Unity Shader Graph - Glowing Crystals Tutorial

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  • เผยแพร่เมื่อ 12 ก.ย. 2024

ความคิดเห็น • 60

  • @GabrielAguiarProd
    @GabrielAguiarProd  3 ปีที่แล้ว +3

    *Learn VFX Graph with this powerful UDEMY COURSE* : www.udemy.com/course/unity-vfx-graph-thunderlord-magic-effects/?couponCode=29.99_UNTIL_20-09
    OR
    *With this short VFX Graph Course* : www.udemy.com/course/unity-visual-effect-graph-beginner-to-intermediate/?couponCode=17.99_UNTIL_20-09

  • @NorthstriderGaming
    @NorthstriderGaming ปีที่แล้ว +10

    For HDRP users: if your emission does not work, it's because the emission needs its weight reduced to 0. So instead of plugging in plain color values, you need to use the Emission Node and set the Exposure Weight to 0 before using it further.

  • @jedsaxon
    @jedsaxon 3 ปีที่แล้ว +4

    Finally, a good video! I have been wanting more shader graph content for a long time. Also, I like how you modelled the crystals before the unity stuff, which is nice to see. Thank you!

  • @diegofurtado3808
    @diegofurtado3808 3 ปีที่แล้ว +5

    Love your work dude. I've been learning unity for a while but the lack of good tutorials on how to use Shaders and how to implement them made my life a pain. Finding this channel was a bless. Already bought your Udemy course and it's awesome!.Thanks for sharing all this work! It really helped me a LOT.

    • @endaevor427
      @endaevor427 3 ปีที่แล้ว +2

      Check Ben Cloward's YT channel (in case you don't know). He's a Senior Tech Artist and is making really good content on shaders and was working at Bioware until he recently went to Unity.

  • @CamperJohn
    @CamperJohn 3 ปีที่แล้ว +3

    Thanks for the 'start to finish' process...very useful.

  • @Northsolja
    @Northsolja 3 ปีที่แล้ว +3

    This looks awesome as always

  • @CleisonRodriguesComposer
    @CleisonRodriguesComposer 3 ปีที่แล้ว +3

    Great tutorial!
    I released the trailer for my first game on my channel.
    I will release the game next month.
    At the end of the trailer you can see the effect of electricity that I learned here with you.
    Your name will be in the credits of my first game.
    I learned a lot with you.
    Thank you very much!

  • @VyvyanTheGreat
    @VyvyanTheGreat หลายเดือนก่อน +1

    fantastic, thank you!

  • @hanya-chan454
    @hanya-chan454 ปีที่แล้ว +1

    its rly perfect
    i love love it
    u helped me escape some texturing , im making a game rn and thnx a lo

  • @a.technology1446
    @a.technology1446 3 ปีที่แล้ว +2

    Thanks, effects Master 🙏🙌

  • @artsiom.savelyeu
    @artsiom.savelyeu 3 ปีที่แล้ว +2

    Cool! I needed this. Thank you 🙏

  • @badbad6163
    @badbad6163 3 ปีที่แล้ว

    Suddenly found this gold channel :D

  • @soniccane1117
    @soniccane1117 2 ปีที่แล้ว +1

    Awesome tutorial, very helpful and easy to follow, thanks!

  • @BulkiestSplash2
    @BulkiestSplash2 2 ปีที่แล้ว +1

    Awesome! Thankyou! :D

  • @tastynachos6388
    @tastynachos6388 ปีที่แล้ว +1

    OMG that bisect tool... I've been doing this with knife and filling manually 😵‍💫😵‍💫😵‍💫

  • @padrox9789
    @padrox9789 3 ปีที่แล้ว +3

    Hey nice tutorial! I'm wondering for a while, how to make this grey background? It is cool to see what you are doing with particles because I'm using the default one

  • @shanekeenan1302
    @shanekeenan1302 2 ปีที่แล้ว

    Just a great tutorial! Thanks!

  • @bigmancozmo
    @bigmancozmo 2 ปีที่แล้ว +1

    4:53 im on 2020.3.33f1 and when I press the little + nothing happens
    do i need to restart my editor or something
    Edit: Figured out I also needed Universal RP

  • @Woodythehobo
    @Woodythehobo 3 ปีที่แล้ว +1

    Love blender.

  • @457Deniz457
    @457Deniz457 3 ปีที่แล้ว +1

    NICE THANKS !!!! :))

  • @Xen0ks
    @Xen0ks ปีที่แล้ว +1

    hi, the video is really good and the crystals are looking amazing. I just have a problem, when turning the intensity up, my crystal emit glow but turns completely white

  • @epicrelaxingambientmusic8342
    @epicrelaxingambientmusic8342 3 ปีที่แล้ว +3

    everytime i do your tutorials .... my resultes are never the saMEas yours

  • @theFlamesss
    @theFlamesss ปีที่แล้ว

    Это отличные уроки! Я очень благодарна вам.

  • @ronigleydsonvilasnovas8067
    @ronigleydsonvilasnovas8067 3 ปีที่แล้ว +3

    Would it be possible to make wet clothes effects when coming into contact with water using Shader Graph? If so, would you recommend any tutorial of yours that I can use as a basis?

    • @GymCritical
      @GymCritical 3 ปีที่แล้ว +4

      It’d likely be more complicated than what you can do with just base shader graph. Unless you have a y-level where water is (that you can use for world coordinates), you’d have to record the area that the cloth came in contact with, and slightly tone it down, fading over time. Just a really rough breakdown.

    • @ronigleydsonvilasnovas8067
      @ronigleydsonvilasnovas8067 3 ปีที่แล้ว +1

      thank you very much for the tip, i will probably have to study a little more on the subject, but your information is a great start. tutorials on this subject are hard to find, but thanks for the help once again.

  • @mariaxr6426
    @mariaxr6426 10 หลายเดือนก่อน

    Does this work with VR standalone VR headset?
    Great video btw 🙂

  • @jeronimocollares320
    @jeronimocollares320 2 ปีที่แล้ว

    Gabriel, we can invert the fresnel to a simple glow effect (point light glow)?

  • @monsterboyx7076
    @monsterboyx7076 3 ปีที่แล้ว +1

    Epiko shader

  • @its_jesteR
    @its_jesteR 3 ปีที่แล้ว

    is it possible to use this glowing shader with the ice attack that you taught us?
    cuz that would be really cool

    • @GabrielAguiarProd
      @GabrielAguiarProd  3 ปีที่แล้ว

      Sure, that's possible. But the target of the shader would be Visual Effect, so it works with VFX Graph.

  • @moocow3712
    @moocow3712 ปีที่แล้ว

    Just cant seem to replicate this, the bloom just does look the same on mine

    • @GabrielAguiarProd
      @GabrielAguiarProd  ปีที่แล้ว

      Have you tried to add a Global Volume (Right-Click>Volume), create a profile and then add Bloom?

  • @moanadscloux3633
    @moanadscloux3633 ปีที่แล้ว

    When im trying to create a material, i got it magenta

  • @daargran
    @daargran ปีที่แล้ว

    idk if your still replying to comments but i cant seem to replicate the last mulitply effect it just turns black for me

    • @GabrielAguiarProd
      @GabrielAguiarProd  ปีที่แล้ว

      Make sure the values of the properties are different then 0 for example, sometimes that happens.

    • @daargran
      @daargran ปีที่แล้ว

      @@GabrielAguiarProd thanks!

  • @Cd5ssmffan
    @Cd5ssmffan 2 ปีที่แล้ว +1

    how do u open shader graph

    • @GabrielAguiarProd
      @GabrielAguiarProd  2 ปีที่แล้ว

      You can double click the shader you created and shader graph will open.

    • @Cd5ssmffan
      @Cd5ssmffan 2 ปีที่แล้ว

      @@GabrielAguiarProd it says choose which program to open file with

  • @talismanskulls2857
    @talismanskulls2857 2 ปีที่แล้ว

    I don't have "blank shader" graph option
    .

    • @GabrielAguiarProd
      @GabrielAguiarProd  2 ปีที่แล้ว

      Then try with the PBR Graph, or Lit Graph depending on the Unity version you are using.

  • @sheed4875
    @sheed4875 2 ปีที่แล้ว +1

    Is it possible to create a similar effect in 2D?

  • @neveridle
    @neveridle 2 ปีที่แล้ว +1

    Does this work with URP ?

  • @bigmancozmo
    @bigmancozmo 2 ปีที่แล้ว

    pls help mine just shows as magenta

    • @PsnKiddeath
      @PsnKiddeath 2 ปีที่แล้ว +1

      if you haven't already fixed it make sure that you save your shader graph asset before making it a material

    • @bigmancozmo
      @bigmancozmo 2 ปีที่แล้ว

      @@PsnKiddeath oh

    • @bigmancozmo
      @bigmancozmo 2 ปีที่แล้ว +1

      @@PsnKiddeath I tried that but it didn't fix it. The preview thing on the shader graph also shows magenta btw

  • @mertzorlular
    @mertzorlular 3 ปีที่แล้ว

    It seems like no one cares about UI particles in the world. I watched your old UI particle video but it is a bit outdated. There is no good tutorial about sandwiching particles in the UI canvas, or creating quality UI effects like big mobile game companies do. If you have any knowledge about it ,can you make a new UI particle effects video?

  • @studioflex5625
    @studioflex5625 3 ปีที่แล้ว +1

    imagine adding all these cool effects on roblox studio >:}

  • @nexxrgaming8255
    @nexxrgaming8255 3 ปีที่แล้ว

    First