Halo 3 Brutes will always have a special place in my heart for being really fun to fight, even if they're not very Brute like. I do think the Halo Infinite Brute are the best tho. I like how the ranks go from cannon fodder to being the hardest part of the final boss (if not the game to be frank). Also Craig of course.
I agree. I love halo 3's armored brutes but they should keep their fur underneath the armor to maintain their personality. Only exception being spec-ops brutes. Halo Infinites brutes are great but I miss the more alien like voices the halo 3 and 2 ones had. I get the brutes are brutal but I feel they are kinda too ape-like in infinite. What does this the worst for me is how 343 likes to push in their faces to appear more ape-like. I like the bone structure of the halo 2/3 brutes as it makes them look more menacing, unique, and alien. These were no ape men but violent, brutal predators that were exclusively carnivorous. If you look back halo 2/3 brutes had longer/extended jaws with mouths than can open wide. The halo 3 brutes even have an animation were they bite you and rip a chunck of flesh. These brutes also appeared to have snouts furthering the vibe of a carnivorous predator.
True they didn’t feel as “brute like” in halo 3, but for me it was justified by them becoming the main force. I can imagine they did a lot of training and can move more nimbly or something. Dork ramble aside, they’re fun to fight, I love halo 3
As soon as I saw the cutscenes from Halo wars 2 I was sold, and even talked to my friends about how these guys should be the main villans for 343 instead of that rogue covenant faction
I want to say that edit at the end was so fucking amazing. It flowed perfectly between the different games and hit me right in that Halo spot in my brain.
Well, I guess I’ll put down my thoughts on the Brutes across the games, seeing as each incarnation of them at least differs from the last a smidge. The Halo 2 Brutes are either a hit or miss, they are really unique when compared to the rest of the Covenant and can occasionally be fun to fight but they’re also total boxing champion bullet sponges. They did improve a little in Halo 3, being less punishing than before and actually look like a part of the Covenant this time. But because they took over the role for the Elites they don’t exactly feel like total Brutes, and half of their ranks are shades of blue which is real monotonous to look at. Halo: Reach’s Brutes . . . I gotta be honest, I don’t like ‘em. They’re not terrible but they just feel so boring to fight and I don’t know what it is, but I guess the Chieftains can be a little fun. Halo Infinite’s Brute are definitely the best, with plenty of ranks to set them apart and that unique armor mechanic where you shoot off bits of the metal is so satisfying. Gotta give 343i credit here, they fucking did it. But God damn, those Brute Specialists using Commandos on Legendary are LETHAL.
I just don't like their phantoms in infinite ^^' I personally would have liked to see more of the halo 3 brute armory. Don't get me wrong, I really like the halo wars 2 aesthetic, but sometimes (like the phantom) it is way too edgy and a more metal look like intended by the halo 3 art team is a very welcome addition to the various and unique designs in halo. I really don't like the weapon sandbox in infinite. All the weapons have no real identity but alien and human. I loved to see differences in weapons for various races. Even the difference between the plasma rifles of brutes and elites was a small but nice detail. It made the world feel alive. In change. Even though it didn't have much gameplay impact (maybe one of them is obsolete because of the other).
@@SilverViper1000 Yes I prefer the Halo 3 armor style much better. If you want it to look more metal just make the color steel. It would legit look like the banished are wearing steel armor. How badass is that?!
Dude I played halo 2 with the skulls to increase health, make higher ranks more common, throw more grenades, and rage brutes explode.. they're terrifying.
Damn, I’ve played these games a ridiculous amount of times and I still learn new things about them. I never noticed that Tartarus only had an Elite skull on his shoulder pauldron after the Schism. I also never noticed that the symbol on the holographic flags the Captains wear in Halo 2 was Brute Paw slash marks.
The h2a brutes do look amazing. Their matted fur gives a slight reason why they might be bullet sponges compared to other brutes despite their lack of armor (fur probably acts like additional armor absorbing the rounds in addition to their natural durability). And it actually makes the H2 brutes look good, no longer guys who are awkwardly naked with patches of fur, but dudes with lots of body hair either properly shaven like other brutes or just cover head to toe in it.
13:58 That explains why I've always felt like I was gaslighting myself into thinking you could assassinate them. Whenever I'd try it just wouldn't work. But of course I would always remember the one time it actually did.
I absolutely love the Brutes! I just hate how they look too ape-like now. Previously the brutes seemed ape-like from their brutal nature and their full set of hair. However they appeared to be very alien looking based on their faces bone structure. I love how 343 went back to the hairy brutes especially after Bungie made their brute monstraucitys in Reach. Given 343's track record they worried me, until halo 2 anniversary, halo wars and infinite came out. 343's brutes look great and are a breathe of fresh air after seeimg Reaches brutes. However I can't help but notice 343 love to make their faces very pushed in like an ape. In halo 2 and 3 the brutes seemed very alien because of their long jaws and snouts. They had deep voices but they also had an alien filter on to make them appear even less ape-like. I wish 343 would go back and make the brutes more unique and alien, and not just big bad ape baddies...
Indeed they do! When I was talking about their weapons in the Reach segment I was mainly referring to the Brute-made weapons like the Spiker and Grav Hammer.
Something tells me that (not in lore or canon but a theory that could fit canon) the Jiralhanae scared the absolute shit out of the Prophets. Truth saw the Sangheilli as loyal to the Covenant but a threat to him, Jiralhanae as, well a lack of better words, stupid apes that he could influence. Brutes were unexpected but well welcomed, especially to give way to the Elite's redemption arc while giving us a new "brutal", primal enemy. A very different enemy to the Elites with their grace and respect for their enemies. The Brutes are war-like but are savages unlike the Elites, they hold no respect for their enemies. Both are very good mirrors to Klingons but show different aspects of the race. I like the Brutes quite a lot, even if they're fairly one dimensional. Ol mate in Infinite was solid, and really made a great thing when Chief respect d him as a soldier
Say what you will, but 343 always does at least something way better than Bungie with each game they've released (even if it's virtually never a 100% hit in every area). Imo, Halo 4 as the most personal story, Halo 5 has the best depiction of Spartan combat (compared to how they're described in books), and Halo Infinite probably has the best moment-to-moment campaign combat loop
hey laper larden i love your history of halo's brutes | halo2 to infinite (ft.@BillPill) my request the history of halo's female UNSC marine to halo 2 to halo infinite
I think infinite nailed the brutes. The brutes are basically space Sasquatch with plasma weapons. They should be absolutely terrifying to fight. And I love that they actually are in infinite.
@fudgepacker2858 Yeah, I'm ready for 343 to be fired, and Microsoft gives it to someone else. It would be awesome if they retconned the entire 343 side of lore too lol.
Halos brutes are so bizarre. Halo 2 brutes are nigh unstoppable rage roid gorillas Halo 3 brutes were bootleg elites from dollar general Halo Reach Brutes were... meh Halo Infinite Brutes *chefs kiss*
"...but they played second fiddle to what was arguably Halo 2's biggest and most polarizing addition to the roster of enemies...." *ME* F'N Leg Jackal snipers.... "...the Brutes." (this is where I should scream or something, but the Loregirl in me is agreeing with you, First Strike I'm lookin' at you.....) I grew up with Halo. I died without Halo. *Halo Choir on a kazoo*
Halo 2 brutes were de goat. Really they felt like a violent strong space monkey. On halo 3 they had a downgrade, but they were funny to fight. Reach was ok in everything. Infinite feel more like a humanoide.
the halo reach brutes are a different clan, a slaved clan to do the dirty works for the covenant, fighting on reach was a generous gift for the slave brutes.
I would love to see you do a video about my personal favorite species The Elites Sangheili please do make a video about they are my personal favorite halo species out of all the halo universe
I love those red guns and duel wielding why why did they take that off halo infinite really should've been special it hurts knowing halo master cheif collection shiiit stomps it
i actually think halo 2 anniversary had the ugliest brutes. they just looked like wookie knock offs witch was my original criticism of the race all the way back in 2004. and they look even more wookie like in halo 2A. i actually liked reach's brutes the most. they looked super alien with the protruding brow bones and alien tattoos with their longer more bear like faces. they still had boring armor and rank variations with even less weapon options and boring gameplay. but they looked good. the reach cheiftan armor is still the coolest looking brute we ever got pre-banished
I have... a very mixed relationship with the Brutes... Yes, they are very interesting to me and rude/cool, but... they are the worst (after the Prometheans, of course) to combine with other races of the covenant. But they are memorable and their "independence" can bring serious changes to the gameplay!... but I practically don't like all the appearances of Brute in the Halo franchise... 😑 I want to tell you why I don't like (almost) all Brute appearances, and tell you how I see the perfect incarnation of them: Halo 2 - "Incredible!!!" design along with the final look (even with graphics from 2004 😏)! All the changes that they need to look like can be at most creating a variety of fur (just like in Halo 2A) and adding a lot more armor! My FAVORITE look of them!.. But at the same time they introduce a shitty red plasma rifle and their terrible balance (although still because of the experience with their balance, their roars/growls when mad still strain me!). Halo 3/ODST - While I'm very grateful for all those Brute weapons and vehicles, I can't look at them without feeling sad. They no longer pose any of the threat from Halo 2 (and I remind you, this was part of their design), they became weaker than even the elites, and all the hair was gone, only small clusters of black hair remained on the head. 😞 Halo Reach - ... In this video, everything is already told about their appearance, and... I completely agree with this! 😏 Halo 2 Anniversary - The game has not changed anything with the balance and gameplay (at least I did not notice anything), but they updated their design very well! Very well emphasized the presence of wool and its size. But my only sadness was "changing the shape of the skull/face" - they became very similar to a person or a monkey, although in Halo 2 their head always had a similarity with a monkey, but big differences were easily noticeable (yeah, the sensations became the same as with the head redesign of the Elites in Halo 2 Anniversary). Halo Wars 2 - I Do Not Like Bald Brutes. Although I like the equipment and design of the Banished, but this is exactly the Banished faction, and I have already talked about the Brute. Halo Infinite - Actually, not that much... The reason is precisely the removal of most of their distinctive features: Weakened their rage very much, instead they made a separate class of Brute (which because of this poses very little danger); gave energy shields to almost all Brutes; and can be (virtually) constantly stunned by gunshots, bringing them closer to Halo 3's Brute; and there is still very little hair and wool. In my opinion, the perfect Brute incarnation should have: a lot of hair (just like a Wookiee), a slightly elongated skull (not flat) with all parts of the face lowered closer to the chin; a lot of armor and protective plates at medium and high ranks, instead of energy shields, but make them susceptible to shots (stuns and trips from hits on the legs and arms) Only after removing the armor; Make them frenzy like the Berserkers from Halo Infinite, just make their movements more erratic and jerky, and just increase the frenzy frequency. Last but not least, they could almost always push forward, no matter the threat, to make tactics against them as different from Elites as possible. Yes, it looks like just a wishlist, but I'm really sad for what is now with the brutes, for what, in principle, has always been done with them in games !😅 In my opinion, they should not look like elites, they should represent the players their own threat, and constantly push the players to change their battle tactics when they meet them! Should threaten with their fury and brutal stupidity, but should not be just one race army, because plasma, tactical considerations and energy protection are poorly treated! Ow, Thanks for reading this big scribble!.. and for you... Kind Luck with Good Hugs! ^w^
You know, there's almost a clear correlation between the Jiralhanae and the historical Barbarians that invaded Rome. We talk about people that are violent, not entirely civilizated or which civilization is based on violence. As for what happened to Rome with barbarians such the Goths or the Franks, Jiralhanae was allowed to enter the Covenant as auxiliary military forces. As like for Rome this caused the fall of traditional order and brought a dramatic changing in the empire. But that wasn't the end. I mean, it was the end of Rome be ause they also had two other big problems, but for the Covenant these problems are not present. At least there was different problems. The Covenant had the Jiralhanae insurrection called "the Banished" and the war against mankind. That's it. And for what we know they was kinda fine with that until Halo Wars 2 events when one of UNSC AIs said, based on dubious informations, that The Banished was undefeated... Still, the Covenant used much of their forces against Mankind so I frankly doubt it but hey, that's the lore. For what I concept things, also based on historical dynamics, the Jiralhanae would have just been fully integrated as new warrior caste of the Covenant and the Schism would just have represented what, for us here on Earth, was the Fall of the Western Roman Empire. That's it. The Eastern part have prospered for other 1000 years like the Covenant could have prospered again if it wasn't for the Flood. It's kinda like if Constantinople was fallen few years after the Western Roman Empire. Kinda unrealistic. But yeah, we are talking about the Flood here, so yeah that's fully possible. But still the fall of the capital of the Empire doesn't necessarely means that the whole Empire would have been destroyed. Jiralhanae would just have took the lead and ruled from Doisac as leaders of a new empire. At that point the Banished rebellion would have either finished or just continued on the basis of clan wars culture of Doisac. Yet, it would have definitely de-escalated to such levels that would have been passed unnoticed by UNSC and Sangheili new empire. If Tartarus and Atriox would have reached an agreement or just one of the two would have been able to kill the other, the Covenant would have been "inherited" by the winning side and they would have surely kept it intact as much as possible. It was an unique opportunity to see such scenario and we missed it. Mostly thanks to 343i but... well... there's also more other things ongoing so...
I liked how the 2 brutes were. How they ran at u when they were the last one in their pack alive, and how they had no shields so it made them unique to take down. They were only bullet sponges if you didn’t have the proper weapons to fight them. I really wish halo 3 they were more like that. The armor upgrade was cool to a degree, but I wish they would've been way more unique in how u fight them. I also wish they retained their original look cause they furry space monkeys was just fun. Halo reach tho they ruined them in terms of looks. The armor was ok, but I'd say 3 had more interesting armor with the shine. I'm glad in reach they took away their shields though besides chieftains. It made them feel more like a unique enemy and not just a plasma pistol br to take to take down. Id say combine the best parts of the 3 and u would have the best brutes. It's unfortunate that even Bungie kinda messed up their characters to a degree. Especially 3. It made them feel like just a weird elite instead of a unique enemy. I wish the brute charge though when the last member of the pack was alive was carried more in later games like 3 because it was really not of then then. It was always the coolest part, and with improved ai and stuff they could’ve been so cool and climbed after u to fight instead of just kinda turning into a wild bear or something like 2 and all u have to do is just get to a point they can’t get u at. If halo infinite corrected this that’s cool, but I never played long cause I didn’t like the game at all.
In the case of Reach, Bungie intentionally was attempting to move away from the monkey-man Brute and give them a different identity. The result had mixed effects, but I appreciate the effort to rework a previous design. However, I do dislike the Banished for a variety of reasons. 1. The Banished have no goal or strong leadership structure. Brutes absolutely require a dominant leader to function without killing each other, and the Banished do not have a defined leader during Infinite. Atriox is effectively dead and Escharum moronically follows the "will of Atriox" (whatever that was) and completely fails to become the new head of the Banished. The Brutes would ask "Do we follow Atriox or Escharum? Oh, Atriox is dead? What does Escharum want? Wait, Atriox is still alive?". That conflict is never presented despite being the logical follow-up question. 2. The Banished somehow lost most of their Brute weapons. They've lost the Spiker/Mauler/Brute Shot/Prowler/Incendiary Grenade. Also, they've gained weapons that do not even faintly fit the classic Brute identity. Weapons like the Shock Rifle are far too delicate and precise for a Brute to wield; they'd snap a Shock Rifle in half with one hand. Also, I highly doubt the Brutes would be intelligent enough to design/manufacture electricity-based weapons in such a short time. 3. The Banished has absolutely no main objective or political position. They oppose the UNSC for... some reason? They launch large-scale operations against the UNSC (never in gameplay and rarely in cutscenes), but gain little to anything from doing so. Brutes would be more interested in fighting other Brutes rather than fighting what they'd consider weak and small creatures. If they're fighting the Created, then why wouldn't they cooperate with the UNSC who also are fighting the Created? Failure in logic. 4. Red and black color combinations for an enemy faction is incredibly cliché (Locust, Hellghast and many more). Also, they wear way too much armor; while paradoxically have the worst armor design for Brutes in the series. 5. The Banished are basically serving the same gameplay purpose of the Covenant with minimal changes. Grunts, Jackals, Hunters, even Elites are in the Banished with no logical reason for them to be serving as literal punching bags for their violent Brute leaders. Grunts could be enslaved to serve the Banished, but Jackals have to be hired as mercenaries. Elites would OBIVIOUSLY have a bitter rivalry with Brutes as a whole in memory of the Great Schism which lead to MANY ELITES BEING BUTCHERED by Brutes. Their brothers, children, sisters, and leaders were viciously attacked by Brutes; you just don't forget that and decide to work with Brutes. Money or no. 6. What do they even want with Zeta Halo? It's an ancient weapon that would likely accidentally genocide the Brutes because a random security system was triggered. I am VERY skeptical that the Brutes could reverse engineer anything useful from Forerunner technology. Not even the Elites in the Covenant were usually capable of doing that, strictly the Prophets oversaw the production of weapons and ships. 7. The Brutes have lost their famous brutality. Captured enemies are no longer viciously tortured for amusement. Just another way these Brutes have strayed from their classic identity in an unreasonable way. There are more reasons, but I'll wait to read replies to continue.
Halo 3 Brutes will always have a special place in my heart for being really fun to fight, even if they're not very Brute like. I do think the Halo Infinite Brute are the best tho. I like how the ranks go from cannon fodder to being the hardest part of the final boss (if not the game to be frank). Also Craig of course.
I agree. I love halo 3's armored brutes but they should keep their fur underneath the armor to maintain their personality.
Only exception being spec-ops brutes.
Halo Infinites brutes are great but I miss the more alien like voices the halo 3 and 2 ones had. I get the brutes are brutal but I feel they are kinda too ape-like in infinite.
What does this the worst for me is how 343 likes to push in their faces to appear more ape-like.
I like the bone structure of the halo 2/3 brutes as it makes them look more menacing, unique, and alien. These were no ape men but violent, brutal predators that were exclusively carnivorous.
If you look back halo 2/3 brutes had longer/extended jaws with mouths than can open wide. The halo 3 brutes even have an animation were they bite you and rip a chunck of flesh. These brutes also appeared to have snouts furthering the vibe of a carnivorous predator.
For me it's the halo 3 odst brutes, love how they're so aggressive in combat
CRAIG
True they didn’t feel as “brute like” in halo 3, but for me it was justified by them becoming the main force. I can imagine they did a lot of training and can move more nimbly or something. Dork ramble aside, they’re fun to fight, I love halo 3
@@ShineyFace1337 true, combined with not being as powerful as chief it was a good dynamic
That guy reenacting the halo 2 brutes noise had it so on point 😂
As soon as I saw the cutscenes from Halo wars 2 I was sold, and even talked to my friends about how these guys should be the main villans for 343 instead of that rogue covenant faction
The moment the Arbiter gets betrayed by Tartarus will always give me goosebumps
I find everything about that scene perfect
Bungie put so much work on the Elites in Halo Reach they basically forgotten to give the Brutes some interesting mechanics.
Damn I’ve known Halo 2 all my life and that intro with the music gave me the chills
besides the elites, the brutes are probably my favorite covenant species.
Dude, your videos have such a high quality. Just awesome
I can just agree
I want to say that edit at the end was so fucking amazing. It flowed perfectly between the different games and hit me right in that Halo spot in my brain.
Well, I guess I’ll put down my thoughts on the Brutes across the games, seeing as each incarnation of them at least differs from the last a smidge.
The Halo 2 Brutes are either a hit or miss, they are really unique when compared to the rest of the Covenant and can occasionally be fun to fight but they’re also total boxing champion bullet sponges.
They did improve a little in Halo 3, being less punishing than before and actually look like a part of the Covenant this time. But because they took over the role for the Elites they don’t exactly feel like total Brutes, and half of their ranks are shades of blue which is real monotonous to look at.
Halo: Reach’s Brutes . . . I gotta be honest, I don’t like ‘em. They’re not terrible but they just feel so boring to fight and I don’t know what it is, but I guess the Chieftains can be a little fun.
Halo Infinite’s Brute are definitely the best, with plenty of ranks to set them apart and that unique armor mechanic where you shoot off bits of the metal is so satisfying. Gotta give 343i credit here, they fucking did it.
But God damn, those Brute Specialists using Commandos on Legendary are LETHAL.
I just don't like their phantoms in infinite ^^'
I personally would have liked to see more of the halo 3 brute armory. Don't get me wrong, I really like the halo wars 2 aesthetic, but sometimes (like the phantom) it is way too edgy and a more metal look like intended by the halo 3 art team is a very welcome addition to the various and unique designs in halo.
I really don't like the weapon sandbox in infinite. All the weapons have no real identity but alien and human. I loved to see differences in weapons for various races. Even the difference between the plasma rifles of brutes and elites was a small but nice detail. It made the world feel alive. In change. Even though it didn't have much gameplay impact (maybe one of them is obsolete because of the other).
You're absolutely right! The Specialists with Commandos do not miss a shot. They're almost as deadly as Jackal Snipers.
@@SilverViper1000 Yes I prefer the Halo 3 armor style much better. If you want it to look more metal just make the color steel.
It would legit look like the banished are wearing steel armor. How badass is that?!
@fudgepacker Dude, get that negative shit out of here.
Dude I played halo 2 with the skulls to increase health, make higher ranks more common, throw more grenades, and rage brutes explode.. they're terrifying.
Damn, I’ve played these games a ridiculous amount of times and I still learn new things about them. I never noticed that Tartarus only had an Elite skull on his shoulder pauldron after the Schism. I also never noticed that the symbol on the holographic flags the Captains wear in Halo 2 was Brute Paw slash marks.
The h2a brutes do look amazing. Their matted fur gives a slight reason why they might be bullet sponges compared to other brutes despite their lack of armor (fur probably acts like additional armor absorbing the rounds in addition to their natural durability). And it actually makes the H2 brutes look good, no longer guys who are awkwardly naked with patches of fur, but dudes with lots of body hair either properly shaven like other brutes or just cover head to toe in it.
Dude, your videos like this are seriously amazing. The intros and outros leave a good taste in the mouth. Keep up the good work!
Glad to hear you're enjoying them, Jake!
when 2 of ya favorite creators squad up ya know it's gonna be a good show, a treat to watch as always lads 👌
13:58 That explains why I've always felt like I was gaslighting myself into thinking you could assassinate them. Whenever I'd try it just wouldn't work. But of course I would always remember the one time it actually did.
This video was great, really hoping they make that halo 4 brute design a mini boss in future halo infinite campaign dlc
It's one of the designs that H4 did that I actually somewhat like. It's just a shame that we didn't get to see more monke in that game.
I absolutely love the Brutes!
I just hate how they look too ape-like now. Previously the brutes seemed ape-like from their brutal nature and their full set of hair. However they appeared to be very alien looking based on their faces bone structure.
I love how 343 went back to the hairy brutes especially after Bungie made their brute monstraucitys in Reach. Given 343's track record they worried me, until halo 2 anniversary, halo wars and infinite came out.
343's brutes look great and are a breathe of fresh air after seeimg Reaches brutes. However I can't help but notice 343 love to make their faces very pushed in like an ape.
In halo 2 and 3 the brutes seemed very alien because of their long jaws and snouts. They had deep voices but they also had an alien filter on to make them appear even less ape-like.
I wish 343 would go back and make the brutes more unique and alien, and not just big bad ape baddies...
Yeah they look too much like regular apes. H3 brutes had a solid appearance
Why does Halo 2 just seem to have the worst enemies? Jackal snipers, berserking Brutes, honor guards. Bungie just hated us.
I actually think Halo 2 has the best enemies by far accept for the jackal snipers of course
22:23 had me rolling, great vid and alternating youtube narrators
In Halo Reach Brutes use Plasma Repeaters, Needle Rifles, and Concussion Rifles too actually
Indeed they do! When I was talking about their weapons in the Reach segment I was mainly referring to the Brute-made weapons like the Spiker and Grav Hammer.
@@LaperLarden Oh ok I see.
“You will never reach the banana if you do not have the courage to climb.”
-Atriox
I'm a younger fan so Halo: Reach was my first (halo) game, I never realized how weird looking they are until I wen't back and played Halo: 2 & 3
22:23 uh no wonder they were not in Halo CE lol
Yeah, they're not the sharpest tools in the shed.
This here is by far the funniest sketch in this video 12:18 GI Jiralhanae can't wait to see it 😜
Something tells me that (not in lore or canon but a theory that could fit canon) the Jiralhanae scared the absolute shit out of the Prophets. Truth saw the Sangheilli as loyal to the Covenant but a threat to him, Jiralhanae as, well a lack of better words, stupid apes that he could influence. Brutes were unexpected but well welcomed, especially to give way to the Elite's redemption arc while giving us a new "brutal", primal enemy. A very different enemy to the Elites with their grace and respect for their enemies. The Brutes are war-like but are savages unlike the Elites, they hold no respect for their enemies. Both are very good mirrors to Klingons but show different aspects of the race. I like the Brutes quite a lot, even if they're fairly one dimensional. Ol mate in Infinite was solid, and really made a great thing when Chief respect d him as a soldier
I really wish we got Halo Wars 2 Banish instead of Covenant Banish. I liked the Halo Wars Banish armor it made them high tech and threatening.
I knew I wasn't insane! I knew I had assassinated a Brute!
I absolutely loved that montage at the end of the video
Was a lot of fun to match up the footage! Love a good match-cut!
Im graduating tomorrow and this vid made me calm my nerves, peak halo content imo, keep up the great content my g
Congrats my guy! You finished the fight!
@@LaperLarden Damn, thanks bro, means a lot
Hey bro how are you? You did it?
@@impairedtrout6917 Made it broo 🧑🎓
Love these history videos. Nicely structured and high quality! Keep them up!
That opening was pure gold mate, brilliant!
I've had a ton of fun watching this, great production value, as usual.
I wonder what you two think of Ruby's rebalanced brutes in Halo 3🤔
I've been meaning to play his rebalanced mods for a while now. Something to add to the to-do list!
Phenomenal video dude. Especially loved that montage with that Infinite track at the end!
I'm so shocked how little subs u had this has the quality of a million sub channel
That initial noot noot got me
Say what you will, but 343 always does at least something way better than Bungie with each game they've released (even if it's virtually never a 100% hit in every area).
Imo, Halo 4 as the most personal story, Halo 5 has the best depiction of Spartan combat (compared to how they're described in books), and Halo Infinite probably has the best moment-to-moment campaign combat loop
Definitely would love to hear your take on the history of the elites
6:35 YAYA RAWR 😂lol
Banished Boogie, best name for a band I have ever heard! Lol
Wow, this video has some obvious love put into it. Keep it up guys
Fantastic
banished gang 🦍
Wow, it looks like they based the brute at 22:23 off the rest of my team in matchmaking!
hey laper larden i love your history of halo's brutes | halo2 to infinite (ft.@BillPill) my request the history of halo's female UNSC marine to halo 2 to halo infinite
22:33 that aged well
This is a certified Marty Army team up. Do you know what happened to him?
I wish I knew.
Dude wtf Halo 2 came out 18 years ago and I never noticed Tartarus puts an Elite skull on his shoulder that's nuts.
I think infinite nailed the brutes.
The brutes are basically space Sasquatch with plasma weapons. They should be absolutely terrifying to fight. And I love that they actually are in infinite.
@fudgepacker2858 Yeah, I'm ready for 343 to be fired, and Microsoft gives it to someone else. It would be awesome if they retconned the entire 343 side of lore too lol.
Lol no, everything about nu halo is trash
22:20 Lmao
Halos brutes are so bizarre.
Halo 2 brutes are nigh unstoppable rage roid gorillas
Halo 3 brutes were bootleg elites from dollar general
Halo Reach Brutes were... meh
Halo Infinite Brutes *chefs kiss*
That skull on tartaraus shoulder is his uncle's the previous chieftain
My favorite monkey's
0:07 *Betreyal*
"...but they played second fiddle to what was arguably Halo 2's biggest and most polarizing addition to the roster of enemies...."
*ME* F'N Leg Jackal snipers....
"...the Brutes."
(this is where I should scream or something, but the Loregirl in me is agreeing with you, First Strike I'm lookin' at you.....)
I grew up with Halo. I died without Halo. *Halo Choir on a kazoo*
Just replaying halo 2 remastered, I forgot how much of a bullet sponge they are
Will Smith joke had me dying
0:36 Jackal snipers?
0:41 Oh. :(
Halo 2 brutes were de goat. Really they felt like a violent strong space monkey. On halo 3 they had a downgrade, but they were funny to fight. Reach was ok in everything. Infinite feel more like a humanoide.
Great video mate 👌
Monkes, big monkes
the halo reach brutes are a different clan, a slaved clan to do the dirty works for the covenant, fighting on reach was a generous gift for the slave brutes.
I would love to see you do a video about my personal favorite species The Elites Sangheili please do make a video about they are my personal favorite halo species out of all the halo universe
I would like to see a fight between orks and brutes
BANISHED BOOGIE!!?!?!?!!!!
brutes are not monkeys they are bears. also how does they even related to dinosaurs?
Ah yes, monke.
I love those red guns and duel wielding why why did they take that off halo infinite really should've been special it hurts knowing halo master cheif collection shiiit stomps it
0:11 can some tell me what that song is I have been searching for it for ages
wait ! Are you supposed to wear a set of armor, to actually being able to use armor lock ? 😂
6:35
Halo reach brute chieftains actually do have facial hair thus they are considered to be the only brutes in the game to have it
Also what's the name of this track 22:44
For memory that one is "Know my Legend" from the Infinite soundtrack.
@@LaperLarden thanks man, this track has become one of my favorites
i actually think halo 2 anniversary had the ugliest brutes. they just looked like wookie knock offs witch was my original criticism of the race all the way back in 2004. and they look even more wookie like in halo 2A. i actually liked reach's brutes the most. they looked super alien with the protruding brow bones and alien tattoos with their longer more bear like faces. they still had boring armor and rank variations with even less weapon options and boring gameplay. but they looked good. the reach cheiftan armor is still the coolest looking brute we ever got pre-banished
Greg
Passion for hammers
That’s what she said
Yeah look, in hindsight, probably could've chosen my words better 😅
@@LaperLarden great video btw
20:50 Use the Cindershot on the Chieftans. Takes them out easily.
I have... a very mixed relationship with the Brutes...
Yes, they are very interesting to me and rude/cool, but... they are the worst (after the Prometheans, of course) to combine with other races of the covenant. But they are memorable and their "independence" can bring serious changes to the gameplay!... but I practically don't like all the appearances of Brute in the Halo franchise... 😑
I want to tell you why I don't like (almost) all Brute appearances, and tell you how I see the perfect incarnation of them:
Halo 2 - "Incredible!!!" design along with the final look (even with graphics from 2004 😏)! All the changes that they need to look like can be at most creating a variety of fur (just like in Halo 2A) and adding a lot more armor! My FAVORITE look of them!.. But at the same time they introduce a shitty red plasma rifle and their terrible balance (although still because of the experience with their balance, their roars/growls when mad still strain me!).
Halo 3/ODST - While I'm very grateful for all those Brute weapons and vehicles, I can't look at them without feeling sad. They no longer pose any of the threat from Halo 2 (and I remind you, this was part of their design), they became weaker than even the elites, and all the hair was gone, only small clusters of black hair remained on the head. 😞
Halo Reach - ... In this video, everything is already told about their appearance, and... I completely agree with this! 😏
Halo 2 Anniversary - The game has not changed anything with the balance and gameplay (at least I did not notice anything), but they updated their design very well! Very well emphasized the presence of wool and its size. But my only sadness was "changing the shape of the skull/face" - they became very similar to a person or a monkey, although in Halo 2 their head always had a similarity with a monkey, but big differences were easily noticeable (yeah, the sensations became the same as with the head redesign of the Elites in Halo 2 Anniversary).
Halo Wars 2 - I Do Not Like Bald Brutes. Although I like the equipment and design of the Banished, but this is exactly the Banished faction, and I have already talked about the Brute.
Halo Infinite - Actually, not that much... The reason is precisely the removal of most of their distinctive features: Weakened their rage very much, instead they made a separate class of Brute (which because of this poses very little danger); gave energy shields to almost all Brutes; and can be (virtually) constantly stunned by gunshots, bringing them closer to Halo 3's Brute; and there is still very little hair and wool.
In my opinion, the perfect Brute incarnation should have: a lot of hair (just like a Wookiee), a slightly elongated skull (not flat) with all parts of the face lowered closer to the chin; a lot of armor and protective plates at medium and high ranks, instead of energy shields, but make them susceptible to shots (stuns and trips from hits on the legs and arms) Only after removing the armor; Make them frenzy like the Berserkers from Halo Infinite, just make their movements more erratic and jerky, and just increase the frenzy frequency. Last but not least, they could almost always push forward, no matter the threat, to make tactics against them as different from Elites as possible.
Yes, it looks like just a wishlist, but I'm really sad for what is now with the brutes, for what, in principle, has always been done with them in games !😅
In my opinion, they should not look like elites, they should represent the players their own threat, and constantly push the players to change their battle tactics when they meet them! Should threaten with their fury and brutal stupidity, but should not be just one race army, because plasma, tactical considerations and energy protection are poorly treated!
Ow, Thanks for reading this big scribble!.. and for you...
Kind Luck with Good Hugs! ^w^
Yeah uh
No story dlc lol
You know, there's almost a clear correlation between the Jiralhanae and the historical Barbarians that invaded Rome.
We talk about people that are violent, not entirely civilizated or which civilization is based on violence.
As for what happened to Rome with barbarians such the Goths or the Franks, Jiralhanae was allowed to enter the Covenant as auxiliary military forces.
As like for Rome this caused the fall of traditional order and brought a dramatic changing in the empire.
But that wasn't the end.
I mean, it was the end of Rome be ause they also had two other big problems, but for the Covenant these problems are not present. At least there was different problems.
The Covenant had the Jiralhanae insurrection called "the Banished" and the war against mankind.
That's it. And for what we know they was kinda fine with that until Halo Wars 2 events when one of UNSC AIs said, based on dubious informations, that The Banished was undefeated...
Still, the Covenant used much of their forces against Mankind so I frankly doubt it but hey, that's the lore.
For what I concept things, also based on historical dynamics, the Jiralhanae would have just been fully integrated as new warrior caste of the Covenant and the Schism would just have represented what, for us here on Earth, was the Fall of the Western Roman Empire.
That's it.
The Eastern part have prospered for other 1000 years like the Covenant could have prospered again if it wasn't for the Flood.
It's kinda like if Constantinople was fallen few years after the Western Roman Empire.
Kinda unrealistic. But yeah, we are talking about the Flood here, so yeah that's fully possible.
But still the fall of the capital of the Empire doesn't necessarely means that the whole Empire would have been destroyed.
Jiralhanae would just have took the lead and ruled from Doisac as leaders of a new empire.
At that point the Banished rebellion would have either finished or just continued on the basis of clan wars culture of Doisac.
Yet, it would have definitely de-escalated to such levels that would have been passed unnoticed by UNSC and Sangheili new empire.
If Tartarus and Atriox would have reached an agreement or just one of the two would have been able to kill the other, the Covenant would have been "inherited" by the winning side and they would have surely kept it intact as much as possible.
It was an unique opportunity to see such scenario and we missed it.
Mostly thanks to 343i but... well... there's also more other things ongoing so...
Floody brutey
I liked how the 2 brutes were. How they ran at u when they were the last one in their pack alive, and how they had no shields so it made them unique to take down. They were only bullet sponges if you didn’t have the proper weapons to fight them. I really wish halo 3 they were more like that. The armor upgrade was cool to a degree, but I wish they would've been way more unique in how u fight them. I also wish they retained their original look cause they furry space monkeys was just fun. Halo reach tho they ruined them in terms of looks. The armor was ok, but I'd say 3 had more interesting armor with the shine. I'm glad in reach they took away their shields though besides chieftains. It made them feel more like a unique enemy and not just a plasma pistol br to take to take down. Id say combine the best parts of the 3 and u would have the best brutes. It's unfortunate that even Bungie kinda messed up their characters to a degree. Especially 3. It made them feel like just a weird elite instead of a unique enemy. I wish the brute charge though when the last member of the pack was alive was carried more in later games like 3 because it was really not of then then. It was always the coolest part, and with improved ai and stuff they could’ve been so cool and climbed after u to fight instead of just kinda turning into a wild bear or something like 2 and all u have to do is just get to a point they can’t get u at. If halo infinite corrected this that’s cool, but I never played long cause I didn’t like the game at all.
In the case of Reach, Bungie intentionally was attempting to move away from the monkey-man Brute and give them a different identity. The result had mixed effects, but I appreciate the effort to rework a previous design. However, I do dislike the Banished for a variety of reasons.
1. The Banished have no goal or strong leadership structure. Brutes absolutely require a dominant leader to function without killing each other, and the Banished do not have a defined leader during Infinite. Atriox is effectively dead and Escharum moronically follows the "will of Atriox" (whatever that was) and completely fails to become the new head of the Banished. The Brutes would ask "Do we follow Atriox or Escharum? Oh, Atriox is dead? What does Escharum want? Wait, Atriox is still alive?". That conflict is never presented despite being the logical follow-up question.
2. The Banished somehow lost most of their Brute weapons. They've lost the Spiker/Mauler/Brute Shot/Prowler/Incendiary Grenade. Also, they've gained weapons that do not even faintly fit the classic Brute identity. Weapons like the Shock Rifle are far too delicate and precise for a Brute to wield; they'd snap a Shock Rifle in half with one hand. Also, I highly doubt the Brutes would be intelligent enough to design/manufacture electricity-based weapons in such a short time.
3. The Banished has absolutely no main objective or political position. They oppose the UNSC for... some reason? They launch large-scale operations against the UNSC (never in gameplay and rarely in cutscenes), but gain little to anything from doing so. Brutes would be more interested in fighting other Brutes rather than fighting what they'd consider weak and small creatures. If they're fighting the Created, then why wouldn't they cooperate with the UNSC who also are fighting the Created? Failure in logic.
4. Red and black color combinations for an enemy faction is incredibly cliché (Locust, Hellghast and many more). Also, they wear way too much armor; while paradoxically have the worst armor design for Brutes in the series.
5. The Banished are basically serving the same gameplay purpose of the Covenant with minimal changes. Grunts, Jackals, Hunters, even Elites are in the Banished with no logical reason for them to be serving as literal punching bags for their violent Brute leaders. Grunts could be enslaved to serve the Banished, but Jackals have to be hired as mercenaries. Elites would OBIVIOUSLY have a bitter rivalry with Brutes as a whole in memory of the Great Schism which lead to MANY ELITES BEING BUTCHERED by Brutes. Their brothers, children, sisters, and leaders were viciously attacked by Brutes; you just don't forget that and decide to work with Brutes. Money or no.
6. What do they even want with Zeta Halo? It's an ancient weapon that would likely accidentally genocide the Brutes because a random security system was triggered. I am VERY skeptical that the Brutes could reverse engineer anything useful from Forerunner technology. Not even the Elites in the Covenant were usually capable of doing that, strictly the Prophets oversaw the production of weapons and ships.
7. The Brutes have lost their famous brutality. Captured enemies are no longer viciously tortured for amusement. Just another way these Brutes have strayed from their classic identity in an unreasonable way.
There are more reasons, but I'll wait to read replies to continue.
sht4sht ruinned brutes and halo as a whole
@@unreallife6817 I can partly agree.
Craig
Hw
I hope you do one on the elites.
6:35