Teferi's protection lets you phase out all of your permanents (notably, creatures and lands). When balance resolves, each player sacrifices lands then creatures equal to the lowest number a player has. In this case, it is zero (0). so your opponent will sacrifice all of his/her creatures and lands, then the player with the most number of cards in hand will need to discard cards as well. :)
In the end Approach can't cost 4 minus, Elminster says the spell costs 1 minus for each scry before you casts a spell, in this case, Approach cost's it's 5, not 3
I activated Elminster's +2 first, triggering his first ability (less 2). I then activated the aminatou copy to flicker Eliminster and activate his +2 again, causing his ability to trigger again (another less 2). Since I haven't casted any instant or sorcery yet, and I have 2 triggers of Eliminster's ability, Approach will cost -4 :) His first ability can stack multiple times and will apply on the next instant/sorcery spell i play.
well, in the first 30 second Animatou player take a warning for GRV, he did not lose his 2 pv from thougtsize ( scalding tarn -1 watery grave untap -2 thougthsize -2 he should be at 15pv )
Hello ¿Can anyone explain me the interaction of Teferi's protection and balance please? I'm a little confuse. Thanks.
Teferi's protection lets you phase out all of your permanents (notably, creatures and lands). When balance resolves, each player sacrifices lands then creatures equal to the lowest number a player has. In this case, it is zero (0).
so your opponent will sacrifice all of his/her creatures and lands, then the player with the most number of cards in hand will need to discard cards as well. :)
That Spell Snare... 🤦♂
But that Deprive + Jwari was a great play from Villaraza!
and i got a free Bird token by counter the right spell! :D
In the end Approach can't cost 4 minus, Elminster says the spell costs 1 minus for each scry before you casts a spell, in this case, Approach cost's it's 5, not 3
I activated Elminster's +2 first, triggering his first ability (less 2). I then activated the aminatou copy to flicker Eliminster and activate his +2 again, causing his ability to trigger again (another less 2). Since I haven't casted any instant or sorcery yet, and I have 2 triggers of Eliminster's ability, Approach will cost -4 :)
His first ability can stack multiple times and will apply on the next instant/sorcery spell i play.
@@duelcommanderph Amazing, I didn't know that Elminster's ability stacks
11:56 why did he make you choose between 2 cards to discard?
he wasnt sure what he wanted to discard. haha
well, in the first 30 second Animatou player take a warning for GRV, he did not lose his 2 pv from thougtsize ( scalding tarn -1 watery grave untap -2 thougthsize -2 he should be at 15pv )
good catch! :)
LOL. I have no Dual lands. So I guess that's always a challenge. :D
some 2 color decks can work without duals naman :) a little bit of lucky is needed but the decks are still competitive
@@duelcommanderph Fetch is more vital. :D
"promosm" 😞
No Tundra Challenge = show of power by elminster 😂
😁
Approach ftw. Di ko gets yung win ng game 1.
for game 1, full control na ung game with an Emrakul the Promised End to be casted on the next turn :)