HOW TO... PART 6 '3D SOFTWARE FOR MODELLERS'

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  • เผยแพร่เมื่อ 17 ธ.ค. 2024

ความคิดเห็น • 13

  • @nogginthenog2227
    @nogginthenog2227 3 ปีที่แล้ว +3

    Hi Sera, another great video full of useful info. I've been using CAD for nearly 40 years (doing Mechanical Engineering Design) so have gone from the primitive systems that used to take 30 to 40 minutes to refresh a 2D drawing to the amazing 3D software we have now. I'm using Rhino 5 and 7 for my modelling projects, Rhino 7 is the latest iteration and is great but they changed a few things which have made modelling certain items more difficult than in Rhino 5 so I still use both. I'm used to using CAD as a solid modeller where Rhino is really a surface modeller but does allow you to work in both modes. 7 has sub D which i've not used much but can see will be of use to get more free flowing shapes like on your Land Speed Cars. I found the first few minutes particularly interesting as you're using CAD in a completely different way to me but the later half of your demo was more familiar. I don't think people realise just how hard it is to construct a complicated 3D model like a plane or tank so its great they can get an insight in your video. I've been building a complete model including a complete interior, of a WW1 Renault FT Tank in 9th Scale which has taken 8 weeks, working 7 days a week so must be around 500 hours of modelling so far and i've still got a fair bit to do. But then you know how long these things take. I'm designing with manufacturing in mind so stripping the model down for 3D printing or machining is reasonably easy. Rhino renders almost instantly which is one of its great features and you don't have to set up the resolution of parts until you export them as STL files. The only thing that does slow down is manipulating the model when it's fully rendered so I avoid doing that. If ever you'er thinking about changing CAD Systems, which i'm sure you won't, it is worth looking at. Trying to get to grips with Blender but finding that a bit of a challenge, it's so different from any CAD software i've had a go at. Thanks again for the content, i'm impressed by just how much you manage to do with your business and your side projects. Best wishes Mike

    • @StaplesandVine
      @StaplesandVine  3 ปีที่แล้ว +2

      Hi Mike, thanks for the great comment. I'll check out Rhino, it may be perfect when Windows upgrades stop my C4D working. I'm going to try figure sculpting in Blender for my StuG figures. Should be a challenge 🤔. I'm always doing something modelling related that's how I put out so much stuff. Fortunately I enjoy what I do. All the best, Sera 🙂

    • @nogginthenog2227
      @nogginthenog2227 3 ปีที่แล้ว +1

      @@StaplesandVine Well, the only downside to Rhino is you have to buy it of course, the good thing is they do keep upgrading it for free even after other versions have been released, you just have to pay for new versions if you want them. I upgraded from Rhino 5 to 7 for the sub D feature. I never bothered with 6 as it didn't offer much in the way of new features that were useful to me. Not sure how much it is in the UK as i'm in New Zealand (but originally from the Hampshire). Rhino do a free 30 day trial so you can have a play before you commit to purchasing it. I think its better than Fusion 360 but in saying that David Parker of AFV magazine fame is using Fusion and he's my favourite model maker (i've never liked AutoDesk products much, they seem to use a lot more memory). David Parker is a genius, the combination of scratch building skills and painting is the best i've ever seen. I run Rhino on Macs, the PC version sometimes has more features but they're almost the same now. I know Fusion 360 is free for home use but you have to pay for it if it's being used commercially. The good thing with Blender is all the add ons you can buy to help you sculpt but you probably already know that. I'm actually a sculptor so thats why I started playing with it. There's a good add on called Facebuilder which is made by Keen Tools which i've used. You can get it on a 30 day trial. You basically need a few photos of someones head taken at different angles with the same camera and lens combo. You then use the images to manipulate a standard head. I've created loads of heads with it and 3D printed them on my Form 3 printer. They are incredibly life like apart from the ears which are a bit simplified. I just import the OBJ files of the heads I created in Blender into Rhino to resize them to the correct scale I want and then I generate the STL files for printing. I will be using the 3D printed heads in some sculptures i'm planning. There are a couple of decent TH-cam Videos on how to use Facebuilder. You can buy 3D scans of hands feet , etc., as you probably know which can save a heap of time. If you want to know more I can send you links to all the info you'll need.

    • @StaplesandVine
      @StaplesandVine  3 ปีที่แล้ว +1

      Hi Mike, Its quite a complex workflow whatever 3D route you go down. Rhino looks good I'll certainly have a dabble. If I have the time I would love to learn Blender but I just have too many irons in fires right now. I really want to learn sculpting and I will probably use 'Makehuman' for a base mesh and then dress the figure in blender. Really I just want the excuse to buy a graphics tablet. Totally agree with you re David Parker - wonderful skills, a terrific modeller. Thanks for your offer of help, I know where to come if I get stuck. All the best
      Sera.

  • @JohnJones-oy3md
    @JohnJones-oy3md 3 ปีที่แล้ว +1

    Golden content. Thank you!

    • @StaplesandVine
      @StaplesandVine  3 ปีที่แล้ว +1

      Thanks John, glad you liked this episode. 🙂

  • @vasili1207
    @vasili1207 3 ปีที่แล้ว +2

    after taking the time to learn i am now a blender cult member. used everything at one point and too settle on blender in 2021 was not expected. it used too be a potato but for it too dethrone my Zbrush you know that mofo is moving fast. also helps i am not sculpting figures anymore lol. Blender helped me 3d print tank tracks and custom sprockets etc so easy to get all that to mesh in blender ... add a curve. array a track link around that curve add a curve modifier set the amount of links to bend around your guide curve and one tank track done ... easy add a mirror modifier second track done ... Top Banana
    Hi sera :P

    • @StaplesandVine
      @StaplesandVine  3 ปีที่แล้ว +1

      Well done Vasili! It seems like you are a full-on Blender convert - well done. And, by the sounds of it the next 'Ian Hubert'! So I can expect to see a lazy tutorial on tank tracks sometime soon then...?

    • @vasili1207
      @vasili1207 3 ปีที่แล้ว +2

      @@StaplesandVine lol you know what i only found his videos last night, i guess my reply sounded a bit like him. but after reading noggins post i thought id condense what i needed to say lol .. i talk a bit like that anyway like a welsh delboy :P

  • @georgen9755
    @georgen9755 3 หลายเดือนก่อน

    C=(3840,2160)

  • @georgen9755
    @georgen9755 3 หลายเดือนก่อน

    jessy paal