I wish more suits had that knock back effect. Would really help some of the charged melee attacks to do consistent damage. Knocking down an enemy and then flying past them with the second phase of the attack is so frustrating.
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With the stuff going on in lower costs now, adjusting the stats of the gouf custom to be more range focused and gatlings like the shield Gatling and dom barrage to just be more efficient would be cool. Overfeed wouldn’t really fit the suit imo tho
This suit is really well designed. It lacks MA2, and the ranged weapons are mediocre and mostly for setup. But the wire, spike shield, and ability to pull off a fast Heat Hawk common with high damage makes it great for taking out huge chunks of HP, with the speed needed to really hit most enemies before they can react or stop you. And it's not overly durable, meaning better players can bully it from a distance. Also, the knock back feature feels like something that could fit well on future nerfs, possibly on certain units that just get enhanced tackle damage or shield damage. One more question. What do you consider the threshold for using the part that lowers thrust usage. I obtained it recently, and it seems to fit well on any mobile suit that boosts often, could possibly help further reduce thrust for things with shield boosters, and a lot of units that want to pull off longer melee combos and lots of quick FI movements. But it doesn't always fit the best, especially in many suits that would prefer damage, use lots of transformation (I'm trying it on Atlas now, over a little resistance and melee damage). But is it so good that it could be used on something like even the Xamel and similar units, since it basically adds 10% thrust giahe when the unit doesn't even have extra thrust parts with it. Or is it so good that most units should prioritize it, even if it cost them some stats that are typically reserved for filling extra damage and resistances? I knot probably won't get used from it from a low cost unit with 45 thrust (better really only added 4.5), but would it be better than 7+ boost on something like ReZel, even when it may block the ability to increase damage and survivability? Another question: does the shield have a buffer or the ability to be destroyed.
The part is really good in general to be honest. Since it costs so little, it is easy to slot on basically anything that wants to build thrust. And there is of course the potential to effectively have more than 100 thrust with it, especially useful for flying suits, transforming suits, flap booster suits etc. I think it is definitely useful for ReZEL. 70 thrust is a pretty good place to use it but, it's still useful for suits with 60ish thrust too. I think the shield might have a buffer but it can't be destroyed.
If only other MS that have the spike shield used like that such as the Zaku I Commander Type & the Gelgoog Marine, or others with a similar shield such as the Gundan Ground Types could have that same attack pattern like this MS... One way to do so is that you can strike or punch enemies like that with their shields, but once the shield is broken, you don't do the attack anymore until your next spawn. Doesn't look too complicated to do, IMO.
I don't like being floaty and having to do tight melee combos with small weapons. Ever since the nerf to the Flight Type's Ranged damage, I've been toughing it out with the Custom when I have to at 350.
I hate how they never buff old suits, straight up release the new and better version and call it a day. I'm genuinely sick of this game and how they are treating players as if we are just cows
@@stompyrobotguy4376 I typed that out of frustration and may have gotten some things wrong. But there are just disgusting amount of suits left to rot like most OYW gundams and gelgoogs. Once something OP is nerfed, something either meta or cost breaking gets added like Proto Zeta. Not to mention the addition of 5 stars. PC side of things is just such a mess in so may ways it killed my appetite for this game completely.
This melee suit gets the mmp mg that other suits wish they had
Fr, the old mgs are in dire need of a buff
@@Zaku4484 All MGs need a buff. Faster Fire Rate, Faster stun rate, higher magazine capacity.
@@DeathUsagi including the cold district mg?
@@kitexz4727 Cold District MG has a fast fire rate but slightly lower stun rate and less range, so it needs improvement in those department.
I love how they make MSs fly back when you get the kill with the hyper knuckle. like in 6:42 . This suit puts the meaning in "no Zaku, boy!"
I’ve never seen a blow so epic!!
I thought I was tripping at 1:30
"Gouf Hover Type: It straight powercreeps Gouf Custom!"
Gouf Custom: 😭😭😭😭 "Please give me a proper buff!!!"
Bamco: "Nope"
That boost knuckle looks like the type of thing you'd see on a tricked out Scopedog
I been waiting to get this suit!!!
Finally a video for it!!
Hell half the supports at its cost range powercreep the gouf custom 😂
1:30
Punched a gun cannon right off the freeway 😂
man, i would give my left arm to make the playerbase just a fraction as tolerable to play with as you haha
And they will all be on the other team
I can't believe that lag killed you in the second match LMAO
12:52 was nasty!!!!! 🔥
That poor Guncannon in the first match, lol. Didn't stand a chance.
I wish more suits had that knock back effect. Would really help some of the charged melee attacks to do consistent damage. Knocking down an enemy and then flying past them with the second phase of the attack is so frustrating.
rocketo punchi gouf!!!!
Saturn music!
fear about you😵💫
My Twitter is linked here if you want to follow! mobile.twitter.com/Avenger1GBO
Feel free to join my competitive Discord if you want to talk with other new players or ask questions of veteran players! discord.gg/s5tDQcbNY8
Give gouf custom overfeed, ranged build gouf custom meta when
Honestly might be the best idea for it.
With the stuff going on in lower costs now, adjusting the stats of the gouf custom to be more range focused and gatlings like the shield Gatling and dom barrage to just be more efficient would be cool. Overfeed wouldn’t really fit the suit imo tho
This suit is really well designed. It lacks MA2, and the ranged weapons are mediocre and mostly for setup. But the wire, spike shield, and ability to pull off a fast Heat Hawk common with high damage makes it great for taking out huge chunks of HP, with the speed needed to really hit most enemies before they can react or stop you. And it's not overly durable, meaning better players can bully it from a distance.
Also, the knock back feature feels like something that could fit well on future nerfs, possibly on certain units that just get enhanced tackle damage or shield damage.
One more question. What do you consider the threshold for using the part that lowers thrust usage. I obtained it recently, and it seems to fit well on any mobile suit that boosts often, could possibly help further reduce thrust for things with shield boosters, and a lot of units that want to pull off longer melee combos and lots of quick FI movements. But it doesn't always fit the best, especially in many suits that would prefer damage, use lots of transformation (I'm trying it on Atlas now, over a little resistance and melee damage).
But is it so good that it could be used on something like even the Xamel and similar units, since it basically adds 10% thrust giahe when the unit doesn't even have extra thrust parts with it. Or is it so good that most units should prioritize it, even if it cost them some stats that are typically reserved for filling extra damage and resistances? I knot probably won't get used from it from a low cost unit with 45 thrust (better really only added 4.5), but would it be better than 7+ boost on something like ReZel, even when it may block the ability to increase damage and survivability?
Another question: does the shield have a buffer or the ability to be destroyed.
The part is really good in general to be honest. Since it costs so little, it is easy to slot on basically anything that wants to build thrust. And there is of course the potential to effectively have more than 100 thrust with it, especially useful for flying suits, transforming suits, flap booster suits etc. I think it is definitely useful for ReZEL. 70 thrust is a pretty good place to use it but, it's still useful for suits with 60ish thrust too.
I think the shield might have a buffer but it can't be destroyed.
I will remain coping, gouf custom has the funny brrr gun
You aren't late Avenger, PC bros still have this suit in rotation
Stand Power, The World 14:28
Did they just drop this suit? I don’t play anymore but this looks worth checkin out
I think that it’s a clan match reward MS.
If only other MS that have the spike shield used like that such as the Zaku I Commander Type & the Gelgoog Marine, or others with a similar shield such as the Gundan Ground Types could have that same attack pattern like this MS...
One way to do so is that you can strike or punch enemies like that with their shields, but once the shield is broken, you don't do the attack anymore until your next spawn. Doesn't look too complicated to do, IMO.
I would say only give that kind of skill to suits that have actually attacked with the shield like amuro throwing the shield on the gundam
I don't like being floaty and having to do tight melee combos with small weapons. Ever since the nerf to the Flight Type's Ranged damage, I've been toughing it out with the Custom when I have to at 350.
I wish i had the GM Raid
i haven't played in about a year but i hate how all my fav suits are pretty much useless now Gouf custom is my fav suit, then the doms and gelgoogs
its gouf hover not gouf custom, there still gouf hover custom yet to come.
its NOT a 350
I hate how they never buff old suits, straight up release the new and better version and call it a day. I'm genuinely sick of this game and how they are treating players as if we are just cows
What are you talking about? There was a huge list of buffs a couple months ago, including adding new subweapons to quite a few.
@@stompyrobotguy4376 I typed that out of frustration and may have gotten some things wrong. But there are just disgusting amount of suits left to rot like most OYW gundams and gelgoogs.
Once something OP is nerfed, something either meta or cost breaking gets added like Proto Zeta. Not to mention the addition of 5 stars.
PC side of things is just such a mess in so may ways it killed my appetite for this game completely.