their cruel treatment became the Yiga clan, abandoning the family that betrayed them and joining with the royal family’s worst enemy Ganondorf to exact their revenge. In my opinion, both of these stories are much crueler sides of Hyrule’s histories than simply having a torture chamber.
@@steelothezero5649 I'm just saying most countries, especially countries of power, have places to take prisoners and torture them for various reasons. The torture chamber simply shows Hyrule isn't as pristine as it pretends to be. Meanwhile throwing Ganondorf into another universe simply because they are lazy and uncaring shows a complete disregard for other countries and people. They sent their worst enemy to attack an entire realm so it wouldn't be their problem, and it wasn't their problem until Ganon convinced Zant to come to the light. In BOTW they literally stole their own people's technology and simply because they were another race abandoned them and cast them out of their homes. They stole the Sheika's technology that they had offered in friendship and then drove them away because they were scared of them. That's indicative of a far worse idealogy from a country as a whole than simply having a torture chamber to use on enemies.
Who gives a shit about a torture chamber it's about the fact that Hyrule waged a bloody war and clearly have some sort of massive catacombs system presumably filled with corpses of hyrulian fallen and tortured enemy prisoners. After thousands of people died they built the new village on top of the bloody and bitter history of Hyrule and built the new castle right around the corner.
I had no idea, being at a young age, that I missed all the nuances of this dungeon's atmospheric music, the air and noise of intimidation and death. Nicely analyzed.
When I would replay this game as a kid, I spent the whole thing dreading my inevitable arrival at the shadow temple. My hands would be shaking for a good minute after finishing Bongo Bongo because he scared me so much. Today, this temple and this boss are some of my favourite in any Zelda game, and I'm confident that's because of how huge an impact they made on me when I was younger. Bongo Bongo's "singing" layered in to the boss theme... it's so disturbing and just. Perfect, I love it.
This song brings back "spooky" memories from Bottom of the Well than Shadow Temple. At 8 years old I was terrified of the atmosphere! Now I'm 21 & I love dark stuff like this! (time sure flies by)
I like how you bring up both the pros and cons of the 3ds version, instead of just trying to frame one as a clear superior you give both credit for different things (e.g. the n64 design of deadhand being more spooky, the 3ds version's boat looking sick as hell)
Damn. Imagine if Ocarina of Time took a dark turn when child Link visits Hyrule Castle for the first time, he gets captured, tortured, and interrogated about why he infiltrated the castle and why the Kokiri abandoned Hyrule.
Also who says the Kokiri abandoned Hyrule? (What lore have I missed) They don't stay in that forest just because it's their home, they will literally die if they leave.
I personally interpret the higher voice as the cries of the dead prisoners, lamenting their deaths in the Shadow Temple and those they left behind. It kind of sounds mournful to me so that’s how I see it.
The Shadow Temple is and always will be my least favorite temple in this game! This temple scared and scarred me as a kid, and I’m still not a big fan of this temple today. It’s all thanks to one room in this temple scaring me and giving me nightmares as a kid, allow me to explain. Anyone who knows this temple knows that towards the very end of the temple after the ferry ride, there’s a maze like area with 3 doors you have to go through. The one room in that maze that scared me was the room @3:33 with the wooden cross torture device in the center of it (no idea what that thing is called, it anyone knows I would appreciate it), and the floor all around it was brightly covered in blood! Always hated that room and wanted to clear it QUICKLY!
This is my favorite temple in the game and my boyfriend hates it. So I made a deal with him when we do a playthrough. HE does the bloody water temple and spirit temples. I do the fire and shadow temples.
I always interpreted the spooky laugh as the torture devices themselves. I feel it has primitive machinery vibes, as if the use of these devices echo through the halls since at times it would be the last thing the souls would hear before departing
I love the music, kind of find it soothing. The whole demon and angel thing was interesting since I kind of always regarded it as the low voice being the grim reaper/ Death and the higher voice being either the souls being whisked away or the souls remaining within the walls of the dungeon since a tortured person rarely makes it to the other side. The unsettling noises are also interesting since I kind of get feeling that they are sounds "remembered" By the walls, aka screams of the torture victims that still echos through the halls as sounds can do in some occasions. I've personally experienced that phenomenon and it's creepy. I think that hard to explain sound is supposed to be "spectral interference" which is something you'd pick up on electric devices in haunted places.
Ooh, I definitely like the concept of the high and low voices being the souls and death. If I would have thought of that I would definitely put that in the video over my own reactions! 😄
I really like the interpretation of the high and low pitched voices. I always thought the bongo sound was being made by Bongo Bongo and it just sounded faint, in the background because he was so far away. The loud random clanging sound I imagined was him trying to break out of the boss room in a fit of rage, only to go back to quietly beating his drum. The boss room possibly being where he was temporarily trapped by Impa as she couldn’t destroy him. I’ve had twenty years to think about this 😭 I’m so old
Everything you just explained makes me love the Shadow Temple even more! I remember as a young kid playing through this game, being very creeped out by the sudden tonal shift of the bottom of the well. Suddenly this bright fantasy game got dark...turns out that was just a taste of what was to come in the Shadow Temple. Hyrule's bloody history of greed and hatred.
The "laughing" in the temples theme could also have been the "movememt" or clanking of the torcher devices of the past, like the sounds are the evil spirits reliving their darkest moments.
7:16 "Do you hear that noise? It’s the lamentation of the spirit that had its light stolen… Where in the world could it be? Eee hee! Better get going, don’t you think?"
Wait is this a Midna quote? I don't remember Twilight Princess that well but I wanna get the reference, because just reading it as it is makes it seem ambiguously creepy and surreal.
I always thought that the “laugh” sound was more of things being pushed around by ghosts in a room far away. Kind of like how you see in ghost movies/videos. The souls are angry/disturbed by their death so they haven’t left the scene yet either and they’re trying to cause chaos
I held off playing this temple for months because it scared me that much as a kid. I couldn't finish this temple with the music. I had to mute it just to push through. Now as an adult I can appreciate how well it captured that feeling of dread.
It's uncomfortable because it's made up of demented chants and voices we have to listen to while exploring a bloody torture dungeon full of demons with walls literally made of skulls.
I never really payed attention to the walls cause I was so focused on the lens of truth so I thought it was some kind of plant creepers but now I see the skulls...damn bongo bongo it'll take me some time to get me to you now
The Ones Who Walk Away from Omelas is one of my favorite short stories. Really makes you think about the price of Happiness. Without all the darkness in the world, Happiness wouldn't exist. We need the dark, to know the light. Two sides of the same coin.
The Omelas story was used in one of my philosophy classes as an example of utilitarianism. Deontologically, it would be a horrific thing to have any person go through that, but under utilitarianism one could make an argument that one person suffering couldn't compare to that of an entire city's happiness Thanks for the reminder of that story
Even as a kid I always loved the music that played in the Shadow Temple. It is beautifully composed. The temple is meant to be a place of death and horror, so sounding as such makes sense.
I could not play this dungeon alone as a kid. My room was fairly small and the closet was always open. You do the rest. I had to have an older sibling in the room with me at all times.
If I remember correctly, its been discovered that the "laughing noise" is actually the same chant sample used in the OG 1.0 version of the Fire temple, it's been slowed down and distorted.
Interesting video! That's hilarious that you found the drum samples. Though I was hoping you'd mention the use of Perfect 4ths, 8-bit Music Theory has a great video on this called "How Koji Kondo Writes Creepy Music". Still, while I've always noticed the sound effects used in the sountrack, I haven't quite thought of the intent behin them - an you're right, they do add a ton to the atmosphere. Oh, and the commonly heard but uncertain sound, such as 9:12 - there is some yell panned to the right that sounds like Link's falling scream.
Thank you! Yeah I have been meaning to take more music theory classes for this series 😅 8-bit music theory is much more knowledgeable than me in the subject.
Grew up with the OG with the blood and fire temple chanting and HOOOLY SHIT, that added so much my first time through. It genuinely terrified my 5 yr old self.
To me the spooky laugh sounds like something heavy echoing through the dungeon, maybe the smashers or Bongo Bongo trying to escape through the walls. and the rushing sound feels like it could be all of the tortured souls that could be trapped there swirling through around Link.
10:10 Absolutely, I remember that always threw as a kid and even still a bit now. The sound of the wallmasters coming down is mixed into the BGM, which makes you the player stop and check real fast if your shadow is growing. If it was intentional I think it was a brilliant way to put the player at unease.
Guy, these are probably my FAVORITE GAMING VIDEOS on TH-cam! The anthropological connections you make in these fill me with this wonderful energy. It's like a different way to view these games I've been playing and thinking about for 20 years. Thank you!
I watched a video breaking down the Islamic chants in the Fire Temple original version, and it turns out that 3rd unsettling noise (spooky laugh) was actually a distorted version of the chants. So even if they were removed from the Fire Temple music, they are still in the game to this day.
I always thought the “spooky laugh” was lightning striking in the distance. Which also tracks bc of lightning striking the Royal Family grave just outside of the entrance.
I can totally see that! A lot of people have commented that they hear it as a torture device going off in another room, the metal echoing throughout the dungeon, and I can honestly see this too. I think the many interpretations of the sounds are fantastic, and not being able to exactly place what it is adds another layer of fear here.
The sound you mention as the spooky laugh sounds more like a monster locked up and it's trying to break free of its entrapment and constantly banging the door.
What do you think about the Shadow Temple? Do you enjoy its intentionally disturbing music, or would you prefer a more conventional track? Tell us about it below!
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Zelda in general gave me a lot of disturbing feels. Majora's Mask especially unnerved me at times.
Majora’s Mask has some straight up nightmare stuff. I still can’t separate the creepy pasta “Ben has drowned” from the actual game now.
This song gave me chills as a kid
I love this track a lot honestly. Also one portion of the song that you missed is a sort of hissing/rattle sound which plays first at 25 seconds and then again and 35 seconds into the song.
The shadow temple is fine. The forrest temple tho... *shudders*
Not gonna lie, as a kid this temple terrified me. Especially when the hand came down from the ceiling.
Wallmasters are the stuff of nightmares
@@SaveDataTeam Strange way to spell redeads
I'm 34 and this temple still gives me the creeps. Though, admittedly, I'm a bit disappointed they took out what made this temple so terrifying in the later releases, it still has that uncomfortable vibe to it. I mean, we are trying to save a land of light that was overtaken by evil, and then we find out that Hyrule isn't so pure as we thought. It actually adds a tone of realism to it as many royal families had "agents" working in the shadows doing their dirty work. I wish Nintendo would make something that dwells deeper into this darker side of Hyrule one day.
@@Raiigen I'm hoping that BotW 2 goes for a bit of a darker tone. The trailer looked promising, but who really knows at this point. Hopefully we'll hear more this year.
The hand I hated in the forest temple
I just now noticed as an adult that all the blood stains indicate torture devices in this temple. That realization never even came close to crossing my mind as a kid.
I'm also terrified of the implication of the blood in the original version being clear red and completely fresh
@@viktorthevictor6240 “Dark history,” more like “RECENT history.” Looks the the royal family are no saints, even now.
Right there with you.
@@xTwilightWolvesx Well, after what Ganondorf did, Zelda wiped all the Gerudo out in the timeline where Link goes back in time and warns Zelda of what happens in the future. This is why Twilight Princess, next in that timeline, has no Gerudos in it...
^ is there a source on this? Zelda committing genocide seems a bit extreme 😬
I really wish other Zelda games would touch Hyrule's dark story again.
I know it's not hyrule, but I loved the darker theme in Majora's Mask. It's still easily in my top 3 zeldas for that reason alone.
We're gonna love Breath of the Wild 2
@@houseofskulltulips I hope it's as dark as they seem to be pitching it!
@@SaveDataTeam Eiji Aonuma said it will be "slightly darker than Majora's Mask." !
@@houseofskulltulips well Twilight Princess did it too, a little, it did have some disturbing moments.
When I was little, I always asked my older brother to play this level for me, but I would watch so I didn't miss anything. He always gladly played it for me. It was nice that he handed the controller back to me as soon as he knew nothing "scary" was left (even though I thought he was trying to trick me and something might pop out). Haha, good times... :)
aw thats sweet. as a kid i asked my brother if i could copy his paper mario save file because he was in chapter four and i had just started chapter three and was terrified of forever forest.
...he said no. he was a jerk lol
I did the same thing. I finally have done it alone but it still freaks me out.
this reminded me of all the times my older brothers helped me with games as a kid. our true childhood saviours
That's sweet. It sounds like you had a good brother.
Jealous
Man...the Shadow Temple always had creepy vibes...but the day I learned that the temple was a literal torture dungeon/oversized mass grave pretty much haunts me to this day.
And I surprisingly love it.
I'm so glad I have a gen 1 copy of the game that has the blood on everything.
Jealous! 😅
I had one with the chanting in the fire temple as well but i let my brother take it with him when he moved
@@Zzantzanter wait they took that out too?
@@Zzantzanter ^ I let my brother take all my N64 games to show to his son, and then 3 years later he sold ALL of them. Every time I remember, I hurt all over again.
@@EdTrollington yes they removed it and replaced it with a different theme
Well, the Hylian torturers had a hell of a time getting to work each day.
Lol
XD
Gotta make sure ya got a spare hook shot
It made them extra angry so they could torture more effectively
As with most medieval torturers, butchers, tanners, and other professions which were seen as unsavoury but necessary, they probably lived where they worked, so they stayed down there waiting for prisoners to be brought to them.
I always thought the “demon and angel” voices sounded like people moaning in pain...
You’re not alone, I’ve gotten a lot of comments saying they felt that way too!
Yea it always felt like agonizing souls of the damned to me
the low voice sounds like the moans of undead corpses, the higher one sounds like the tortured shrieks of ghosts and spirits. to me, at any rate.
Maybe those were the voices of players who didnt make it through the Shadow temple moaning about it...🤷♂️
I know right that is really what made it creepy
I like that Bongo Bongo can be heard playing the Bongos in the dungeon. Its creepy in it's own way, newer players will be surprised to see the Bongos are from him, and returning players will have an eerie sense of being watched by the Phantom Spirit
It would’ve been so cool if the bongos were omitted from the soundtrack on return trips to the shadow temple (assuming the player would want to go back, lol)
@@bentpen2805a lot of effort for something ultimately unnecessary. The Deku Tree had areas you'd need to come back later to access, but not many other dungeons had that.
It reminds me a lot of how in Ganon’s castle, the organ you hear playing IS actually being played by Ganon himself!
I always thought the "laugh" was more the sound of prisoners banging on their cells or something like that
Same!
Could just be sheikah's being masochistic
The 3DS version DOES still have the blood patches: They’re just dried and black now, with a hint of red. It’s not as obvious, sure, but makes more sense to me; after all, blood spilled centuries ago wouldn’t still look like bright red splatters. It definitely doesn’t evoke the same shock as the original, though, which is fair.
Great analysis, I’m loving these videos!
Si!
Thats true but the Temple wasnt forgotten about ages ago. In fact Bongo Bongo wasnt executed very long before Link was born because the old man in the Village talks about him like he knew him. Who knows the last time someone died their violently especially with Ganon ruling Hyrule
@@Dante-bx6ej the person the old man talks about isn't confirmed to be bongo bongo. While Bongo Bongo does look like someone that had their hands and hand chopped off, it isn't confirmed that it is a person. The man the old man talks about was described as someone who could see the truth, and that his house was were the well is now. Although he obviously has a connection with the lense of truth, this isn't proof that he is Bongo Bongo.
The fact alone that the bongos in the background are actually Bongo Bongo drumming away makes the whole thing creepy as hell. He’s down there, waiting for you to arrive, the drumming droning on getting louder as you go deeper. Definitely one of the darkest of temples in terms of atmosphere, theme and name.
Drums... Drums in the deep.
Those bongos are actually djembe.
I didn't know that and it actually makes me appreciate the boss a bit more. Never was one of my favorites, but that does add something...
I can't believe I never connected the drums to Bongo Bongo XD
Like Ganondorf playing the organ.
As a kid, I always imagined the "spooky laugh" as a prisoner attached to chains banging around helplessly against the walls, causing an echo throughout the dungeon. As for the "rushing force", I always assumed it was meant to be re-deads moaning and creating echoes throughout it as well.
That's exactly what I interpreted at first...
The lower moans really do sound like redeads to me
yeah, same kind of, I mean I never heard it as a laugh, I heard it as the rumbling of something big and ominous happening somewhere out of sight, like big stone doors slamming or something collapsing.
@@CursedCaptainGaming the higher moans sound like ghostly wails
That's how I interepreted the "spooky laugh" sound too. It sounds to me more like a definitive pounding sound, like the quillotines or spike blocks hitting the ground
The spooky laugh part always makes me feel like something is audibly breathing while watching Link. Neither Link nor the player than see what's causing the noise, but we can hear it perfectly. It makes me think, "Oh no. What's around the next corner?" Kind of helped me believe that it isn't the Darkness itself that I should fear, but what's lurking inside of it.
I never realized the lore behind the Shadow Temple. It makes me appreciate it a lot more. So it was literally a torture dungeon that the Shiekah used. And so the Redeads were people that must have been left to rot in those chambers
The Sheikah are the oldest and darkest people, if you know where to look.
I can't believe I got an Arby's ad for roast beef after the "skin your enemies alive" line
😂😂😂
“Arby’s... we got the meats.”
The forbidden meat
Mystery meat!
Delicious.
You should try the the secret sauce
Before we had silent hill we had the shadow temple
😂
@@Dark_link666
Exactly. Ocarina and Majora are extremely dark games in many subtle, mature ways.
@@Dark_link666
I just desperately want a FF7 style mature remake of OOT and MM that is more horror and atmosphere based tbh than child-friendly.
@@linkthepig4219 keep wishing my friend
"Fan of French cuisine? We got a guillotine!"
That made me laugh way harder than I expected.
I’m glad someone enjoyed my dumb joke 😅
@@SaveDataTeam As a French girl, I LOVE that joke ^^
Robespierre had it coming! 😅
It is such a strikingly good couplet. Bravo
I came here to comment that, commedy gold
The third “unsettling sound” always made me think of heavy machinery or something moving around far off like he’s clanking of metal on metal. Maybe torture devices being manipulated. I absolutely loved this video
The forest temple didn't scare me like it did alot of people, i love the forest temple theme it sounds ambient and haunting yet fun and bouncy like you're frolicking in the woods or a meadow.. the shadow temple freaked me out lol the music the design the enemies gave me shivers.
9:21 I always interpreted that noise as someone or something pounding on the temple's metal walls or doors, reverberating throughout the temple. As if somewhere in the depths of this bloodied labyrinth, imprisoned monsters, prisoners, or cursed souls haunt the inner halls as they struggle to escape or seek revenge
I always thought of them as deep bells, like tolling the dead.
I thought so, too.
Some living soul left deep in the temple and I was sure, that's what it has to be
Yeah, I thought it was like a big heavy stone door slamming shut making you feel trapped in the dungeon.
@@rossco_bossco it's a pitched-down gong, the same sample you hear in the Mortal Kombat movie theme
To me it always sounded like a pitched down, echoey version of a *very* specific sound effect used in my grandfather's model train setup. Gave me the vide of something big and unnatural moving about somewhere far, far below
I always associated the "spooky laugh" sound you reference at 9:14 more with the sounds of metal doors or walls being banged up against. It's a decent sound you can recreate by banging up against the side of a metal oil drum with the top off. I always imagined that to be the various monsters, demons, and spirits literally throwing themselves at the walls in an attempt to escape.
Oh God I shouldn't have read this at night
Cool idea though 👍
@@lanibird2182 Jokes on you, I'm in your walls.
@@kristofevarsson6903 💀😭😭😭
The "spooky laugh" reminds me more of someone bashing against a door or wall in the distance. I see Bongo Bongo raging through the temple waiting for Link before my inner eye. Those hands are restless.
I can vibe with this. It's good imagery.
If these walls could talk lmaoo
Since the hands are occupied with playing the drums ... is he bashing his "head" against the walls?
@@jherodfaulkner8491 That phrase alone sums up the temple in such an unsettling way.
@@PrimordialNightmare since this is likely medieval renaissance time period, it was most likely he was in a cell, thrashing while being tortured, until his day of execution via guillotine and chopping his hands off because of him being a thief.
And the drum being maybe symbolic of a heartbeat getting faster until the guillotine drops :D
Came for a music theory lesson and I'm leaving with a book recommendation for a compelling story. This dude is amazing.
Man, this feels like a botw2 theory. A suffering Gannon brought thousands of years of peace and prosperity.
The dueling voices, I imagine, was meant to be two people being tortured, as if you could still here its victims echoicing from beyond the grave. One man moaning in low pitched wail, the other a woman screaming in pain.
A game, you know, for kids!
Wow. Dark
For 10+ years old
@@ShadowSkyX That many of us probably played while under 10 😆
@@alphaslootari3126 Back in the day, we were told rated E for everyone.
We were not ready.
@@alphaslootari3126 Word
So the Sheikah tribe was kind of a "kid-friendly" Dark Brotherhood.
😅
Yeah I always thought of them as the Zelda equivalent to the CIA.
@@intothekey lmao that’s... actually accurate
@@creativeguy1martinez693 Well I mean... obviously. The Sheika tribe is a ninja tribe, and it's directly inspired by all of the real life ninja tribes. Ninjas were traditionally agents at the service of nobles tasked with various things, most often including assassination, taking hostages or prisonners, torture, and pretty much anything that should be dealt with silently. The CIA is just what happens when America does that. It's certainly nothing new as almost every self governing country in the world has had spies and agents doing the less legal stuff in the background like that.
@@erikasakura7721 Though it should be noted their origins were apparently a response to oppressive nobles and samurai. Much of their arsenal was repurposed farming implements.
Suddenly remembered my first encounter with a Redead. Didn't play for a week after that.
Was it in the tomb or later on?
Redeads are interesting. They all seem hostile towards Link except the ones in the Market (unless you actively run into them they won't grab you)
@@_zelatrix They also "mourn" each other.
@@SniperJade71 Gibdos don’t do this. That’s why they’re scarier than redeads
I didn't play for 7 years...
Imagine once you killed bongo bongo and returned to the shadow temple, the bongos in the song weren’t there anymore
That would be really cool!
I always thought the “evil laugh” part was heavy panting or breathing.
A panicked breath over and over, deep inhales like something breathing over you or behind you.
The "angelic voice" sounds like it is descending (to me at least), as if the person chanting is getting pulled into the depths of hell or something :'))
"my man has mittens" no, worse, he looks like when Zoidburg molted *shudders
Zoidberg is my man.
Whoop whoop whoop whoop whoop!
The Shadow Temple was pretty disturbing as a kid. Particularly having to blow up some blood and guts on the floor to reach a hidden small key.
I think the "laugh" sounds more like heavy old rusted metal scraping slowly. I grew up playing this game on n64 and loved it so much I've played the game through hundreds of times. The shadow temple was always 1 of my favorite dungeons in the game too.
Nice and detailled explanations. I love the zelda soundtrack and it gave me inspiration for my music
Honestly I can feel a Zelda vibe in one of your songs I listened to, and it fucking slaps
Inspiration or are you using the music in your music as a sample
The “Evil Laughs” in my opinion sound more like things crashing against each other, like the big falling spikes or guillotines. Like crashing metal, if that makes sense. I don’t hear any laughs. :/
Same - a loud crash, echoing down a tunnel.
Fool of a Took
Same
For me it somehow sounded like the cold dungeon echo of somebody violently rattling on/shaking a prison door.
It definitely sounds like an echo of something heavy slamming or crashing.
"Put your enemies on that and skin them alive"
*arby ad starts playing
Unlimited cheese sauce with this torture!
We have the meats... of skinned prisoners
@@chandlerpaulk4518 Otherwise known as animals. :(
Still hate those zombie bois creepy as hell when i was little i just skipped those parts as fast as i could
ReDeads are literally the worst thing ever hahaha
Play the sun song
I play the sun song as soon as I enter a room with redeads, or see them near the Temple of Time, haha
@@jonathanbarr5823 haha
The Redeads in Wind Waker are a whole other kind of scary, though. I'm surprised that not a lot of people talk about them.
Honestly, this is probably one of my favourite tracks from OOT due to the atmosphere and sense of dread and evil it gives off. No other track gives that vibe off with that intensity.
Okay but can you imagine what LINK was feeling while traversing the shadow temple I mean the place is literally filled with blood, torture devices, and the undead literally roam the halls I wonder what terrified thoughts were going through his head as he heard the screams and shrieks of those who have perished time past in the shadow temple.
Truly I think the shadow temple will forever haunt my dreams as the most darkest zelda place in history.
Can you imagine the terrible stench of decay and rotting flesh that must permanently cling to the blood soaked walls?
After the shadow temple I don't think link will ever be the same and part of me believes part of him will forever be lost there.
He has the Triforce of Courage, which I honestly believe is the only way anyone would actually be able to make it through that place. Sane, at least.
To be honest personally I'd be done with this whole 'epic quest' after the Bottom of the Well, which Link was literally traipsing around in AS A CHILD.
Triforce aside he's definitely cut from some cloth altogether different.
I love and hate this temple at the same time.
On one hand, it's got by far the coolest appearance and theming, and highlights the idea that these things you trust *still have a bloody past.*
On the other hand, WHY IS DYING SUCH A HASSLE HERE *MY GOD*
The "Spooky Laugh" at 9:13 and 9:58 is one of the chants heard in the old Fire Temple music. It's slowed down and has three of that vocal sample played at the same time, each in slightly different pitches. Speed that part of the song up by 1.7 and you'll hear it.
I was hoping someone else has said this
I’d say by far the most “creepy” aspect is way the chant-like voices detune. Drags you into the abyss.
The Shadow Temple music does it's job well: it makes me not want to be there, avoid doing it as long as possible, and gives me motivation to speed through it. The Shadow Temple and the Forest Temple always creep me out. Speaking of...
2:06 - In my head canon, the spinning room in the Forest Temple with the four pillars, that's where the four Poe sisters were tied down and sacrificed. What else would that room be for? Why are there four temple maidens haunting the temple? Why are they seemingly immortalized in the paintings (I say this because they can go into them)?
Here's what I think of the "Spooky Laugh" part: it reminds me of the sound a Wall master makes when it's dropping on you. So many times, I heard that noise and I stared at Links shadow to see if it was growing or not. Never did, but I think that's why it adds to the unsettling aspect of the track.
As a kid I honestly didn’t realize how brave Link was until I went to shadow temple..I look really deep into Zelda
Twilight Princess talks about Hyrule’s dark past when they discuss how the Sages banished Ganondorf into another realm so they wouldn’t have to deal with him anymore, selfishly causing chaos in Midna’s world until the Twilight comes back for Hyrule to rightly punish them for their deeds and force them to kill Ganondorf to free themselves, as they would have simply ignored the issue/never known about it if they had not been trapped.
BOTW talks about Hyrule’s evil deeds where in a tapestry in the Sheika Village it is shown the King of Hyrule grew frightened of the Sheika’s power and ran them away from the kingdom and forced them into exile after stealing their technology. Some remained loyal to the family even then, but those angered by their cruel treatment became the Yiga clan, abandoning the family that betrayed them and joining with the royal family’s worst enemy Ganondorf to exact their revenge.
In my opinion, both of these stories are much crueler sides of Hyrule’s histories than simply having a torture chamber.
I disagree, but im too stupid to explain why. Cmon, someone help me out here.
@@steelothezero5649 I'm just saying most countries, especially countries of power, have places to take prisoners and torture them for various reasons. The torture chamber simply shows Hyrule isn't as pristine as it pretends to be. Meanwhile throwing Ganondorf into another universe simply because they are lazy and uncaring shows a complete disregard for other countries and people. They sent their worst enemy to attack an entire realm so it wouldn't be their problem, and it wasn't their problem until Ganon convinced Zant to come to the light. In BOTW they literally stole their own people's technology and simply because they were another race abandoned them and cast them out of their homes. They stole the Sheika's technology that they had offered in friendship and then drove them away because they were scared of them. That's indicative of a far worse idealogy from a country as a whole than simply having a torture chamber to use on enemies.
@@Peptobizzy i see your point
Who gives a shit about a torture chamber it's about the fact that Hyrule waged a bloody war and clearly have some sort of massive catacombs system presumably filled with corpses of hyrulian fallen and tortured enemy prisoners. After thousands of people died they built the new village on top of the bloody and bitter history of Hyrule and built the new castle right around the corner.
@@DukeDark1 you do not see points..but i see yours
I had no idea, being at a young age, that I missed all the nuances of this dungeon's atmospheric music, the air and noise of intimidation and death. Nicely analyzed.
Thank you! 🙌
When I would replay this game as a kid, I spent the whole thing dreading my inevitable arrival at the shadow temple. My hands would be shaking for a good minute after finishing Bongo Bongo because he scared me so much. Today, this temple and this boss are some of my favourite in any Zelda game, and I'm confident that's because of how huge an impact they made on me when I was younger. Bongo Bongo's "singing" layered in to the boss theme... it's so disturbing and just. Perfect, I love it.
You're the first person on TH-cam that I see mentioning The Ones Who Walk Away from Omelas. What an impactful story. Urusla K. Le Guin rocked!
This song brings back "spooky" memories from Bottom of the Well than Shadow Temple. At 8 years old I was terrified of the atmosphere! Now I'm 21 & I love dark stuff like this! (time sure flies by)
Dead Hand was seriously the thing of nightmares as a kid! It didn’t help that you had to fight it as child link too 😅
@@SaveDataTeam True lol
Same
I first played that part when I was 13 and numb but when I played it recently I was screaming 😂
I like how you bring up both the pros and cons of the 3ds version, instead of just trying to frame one as a clear superior you give both credit for different things (e.g. the n64 design of deadhand being more spooky, the 3ds version's boat looking sick as hell)
We need more stuff like this, not just oH tHiS totally suCKS
I thought something was different. The floor. The deadhand. But it was 20 years in-between playing the game. And I bought the game for my 3ds.
Damn. Imagine if Ocarina of Time took a dark turn when child Link visits Hyrule Castle for the first time, he gets captured, tortured, and interrogated about why he infiltrated the castle and why the Kokiri abandoned Hyrule.
He got caught by soldiers, not shiekah. Impa knows he is the hero of time and so Wouldn’t hurt him.
Also who says the Kokiri abandoned Hyrule? (What lore have I missed) They don't stay in that forest just because it's their home, they will literally die if they leave.
@@selenopheria They aren’t in twilight princess so it’s assumed they just moved deeper into the forest thereby leaving hyrule
@@WonkelDee I just assumed they had no part to play. We only see them in Ocarina of Time because that hero happened to be raised there.
@@selenopheria And we visit the same location in twilight princess yet they are nowhere to be seen.
I personally interpret the higher voice as the cries of the dead prisoners, lamenting their deaths in the Shadow Temple and those they left behind. It kind of sounds mournful to me so that’s how I see it.
The Shadow Temple is and always will be my least favorite temple in this game! This temple scared and scarred me as a kid, and I’m still not a big fan of this temple today. It’s all thanks to one room in this temple scaring me and giving me nightmares as a kid, allow me to explain. Anyone who knows this temple knows that towards the very end of the temple after the ferry ride, there’s a maze like area with 3 doors you have to go through. The one room in that maze that scared me was the room @3:33 with the wooden cross torture device in the center of it (no idea what that thing is called, it anyone knows I would appreciate it), and the floor all around it was brightly covered in blood! Always hated that room and wanted to clear it QUICKLY!
"Why the shadow temple music is so uncomfortable"
Hmm...why is it uncomfortable indeed I wonder!
This is my favorite temple in the game and my boyfriend hates it. So I made a deal with him when we do a playthrough. HE does the bloody water temple and spirit temples. I do the fire and shadow temples.
Hahaha I was always trying to get my son to do the water temple for me. Replaying this now & I’m kind of almost dreading that part.
Spirit temple is the best 🙏🏼
@@ultraluxeest1991 Fire and Spirit
You came out on top there... definitely!
The laugh sample is no laugh sample at all. It is one of the original chanting samples of the Fire Temple played at a low pitched chord.
The Ones Who Walk Away from Omelas is my favorite short story. Great shout from SD and RIP to Ursula K. Le Guin
I always interpreted the spooky laugh as the torture devices themselves. I feel it has primitive machinery vibes, as if the use of these devices echo through the halls since at times it would be the last thing the souls would hear before departing
I love how you threw that devil singer from Britain's got talent randomly into the video as the deeper chanting lol.
Thanks! 😅 I thought of the joke first, but I had no idea the perfect clip existed to make it work!
I love the music, kind of find it soothing. The whole demon and angel thing was interesting since I kind of always regarded it as the low voice being the grim reaper/ Death and the higher voice being either the souls being whisked away or the souls remaining within the walls of the dungeon since a tortured person rarely makes it to the other side. The unsettling noises are also interesting since I kind of get feeling that they are sounds "remembered" By the walls, aka screams of the torture victims that still echos through the halls as sounds can do in some occasions. I've personally experienced that phenomenon and it's creepy. I think that hard to explain sound is supposed to be "spectral interference" which is something you'd pick up on electric devices in haunted places.
Ooh, I definitely like the concept of the high and low voices being the souls and death. If I would have thought of that I would definitely put that in the video over my own reactions! 😄
@@SaveDataTeam You're very welcome. These things are what I un-live for x)
Not the kind of music you sit down and listen to
Me:👀
"And I took that personally"
Same. I blast that whole soundtrack
I listen to the Guardian Theme for 30 damn minutes from SS, I think I can handle this track *says while sweating nervously*
I really like the interpretation of the high and low pitched voices. I always thought the bongo sound was being made by Bongo Bongo and it just sounded faint, in the background because he was so far away. The loud random clanging sound I imagined was him trying to break out of the boss room in a fit of rage, only to go back to quietly beating his drum. The boss room possibly being where he was temporarily trapped by Impa as she couldn’t destroy him. I’ve had twenty years to think about this 😭 I’m so old
Everything you just explained makes me love the Shadow Temple even more! I remember as a young kid playing through this game, being very creeped out by the sudden tonal shift of the bottom of the well. Suddenly this bright fantasy game got dark...turns out that was just a taste of what was to come in the Shadow Temple. Hyrule's bloody history of greed and hatred.
"My man is wearing mittens" 😂❤️
The "laughing" in the temples theme could also have been the "movememt" or clanking of the torcher devices of the past, like the sounds are the evil spirits reliving their darkest moments.
You mean "torture", don't you?
7:16 "Do you hear that noise? It’s the lamentation of the spirit that had its light stolen… Where in the world could it be? Eee hee! Better get going, don’t you think?"
Hums Midna’s theme
Wait is this a Midna quote? I don't remember Twilight Princess that well but I wanna get the reference, because just reading it as it is makes it seem ambiguously creepy and surreal.
@@Theevil6ify Yes it is.
@@Dark_link666 Oh cool, do you remember what "scene" of the game it was in?
@@Dark_link666 Thanks 👍
I always thought that the “laugh” sound was more of things being pushed around by ghosts in a room far away. Kind of like how you see in ghost movies/videos. The souls are angry/disturbed by their death so they haven’t left the scene yet either and they’re trying to cause chaos
I held off playing this temple for months because it scared me that much as a kid. I couldn't finish this temple with the music. I had to mute it just to push through. Now as an adult I can appreciate how well it captured that feeling of dread.
The “spooky laugh” always sounded like metal banging in the distance to me
It's uncomfortable because it's made up of demented chants and voices we have to listen to while exploring a bloody torture dungeon full of demons with walls literally made of skulls.
I never really payed attention to the walls cause I was so focused on the lens of truth so I thought it was some kind of plant creepers but now I see the skulls...damn bongo bongo it'll take me some time to get me to you now
The Ones Who Walk Away from Omelas is one of my favorite short stories. Really makes you think about the price of Happiness. Without all the darkness in the world, Happiness wouldn't exist. We need the dark, to know the light. Two sides of the same coin.
Its like our world. Industrial nations have a good life because of the blood of the weaker ones.
I don't need abortion in the world to appreciate my baby.
The Omelas story was used in one of my philosophy classes as an example of utilitarianism. Deontologically, it would be a horrific thing to have any person go through that, but under utilitarianism one could make an argument that one person suffering couldn't compare to that of an entire city's happiness
Thanks for the reminder of that story
i got to the Shadow Temple for the first time ever last week. i was completly spoiler-free on what it looked like and was legit shocked
Even as a kid I always loved the music that played in the Shadow Temple. It is beautifully composed. The temple is meant to be a place of death and horror, so sounding as such makes sense.
It took me such a long time to psychologically make my way through the shadow temple as a kid.
I could not play this dungeon alone as a kid. My room was fairly small and the closet was always open. You do the rest. I had to have an older sibling in the room with me at all times.
Oh man, nothing could inflict fear on a child-me like an open closet and my imagination 😅
If I remember correctly, its been discovered that the "laughing noise" is actually the same chant sample used in the OG 1.0 version of the Fire temple, it's been slowed down and distorted.
Wow after this dissection it's amazing how unwelcome I was in that temple. The evil there clearly wanted me out.
I always thought the ‘laugh’ sound was some kind of old mechanism working somewhere in the temple. The layout is full of automated traps so it’d fit.
I always interpreted that spooky laugh sound as dungeon doors shutting in the distance, as if it’s a ghostly memory of some of what has gone on there.
Interesting video! That's hilarious that you found the drum samples. Though I was hoping you'd mention the use of Perfect 4ths, 8-bit Music Theory
has a great video on this called "How Koji Kondo Writes Creepy Music". Still, while I've always noticed the sound effects used in the sountrack, I haven't quite thought of the intent behin them - an you're right, they do add a ton to the atmosphere.
Oh, and the commonly heard but uncertain sound, such as 9:12 - there is some yell panned to the right that sounds like Link's falling scream.
Thank you! Yeah I have been meaning to take more music theory classes for this series 😅
8-bit music theory is much more knowledgeable than me in the subject.
The singing sounds more like evil, guilty spirits vs tormented, innocent spirits, referring to the victims of the Shiekah.
I love that there's a snippet of "Confusing Melody" (the song from inside Magus's Keep) from Chrono Trigger at 2:22
The *spooky laugh* reminds me of metal banging. Like hitting a storage drum with a stick.
Grew up with the OG with the blood and fire temple chanting and HOOOLY SHIT, that added so much my first time through. It genuinely terrified my 5 yr old self.
To me the spooky laugh sounds like something heavy echoing through the dungeon, maybe the smashers or Bongo Bongo trying to escape through the walls. and the rushing sound feels like it could be all of the tortured souls that could be trapped there swirling through around Link.
"Torture Device Emporium" killed me 😂
10:10 Absolutely, I remember that always threw as a kid and even still a bit now. The sound of the wallmasters coming down is mixed into the BGM, which makes you the player stop and check real fast if your shadow is growing. If it was intentional I think it was a brilliant way to put the player at unease.
I think the "spooky laugh" to me sounds more like someone banging on metal, someone trapped in jail banging on the bars to get out.
At 9:10 right after he says "We have this" you can faintly hear Link's voice screaming, which is the same scream from when adult Link falls down.
I can't hear it :'(
I hear it
Can't unhear it
So is it just me or was the forest temple's sound track also intimidating for anyone else?
In an "abandoned dank house" sort of way
I love Forest Temple's theme. Didn't find it scary despite being full of Pos
Yeah, it's kind of spiralling, irritating.... maddening in a way....
ngl I thought I'd stumbled into the final area before I was supposed to. It has a sense of finality to me.
It always seems to relax me. At first it scared me as a kid, now it reminds me of my youth I pray to keep
Guy, these are probably my FAVORITE GAMING VIDEOS on TH-cam! The anthropological connections you make in these fill me with this wonderful energy. It's like a different way to view these games I've been playing and thinking about for 20 years. Thank you!
I watched a video breaking down the Islamic chants in the Fire Temple original version, and it turns out that 3rd unsettling noise (spooky laugh) was actually a distorted version of the chants. So even if they were removed from the Fire Temple music, they are still in the game to this day.
Dang as a child this music never even fazed me, I always just viewed it as generic "spooky" music. I was clueless lol
“My man is wearing mittens.”
That did it for me.
Dude your neck is incredible O_O
I always thought the “spooky laugh” was lightning striking in the distance. Which also tracks bc of lightning striking the Royal Family grave just outside of the entrance.
I can totally see that! A lot of people have commented that they hear it as a torture device going off in another room, the metal echoing throughout the dungeon, and I can honestly see this too. I think the many interpretations of the sounds are fantastic, and not being able to exactly place what it is adds another layer of fear here.
The sound you mention as the spooky laugh sounds more like a monster locked up and it's trying to break free of its entrapment and constantly banging the door.