Display case titanbane potion was worth considering. It’d be pretty cool to cheat the potion keyword since the potion isn’t actually equipped, and titanbane it’s possible the titanbane attacks would remove undying, although I’m not sure
I think you imbue Spellblade way too early all the time - imbuing Spellblade just gives you one extra damage (Without imbue, you get 1 mana and 1 damage. With imbue, you get 2 mana and 2 damage, but costs 1 mana to cast the spell). But you tend to use imbue like always whenever you see Spellblade roll his mana-damage attack, instead of saving it for a time where it will be more effective - like putting it on his poison side, or at least saving it for a turn where it will get the kill instead of just being 1 extra damage to one random enemy.
Think you should consider worse items 3 imo, its p worthwhile for the cost and it’s nice to have a curse that doesnt punish your earlygame much, just be ready to not get many busted items lategame
I need to play it to get a feel for it, but the lower item quality combined with the cursed items you have to take seem pretty nasty, so I'm not exactly sold, but I should give it a try.
@@VictorsGuitar Ive felt like the 7 curse points for a lvl2 and 1 curse item is pretty managable and worthwhile compared to other curses of similar costs, I think the heavy cost comes when you dont get any level 7+ item for the lategame, ymmv though
Display case titanbane potion was worth considering. It’d be pretty cool to cheat the potion keyword since the potion isn’t actually equipped, and titanbane it’s possible the titanbane attacks would remove undying, although I’m not sure
incredible 8 streak !
A soothing experience.
i think lead actually increases by the pip amount which is BUSTWD with imbue bc its an instant group imbue
I think you imbue Spellblade way too early all the time - imbuing Spellblade just gives you one extra damage (Without imbue, you get 1 mana and 1 damage. With imbue, you get 2 mana and 2 damage, but costs 1 mana to cast the spell).
But you tend to use imbue like always whenever you see Spellblade roll his mana-damage attack, instead of saving it for a time where it will be more effective - like putting it on his poison side, or at least saving it for a turn where it will get the kill instead of just being 1 extra damage to one random enemy.
Cut the lost on turn 1,no damage because dodge
Think you should consider worse items 3 imo, its p worthwhile for the cost and it’s nice to have a curse that doesnt punish your earlygame much, just be ready to not get many busted items lategame
In my personal experience, the cursed items it makes you take to break out of the negative can very easily end your run by the second boss
I need to play it to get a feel for it, but the lower item quality combined with the cursed items you have to take seem pretty nasty, so I'm not exactly sold, but I should give it a try.
ngl it just doesnt seem very fun to take away items
@@VictorsGuitar Ive felt like the 7 curse points for a lvl2 and 1 curse item is pretty managable and worthwhile compared to other curses of similar costs, I think the heavy cost comes when you dont get any level 7+ item for the lategame, ymmv though
@@tovi3280 That's fair