How do you do the rechambering stuff with the AR in the beginning of the last edit, ive been tryin to figure it out for a little bit? (also what was the ar itself)
they are inspection animations of the Call of duty Modern Warfare Base weapons, if your magazine is full you can press reload again to inspect the magazine and chamber
I think it would be decent for a shooter to stop using NOHUD for immersion and just introduce sensory crosshairs that are inferior to laser sights (crosshairs that are warped around by effects and only roughly tell you where you are aiming at on the screen). A true immersive NOHUD would make VR shooters superior, and since bodycam shooters have limitations as long as they are Flat, I think it's okay to make compromises without forcing them to be NOHUD.
@@wouldyoukindly2667 yeah i downloaded gore mod and game gives me 5 fps when i blow more than 3 heads at once ( i got 24gb ram and i5-10210u and nvidia mx130 ) i ran doom with this ( doom 2016 fpz 60 medium-low graphics )
Weapons manipulation techniques are great! Besides two, you really don't need to rack the slide/bolt three times on a semi auto pistol or rifle unless you get a pretty bad jam.(maybe if you got a double feed.(drop mag, rack, magazine in, rack)) And not a good idea to "cowboy spin" a double action revolver. otherwise, this looks dope AF! Also, I love the brass check.
As another commenter said, these animations are pulled directly from call of duty. Also, they're verifying that the chamber is empty; first one is to check, second one is to make sure there wasn't a round that somehow just didn't make it to the chamber the first time, the third time is just for good measure. Can't be too safe. You'll see people do that with pump action shotguns as well.
What people manage to do with Garry's Mod and the Source Engine as whole never ceases to amaze me! This would easily pass as a modern looking game! Looks even better than some ones that currently exist! And the fact people are able to do this on a game engine from 2004 is nothing short of incredible!
While people uncritically keep saying UE5 is "so real"! and how evey game needs to be made in it, it's more amazing to me to see these kind of mods where creativity, angling, lighting, and animation work all play a much bigger role in depicting realism.
ngl the one problem with mw base weapons is there is no jamming system which unrecord has. acr9 has it but you need escape from tarkov arc9 which currently doesn't have the widest assortment of weapons we will just have to see later sometime in 2024 how unrecord will be.
V3 Mod collection: steamcommunity.com/sharedfiles/filedetails/?id=2992814247
Map collection: steamcommunity.com/sharedfiles/filedetails/?id=2994457749
thank you
the ragdoll physics?
whats the autoconfig? like controls
How do you do the rechambering stuff with the AR in the beginning of the last edit, ive been tryin to figure it out for a little bit? (also what was the ar itself)
they are inspection animations of the Call of duty Modern Warfare Base weapons, if your magazine is full you can press reload again to inspect the magazine and chamber
I feel that the inability to know where the gun is pointing during HipFire in Flat Shooters is an eternal problem in BodyCamFPS.
Use aimbot
I think it would be decent for a shooter to stop using NOHUD for immersion and just introduce sensory crosshairs that are inferior to laser sights (crosshairs that are warped around by effects and only roughly tell you where you are aiming at on the screen).
A true immersive NOHUD would make VR shooters superior, and since bodycam shooters have limitations as long as they are Flat, I think it's okay to make compromises without forcing them to be NOHUD.
You can just have aim assist
@@vltraviolence7640 Frankly, it seems to me that if you do that, the body-cam shooter will really just lose.
Red orchestra/rising storm players are used to it already
Personally the hardest part about gmod realism to me is the lack of good maps
Also the old engine limitations too
I’d recommend maps from “shortnamesalex”, since they use high poly, well textured props.
fact
@@wouldyoukindly2667 yeah i downloaded gore mod and game gives me 5 fps when i blow more than 3 heads at once ( i got 24gb ram and i5-10210u and nvidia mx130 ) i ran doom with this ( doom 2016 fpz 60 medium-low graphics )
Your gameplay is always looking insanely good! High quality video bro 💯🔥👌
That blur during weapon inspection is spot on
really dope to see someone actually showing how they did it lol we need more people like this
Dude you need to reach out to valve and make a game with this all of this. This is fucking insane.
In the next 10 years I hope to make an official gmod realism game.
@@z3nophobicAyo bro why so long 💀💀, you need to find to someone help you
@@wicsaft5356 I'll do it myself
@@z3nophobicit’s like that one realistic HL1 mod that never got finished but in source 😢
@@mustangjusty3772 black mesa: source
The smoke in your pc is so realistic too!
@metalbean5187 ik is just a joke
My laptop from 2011 can run this
@@STOPSYPHER is your idea of devices that the older they get the shittier?
Damn ive been wwiting for v3 and the settings thanks dude i apperiate it giving out your settings is awesome 👌
Weapons manipulation techniques are great! Besides two, you really don't need to rack the slide/bolt three times on a semi auto pistol or rifle unless you get a pretty bad jam.(maybe if you got a double feed.(drop mag, rack, magazine in, rack)) And not a good idea to "cowboy spin" a double action revolver. otherwise, this looks dope AF! Also, I love the brass check.
you do it when the gun's empty, it's not a jam.
These guns are from a import from Call of Duty MW2
As another commenter said, these animations are pulled directly from call of duty. Also, they're verifying that the chamber is empty; first one is to check, second one is to make sure there wasn't a round that somehow just didn't make it to the chamber the first time, the third time is just for good measure. Can't be too safe. You'll see people do that with pump action shotguns as well.
2:39 John Wick Mode.
What people manage to do with Garry's Mod and the Source Engine as whole never ceases to amaze me! This would easily pass as a modern looking game! Looks even better than some ones that currently exist! And the fact people are able to do this on a game engine from 2004 is nothing short of incredible!
Its not too bad! I dig it. Check the folks doing VR though with and without the body cam look. Its AMAZING
Gah dayum, keep up the good work z3no!
Aye Gideon, thanks for the tutorial btw brother.
@@z3nophobic yeee no problem z3nophobic
@@z3nophobic help me i cant see my mw guns :( i only have your mods instaled nothing else :(
Thank You Soldier!
No matter how realistic it gets, in someway you can still tell that it’s Garry’s Mod.
This is 12GB's of mods
Les yeux ont une vision yeux, pas une vision caméra.
my brain lit up when i recognized the exact gun mod you were using
This is awesome!
im not sure how a 2006 game with a 2004 engine can look better what most AAA fps games
i love this 🔥
I need some recommendations for good NPC behavior mods, so they don't gather in groups and running all over the map when engaged in combat.
Kinky kleiner is the best thing ive heard all day
Hello, Do you still have this bodycam mod saved in your game on your computer so you can send it like the video with the same bodycam
Great Job!👌
While people uncritically keep saying UE5 is "so real"! and how evey game needs to be made in it, it's more amazing to me to see these kind of mods where creativity, angling, lighting, and animation work all play a much bigger role in depicting realism.
when modding and gaming realism has gotten to the point that people will be convince that its edited or staged
Can I ask one question please ? Is the dimming at the edges a vignette ?
Yes sir
Looks great man!
i cant find the collection. btw this is realistic as shit, i hope it becomes even better, nice job.
That is 🔥
Perfect
hey, do you know how to take the Yellow Crosshair off? Really annoying lol
In sharpye settings just disable crosshair
this is insane
Pretty good!
Very cool 👏
i love it
Holy shit its epic
Thanks youuu broo❤❤❤
Holy sheet, this game is more realistic than my life
ngl the one problem with mw base weapons is there is no jamming system which unrecord has. acr9 has it but you need escape from tarkov arc9 which currently doesn't have the widest assortment of weapons we will just have to see later sometime in 2024 how unrecord will be.
Broo soo dope🤯🤟
Better-Looking Weapons than WZ2
Onb😂
Funny joke lol
At sniper rifle moment, I thought this was war zone)
hey man just wanted to ask, how do you get that ambient occlusion ? i've tried the DBS reshade but it doesn't work
very realistic gun inspection and mechanics, but for gods sake why is the free view so aggressive
I like it rough
pretty much what close quarters feels like.
bro is very nice, not cringe
That preset is awesome
3:00 cant help but think about winter at the continental from john wick
I am big John Wick fan, glad you knew the reference.
what is the movement mod you use? I couldnt find anything called "Schmovement" on the WS
steamcommunity.com/sharedfiles/filedetails/?id=2737702541
got my hands invisible
how are your guns blurring like that during the reloads/inspects?
Stop Wait Has anyone noticed my blood addon? (Minimalism blood Pack) Hooray!
Im really excited for my new PC, my old one couldn't even run this. 😂
Epic how much time you spent to make this is so cool 😮
Prolly 40 minuts to make the collection + a preset getting reshade and settings and waiting the download of all the mods
hey there nice video you got there, but can i know if there are certain setups to the controls to make the mod fully work?
just a question, how did you pull back the thing on the gun multiple times in the intro?
i want to fondle my guns as well.
I think it has to run out of ammo
@@leadpiper ahhhh thanks
Man I need this game
This game on VR 😱🤩😍
How do you get the gun to match your aim like that? I've been trying to tweak sharpeye but my view model is still miles off of my actual aim.
Who needs unreal 5 at this point XD
Gameplay over graphics always.... I mean... at least be 3D XD
How is it so smooth :O
2:10 this MIGHT be unrecord
DANM THAT RESHADE!
Looks like vr footage
how did you make the npc's knock on the door?
Yo tengo un error con el addon de mw y es que de ratos la mira se va volando o se va para atras y se buguea alguna solucion?
How did you optimize garrys mod, because i have another games most of them realistic and they run at 60 and gmod 30 fps
You have way too much addons hahaha. I just cap gmod at 60fps and I don't spawn in alot of NPCs on screen. Also depends on the map you're playing
Are u using the 64x version of gmod I switched and my fps increased alot also optimization addons
@@mr.omgifart Thanks for mentioning I used 64x
Does universal blood trailing work along with this?
Now we can play ready or not for 5$
I recomend TFA cuz better scopes(useful sniper) and more weapons
is it just me or is there a slight audio/visual delay? gun shot sounds before the gun moves.
Got dang! Please full game
Anybody know if there are gmod servers that use mods like that? Looks really fun
idk why but i cant find the mods in the steam app, also i can find them in the link you gave in the description. if you can help pls.
just one question, how do you get the weapon ui off the mw weapons?
🤤
Hey man I was wondering if I could do all this on a rx 6650 with a i7 7700k?
why is the audio so far back from the video?
Can you show us how to install the shaders?
does anyone have an idea on what that weird dot crosshair is, i cant get rid of it and it messes with SharpeYe
why do you want this to look like a recording?
How do you make NPCs look like this? with hands up, surrendered, etc.
My viewmod stopped working for some reason, it shows no viewmodel.
Nice, But How Do l Hide My Crosshair Of the Gun And Others.
Hey how do I add the fish eye and border effect?
Wait but why is it when i do the whole collection of the V3 MOD theres like errors to it how do i fix that?
Anyone not realizing that the inspections are from mw2💀
Still pretty real lookin game
anyone know why my MW weapons are invisible?
plz help the guns dont work, they dont load..
anyone know why my MW weapons are invisible?
4:10 What mod to replace combine with that and the gunshots
play half life 2 with this one
Stop with its realism!! It’s looking like real body cam.
when i go into my sharpeye it says bobbing is permanently disabled
Where i can download that shader? It's damn amazing!!!
drop them gun mods/settings for the ar in the beginning
My sharp eye menu won’t display the settings. Anyone know a solution?
Is the audio delayed in your videos?
Should've use better NPC model, HL2 NPC model builds are weird
I would recommend using Tarkov or MW2019 NPCs