SC2 - Zerg 16-Hatch 15-Ovi 15-Pool opener

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  • เผยแพร่เมื่อ 26 พ.ค. 2023
  • What happens when a Platinum-league Zerg decides to ignore advice and come up with a different opening build order?
    This dubious opening aims to get an extremely early 2nd hatchery to avoid being hatch-blocked by an opponent scout, AND 2 early queens to help fight off things like reaper harass and limit opponent scouting.
    Certainly from this point we'll at least use early injects to catch up on workers, yes? NOPE. WE CUTTING WORKERS AT 22, BOYZ. It's ROACHIN TIME!
    Does the opening hobble me in terms of minerals and larva in the critical early game? Isn't there a more efficient and well-documented way to hit earlier and harder? Well, it's literally impossible to know. Not all questions have answers.
    Build:
    Double-extractor trick to 16 supply.
    16 Hatch (send drone to natural at ~200 minerals).
    15 Overlord.
    15 Pool.
    Scout at some point, if you want. Drone up, for now...
    2 Queens and 1 zergling ASAP when pool finishes.
    Once you get to 22 drones (~27 supply), build 2 extractors and a roach warren. Rebuild the drones as you use them for the buildings.
    Make 2 or 3 extra overloads (40-50+ supply limit) and wait.
    Queens can do a mix of injects/creep.
    Spam Roaches. Pull 4 drones off gas once your minerals run out.
    Spam zerglings.
    The attack expects to hit around 4:00 - drone/expand or spam more zerglings as it hits.

ความคิดเห็น • 2

  • @apocalypsogam7755
    @apocalypsogam7755 10 หลายเดือนก่อน

    I have been playing for 1 month now hit plat a few days ago and went on a losing streak this build transits so smooth later into the game back at plat 2 thnx for the vid mate subbed

    • @SpaceMeatpod
      @SpaceMeatpod  2 หลายเดือนก่อน

      Nice! Late reply but I'm happy someone found my video xD