SM64 - Blue Coin Clones

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  • เผยแพร่เมื่อ 9 พ.ค. 2024
  • In this video, I explain how blue coins work, and discuss whether blue coins and/or the blue coin block could be cloned to gain extra coins.
    In conclusion, when you clone a blue coin, the blue coin remains on the course, but can no longer be accessed since it stays invisible and intangible without the blue coin block. When you clone the blue coin block, the block remains on the course, but is meaningless since there are no more coins to make visible. The only way to produce extra coins from cloning is to clone a blue coin and then exit through the loading point before the blue coin timer runs out. But despite my best ideas and attempts, I could not show this to be doable.
    At the end, I show Mario cloning blue coins from various enemies. It is worth noting that my discussion of blue coins only pertains to the blue coins related to the blue coin block. Blue coins that come from enemies can be cloned, but since the enemy dies in the process, that blue coin can't be produced again. Consequently, no extra coins are gained from cloning a blue coin from an enemy.
  • เกม

ความคิดเห็น • 714

  • @attackedbysnakes3640
    @attackedbysnakes3640 7 ปีที่แล้ว +825

    "I just get stuck in some sort of limbo world"
    PU'S CONFIRMED

    • @ateneaullua420
      @ateneaullua420 ปีที่แล้ว +1

      @Z_Liv yeah how

    • @freakzone1284
      @freakzone1284 ปีที่แล้ว

      sex

    • @minuspi8372
      @minuspi8372 ปีที่แล้ว +12

      @Z_Liv we all agreed we shouldn't reply to this comment. didn't you get the memo?

    • @MarioMastr
      @MarioMastr 10 หลายเดือนก่อน

      @@minuspi8372…what memo? There was a memo we were supposed to get?

    • @sippingthepeachsoda
      @sippingthepeachsoda 15 วันที่ผ่านมา +1

      @@MarioMastryeah it was handed out at the last meeting, were you not there? i’m gonna have to bring this up at your next performance report

  • @TheIndigoExperiment
    @TheIndigoExperiment 6 ปีที่แล้ว +278

    I love how "(using) speed to go faster" was your *last* idea.

    • @awsfelemban3466
      @awsfelemban3466 2 ปีที่แล้ว +24

      Such solutions that might get access to the parallel universe and dangerous solutions only used to for desperate cause

  • @robdillenger4763
    @robdillenger4763 7 ปีที่แล้ว +248

    00:51
    "We need to go deeper"
    this guy.

    • @ciberluisos
      @ciberluisos 7 ปีที่แล้ว +8

      Deffinitely I love him

    • @inverted_paradox4170
      @inverted_paradox4170 6 ปีที่แล้ว +13

      Hello everyone! I'm Andis, and welcome to today's cooking show! On this episode, we will be making a classic, yet somewhat modern Soap Cake! Now I know what you're thinking, who in their right mind wants a soap cake!? But we're not in our right mind so that's A-OK! But enough about that, let's get started! For ingredients, you will need cake mix, eggs, butter, milk, the most fucked up route in existence, and some fine quality soap. Begin by mixing all of the ingredients in a bowl, and add extra soap for extra taste! Now that you are all mixed, put that bad boy in the oven for 30 seconds, and think about the scrumptious cake that will soon caress your taste buds. Once baked, take that moist cake out of the oven and slather it in some icing, strawberries, and extra soap for good measure. Once done, give it to your favorite friend and be prepared to experience true rejection. Well, that's it for today's episode, until next time, stay squeaky!

    • @ThisAlias
      @ThisAlias 5 ปีที่แล้ว +4

      1:40 let's go deeper

    • @fliker2
      @fliker2 4 ปีที่แล้ว +1

      "We need to go deeper"
      Me: (lenny)

    • @qtulhoo
      @qtulhoo 3 ปีที่แล้ว +1

      Inverted_Paradox
      I... uh... what?

  • @DaniPaunov
    @DaniPaunov 6 ปีที่แล้ว +221

    "I just got stuck in some kind of limbo world"
    Probably a PU so far away that the distance between the individual x planes and z planes is >32 units (you need a speed of at least 64 units)

    • @hevgamer6087
      @hevgamer6087 5 ปีที่แล้ว +11

      I don't think he could have builded up so much speed before his quarter spet lined up with a PU

    • @Mabi19
      @Mabi19 5 ปีที่แล้ว +39

      @@hevgamer6087 BLJ build up speed SUPER QUICKLY. Your speed basically doubles with each BLJ.

    • @Pixelcraftian
      @Pixelcraftian ปีที่แล้ว +17

      I'm not an expert, was this video made before or after the parallel universe discovery?

    • @apolloandwarrior_3229
      @apolloandwarrior_3229 11 หลายเดือนก่อน +28

      ​@@Pixelcraftian this video was made just a year before the discovery of Parallel Universes. Oldest video's are 7 years old so this could be an early demonstration of one before they had a name.

  • @GabrielAKAFinn
    @GabrielAKAFinn 8 ปีที่แล้ว +421

    The beginning of PUs?

    • @Jake_Josh
      @Jake_Josh 4 ปีที่แล้ว +20

      GabrielAKAFinn yes.
      10:30

    • @thealbinotadpole2878
      @thealbinotadpole2878 3 ปีที่แล้ว +20

      @@Jake_Josh No. PU's were known about long before this. They were even used in the 2012 120 star TAS.

    • @Jake_Josh
      @Jake_Josh 3 ปีที่แล้ว +1

      The Albino Tadpole for Pannankokek 2012.

    • @2chill2bbored72
      @2chill2bbored72 3 ปีที่แล้ว

      Jake Josh Pannenkoek2012*

    • @welcoe
      @welcoe 3 ปีที่แล้ว +12

      The earliest known mention of PUs is from a GameFAQs thread in 2005

  • @vicenzoandriolo6723
    @vicenzoandriolo6723 2 ปีที่แล้ว +13

    “Some limbo world”

  • @BunannaMuffn
    @BunannaMuffn 21 วันที่ผ่านมา +5

    I get halfway thru the video like “well that seems pretty cut and dry, video over” and then the mad man _clones the block_

  • @CreamyRage
    @CreamyRage 9 ปีที่แล้ว +486

    I hope you use your talents to do something like teach, this video explained things very well and your method of testing hypotheses to flesh out the explanations is something that would lend itself very well to teaching. I'm imagining programming or something since you clearly like exploring mechanics of games

    • @pannenkoek2012
      @pannenkoek2012  9 ปีที่แล้ว +355

      CreamyRage I'm actually a TA for a Mathematics/Computer Science course!

    • @CreamyRage
      @CreamyRage 9 ปีที่แล้ว +99

      That explains a lot, I can imagine you do a good job based on these videos

    • @jadchehimi
      @jadchehimi 9 ปีที่แล้ว +42

      pannenkoek2012 I would love a teacher who secretly makes money of a amazing game.

    • @FrogFraction
      @FrogFraction 8 ปีที่แล้ว +8

      +pannenkoek2012 I like game mechanics and stuff too, but I can't program. What should I do to become a 1337 gamedev?

    • @MasterOfTheChainsaw
      @MasterOfTheChainsaw 8 ปีที่แล้ว +21

      +DarkWave I would recommend you learn how to program.

  • @MegaZack30
    @MegaZack30 8 ปีที่แล้ว +526

    10:41
    Did you . . . get into a parallel universe? I'm pretty convinced that's a PU you ended up in.

    • @mr.whimsic6902
      @mr.whimsic6902 8 ปีที่แล้ว +23

      +MegaZack30 Was thinking the same thing! Please answer.

    • @dangobango2248
      @dangobango2248 8 ปีที่แล้ว +14

      +pannenkeok2012 there now it should show up in his notifications and hopefully he goes to the video to check the comments

    • @MasterOfTheChainsaw
      @MasterOfTheChainsaw 8 ปีที่แล้ว +32

      +MegaZack30 I don't think so, I think he would need way more speed to get to a PU. In the video where he explains how PUs work he had to build up speed for hours to get to one.

    • @laurarauhauser2350
      @laurarauhauser2350 8 ปีที่แล้ว +93

      +MasterOfTheChainsaw It's because of how many PUs he had to go through. You can easily get to a single PU with a BLJ.

    • @undergroundmonorail
      @undergroundmonorail 8 ปีที่แล้ว +33

      +MegaZack30 My understanding is that position variables still update in PUs.

  • @brianpso
    @brianpso 10 ปีที่แล้ว +44

    That's pannenkoek2012's uncertainty principle right there!

  • @KurakiN64
    @KurakiN64 9 ปีที่แล้ว +69

    You should make a video explaining that outside-the-level limbo in details. I did it many times with an autofire controller, and sometimes Mario disappears but can still “move” like you did, sometimes there is a sound glitch and nothing else can happen, sometimes the camera still follows Mario who is in an invisible box, and sometimes the same thing happens except I have infinite space to move.

    • @pannenkoek2012
      @pannenkoek2012  9 ปีที่แล้ว +66

      Craki Yeah, I probably will make a video on that down the road!

    • @IL4NR
      @IL4NR 8 ปีที่แล้ว +37

      +Craki welcome to the wonderful world of paralel universes

    • @craftyawesome6830
      @craftyawesome6830 7 ปีที่แล้ว +8

      +pannenkoek2012 Is it the floating point precision?

    • @tapatorta
      @tapatorta ปีที่แล้ว +30

      @@pannenkoek2012 and oh boy did you

    • @augustday9483
      @augustday9483 14 วันที่ผ่านมา +3

      This thread is like listening to a scientist right before he discovers nuclear energy or something.

  • @dirtydan6960
    @dirtydan6960 7 ปีที่แล้ว +363

    6:43
    SO WHY DON'T YOU CLONE THE GAME??

    • @corvusnocturne
      @corvusnocturne 7 ปีที่แล้ว +30

      how does one clone an N64 cartridge in the real world?

    • @njihjkzero2829
      @njihjkzero2829 7 ปีที่แล้ว +101

      By grabbing a bomb as it explodes, obviously.

    • @MetaBloxer
      @MetaBloxer 7 ปีที่แล้ว +45

      Piracy

    • @litigation_jackson
      @litigation_jackson 7 ปีที่แล้ว +19

      +Njihjk Zero brb flying to syria

    • @captainobvious9201
      @captainobvious9201 6 ปีที่แล้ว +7

      *PPPPAAAARRRRAAAALLLLEEEELLLL UUUNNNIIIVVVEEERRRSSSEEESSS.*

  • @skitten4671
    @skitten4671 3 ปีที่แล้ว +24

    Just realized that coins have 4 frames to spin! No wonder they look so laggy!

  • @Zyon134
    @Zyon134 6 ปีที่แล้ว +78

    10:33 The worlds first parallel universe in sm64

    • @MariaNicolae
      @MariaNicolae 5 ปีที่แล้ว +28

      Not even close. The earliest documented example of travelling to a PU that I've seen is 25 July 2005 cdn.discordapp.com/attachments/267091686423789568/392996279191339008/unknown.png

    • @ojcorp
      @ojcorp 5 ปีที่แล้ว +27

      @@MariaNicolae i've been trying to figure out when PUs were first discovered and properly explained, but searching for them in this day and age just digs up shitty memes about watch for rolling rocks

    • @MariaNicolae
      @MariaNicolae 5 ปีที่แล้ว +33

      @@ojcorp The term "PU" has only been in use since about 2015. If you want to find anything earlier than that searching "PU" won't yield shit. It's been known as "out of bounds" since at least 2008 (maybe 2007), but I don't know if there was a name before that one. Back in 2005 there probably wasn't a standard name for it

    • @ojcorp
      @ojcorp 5 ปีที่แล้ว +13

      @@MariaNicolae when did people start to figure out how they actually work and/or use them in routes?

    • @MariaNicolae
      @MariaNicolae 5 ปีที่แล้ว +20

      @@ojcorp From what I've seen, the first time PUs were utilised was in Moat Door Skip, since it was a solution to a long standing problem. Tyler Kehne did most of the figuring out how to route them

  • @Lizuma
    @Lizuma 4 ปีที่แล้ว +5

    Great explanation, I enjoyed learning more about the blue coins!

  • @mossytime349
    @mossytime349 2 ปีที่แล้ว +5

    I love the commentated videos. Sure most of the best videos are from the uncomentated channel but it's still nice for dyslexia or when you don't want to focus on reading too much. Also your voice is nice

  • @WillClayYoung
    @WillClayYoung 8 ปีที่แล้ว +21

    Hey, at the end where you said Mario gets shot into a limbo world, did he shoot into a PU?

    • @dvdcopyofsharktaleVEVO
      @dvdcopyofsharktaleVEVO 6 ปีที่แล้ว +1

      Clay Young Yeah he shot into the steel ball run universe haha funny joke amirite fellas

  • @stuff31
    @stuff31 ปีที่แล้ว +4

    "It's a surprise tool that will help us later"

  • @sarahbenner7283
    @sarahbenner7283 7 ปีที่แล้ว +35

    Is the "limbo world" you talk about here a parallel universe?

    • @MariaNicolae
      @MariaNicolae 7 ปีที่แล้ว +32

      No, this is different. In PUs, Mario can still move normally.
      This is probably a PU that's so far out Mario's stuck in place by floating-point imprecision.

    • @virtigristhewrench
      @virtigristhewrench 6 ปีที่แล้ว +1

      But what about PU crashes?

    • @Mabi19
      @Mabi19 6 ปีที่แล้ว +6

      PU crashes don't happen on (any) emulator, VC also doesn't have them

    • @meta04
      @meta04 3 ปีที่แล้ว +4

      VirtigrisTheWrench: PU crashes don't happen on the emulator he was using (the power meter appears after the PU crash would have happened), so probably float imprecision (he's so many PUs out that Mario's normal 32~64 movement speed isn't enough to go to the next float, in the same way that, on a TI-89 or TI-83/84 series calc [14 digits], 1.E+16 + 100 = 1.E+16)
      anyway doubles _were_ used in a few places
      …unintentionally, causing things like the WiiVC BitFS 0x route to be possible

  • @ilovemathandswimming
    @ilovemathandswimming 8 ปีที่แล้ว +49

    6:42 Then clone the game. :P

    • @accuratejaney8140
      @accuratejaney8140 7 ปีที่แล้ว

      Blacklight Ikr

    • @virtigristhewrench
      @virtigristhewrench 5 ปีที่แล้ว +3

      Cloning the game would be piracy. Piracy is an illegal action and will terminate your N64.exe Not to mention, all these glitches in application for the A button challenge are console tested so, good luck duplicating a N64 game pak.

    • @enriquenavarroarmas8796
      @enriquenavarroarmas8796 5 ปีที่แล้ว

      _CrazyCrafter672 yep

    • @ForwardTu
      @ForwardTu 4 ปีที่แล้ว

      @@virtigristhewrench It's just a joke smartass.

  • @StardustSpiritofTheMostHigh
    @StardustSpiritofTheMostHigh 7 ปีที่แล้ว

    I'm Loving This Guys Science!! It's Awesome!!

  • @damb1277
    @damb1277 7 ปีที่แล้ว

    when you started building up speed on the elevator my mind honestly melted

  • @mario28795
    @mario28795 9 ปีที่แล้ว

    these videos are amazing you earned a sub ;D

  • @mariomario8215
    @mariomario8215 9 ปีที่แล้ว +5

    Actually I think you can do this, you just have to place the HOLP at the loading point, and when you clone the teleport it appears at the loading point and you can unload the clone.

  • @dillon1012
    @dillon1012 6 ปีที่แล้ว +6

    So basically in 11 minutes we go from talking about coins to taking about parallel universe

  • @hps362
    @hps362 ปีที่แล้ว

    A time before parallel universes were a known phenomenon? That's craaaazy!

  • @lioneyebee497
    @lioneyebee497 5 ปีที่แล้ว

    man you're amazing! how you discover so many things about sm64?

  • @TheMineMappers
    @TheMineMappers 10 ปีที่แล้ว +11

    I bet there is no one that knows more about sm64 than you :D

    • @pannenkoek2012
      @pannenkoek2012  10 ปีที่แล้ว +28

      That's why I need to share my knowledge! :D

    • @TheMineMappers
      @TheMineMappers 10 ปีที่แล้ว +1

      Only if we could use your knowledge for things in the real world :P

    • @benedanika
      @benedanika 9 ปีที่แล้ว +2

      ***** if there was cloning in real world, i would be rich

    • @atticusyrubsema2415
      @atticusyrubsema2415 9 ปีที่แล้ว

      pannenkoek2012
      You know how you said you couldn't use Chuck-ya to get to the loading point faster? Well you could've just done it while holding the clone hands-free, or you could've just done it AFTER you released the clone.

    • @mariomario8215
      @mariomario8215 9 ปีที่แล้ว

      *atticus* yrubsemA Or you could hold Chuckya hands-free.

  • @CyberBlastoise
    @CyberBlastoise 6 ปีที่แล้ว +8

    Is it possible to lower the water in the main part of WD world so that you can backwards long jump and run to the loading zone?

  • @twilight-sparkle
    @twilight-sparkle 7 ปีที่แล้ว +65

    I'm interested in this Limbo world. How did it happen? What caused it? Are there any more limbos?

    • @CaroFDoom
      @CaroFDoom 7 ปีที่แล้ว +15

      QLW
      Quarter Limbo World.

    • @MariaNicolae
      @MariaNicolae 7 ปีที่แล้ว +25

      The fact that he's not getting anywhere means it isn't a PU.

    • @Villfuk02
      @Villfuk02 7 ปีที่แล้ว +3

      He wouldn't have enough speed to get in PU so far away

    • @badusername6862
      @badusername6862 7 ปีที่แล้ว +15

      Villfuk 02 blj's are EXTREMELY fast at increasing speed

    • @timothye.2902
      @timothye.2902 7 ปีที่แล้ว +25

      I've discussed this in another comment chain on this video, and based on all the circumstances and the limited information we have from this video, the most likely explanation by far is Floats. There's a video about it that Pannen has put out. Bascially, Floats are used to track Mario's position (at least for our purposes, that's explained in the Watch for Rolling Rocks video). The thing about floats, is that they can technically represent values from +/- infinity, however, they get less and less precise the farther from 0 you go. Since these are used to track Mario's movement, his movement becomes more and more granular visually at distances really far away from the origin of the map, such as PUs that are far enough away. Eventually, Floats become so granular that Mario can't quarter-step between two "adjacent" values of the Float (remember that Mario's movement is accounted for at every quarter step of his next intended position, and the game will move Mario up to but not including the first invalid step). So with enough speed, Mario would me almost instantly transported a large distance away from the main map, such that he wouldn't qualify at every quarter-step moving through float points, even with such immense speed. He'd be stuck in place with his position not updating. However, as seen in the Float video, Mario can still perform the running animation, even if he's not moving anywhere.
      The only other option would be a completely new glitch. Remember that PUs don't have walls, so the only things stopping Mario's movement out in a PU are Floats and OOB, both of which function on the quarter-step movement calculation. PUs don't become more granular, so were Floats factored out of the equation, Mario would just continue forever until he lost speed naturally such that he could not travel between PUs, which is not what is seen in the video. So if it's not floats, it would be a new glitch with the exact specifications Pannen described: Mario can run about as he pleases, but his position doesn't update, and the camera locks. These things are all covered by Floats, so the existence of a separate glitch is unlikely, but technically possible.

  • @MimoriAzume
    @MimoriAzume 3 ปีที่แล้ว +8

    "My only other idea was to use speed to get there faster" genius lmao

  • @mrspiffy8587
    @mrspiffy8587 3 ปีที่แล้ว +7

    It's honestly a shame your videos got memed to death *cough cough* Watch for rolling rocks *cough cough*. These videos are really entertaining and informative.

  • @LuckyBacon
    @LuckyBacon 8 ปีที่แล้ว +34

    If you can clone the yellow coin spawning point, can you clone the Goomba spawning point with the mystery Goomba?

    • @floydstephman
      @floydstephman 8 ปีที่แล้ว +5

      he can and has, but that's cheap

    • @chorosso5259
      @chorosso5259 7 ปีที่แล้ว +9

      he has? i thought it was impossible since there were no loading zones or something

    • @funnydogman9534
      @funnydogman9534 7 ปีที่แล้ว +8

      You can't clone any spawner without the loading zone cloning method, which is only present in DDD and WDW

    • @d0nnyr0n
      @d0nnyr0n 6 ปีที่แล้ว +2

      But clones cant send or recive signals so it wouldn't spawn the goombas anyway. But good idea though!

    • @want-diversecontent3887
      @want-diversecontent3887 6 ปีที่แล้ว +1

      Ryan Paul
      But they won't unload either! If you place a spawning point clone while they're loaded, then stomp on the mystery goomba, guess what? He hasn't unloaded!

  • @coolersrevenge
    @coolersrevenge 8 ปีที่แล้ว

    I just got my old n64 working with Super Mario 64. Sadly, both of my old controllers are broken. I will be sure to try all of these!

  • @Seth_rs
    @Seth_rs 10 ปีที่แล้ว +2

    Nice video, did you come up with your information all by yourself and do you do it for a try-test method?

    • @pannenkoek2012
      @pannenkoek2012  10 ปีที่แล้ว +8

      I basically do testing, make observations, formulate models that obey these observations, do more testing and observations, update the model if necessary, and repeat. Until the model makes sense for every situation!

  • @Fritzafella
    @Fritzafella 2 ปีที่แล้ว

    I had an Idea for cloning a Blue Coin that might have worked, but there really isn't a point even of it is possible.
    It revolves on reloading the coins and the block, which only 4 cources do and the ones it matters in don't work (RR TTC and SML, two have no way to unload, can't clone in SML in general)
    The issue is it involved cloning either a coin or the block AFTER they loaded which isn't possible. Even if it was possible to clone one, to do so you'd need to clone one with the timer going, AND collect all the other coins. Probably just too strict.

  • @piperformerlycassette
    @piperformerlycassette 7 ปีที่แล้ว

    I don't prefer Pannen's commentary, but I love finding out stuff like this. Basically, I prefer uncommentated pannen.
    But hey, I like these videos, and so, It's still pretty good.

  • @StormSurfer7
    @StormSurfer7 7 ปีที่แล้ว +1

    Theory to clone blue coins & get more:
    step 1: get something you can use for cloning there & have a coin block no hand clone
    Step 2: collect coins (leave at min: 1 coin)
    Step 3: use the clonabe object to clone the coin before the timer ends
    Step 4: let the timer end then leave the area
    Step 5: return to the blue coin block

  • @PlushSM64
    @PlushSM64 10 ปีที่แล้ว +15

    This doesn't answer any question, but...
    Simultaneous events (Releasing the blue coin clone; The timer runs out)? What does happen?

    • @pannenkoek2012
      @pannenkoek2012  10 ปีที่แล้ว +18

      Either you release a blue coin that's still there and collect it (released too early) or you release a blue coin that's not there so nothing appears (released too late). Basically, there's no interesting intermediate outcome. As far as I know, this applies to all instances of releasing a clone right when that object unloads.

    • @PlushSM64
      @PlushSM64 10 ปีที่แล้ว

      pannenkoek2012
      So there's really no in-between event ;-;

    • @nihao123456ftw
      @nihao123456ftw 9 ปีที่แล้ว

      pannenkoek2012 I wonder if it's possible to clone blue coins in any of the modded sm64 roms out there

    • @timothye.2902
      @timothye.2902 7 ปีที่แล้ว

      I was thinking the same thing, but instead of timer run out, I was thinking: entering the loading point.

  • @captianwaffle2766
    @captianwaffle2766 4 ปีที่แล้ว +1

    This should be revisited.

  • @jak830
    @jak830 7 ปีที่แล้ว +10

    10:41 Wouldn't it be possible with the parallel universes you've shown off?

    • @krypton7900
      @krypton7900 2 ปีที่แล้ว +1

      that "limbo world" is a PU

  • @laalpattharkedevata
    @laalpattharkedevata 5 ปีที่แล้ว +2

    blu-coin
    COIN-SHAPED ADHESIVE THAT CAN BE USED FOR:
    playing
    fixing
    sculpting
    mixing together other blu-coin

  • @enixplays4972
    @enixplays4972 8 ปีที่แล้ว +21

    omg...I love these videos but
    "Mare ee oh"

    • @anastasiadunbar5246
      @anastasiadunbar5246 8 ปีที่แล้ว

      Mareeooooh!11

    • @dangobango2248
      @dangobango2248 8 ปีที่แล้ว

      to me it sounds like maaaario

    • @dangobango2248
      @dangobango2248 8 ปีที่แล้ว +1

      +Inotamira Orani God no need to be so sensitive about something. we just want to say what we hear is there a problem with that?

    • @stinkystonerharvey2774
      @stinkystonerharvey2774 7 ปีที่แล้ว +1

      Ladical Rad the Highlander Its Mar-eo not mare-eo

  • @DRYESPLZ
    @DRYESPLZ 9 ปีที่แล้ว +5

    Hmmm...
    Would it be possible to use the "lower the water" glitch to empty out the pipe? From there, you could Backwards Long Jump into the pipe and run to the loading point in time, since there'd be no swimming.
    Unless, of course, I'm missing something about the water lowering glitch. It's just a little theory. ^^;

    • @pannenkoek2012
      @pannenkoek2012  9 ปีที่แล้ว +7

      DRYESPLZ No, the water lowering technique doesn't apply to the regular town, only to downtown.

  • @epapoulia
    @epapoulia 3 ปีที่แล้ว +2

    MY question here is: can't you clone both the block AND the blue coins? that way you can infinitely clone both! clone both a blue coin and the block before ground pounding the original block,dont collect the coin clone, reclone the coin before the timer runs out,ground pound the block and repeat infinitely.cant you do that?

  • @AtmaDragoon
    @AtmaDragoon 7 ปีที่แล้ว

    ...Okay, I think I get what you're saying. Which is that we need to find a way to clone the object storage system.

  • @Denlak777
    @Denlak777 9 ปีที่แล้ว +5

    You're a fucking genius mate.

  • @BaufenBeast
    @BaufenBeast 8 ปีที่แล้ว

    You could clone the switch, then before the timer runs out, clone a blue coin. When you reload it, the switch will be back, and so will the coin. It's just a question of if you can clone a coin after hitting the switch before time runs out.

    • @thedystopyansociety
      @thedystopyansociety 8 ปีที่แล้ว

      In a different comment, he said cloning both of them wouldn't work.

  • @terminusest9179
    @terminusest9179 8 ปีที่แล้ว +1

    There should be like this typical question stating:
    "Can this method kill the mystery goomba?"
    Lol...

  • @crackhex2649
    @crackhex2649 4 ปีที่แล้ว +1

    The single star TAS for the vanish cap star in wdw / reds not sure has a blj into a PU which loads tje area almost instantly

  • @CommandantLennon
    @CommandantLennon 8 ปีที่แล้ว +1

    bits of this remind me of Minecraft. when you die, mobs gather around your death site because you are but invisible and non solid.

  • @Thehunterpwn
    @Thehunterpwn 7 ปีที่แล้ว +89

    But can you do it in a half A press?

    • @funnydogman9534
      @funnydogman9534 7 ปีที่แล้ว +7

      Even _Better:_ No Buttons Allowed

    • @MariaNicolae
      @MariaNicolae 7 ปีที่แล้ว +6

      *EVEN BETTER:* No Input Allowed.

    • @pineappleplays7086
      @pineappleplays7086 7 ปีที่แล้ว +8

      Even Better: No Game Allowed.

    • @MarcoDToon
      @MarcoDToon 7 ปีที่แล้ว +13

      An A press is an A press. You can't say it's just a half

    • @TailsIsAwesome
      @TailsIsAwesome 7 ปีที่แล้ว +4

      Even even better: No Super Mario 64 and console... no emulators allowed

  • @Amy-si8gq
    @Amy-si8gq 8 ปีที่แล้ว +1

    5:30 can we use this for the coin we saw earlier?

  • @zandermoody3678
    @zandermoody3678 8 ปีที่แล้ว +4

    so what ur saying if we do multiplayer, we can , but cant regular

  • @zheil9152
    @zheil9152 ปีที่แล้ว +1

    10:40 oh you innocent, innocent man

  • @iqbaltrojan
    @iqbaltrojan 4 ปีที่แล้ว +2

    5:14 Stored upward pitch!

  • @c4rt00nk1d
    @c4rt00nk1d 7 ปีที่แล้ว

    Pannen what about that 2 player thing you did to try to kill that mystery goomba? Or is that not usable for what you are trying to accomplish?

  • @DaniPaunov
    @DaniPaunov 7 ปีที่แล้ว +1

    do coins from enemies only drop once or do they drop until (the game thinks) you collect them?

  • @lillithplays6514
    @lillithplays6514 7 หลายเดือนก่อน

    Does this apply to blue coins dropped by enemies?

  • @TheLastScoot
    @TheLastScoot 9 ปีที่แล้ว

    I have some related questions. What about the coins on the sliding missions? Is it even possible to clone those? If by some fashion you get 100 coins on a course without a normal 100 coins star, do you get a 100 coin star?

  • @MapCRimSoNCobRa117
    @MapCRimSoNCobRa117 8 ปีที่แล้ว

    So, idk if this helps or not, or if you figured this out yet, but ill comment it anyways.
    At ~10:35 is this "limbo" state the PU that you showcased in your 0x A presses for the Secret Aquarium? It's apparent that, at the time, you didn't know/understand why or what this was (if it is in fact Mario going into the PU do to you gaining a ton of negative speed).
    If this is the case, could you not Ground Pound the Blue Coin Block and collect a Blue Coin Clone, then BLJ on the elevator to enter the PU, and then get out of the PU into the Loading point zone of the underwater town? or is there not enough time/wrong elevation/simply not possible? or is this just an unexplored Option that you don't really want to waste time on?which i could understand.

  • @ghosttwo2
    @ghosttwo2 8 ปีที่แล้ว +1

    Mary-O. Can't unhear.

    • @laurarauhauser2350
      @laurarauhauser2350 8 ปีที่แล้ว

      When did Super Mario Maker come into this SM64 channel?

  • @dawnagnew4568
    @dawnagnew4568 7 ปีที่แล้ว +2

    What happens if you gather all coins on the course, and then make a bunch of intangible blue coin clones near the coin block? If you ground pounded it, would they all become tangible?

  • @Ultimaximus
    @Ultimaximus 10 ปีที่แล้ว

    It wouldn't be a productive use of time especially since WDW already has a 255 coin method anyways, and it doesn't look like there's much time left on the timer, but if you were to repeatedly enter and exit the loading point to bring the water level down below the pipe level, would you be able to get to the loading point a little faster?

    • @Ultimaximus
      @Ultimaximus 10 ปีที่แล้ว

      Oh, no, that wouldn't work, since you wouldn't even be able to get out of the pipe with the clone. And that alternating water level overflow would let you get out, but I still don't see that working out due to the strict time limit

  • @josh.0
    @josh.0 7 ปีที่แล้ว

    i hope you return one day my friend
    your insight is missed

  • @MM102
    @MM102 9 ปีที่แล้ว

    Could you clone a button then clone a blue coin right after?
    then when you come back both would load right?

  • @evehavican7331
    @evehavican7331 6 ปีที่แล้ว

    Maybe you could spawn a new teleport area so you can clone the coin and teleport to the area where the blue coins / block unloads on wetdry world.

  • @theSato
    @theSato 7 ปีที่แล้ว

    Just curious, since it doesn't really matter, but would you be able to clone both the blue coin and the spawner in the SM64 multiplayer mod?

  • @potatoheadpokemario1931
    @potatoheadpokemario1931 ปีที่แล้ว +2

    how about making blue coin cloning profitable in THI?

  • @Max-sv2qd
    @Max-sv2qd 6 ปีที่แล้ว +2

    The things some people do for 5 coins... just kidding, great video

  • @andrewmat
    @andrewmat 5 ปีที่แล้ว

    Could it be a Pedro Spot that disabled mario to move in limbo world, instead of the coarseness of Mario's position?

  • @strino8790
    @strino8790 7 ปีที่แล้ว

    Now, I know how to fix this! Pannenkoek hope this will help! So, the problem is that they unload the real coin? What if you clone the blue coin block AND the blue coin and reload everything after collecting the blue coins! Then you will get 5 coins instead of the four. Not sure if this will work but by the logic it probably might.

  • @SuperDZ555
    @SuperDZ555 ปีที่แล้ว +2

    0:30 Actually, contrary to popular belief, the average person perceives Mario 64 as a three dimensional game.

  • @Double-X2-Points
    @Double-X2-Points 16 วันที่ผ่านมา

    2:34 "...and will cut short the timer's upwards trajectory"

  • @mrpokemon1186
    @mrpokemon1186 4 ปีที่แล้ว +2

    Is there enough time to clone both a blue coin and the blue coin block?

  • @jackiejelly8847
    @jackiejelly8847 7 ปีที่แล้ว +6

    What I want to know is, if you clone the blue coin switch, throw it, and hit the original, collect some but not ALL the blue coins, leave the area, come back to the area, and hit the switch, will the rest of the blue coins still spawn?

    • @chiveswinston9109
      @chiveswinston9109 7 ปีที่แล้ว +7

      such an in-depth question, and such a simple answer XD

    • @what.5693
      @what.5693 7 ปีที่แล้ว +1

      they unload, so no.

    • @timothye.2902
      @timothye.2902 7 ปีที่แล้ว

      I don't think you can hit the OG block after you clone it.

  • @phanpy1005
    @phanpy1005 7 ปีที่แล้ว +12

    But what of you clone a blue coin and a blue clone block?

    • @jesserobertson8397
      @jesserobertson8397 7 ปีที่แล้ว +6

      only get 1 clone

    • @aceof8S
      @aceof8S 7 ปีที่แล้ว

      +Phanpy Tv I'd like to try it with the 2 Player thingy I'd heard about

  • @lilbruhddy
    @lilbruhddy 6 ปีที่แล้ว

    0:20 insert good mythical morning intro

  • @OMGreeni
    @OMGreeni 10 ปีที่แล้ว

    That is so interesting. Thanks a lot !

  • @LysolPionex
    @LysolPionex 7 ปีที่แล้ว

    What are you using to animate your explanations?

  • @goombaheart9303
    @goombaheart9303 8 ปีที่แล้ว +5

    It'd be far slower, but couldn't you lower the water level before cloning?

    • @thewierdragonbaby4843
      @thewierdragonbaby4843 ปีที่แล้ว

      I know I'm 6 years late but you can only lower the water level of the town area, the main area reverts to whatever water level you entered the painting in when going back to it, and this was already on the lowest water level

  • @NoriMori1992
    @NoriMori1992 2 ปีที่แล้ว +2

    10:32 Ahhh… _there_ it is… 😁

  • @iqbaltrojan
    @iqbaltrojan 5 ปีที่แล้ว +3

    5:13 *_Y O U G O T T H E W R O N G P I T C H X D_*

  • @UnfamiliarPlace
    @UnfamiliarPlace 5 ปีที่แล้ว

    4:16 Why does the clone count towards whether they're all collected, but doesn't get unloaded like an uncollected coin when the timer runs out?

  • @Guilmon35249vr
    @Guilmon35249vr 6 ปีที่แล้ว

    If only there were a way to clone both the block and the blue coin. Getting two clones during that small time frame would be difficult if not impossible.
    Can you even get two clones on WDW?

  • @benedanika
    @benedanika 9 ปีที่แล้ว

    Idea to get 5 extra points. Clone the blue coin, then the block (correctly), and collect 3 blue coins, then go back again and there will be 4 blue coins (6 blue coins are there in WDW) and it works

    • @benedanika
      @benedanika 9 ปีที่แล้ว

      or nope theres 5 so there will be 3 blue coins

    • @benedanika
      @benedanika 9 ปีที่แล้ว

      benedanika no its 6

    • @benedanika
      @benedanika 9 ปีที่แล้ว

      oh yeah you have to do the hat in hand. you don't have to clone the block "correctly".

    • @benedanika
      @benedanika 9 ปีที่แล้ว

      you cant clone objects when going to and back :(

  • @HDMineFace
    @HDMineFace 8 ปีที่แล้ว

    2 questions: What platform are u on and how do u clone ;-;

  • @ScyHigh
    @ScyHigh 5 ปีที่แล้ว

    Would it be possible to clone BOTH the blue coin AND the Blue Coin Switch? Just a thought...

  • @paulmiller9333
    @paulmiller9333 8 ปีที่แล้ว

    What about the blue coins that drop from eyeballs, boos etc. The default attribute of these coins would be visible just like yellow coins

  • @benedanika
    @benedanika 10 ปีที่แล้ว

    its possible at tiny huge island, owait no bobombs or cork boxes to clone with

  • @sevie480
    @sevie480 7 ปีที่แล้ว

    What about the blue coin at the beginning of the slide in Snowman's land? It doesn't use a block.

  • @Double-X2-Points
    @Double-X2-Points 16 วันที่ผ่านมา +1

    I think someone cut short your audio quality's upwards trajectory!

  • @Kasei87
    @Kasei87 7 ปีที่แล้ว

    Would it be possible to clone the block, use the original, leave so it unloads, come back, and use the clone to extend the timer?

  • @huhneat1076
    @huhneat1076 6 ปีที่แล้ว +1

    What if you do this setup: Edited in: wait, no it doesn't work. Edited in again: Wait, yeah it could work.
    get blue coin,
    hands-free,
    hit block,
    clone coin, +5 coins (5 total)
    clone block,
    release clone,
    collect coins, +15 coins (20 total)
    unload block/coin,
    come back,
    hit block, (loads 1 coin, the one you cloned)
    collect coin +5 coins (25 total)
    now that I say this it sounds pretty impossible to do in that short time limit, but maybe the teleporting secret zones might help with loading and unloading the coins/coin blocks fast.

    • @CyberBlastoise
      @CyberBlastoise 6 ปีที่แล้ว

      Problem with that is that you can only clone the coin or the block from the loading zone, and if we were able to get to the loading zone right now, there wouldn't be any need for cloning the block.

  • @mineturte
    @mineturte 7 ปีที่แล้ว +2

    "We need to go deeper." Pannenkoek2012 -2k14

  • @disturbedhalo117
    @disturbedhalo117 9 ปีที่แล้ว +2

    What if you ground pound the blue coin block then clone the blue coin block and a blue coin before the timer runs out? There is most likely not enough time for this though.

    • @pannenkoek2012
      @pannenkoek2012  9 ปีที่แล้ว +2

      You can't clone anything during the timer. Cloning involves going to the loading point, and doing that while the timer is running is the problem discussed in the video.

  • @mychoco6195
    @mychoco6195 7 ปีที่แล้ว

    what if you clone the blue coins first, collect them and then clone the coin box? because if you leave the loading area with the coins cloned and the coin box cloned and then enter the loading area again, everything should be back to normal and you can hit the coin box again and collect more blue coins

  • @Shmannel
    @Shmannel 7 ปีที่แล้ว

    I guess i should figure out how your picking up the map objects, i guess game shark?

    • @Solibrae
      @Solibrae 7 ปีที่แล้ว +2

      It's a process called cloning, where forcing Mario to hold an unloaded object makes other objects appear in his hands. It's a glitch, so no hacking needed. Pannenkoek's made lots of videos about this if you want to find out more...

  • @Jonskipvp
    @Jonskipvp 2 ปีที่แล้ว +1

    Would it be possible to clone the blue block AND a blue coin to get 1 more coin than 2 red coin clones would give you

    • @Jonskipvp
      @Jonskipvp ปีที่แล้ว +2

      nobody answered so ill do it myself: no. the blue coins and the block only load when you go through the loading point so you cant clone both

  • @SarahConnor618
    @SarahConnor618 7 ปีที่แล้ว +2

    Merry-O