🔥🔥🔥 INFERNO - A Gamefound Preview! 🔥🔥🔥

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  • เผยแพร่เมื่อ 26 ก.ค. 2024
  • "Above the filth rises Florence, a city wealthy and decayed where sin slithers through its alleys like viscous tar. It spreads, infecting taverns, markets, and palaces, consuming its inhabitants with desire and vice. Beneath the city, lies the eternal horror, Hell itself. Nine circles of sin imprison nine distinct kinds of sinners. Their miserable souls are brought before Minos, the ancient king, who at a glance discovers their darkest sins. They are then led to their appropriate circle, to receive punishment as hideous as their transgressions.
    In Florence, your family members serve as your eyes and your sword. They scout the city in search of those plagued by lust, possessed by violence, or tainted by betrayal. Through your influence, the vile are crushed by the mace of justice and the unyielding staff of Faith. Their souls, wrapped in shrouds, gather at Hell’s gates. They wait for Charon, the ferryman, who will take them across the river. Underground, your ancestors guide these souls into the deep. They will cross the River Styx, the fortress walls of legendary Dis, and face the circle guardians. Beware of them: some are trustworthy, but others will petrify you with a single glance.
    Inferno is a soul management game where each player must guide sinners to their respective circles in Hell. The central board consists of two parts: one displaying all 9 circles and the soul registry, while the other represents Florence in the early 14th century, where Dante lived, with its power games and palace intrigues. The game plunges you into a nightmarish and morbid realm that will both challenge your mind and stimulate your senses."
    Check out the Gamefound page here: gamefound.com/en/projects/red...
    Check out the BGG page here: boardgamegeek.com/boardgame/3...
    In this video:
    00:00 Intro
    00:50 How to Play
    12:28 First Impressions
    12:47 Art & Components
    13:44 Complexity vs. Audience
    14:16 Thematic Integration
    15:41 Intuitive Mechanics
    16:13 What is happening to me here?
    16:19 Intuitive Mechanics Continued
    17:00 Replayability
    17:38 Length & Fun Factor
    19:28 Solo Mode
    19:55 Cost vs. Value
    20:38 Overall Thoughts
    Follow me on Instagram at / board_game_dave
    Email me at itsboardgamedave@gmail.com
    #boardgames #inferno #gamefound #kickstarter
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    ♪ Biscuit (Prod. by Lukrembo)
    Link : • (no copyright music) l...
    ♪ Nightmares from the Mist - Dark Ambient Music - Immersive Lovecraftian Horror Atmosphere
    • Nightmares from the Mi...
    ♪ Branch (Prod. by Lukrembo)
    Link : • (no copyright music) c...
  • เกม

ความคิดเห็น • 12

  • @trollponch
    @trollponch 6 หลายเดือนก่อน +3

    Never before have I clicked so fast a notification in TH-cam

    • @BoardGameDave
      @BoardGameDave  6 หลายเดือนก่อน +1

      Haha, I appreciate that!! 🔥 Was it just the thumbnail or were you familiar with the game already?

  • @jamesmorgan1967
    @jamesmorgan1967 6 หลายเดือนก่อน +3

    Been waiting for this to go up on GF for a while so happy to see you do a preview of the game. I do love dark themes so am drawn to it. How did you find the solo game? What did you like about it and did it capture your attention?

    • @BoardGameDave
      @BoardGameDave  6 หลายเดือนก่อน

      I'm so glad you checked out the video, James! The solo game was being worked on while I had my prototype copy so initially I wasn't thrilled with the solo game *but* the revised solo mode I got to try has you taking your turns as normal but each time Dante crosses a diploma space there are various requirements/objectives you need to have accomplished by then and if you don't meet them you lose an increasing amount of points. It's not an AI opponent (which is always my preference) but I like the way it makes you completely change your strategy and play style to accommodate these requirements! Two of the three solo challenges also introduce a change in the rules themselves which are fun to explore! (Plus there are different difficulty levels to try out, which I always appreciate!) ☺️ Thanks for such a great question! ありがとう!

    • @jamesmorgan1967
      @jamesmorgan1967 6 หลายเดือนก่อน +1

      @BoardGameDave My general feeling is that I'll probably pass on this one (backing fewer games these days) but will definitely check out the campaign. Thanks for your thorough response!

    • @BoardGameDave
      @BoardGameDave  6 หลายเดือนก่อน

      @@jamesmorgan1967 Yeah, stay tuned to the campaign! I don't know too much about what they have planned but I'm excited to see how they'll develop the game in the next several months! ☺ And I totally understand backing fewer games! (I've still only ever backed two games!) 🤣

  • @ryanamos3665
    @ryanamos3665 5 หลายเดือนก่อน +1

    They need to add text to the locations and guardians to link the theme to the game

    • @BoardGameDave
      @BoardGameDave  5 หลายเดือนก่อน

      I wonder if the plan is to keep the game as language-independent as possible? Like I said, there's a lot of thematic "flavor text" in the rulebook but you're right that it would be nice if it were included in the game itself! 🤔

  • @lajeit
    @lajeit 6 หลายเดือนก่อน +1

    Red Mojo is 🔥

    • @BoardGameDave
      @BoardGameDave  6 หลายเดือนก่อน

      I wasn't familiar with them when I first heard about Inferno but then I found out that they published Tindaya, which looks really good! Have you played that one? 🌋

    • @lajeit
      @lajeit 6 หลายเดือนก่อน +1

      @BoardGameDave yeah I own it. It's the best coop eurofame I have tried. I must admit it is very hard to learn, but oh hell its worth it.

    • @BoardGameDave
      @BoardGameDave  6 หลายเดือนก่อน

      @@lajeit Oh, interesting! I was checking out the BGG page and somehow didn't realize it was a coop game! I'd be very eager to try it out someday! ☺