Thanks for trying, but there are parts of the video where you explain things simply and clearly and then others where you speed up your speech, go into expert mode and your pointer is just a blur.
I am a total newbie to cad and fusion 360. The thing I need to model requires it to be a fully parametric design based on Phi ratio dimensions. Where do I get started on parametric design?
hello. one feature i like in onshape is to use one sketch as reference to another . like the above sketch can be set to show under the frontmost so you can model after it as if it was a draft. the frontmost will snap to points lines and dimensions by clicking the visible references behind. is that possible in fusion 360?
Another little more advanced tip is to start a key entity of the sketch at the origin. In the above example if you would start the center of the rectangle at the origin and in the next step when extruding, extrude it to equal sides. Later in you workflow you will appreciate it as you begin to mirror, revolve, and create more features. For a rectangle it might not seem intuitive but you will soon learn it saves you the hassle of creating extra work planes, etc. as you develop your skills.
Yes, I favor this method. I'm a fan of creating many clean simple sketches then creating each of those features as I move along vs. a very cluttered sketch which is shared to create multiple features. Either way works, it's just a matter of choice.
Great vid definitely subbed. Only qualm is that defining a sketch has 100% to do with design intent. Critical dimensions depend on tolerances of mating surfaces and fits. Keep up the good work!
One major thing that is missing here is dimensioning for manufacturing - how do you make a 12mm rod dit in a 12mm hole, and commmunicate that and have that follow your model in fusion
@@TylerBeckofTECHESPRESSO Maybe - I was hoping that the system was smart enough that you could specify tolerances in it so it would follow the model, but suggestions for notes on drawings would help part of the way.
Ok here is a begginers question Tyler: I am making a design of a mechanical item and when doing a MOTION LINK the base part lifts up when one of it´s parts is moving and acting on the other component. As adviced by a friend I locked the base to the box where every thing is contained but it still lifts?
Hey tyler I enjoy your videos and little by little I'm learning more and more ...but I would like to see you make a video on how to sketch a ring and how to get it ready to get it made ..would be appreciated highly ..
Sorry if its obvious. I used some cad before where you can sketch using the UCS ie: place a point,circle square etc. by its X,Y,Z coordinate. Can Fusion 360 do the same?
I don't have that setting in my version "Sketch Geometry based on bla bla" Is this not in the newer versions? This is the version in 2.0.8624 Active Plan: Fusion 360, Personal Windows 10 (18362).....Help please anyone?
Ok, Dumb question. I have a red "stick pin" on one of my sketches and it won't allow me to move the sketch around. How and why is it there. How can I get rid of it. There are 3 other sketches within my document and it is the only one to have it. Yes I am new to Fusion360. thank you.
Can you hide the dimensions in the sketch mode to clean up the sketch? I know how to hide or show them in model, but is there anther way to hide them in sketch other then deleting them?
When I'm sketching let's say a rectangle, if I extrude it and then add circles to the same plane why does it create a new sketch? How can I avoid this? I'll be saving as dxf file so I can get the sketch laser cut, should I ditch the extrusions?
Hello, Big help.. I would like to see on how you can split body your project from any point. Like now if you split it it just dows it half, but if you want to split it from the top like 2 mm or fromt he bottom 2 mm up. .. How could you split it from any point you choose. Is it possible..
I'm trying to make an extension to a yarn holder that will fit on top of base holder i need to extrude up 20 mm then skip 4 mm and extrude up to top and leave a 4 mm top how to leave a 20 mm x 4 mm space at bottom of 3d model?
Tyler, In this video you seem to be telling us to apply dimensions to the sketch first, then constraints. But in your other videos (Sketch Constraints, and 12 Sketch Tips) you say that constraints should be applied, then dimensions. Help! Which is it??? Chuck
I think i was more focused on each one in the respective videos...but, sorry for the confusion. Constraints are my first priority! I try to put the needed constraints then only the necessary dimensions.
Very basic question but I can't seem to even get the two circles to become equal. I think I'm following what I can see on the video, but you don't explain what res are being selected. Overtime I do this i get an error failed to resolve please try revising constrains? Help please ;-}
Nevermind, I think I discovered the issue. I looked at my timeline and found I was not working on the same sketch as I originated the design on. Apparently you can't edit a sketch if you're not in the original sequence?
I have a issue where i want to create a sketch on top of another sketch so i can build and align holes but i then cant move the two sketches independently. I move one it moves them both. Any way i can separate them?
Hy Tyler, Great video!. I'm trying to find a video that explains how to see through an object (as if I cut it in a certain plane). I'm not sure how to explain it easier. I hope you can explain to me that.
Thanks Tyler! I am VERY new to Fusion 360 and am looking for an alternative to Sketchup. Primarily at this time I am doing woodworking projects...furniture & etc. Would you kindly point me to some learning tools to begin with? Will Fusion 360 provide me a bill of materials (BOM) and / or tell me how many board feet of lumber that I will need for a particular project? Any assistance would be extremely helpful. Side note, I have done software beta & alpha testing in the past and will be willing to assist here as well.
Hey Stanley, That is something have done with SolidWorks in the past and would like to use Fusion 360 to do. I will look into making a video on this topic but it looks like there are few videos that might be a good fit!
Hey Tyler, I am trying to calculate a dimension which is the chord of a circle. So the function is 2*(r^2-d^2)^.5. But the edit fails due to the dimension not be resolved. This function has r and d in mm so it should resolve to mm. I have tried simpler functions with d^2^.5 and it still does not resolve the dimension. What am I doing wrong?
This tutorial didn't help me at all. I'm trying to figure out how to edit the dimensional length of lines/arcs that I made in a sketch so that I can replace values with my specific user parameters
Hello Tyler, thanks for the great content. I am designing lures to better match the bait fish in my local waters. I have some STLs as a starting point that I can modify. I have attempted that by sketching elipses along the body profile to try to match & modify the body shape. But it seems that the complexity of the STL triangular prisms are somehow retained, even when they are deleted from the project. In turn, that creates a bunch of loft headaches (for me, anyway). Do you have a tutorial for dealing with complex STL meshes and getting them into simple and constrained formats from which to then do the other modifications? While F360 is pretty cool, I could have done all this in a fraction of the time by making a mold from a frozen local bait (taxidermy). I also realize the advantages of the digital realm (and lack of smell mostly). Any advice would be most welcome. Love/hate F360
Hey Elisa, Yes the preview functionality is our development preview. This means that once the functionality is considered ready by our development they bring it into Fusion360. The color options are now in full time for sketches.
Thanks for the tip on the color sketch geometry!!! I was going nuts on the always blue lines!!! You helped me learn solidworks 10 years ago now i'm learning 360 and I was excited to see you LOL. I was wondering if you have some tips on the offset command. I keep getting an error when i try to offset from a sketch that is offset from an edge.
The error is "One or more of the selected curves has already been offset. Consider offsetting the original profile again instead." If you draw a line, then use the offset command on that line it works. But if you try to offset off of the new line that was just created it throws an error. I ended up erasing the offset symbol from the first line and controlling it as a normal dimension.
could you please tell me how I can copy a sketch to another plane? Or how I can constrain two sketches on different planes to intersect? I can't find any videos explaining this. I only find this simple crap that's easy enough to figure out yourself with five minutes of fiddling about.
Hi Tyler, I love your tutorials. I find them really helpful! I can't seem to get this done easily... can you help? example: 1. a block [/ 3D shape] at the origin 2. a block [/ 3D shape] at some distance in 'space' 3. a point on / in each of the blocks indicating where a connection needs to go ??? How do I make a simple connection between the two points on these blocks, and connect them with a straight pipe? ??? how to connect them with a shape / pipe along a path I've been struggling with this simple task for hours now. I've got 'some sort of a resullt', but I must be doing something very wrong, if something so very basic, takes 'forever'. Thank you very much for your help. Kind regards, Willem
Yooo Beck, do you know anybody in the Bay teaching Fusion 360? From persons to schools? TechShop keeps dropping classes due to low enrollment. Sure I understand some things here, but other things I need help on when I am modeling. I have no one to go to as I am about 100 miles from the Bay. You being on top of things there may have more contacts then me here 100 miles away. Thanks
currently in the same boat. So irritating I've been having to import basic stuff from autocad just to do this. Mastercam is so much more user friendly than fusion I feel.
what a terrible program, you have to go through all these extra steps just to specify points and size, then you are left with a ton of dimensions all over your drawing. What a waste of time. Too bad 123D design was scraped, so much better program for simple designing. .
For pretty simple you sure skip a ton of the shortcuts you're using. This video fails to address new users. Great way to have people block your channel.
Gotcha. Always trying to improve. My brand new user videos I have created recently are hopefully easy to follow. Fusion 360 channel, Lars Christiansen, and Kevin Kennedy might be some places to look :)
This is awfull. You don't explain how to get to the point where you begin. that definitely isn't what F360 looks like when you open it. Great, more time wasted
too bad you sped up the part that you actually add the dimensions, no idea how you did that
in sketch mode, hit D, then select the two parts you want to add a dimension to.
Thanks for trying, but there are parts of the video where you explain things simply and clearly and then others where you speed up your speech, go into expert mode and your pointer is just a blur.
I am a total newbie to cad and fusion 360. The thing I need to model requires it to be a fully parametric design based on Phi ratio dimensions. Where do I get started on parametric design?
hello. one feature i like in onshape is to use one sketch as reference to another . like the above sketch can be set to show under the frontmost so you can model after it as if it was a draft. the frontmost will snap to points lines and dimensions by clicking the visible references behind. is that possible in fusion 360?
Another little more advanced tip is to start a key entity of the sketch at the origin. In the above example if you would start the center of the rectangle at the origin and in the next step when extruding, extrude it to equal sides. Later in you workflow you will appreciate it as you begin to mirror, revolve, and create more features. For a rectangle it might not seem intuitive but you will soon learn it saves you the hassle of creating extra work planes, etc. as you develop your skills.
What is a sketch? And how does a sketch differ from any other type of model in Fusion 360?
I have a question, which is better: mirroring and patterns in sketch or feature?
One Fusion 360 user said always keep sketches simple as possible and model geometric features later in 3D. Is this good rule of thumb?
Yes, I favor this method. I'm a fan of creating many clean simple sketches then creating each of those features as I move along vs. a very cluttered sketch which is shared to create multiple features. Either way works, it's just a matter of choice.
Great vid definitely subbed. Only qualm is that defining a sketch has 100% to do with design intent. Critical dimensions depend on tolerances of mating surfaces and fits. Keep up the good work!
Agreed.
What image resolution do you recoommend for viewing your videos?
When you're in sketch mode, click D to set dimensions. Otherwise look on the sketch drop down for it.
One major thing that is missing here is dimensioning for manufacturing - how do you make a 12mm rod dit in a 12mm hole, and commmunicate that and have that follow your model in fusion
Are you asking for the notes that go on the manufacturing drawing?
@@TylerBeckofTECHESPRESSO Maybe - I was hoping that the system was smart enough that you could specify tolerances in it so it would follow the model, but suggestions for notes on drawings would help part of the way.
Ok here is a begginers question Tyler: I am making a design of a mechanical item and when doing a MOTION LINK the base part lifts up when one of it´s parts is moving and acting on the other component. As adviced by a friend I locked the base to the box where every thing is contained but it still lifts?
Video sent on twitter
Hey tyler I enjoy your videos and little by little I'm learning more and more ...but I would like to see you make a video on how to sketch a ring and how to get it ready to get it made ..would be appreciated highly ..
Sorry if its obvious. I used some cad before where you can sketch using the UCS ie: place a point,circle square etc. by its X,Y,Z coordinate. Can Fusion 360 do the same?
I don't have that setting in my version "Sketch Geometry based on bla bla" Is this not in the newer versions? This is the version in 2.0.8624
Active Plan: Fusion 360, Personal
Windows 10 (18362).....Help please anyone?
Ok, Dumb question. I have a red "stick pin" on one of my sketches and it won't allow me to move the sketch around. How and why is it there. How can I get rid of it. There are 3 other sketches within my document and it is the only one to have it. Yes I am new to Fusion360. thank you.
Can you hide the dimensions in the sketch mode to clean up the sketch? I know how to hide or show them in model, but is there anther way to hide them in sketch other then deleting them?
When I'm sketching let's say a rectangle, if I extrude it and then add circles to the same plane why does it create a new sketch? How can I avoid this? I'll be saving as dxf file so I can get the sketch laser cut, should I ditch the extrusions?
Hello, Big help.. I would like to see on how you can split body your project from any point. Like now if you split it it just dows it half, but if you want to split it from the top like 2 mm or fromt he bottom 2 mm up. .. How could you split it from any point you choose. Is it possible..
I'm trying to make an extension to a yarn holder that will fit on top of base holder i need to extrude up 20 mm then skip 4 mm and extrude up to top and leave a 4 mm top how to leave a 20 mm x 4 mm space at bottom of 3d model?
i have a problem with my origin xy is showing at the bottom and xz is showing where xy suppose to be how can i fix this?
Tyler,
In this video you seem to be telling us to apply dimensions to the sketch first, then constraints. But in your other videos (Sketch Constraints, and 12 Sketch Tips) you say that constraints should be applied, then dimensions. Help! Which is it???
Chuck
I think i was more focused on each one in the respective videos...but, sorry for the confusion. Constraints are my first priority! I try to put the needed constraints then only the necessary dimensions.
Very basic question but I can't seem to even get the two circles to become equal. I think I'm following what I can see on the video, but you don't explain what res are being selected. Overtime I do this i get an error failed to resolve please try revising constrains?
Help please ;-}
Nevermind, I think I discovered the issue. I looked at my timeline and found I was not working on the same sketch as I originated the design on. Apparently you can't edit a sketch if you're not in the original sequence?
I have a issue where i want to create a sketch on top of another sketch so i can build and align holes but i then cant move the two sketches independently. I move one it moves them both. Any way i can separate them?
Hy Tyler, Great video!. I'm trying to find a video that explains how to see through an object (as if I cut it in a certain plane). I'm not sure how to explain it easier. I hope you can explain to me that.
use the slice feature in the sketch pallete if you are in a sketch environment or the section analysis under inspect...
Thanks Tyler! I am VERY new to Fusion 360 and am looking for an alternative to Sketchup. Primarily at this time I am doing woodworking projects...furniture & etc. Would you kindly point me to some learning tools to begin with? Will Fusion 360 provide me a bill of materials (BOM) and / or tell me how many board feet of lumber that I will need for a particular project? Any assistance would be extremely helpful. Side note, I have done software beta & alpha testing in the past and will be willing to assist here as well.
Hey Stanley, That is something have done with SolidWorks in the past and would like to use Fusion 360 to do. I will look into making a video on this topic but it looks like there are few videos that might be a good fit!
Longer tutorial for router furniture. th-cam.com/video/VZU_Jpyyc5M/w-d-xo.html
Laser Cut Desktop Stand
th-cam.com/video/7riGolu7BpA/w-d-xo.html
hey i want to change the length of gear boss which i inserted from manufactured part, Can you help?
Hey Tyler, I am trying to calculate a dimension which is the chord of a circle. So the function is 2*(r^2-d^2)^.5. But the edit fails due to the dimension not be resolved. This function has r and d in mm so it should resolve to mm. I have tried simpler functions with d^2^.5 and it still does not resolve the dimension. What am I doing wrong?
This tutorial didn't help me at all. I'm trying to figure out how to edit the dimensional length of lines/arcs that I made in a sketch so that I can replace values with my specific user parameters
Hello Tyler, thanks for the great content. I am designing lures to better match the bait fish in my local waters. I have some STLs as a starting point that I can modify. I have attempted that by sketching elipses along the body profile to try to match & modify the body shape. But it seems that the complexity of the STL triangular prisms are somehow retained, even when they are deleted from the project. In turn, that creates a bunch of loft headaches (for me, anyway).
Do you have a tutorial for dealing with complex STL meshes and getting them into simple and constrained formats from which to then do the other modifications? While F360 is pretty cool, I could have done all this in a fraction of the time by making a mold from a frozen local bait (taxidermy). I also realize the advantages of the digital realm (and lack of smell mostly). Any advice would be most welcome. Love/hate F360
Thanks for this helpful info :) ... Why I can not find out the Sketch option under preferences / preview ????? please
Hey Elisa,
Yes the preview functionality is our development preview. This means that once the functionality is considered ready by our development they bring it into Fusion360. The color options are now in full time for sketches.
thanks, how can i change the angle of a line in sckatching ?
Thanks for the tip on the color sketch geometry!!! I was going nuts on the always blue lines!!! You helped me learn solidworks 10 years ago now i'm learning 360 and I was excited to see you LOL. I was wondering if you have some tips on the offset command. I keep getting an error when i try to offset from a sketch that is offset from an edge.
Hey Chris! Thanks for saying hey. What error are you getting on the offset?
The error is "One or more of the selected curves has already been offset. Consider offsetting the original profile again instead." If you draw a line, then use the offset command on that line it works. But if you try to offset off of the new line that was just created it throws an error. I ended up erasing the offset symbol from the first line and controlling it as a normal dimension.
could you please tell me how I can copy a sketch to another plane? Or how I can constrain two sketches on different planes to intersect? I can't find any videos explaining this. I only find this simple crap that's easy enough to figure out yourself with five minutes of fiddling about.
is it possible or are there plans to enable the ability to import parametric sketch dimension into drawings
Hi Tyler,
I love your tutorials. I find them really helpful!
I can't seem to get this done easily... can you help?
example:
1. a block [/ 3D shape] at the origin
2. a block [/ 3D shape] at some distance in 'space'
3. a point on / in each of the blocks indicating where a connection needs to go
???
How do I make a simple connection between the two points on these blocks, and connect them with a straight pipe?
???
how to connect them with a shape / pipe along a path
I've been struggling with this simple task for hours now. I've got 'some sort of a resullt', but I must be doing something very wrong, if something so very basic, takes 'forever'.
Thank you very much for your help.
Kind regards,
Willem
Hey Willem, It sounds like a sweep in between the blocks for a curved connection just an extrude. I will try to make this into a video.
Good video! Just started using fusion. Got a bit frustrated for a minute. I like the way you explain things
How can you move a sketch plane if you don't want to use one of the three provided?
Hey Rollm0p, You can add another sketch plane. Its covered in the quick tip.
th-cam.com/video/gWQdDwsDhm0/w-d-xo.html
Sir..how to give dimensions between arcs?? From one arc end to another arc end
Yooo Beck, do you know anybody in the Bay teaching Fusion 360? From persons to schools? TechShop keeps dropping classes due to low enrollment. Sure I understand some things here, but other things I need help on when I am modeling. I have no one to go to as I am about 100 miles from the Bay. You being on top of things there may have more contacts then me here 100 miles away. Thanks
Hey Thiago,
I will ask around but I dont know of any in class courses in that area right now.
I subscribed because my name is Tyler too :)
RJ Make Thanks! Glad you liked it.
Thank you Tyler great videos.
Hey Mindzor, Thanks!
Great Tutorial! Thanks!
Thanks!
I love the way you explained things right to the point
Needed to go slower and tell what keys/menus were being used.
Best explanation of planes I have seen yet!
help with mold design
Bad ass cool. very usefull.
tks a lot
You got it!
The lego brick part in the beginning was pretty funny xD
:)
Fusion 360 is driving me crazy. Simple things are complicated like editing dimensions after creating a sketch.
How do i get in touch with you?
Tyler.beck@autodesk.com
504-415-5001 or jpmreno@yahoo.com
+Tyler Beck of TECH & ESPRESSO
You ever watch you own videos and laugh at how HIGH you look! lol It's cool, teaching is better chill.
No way to interpret your mouse moves. makes it impossible to replicate what you're doing or learn how to do so.
all I want to do is plot a point by absolute coordinates wthhhhhh help
currently in the same boat. So irritating I've been having to import basic stuff from autocad just to do this. Mastercam is so much more user friendly than fusion I feel.
sorry for out of context post, but did anyone tell you that you resemble mr. russel crowe?
car I have been told that before, yes. Thx for watching.
I found this very hard to follow and understand
slow down!
You teach us to start with the plane and sketch on it and then say "terrible example"? 1:20 Aren't you conflicted? Very confusing.
20% of the video gone before you actual said anything on point. Im out...
sketching a pistol
why do you have to have a fucking mac?? do this with a normal computer !!
what a terrible program, you have to go through all these extra steps just to specify points and size, then you are left with a ton of dimensions all over your drawing. What a waste of time. Too bad 123D design was scraped, so much better program for simple designing.
.
For pretty simple you sure skip a ton of the shortcuts you're using. This video fails to address new users. Great way to have people block your channel.
Gotcha. Always trying to improve. My brand new user videos I have created recently are hopefully easy to follow. Fusion 360 channel, Lars Christiansen, and Kevin Kennedy might be some places to look :)
lol. this is not a tutorial. not sure what it is
Gotcha.
This is awfull. You don't explain how to get to the point where you begin. that definitely isn't what F360 looks like when you open it. Great, more time wasted
Great content but way way way too fast!
Wow this is a bad video.