If you want to follow the tutorial with the same data, the exercise file can be accessed on the 3D Design Academy website. www.3ddesignacademy.com/2022/12/19/autodesk-alias-tutorials-i-qa-session-5-complex-corner/
@@3DDesignAcademy Just a suggestion: I have a mouse. Standard cheap PC mouse from logitech: g102. And i have no idea how it was built. Looks simple, but it does not. I know that most of your audience are car sculptors wannabe, and that is great, but there is so much more stuff to do. I believe that consumer electronics is awesome and interesting topic. So maybe, just maybe, some consumer electronics as an example? Or guns, or hairdryers, or headphones? All of this type of products has a lot of tricky corners and demands for a high accuracy and high tolerances. And I am not saying, like, build me a mouse from the beginning to an end, but some parts of it, like a tricky connection or an interesting transition.
@@3DDesignAcademy As for the g102, as I mentioned: I have no idea where theoretical edges for the transition from top cover to it sides are. I do not see them. I can't understand how these transitions were built. really interesting to know.
@@3DDesignAcademy Or maybe a spoon? a proper one, not this "lets drag CVS of a plane up/down" approach for its concave shape. But the right way. I dare someone here tell me they know how to pull it off) Yeah, maybe that is not that exiting as building headlights or some shit for a car, but it is an interesting topic, showing a proper way to build controlled concave shapes. And this knowledge brings confidence. And confidence brings results. In my humble opinion.
Your tutorial has good information. Probably a little loose. It would be nice if you slowed down and explained your theory as to why you're aligning surfaces the way you are and what tools you're using and why.
If you want to follow the tutorial with the same data, the exercise file can be accessed on the 3D Design Academy website. www.3ddesignacademy.com/2022/12/19/autodesk-alias-tutorials-i-qa-session-5-complex-corner/
Great as always! Please give us more videos on a tricky surface to surface connections from real examples!
Will do!
@@3DDesignAcademy Just a suggestion: I have a mouse. Standard cheap PC mouse from logitech: g102. And i have no idea how it was built. Looks simple, but it does not. I know that most of your audience are car sculptors wannabe, and that is great, but there is so much more stuff to do. I believe that consumer electronics is awesome and interesting topic. So maybe, just maybe, some consumer electronics as an example? Or guns, or hairdryers, or headphones? All of this type of products has a lot of tricky corners and demands for a high accuracy and high tolerances. And I am not saying, like, build me a mouse from the beginning to an end, but some parts of it, like a tricky connection or an interesting transition.
@@3DDesignAcademy As for the g102, as I mentioned: I have no idea where theoretical edges for the transition from top cover to it sides are. I do not see them. I can't understand how these transitions were built. really interesting to know.
@@3DDesignAcademy Or maybe a spoon? a proper one, not this "lets drag CVS of a plane up/down" approach for its concave shape. But the right way. I dare someone here tell me they know how to pull it off) Yeah, maybe that is not that exiting as building headlights or some shit for a car, but it is an interesting topic, showing a proper way to build controlled concave shapes. And this knowledge brings confidence. And confidence brings results. In my humble opinion.
@@alexandergolubev6358 Thanks for the ideas! These may require a more extensive set of tutorials, so I'll have to think about how to do them.
I loved this tutorial
Thank you very much!
Your tutorial has good information. Probably a little loose. It would be nice if you slowed down and explained your theory as to why you're aligning surfaces the way you are and what tools you're using and why.
This was a very advanced tutorial and there were a lot of topics to cover. I can try to slow down a bit for the next one!