A great looking build. It all looks lore-friendly and as if people from the Commonwealth have actually built a home out on the water. This makes a lot of sense as said water then provides quite an effective defense against land-borne critters. If I may make one small suggestion., If you don't want the fire barrel of the Armour Workbench to look like it is going to set fire to and bun to the waterline the wooden boat, the place a metal plate or tiled piece under it. It doesn't have to be under the entire workbench. Just under the fire barrel itself since fires from forges tend to get very hot and would at the very least scorch the wood. Other than that, I will repeat my opening statement. Great looking build.
It's fun to watch the process even though I don't understand it because I'm on PC, but it's fascinating watching the Qwapa post in use. Those "sharks", you know I always wonder if in fact they are mutated dolphins 🤔 Thanks for sharing the build, it's great.
It's sooo tedious to build on water... Just because it's hard to build larger objects since there's no land to place them on. I applaud anyone on PS4 building in open water. Looks like you leveled up 18 times during this build too 👍 I wish you could assign settlers to those animation rugs from Busy Settlers Mod with the Workshop Anywhere builds... If you've never used that you can assign settlers to specific animations like sweeping, smoking, leaning against a wall, sitting on the ground etc. It really puts you in control of what the settlers do. Makes the settlement feel more alive.
Couldn't agree more it was such a pain! Yeah i really like that mod tbh but for some reason the settlers bugged out and couldn't figure out a path so they all just hurded together!
@GameRotX it's fun watching you build. You're quick about it. I'm such a slug... Like a painter slowly painting 😳 yeah settlers tend to bug out basically no matter what. Freaking settlers man.
Very creative dude, nice work.
Subcribed 👌
Thank you bro! Appreciate you!
A great looking build. It all looks lore-friendly and as if people from the Commonwealth have actually built a home out on the water. This makes a lot of sense as said water then provides quite an effective defense against land-borne critters. If I may make one small suggestion., If you don't want the fire barrel of the Armour Workbench to look like it is going to set fire to and bun to the waterline the wooden boat, the place a metal plate or tiled piece under it. It doesn't have to be under the entire workbench. Just under the fire barrel itself since fires from forges tend to get very hot and would at the very least scorch the wood. Other than that, I will repeat my opening statement. Great looking build.
quite creative
It's fun to watch the process even though I don't understand it because I'm on PC, but it's fascinating watching the Qwapa post in use.
Those "sharks", you know I always wonder if in fact they are mutated dolphins 🤔
Thanks for sharing the build, it's great.
Yeah tbh the QWAPA is annoying but its all we have on console. Yeah i agree they 100% aren't ordinary sharks!
Look good
Thanks man!
It's sooo tedious to build on water... Just because it's hard to build larger objects since there's no land to place them on. I applaud anyone on PS4 building in open water. Looks like you leveled up 18 times during this build too 👍
I wish you could assign settlers to those animation rugs from Busy Settlers Mod with the Workshop Anywhere builds... If you've never used that you can assign settlers to specific animations like sweeping, smoking, leaning against a wall, sitting on the ground etc. It really puts you in control of what the settlers do. Makes the settlement feel more alive.
Couldn't agree more it was such a pain!
Yeah i really like that mod tbh but for some reason the settlers bugged out and couldn't figure out a path so they all just hurded together!
@GameRotX it's fun watching you build. You're quick about it. I'm such a slug... Like a painter slowly painting 😳 yeah settlers tend to bug out basically no matter what. Freaking settlers man.