Valve Hammer Editor - Elevator Tutorial

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  • เผยแพร่เมื่อ 17 พ.ย. 2024

ความคิดเห็น • 39

  • @PerogiPalooka
    @PerogiPalooka 3 ปีที่แล้ว +1

    Thank you, I'm just starting out on mapping and appreciate the simple tutorial!
    Eventual goal is to attempt to make a closed, box elevator whose doors open and close when moving and going to floors.

    • @vhetutor
      @vhetutor  3 ปีที่แล้ว +3

      Blueshift did it!

  • @vhetutor
    @vhetutor  12 ปีที่แล้ว +1

    Thanks for the kind words of my tutorials, but I do not know how those work. I have never experimented with those. However, the hammer help file is actually really useful so I would suggest looking in there for the entity guide.

  • @noname323
    @noname323 2 ปีที่แล้ว +1

    So,I have a problem,when I enter the trigger it says couldn't load map (name)
    How to fix?

  • @Jadimation
    @Jadimation 8 ปีที่แล้ว +12

    func_train is now func_tracktrain.

  • @jamiewright2556
    @jamiewright2556 5 ปีที่แล้ว +1

    i have been hitting the dreaed Alloc bloc full error. Iknow scale up textures seem to fix it . So if get new textures with big size say 256-512 then i will not have scale textures up so much. Is that going to help any ideas

  • @Jacespace23
    @Jacespace23 10 ปีที่แล้ว +1

    ok I see but how did you get Categories and objects in the side column my VHE doesn't show it

  • @zudma
    @zudma 13 ปีที่แล้ว +1

    hey emm i know this doesnt have much to do with elevators, but i need some help: You know how to make a person start with just knife or just a deagle? or something alike it?
    could you tell me &/or make a tutorial of how to make a vehicle?

  • @UraNuSGM
    @UraNuSGM 8 ปีที่แล้ว +1

    very useful! i use this for doors , elevators , etc

  • @csmapper58
    @csmapper58 12 ปีที่แล้ว

    FINALLY A GOLDSRC MAPPER !!!anyway,i would like to ask how the func_plat and func_platrot entities work...i've been mapping 5 years now and i know every single entity exept from these two...and btw u could make it so that the first and second floor button is the same entity,u could make the elevator a func_door and set lip and toggle flag so it behaves like a train and the way you clipped the floor was not that efficient...thats all i gotta say, great tutorial really helpful for starters and bye

  • @ShinChan56798
    @ShinChan56798 13 ปีที่แล้ว +1

    nice video :)
    I am new to modding and your videos help. Great job!

  • @AAAZ2A
    @AAAZ2A 13 ปีที่แล้ว +3

    The tutorial starts at 4:10... Just so you guys know that.

  • @Masterkozk
    @Masterkozk 10 ปีที่แล้ว

    Hey , dude , thanks for yourr tutorials , but can you do a train tutorial please ?

    • @BillyTubememe
      @BillyTubememe 10 ปีที่แล้ว

      it's the same, but it goes horizontal. Also you can add some controls for the train.

    • @Masterkozk
      @Masterkozk 10 ปีที่แล้ว

      oh , thanks dude :D :)

    • @BillyTubememe
      @BillyTubememe 10 ปีที่แล้ว

      Also, remember that you need to use path corners, as "Stops". The train wont stop, but it can change directions.

    • @Masterkozk
      @Masterkozk 10 ปีที่แล้ว

      ok ok , thank You :) Have a nice day ! :D

  • @jamiewright2556
    @jamiewright2556 5 ปีที่แล้ว

    Func_train is Worldcraft 3.3 Halflife must say very good Tutorial cheers. I will follow your other tutorials

  • @duLuded
    @duLuded 13 ปีที่แล้ว

    @Mrfrizzywalkthroughs Well thats if it's an enclosed elevator with doors.

  • @csmapper58
    @csmapper58 12 ปีที่แล้ว

    func_plat is a moving platform entity that is supposed to behave like a func_door
    func_platrot is a moving platform entity that is supposed to behave like a func_door but also rotate around a selected axis (default is z) while moving. thats more or less what it says but i never managed to get them working the right way. it is like explaining the theory but that doesn't help u in anything. platrot would be like a func_door_rotating parented to a func_door since parenting is impossible in goldsrc.

  • @44554455ish
    @44554455ish 7 ปีที่แล้ว +5

    hey, make the box before you start the tutorial. I thought he was going to start planting trees

  • @3d-sbsbestx-tremehdvideos332
    @3d-sbsbestx-tremehdvideos332 2 ปีที่แล้ว

    Lol even is the most simple and useful tutorial i found i dont know how i did make it that, the only what is moving is the button pilar xD

  • @TheMega6622
    @TheMega6622 4 ปีที่แล้ว

    link down

  • @ericwagar9922
    @ericwagar9922 6 ปีที่แล้ว

    why is my elevator invisible please help

  • @vhetutor
    @vhetutor  13 ปีที่แล้ว

    @zudma thats counter strike and here is a tutorial on your question (Sent in direct message to you because youtube doesnt allow link in comments)

  • @adrianshephard9194
    @adrianshephard9194 8 ปีที่แล้ว

    what is your half life version it isnt like steam version

  • @MRH04
    @MRH04 9 ปีที่แล้ว

    I dont see Func_train on there. Did it change?

    • @MRH04
      @MRH04 9 ปีที่แล้ว

      I already figured it out, I was trying to do this on Gmod.

  • @Excusen
    @Excusen 13 ปีที่แล้ว

    Ty :D psst you sound like spiderman. I think hes name is peter? ;)

  • @LightshDeee
    @LightshDeee 11 ปีที่แล้ว

    thanks man.

  • @GameXbroz
    @GameXbroz 11 ปีที่แล้ว

    It's call func_traintrack. This hammer. Version must be out of date.

    • @PebsBeans
      @PebsBeans 6 ปีที่แล้ว

      M8 it's for Half Life 1

  • @reksayer
    @reksayer 13 ปีที่แล้ว

    Great !

  • @SirGrima
    @SirGrima 11 ปีที่แล้ว

    I DONT HAVE FUNC TRAIN HELP ? .

  • @Doommarine23
    @Doommarine23 13 ปีที่แล้ว

    gg I make a cameo

  • @CWC76
    @CWC76 2 ปีที่แล้ว

    4:10